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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_ | 5 #ifndef UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_ |
| 6 #define UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_ | 6 #define UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| 11 #include "ui/gfx/point.h" | 11 #include "ui/gfx/point.h" |
| 12 #include "ui/wayland/wayland_widget.h" | 12 #include "ui/wayland/wayland_widget.h" |
| 13 | 13 |
| 14 struct xkb_desc; | 14 struct xkb_desc; |
| 15 struct wl_array; | 15 struct wl_array; |
| 16 struct wl_buffer; | 16 struct wl_buffer; |
| 17 struct wl_display; | 17 struct wl_display; |
| 18 struct wl_input_device; | 18 struct wl_input_device; |
| 19 struct wl_input_device_listener; | |
| 20 struct wl_surface; | 19 struct wl_surface; |
| 21 | 20 |
| 22 namespace ui { | 21 namespace ui { |
| 23 | 22 |
| 24 class WaylandWindow; | 23 class WaylandWindow; |
| 25 | 24 |
| 26 // This class represents an input device that was registered with Wayland. | 25 // This class represents an input device that was registered with Wayland. |
| 27 // The purpose of this class is to parse and wrap events into generic | 26 // The purpose of this class is to parse and wrap events into generic |
| 28 // WaylandEvent types and dispatch the event to the appropriate WaylandWindow. | 27 // WaylandEvent types and dispatch the event to the appropriate WaylandWindow. |
| 29 // | 28 // |
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| 72 uint32_t time, | 71 uint32_t time, |
| 73 uint32_t key, | 72 uint32_t key, |
| 74 uint32_t state); | 73 uint32_t state); |
| 75 | 74 |
| 76 // On*Focus events also have a Wayland surface associated with them. If the | 75 // On*Focus events also have a Wayland surface associated with them. If the |
| 77 // surface is NULL, then the event signifies a loss of focus. Otherwise we | 76 // surface is NULL, then the event signifies a loss of focus. Otherwise we |
| 78 // use the surface to get the WaylandWindow that receives focus. | 77 // use the surface to get the WaylandWindow that receives focus. |
| 79 static void OnPointerFocus(void* data, | 78 static void OnPointerFocus(void* data, |
| 80 wl_input_device* input_device, | 79 wl_input_device* input_device, |
| 81 uint32_t time, | 80 uint32_t time, |
| 82 wl_surface *surface, | 81 wl_surface* surface, |
| 83 int32_t x, | 82 int32_t x, |
| 84 int32_t y, | 83 int32_t y, |
| 85 int32_t sx, | 84 int32_t sx, |
| 86 int32_t sy); | 85 int32_t sy); |
| 87 | 86 |
| 88 static void OnKeyboardFocus(void* data, | 87 static void OnKeyboardFocus(void* data, |
| 89 wl_input_device* input_device, | 88 wl_input_device* input_device, |
| 90 uint32_t time, | 89 uint32_t time, |
| 91 wl_surface *surface, | 90 wl_surface* surface, |
| 92 wl_array* keys); | 91 wl_array* keys); |
| 93 | 92 |
| 94 wl_input_device* input_device_; | 93 wl_input_device* input_device_; |
| 95 | 94 |
| 96 // These keep track of the window that's currently under focus. NULL if no | 95 // These keep track of the window that's currently under focus. NULL if no |
| 97 // window is under focus. | 96 // window is under focus. |
| 98 WaylandWindow* pointer_focus_; | 97 WaylandWindow* pointer_focus_; |
| 99 WaylandWindow* keyboard_focus_; | 98 WaylandWindow* keyboard_focus_; |
| 100 | 99 |
| 101 // Keeps track of the currently active keyboard modifiers. We keep this | 100 // Keeps track of the currently active keyboard modifiers. We keep this |
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| 114 | 113 |
| 115 // keymap used to transform keyboard events. | 114 // keymap used to transform keyboard events. |
| 116 xkb_desc* xkb_; | 115 xkb_desc* xkb_; |
| 117 | 116 |
| 118 DISALLOW_COPY_AND_ASSIGN(WaylandInputDevice); | 117 DISALLOW_COPY_AND_ASSIGN(WaylandInputDevice); |
| 119 }; | 118 }; |
| 120 | 119 |
| 121 } // namespace ui | 120 } // namespace ui |
| 122 | 121 |
| 123 #endif // UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_ | 122 #endif // UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_ |
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