Index: views/widget/root_view.cc |
diff --git a/views/widget/root_view.cc b/views/widget/root_view.cc |
new file mode 100644 |
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+++ b/views/widget/root_view.cc |
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+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "views/widget/root_view.h" |
+ |
+#include <algorithm> |
+ |
+#include "base/logging.h" |
+#include "base/message_loop.h" |
+#include "ui/base/accessibility/accessible_view_state.h" |
+#include "ui/base/dragdrop/drag_drop_types.h" |
+#include "ui/base/keycodes/keyboard_codes.h" |
+#include "ui/gfx/canvas_skia.h" |
+#include "ui/gfx/compositor/layer.h" |
+#include "ui/views/focus/view_storage.h" |
+#include "ui/views/layout/fill_layout.h" |
+#include "ui/views/touchui/gesture_manager.h" |
+#include "views/widget/widget.h" |
+ |
+namespace views { |
+namespace internal { |
+ |
+// static |
+const char RootView::kViewClassName[] = "views/RootView"; |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// RootView, public: |
+ |
+// Creation and lifetime ------------------------------------------------------- |
+ |
+RootView::RootView(Widget* widget) |
+ : widget_(widget), |
+ mouse_pressed_handler_(NULL), |
+ mouse_move_handler_(NULL), |
+ last_click_handler_(NULL), |
+ explicit_mouse_handler_(false), |
+ last_mouse_event_flags_(0), |
+ last_mouse_event_x_(-1), |
+ last_mouse_event_y_(-1), |
+ gesture_manager_(GestureManager::GetInstance()), |
+ touch_pressed_handler_(NULL), |
+ ALLOW_THIS_IN_INITIALIZER_LIST(focus_search_(this, false, false)), |
+ focus_traversable_parent_(NULL), |
+ focus_traversable_parent_view_(NULL) { |
+} |
+ |
+RootView::~RootView() { |
+ // If we have children remove them explicitly so to make sure a remove |
+ // notification is sent for each one of them. |
+ if (has_children()) |
+ RemoveAllChildViews(true); |
+} |
+ |
+// Tree operations ------------------------------------------------------------- |
+ |
+void RootView::SetContentsView(View* contents_view) { |
+ DCHECK(contents_view && GetWidget()->native_widget()) << |
+ "Can't be called until after the native widget is created!"; |
+ // The ContentsView must be set up _after_ the window is created so that its |
+ // Widget pointer is valid. |
+ SetLayoutManager(new FillLayout); |
+ if (has_children()) |
+ RemoveAllChildViews(true); |
+ AddChildView(contents_view); |
+ |
+ // Force a layout now, since the attached hierarchy won't be ready for the |
+ // containing window's bounds. Note that we call Layout directly rather than |
+ // calling the widget's size changed handler, since the RootView's bounds may |
+ // not have changed, which will cause the Layout not to be done otherwise. |
+ Layout(); |
+} |
+ |
+View* RootView::GetContentsView() { |
+ return child_count() > 0 ? child_at(0) : NULL; |
+} |
+ |
+void RootView::NotifyNativeViewHierarchyChanged(bool attached, |
+ gfx::NativeView native_view) { |
+ PropagateNativeViewHierarchyChanged(attached, native_view, this); |
+} |
+ |
+// Input ----------------------------------------------------------------------- |
+ |
+bool RootView::OnKeyEvent(const KeyEvent& event) { |
+ bool consumed = false; |
+ |
+ View* v = GetFocusManager()->GetFocusedView(); |
+ // Special case to handle right-click context menus triggered by the |
+ // keyboard. |
+ if (v && v->IsEnabled() && ((event.key_code() == ui::VKEY_APPS) || |
+ (event.key_code() == ui::VKEY_F10 && event.IsShiftDown()))) { |
+ v->ShowContextMenu(v->GetKeyboardContextMenuLocation(), false); |
+ return true; |
+ } |
+ for (; v && v != this && !consumed; v = v->parent()) { |
+ consumed = (event.type() == ui::ET_KEY_PRESSED) ? |
+ v->OnKeyPressed(event) : v->OnKeyReleased(event); |
+ } |
+ return consumed; |
+} |
+ |
+// Focus ----------------------------------------------------------------------- |
+ |
+void RootView::SetFocusTraversableParent(FocusTraversable* focus_traversable) { |
+ DCHECK(focus_traversable != this); |
+ focus_traversable_parent_ = focus_traversable; |
+} |
+ |
+void RootView::SetFocusTraversableParentView(View* view) { |
+ focus_traversable_parent_view_ = view; |
