| Index: views/widget/root_view.cc
|
| diff --git a/views/widget/root_view.cc b/views/widget/root_view.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2682bfc339e419a4bf86a7f55a214d59603e7c0f
|
| --- /dev/null
|
| +++ b/views/widget/root_view.cc
|
| @@ -0,0 +1,455 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "views/widget/root_view.h"
|
| +
|
| +#include <algorithm>
|
| +
|
| +#include "base/logging.h"
|
| +#include "base/message_loop.h"
|
| +#include "ui/base/accessibility/accessible_view_state.h"
|
| +#include "ui/base/dragdrop/drag_drop_types.h"
|
| +#include "ui/base/keycodes/keyboard_codes.h"
|
| +#include "ui/gfx/canvas_skia.h"
|
| +#include "ui/gfx