+} |
+ |
+// System events --------------------------------------------------------------- |
+ |
+void RootView::ThemeChanged() { |
+ View::PropagateThemeChanged(); |
+} |
+ |
+void RootView::LocaleChanged() { |
+ View::PropagateLocaleChanged(); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// RootView, FocusTraversable implementation: |
+ |
+FocusSearch* RootView::GetFocusSearch() { |
+ return &focus_search_; |
+} |
+ |
+FocusTraversable* RootView::GetFocusTraversableParent() { |
+ return focus_traversable_parent_; |
+} |
+ |
+View* RootView::GetFocusTraversableParentView() { |
+ return focus_traversable_parent_view_; |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// RootView, View overrides: |
+ |
+const Widget* RootView::GetWidget() const { |
+ return widget_; |
+} |
+ |
+Widget* RootView::GetWidget() { |
+ return const_cast<Widget*>(const_cast<const RootView*>(this)->GetWidget()); |
+} |
+ |
+bool RootView::IsVisibleInRootView() const { |
+ return IsVisible(); |
+} |
+ |
+std::string RootView::GetClassName() const { |
+ return kViewClassName; |
+} |
+ |
+void RootView::SchedulePaintInRect(const gfx::Rect& rect) { |
+ if (layer()) { |
+ layer()->SchedulePaint(rect); |
+ } else { |
+ gfx::Rect xrect = ConvertRectToParent(rect); |
+ gfx::Rect invalid_rect = GetLocalBounds().Intersect(xrect); |
+ if (!invalid_rect.IsEmpty()) |
+ widget_->SchedulePaintInRect(invalid_rect); |
+ } |
+} |
+ |
+bool RootView::OnMousePressed(const MouseEvent& event) { |
+ MouseEvent e(event, this); |
+ UpdateCursor(e); |
+ SetMouseLocationAndFlags(e); |
+ |
+ // If mouse_pressed_handler_ is non null, we are currently processing |
+ // a pressed -> drag -> released session. In that case we send the |
+ // event to mouse_pressed_handler_ |
+ if (mouse_pressed_handler_) { |
+ MouseEvent mouse_pressed_event(e, this, mouse_pressed_handler_); |
+ drag_info.Reset(); |
+ mouse_pressed_handler_->ProcessMousePressed(mouse_pressed_event, |
+ &drag_info); |
+ return true; |
+ } |
+ DCHECK(!explicit_mouse_handler_); |
+ |
+ bool hit_disabled_view = false; |
+ // Walk up the tree until we find a view that wants the mouse event. |
+ for (mouse_pressed_handler_ = GetEventHandlerForPoint(e.location()); |
+ mouse_pressed_handler_ && (mouse_pressed_handler_ != this); |
+ mouse_pressed_handler_ = mouse_pressed_handler_->parent()) { |
+ if (!mouse_pressed_handler_->IsEnabled()) { |
+ // Disabled views should eat events instead of propagating them upwards. |
+ hit_disabled_view = true; |
+ break; |
+ } |
+ |
+ // See if this view wants to handle the mouse press. |
+ MouseEvent mouse_pressed_event(e, this, mouse_pressed_handler_); |
+ |
+ // Remove the double-click flag if the handler is different than the |
+ // one which got the first click part of the double-click. |
+ if (mouse_pressed_handler_ != last_click_handler_) |
+ mouse_pressed_event.set_flags(e.flags() & ~ui::EF_IS_DOUBLE_CLICK); |
+ |
+ drag_info.Reset(); |
+ bool handled = mouse_pressed_handler_->ProcessMousePressed( |
+ mouse_pressed_event, &drag_info); |
+ |
+ // The view could have removed itself from the tree when handling |
+ // OnMousePressed(). In this case, the removal notification will have |
+ // reset mouse_pressed_handler_ to NULL out from under us. Detect this |
+ // case and stop. (See comments in view.h.) |
+ // |
+ // NOTE: Don't return true here, because we don't want the frame to |
+ // forward future events to us when there's no handler. |
+ if (!mouse_pressed_handler_) |
+ break; |
+ |
+ // If the view handled the event, leave mouse_pressed_handler_ set and |
+ // return true, which will cause subsequent drag/release events to get |
+ // forwarded to that view. |
+ if (handled) { |
+ last_click_handler_ = mouse_pressed_handler_; |
+ return true; |
+ } |
+ } |
+ |
+ // Reset mouse_pressed_handler_ to indicate that no processing is occurring. |
+ mouse_pressed_handler_ = NULL; |
+ |
+ // In the event that a double-click is not handled after traversing the |
+ // entire hierarchy (even as a single-click when sent to a different view), |
+ // it must be marked as handled to avoid anything happening from default |
+ // processing if it the first click-part was handled by us. |
+ if (last_click_handler_ && e.flags() & ui::EF_IS_DOUBLE_CLICK) |
+ hit_disabled_view = true; |
+ |
+ last_click_handler_ = NULL; |
+ return hit_disabled_view; |
+} |
+ |
+bool RootView::OnMouseDragged(const MouseEvent& event) { |
+ MouseEvent e(event, this); |
+ UpdateCursor(e); |
+ |
+ if (mouse_pressed_handler_) { |
+ SetMouseLocationAndFlags(e); |
+ |
+ MouseEvent mouse_event(e, this, mouse_pressed_handler_); |
+ return mouse_pressed_handler_->ProcessMouseDragged(mouse_event, &drag_info); |
+ } |
+ return false; |
+} |
+ |
+void RootView::OnMouseReleased(const MouseEvent& event) { |
+ MouseEvent e(event, this); |
+ UpdateCursor(e); |
+ |
+ if (mouse_pressed_handler_) { |
+ MouseEvent mouse_released(e, this, mouse_pressed_handler_); |
+ // We allow the view to delete us from ProcessMouseReleased. As such, |
+ // configure state such that we're done first, then call View. |
+ View* mouse_pressed_handler = mouse_pressed_handler_; |
+ SetMouseHandler(NULL); |
+ mouse_pressed_handler->ProcessMouseReleased(mouse_released); |
+ // WARNING: we may have been deleted. |
+ } |
+} |
+ |
+void RootView::OnMouseCaptureLost() { |
+ if (mouse_pressed_handler_) { |
+ // Synthesize a release event for UpdateCursor. |
+ MouseEvent release_event(ui::ET_MOUSE_RELEASED, last_mouse_event_x_, |
+ last_mouse_event_y_, last_mouse_event_flags_); |
+ UpdateCursor(release_event); |
+ // We allow the view to delete us from OnMouseCaptureLost. As such, |
+ // configure state such that we're done first, then call View. |
+ View* mouse_pressed_handler = mouse_pressed_handler_; |
+ SetMouseHandler(NULL); |
+ mouse_pressed_handler->OnMouseCaptureLost(); |
+ // WARNING: we may have been deleted. |
+ } |
+} |
+ |
+void RootView::OnMouseMoved(const MouseEvent& event) { |
+ MouseEvent e(event, this); |
+ View* v = GetEventHandlerForPoint(e.location()); |
+ // Find the first enabled view, or the existing move handler, whichever comes |
+ // first. The check for the existing handler is because if a view becomes |
+ // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED |
+ // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet. |
+ while (v && !v->IsEnabled() && (v != mouse_move_handler_)) |
+ v = v->parent(); |
+ if (v && v != this) { |
+ if (v != mouse_move_handler_) { |
+ if (mouse_move_handler_ != NULL) |
+ mouse_move_handler_->OnMouseExited(e); |
+ mouse_move_handler_ = v; |
+ MouseEvent entered_event(e, this, mouse_move_handler_); |
+ mouse_move_handler_->OnMouseEntered(entered_event); |
+ } |
+ MouseEvent moved_event(e, this, mouse_move_handler_); |
+ mouse_move_handler_->OnMouseMoved(moved_event); |
+ if (!(moved_event.flags() & ui::EF_IS_NON_CLIENT)) |
+ widget_->SetCursor(mouse_move_handler_->GetCursor(moved_event)); |
+ } else if (mouse_move_handler_ != NULL) { |
+ mouse_move_handler_->OnMouseExited(e); |
+ widget_->SetCursor(gfx::kNullCursor); |
+ } |
+} |
+ |
+void RootView::OnMouseExited(const MouseEvent& event) { |
+ if (mouse_move_handler_ != NULL) { |
+ mouse_move_handler_->OnMouseExited(event); |
+ mouse_move_handler_ = NULL; |
+ } |
+} |
+ |
+bool RootView::OnMouseWheel(const MouseWheelEvent& event) { |
+ MouseWheelEvent e(event, this); |
+ bool consumed = false; |
+ for (View* v = GetFocusManager()->GetFocusedView(); |
+ v && v != this && !consumed; v = v->parent()) |
+ consumed = v->OnMouseWheel(e); |
+ return consumed; |
+} |
+ |
+ui::TouchStatus RootView::OnTouchEvent(const TouchEvent& event) { |
+ TouchEvent e(event, this); |
+ |
+ // If touch_pressed_handler_ is non null, we are currently processing |
+ // a touch down on the screen situation. In that case we send the |
+ // event to touch_pressed_handler_ |
+ ui::TouchStatus status = ui::TOUCH_STATUS_UNKNOWN; |
+ |
+ if (touch_pressed_handler_) { |
+ TouchEvent touch_event(e, this, touch_pressed_handler_); |
+ status = touch_pressed_handler_->ProcessTouchEvent(touch_event); |
+ if (gesture_manager_->ProcessTouchEventForGesture(e, this, status)) |
+ status = ui::TOUCH_STATUS_SYNTH_MOUSE; |
+ if (status == ui::TOUCH_STATUS_END) |
+ touch_pressed_handler_ = NULL; |
+ return status; |
+ } |
+ |
+ // Walk up the tree until we find a view that wants the touch event. |
+ for (touch_pressed_handler_ = GetEventHandlerForPoint(e.location()); |
+ touch_pressed_handler_ && (touch_pressed_handler_ != this); |
+ touch_pressed_handler_ = touch_pressed_handler_->parent()) { |
+ if (!touch_pressed_handler_->IsEnabled()) { |
+ // Disabled views eat events but are treated as not handled by the |
+ // the GestureManager. |
+ status = ui::TOUCH_STATUS_UNKNOWN; |
+ break; |
+ } |
+ |
+ // See if this view wants to handle the touch |
+ TouchEvent touch_event(e, this, touch_pressed_handler_); |
+ status = touch_pressed_handler_->ProcessTouchEvent(touch_event); |
+ |
+ // The view could have removed itself from the tree when handling |
+ // OnTouchEvent(). So handle as per OnMousePressed. NB: we |
+ // assume that the RootView itself cannot be so removed. |
+ if (!touch_pressed_handler_) |
+ break; |
+ |
+ // The touch event wasn't processed. Go up the view hierarchy and dispatch |
+ // the touch event. |
+ if (status == ui::TOUCH_STATUS_UNKNOWN) |
+ continue; |
+ |
+ // If the touch didn't initiate a touch-sequence, then reset the touch event |
+ // handler. Otherwise, leave it set so that subsequent touch events are |
+ // dispatched to the same handler. |
+ if (status != ui::TOUCH_STATUS_START) |
+ touch_pressed_handler_ = NULL; |
+ |
+ if (gesture_manager_->ProcessTouchEventForGesture(e, this, status)) |
+ status = ui::TOUCH_STATUS_SYNTH_MOUSE; |
+ return status; |
+ } |
+ |
+ // Reset touch_pressed_handler_ to indicate that no processing is occurring. |
+ touch_pressed_handler_ = NULL; |
+ |
+ // Give the touch event to the gesture manager. |
+ if (gesture_manager_->ProcessTouchEventForGesture(e, this, status)) |
+ status = ui::TOUCH_STATUS_SYNTH_MOUSE; |
+ return status; |
+} |
+ |
+void RootView::SetMouseHandler(View *new_mh) { |
+ // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well. |
+ explicit_mouse_handler_ = (new_mh != NULL); |
+ mouse_pressed_handler_ = new_mh; |
+} |
+ |
+void RootView::GetAccessibleState(ui::AccessibleViewState* state) { |
+ state->role = ui::AccessibilityTypes::ROLE_APPLICATION; |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// RootView, protected: |
+ |
+void RootView::ViewHierarchyChanged(bool is_add, View* parent, View* child) { |
+ widget_->ViewHierarchyChanged(is_add, parent, child); |
+ |
+ if (!is_add) { |
+ if (!explicit_mouse_handler_ && mouse_pressed_handler_ == child) |
+ mouse_pressed_handler_ = NULL; |
+ if (mouse_move_handler_ == child) |
+ mouse_move_handler_ = NULL; |
+ if (touch_pressed_handler_ == child) |
+ touch_pressed_handler_ = NULL; |
+ } |
+} |
+ |
+void RootView::OnPaint(gfx::Canvas* canvas) { |
+ if (!layer() || !layer()->fills_bounds_opaquely()) |
+ canvas->GetSkCanvas()->drawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); |
+ |
+ // TODO (pkotwicz): Remove this once we switch over to Aura desktop. |
+ // This is needed so that we can set the background behind the RWHV when the |
+ // RWHV is not visible. Not needed once there is a view between the RootView |
+ // and RWHV. |
+ View::OnPaint(canvas); |
+} |
+ |
+void RootView::CalculateOffsetToAncestorWithLayer(gfx::Point* offset, |
+ ui::Layer** layer_parent) { |
+ View::CalculateOffsetToAncestorWithLayer(offset, layer_parent); |
+ if (!layer()) |
+ widget_->CalculateOffsetToAncestorWithLayer(offset, layer_parent); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// RootView, private: |
+ |
+// Input ----------------------------------------------------------------------- |
+ |
+void RootView::UpdateCursor(const MouseEvent& event) { |
+ if (!(event.flags() & ui::EF_IS_NON_CLIENT)) { |
+ View* v = GetEventHandlerForPoint(event.location()); |
+ widget_->SetCursor(v->GetCursor(MouseEvent(event, this, v))); |
+ } |
+} |
+ |
+void RootView::SetMouseLocationAndFlags(const MouseEvent& event) { |
+ last_mouse_event_flags_ = event.flags(); |
+ last_mouse_event_x_ = event.x(); |
+ last_mouse_event_y_ = event.y(); |
+} |
+ |
+} // namespace internal |
+} // namespace views |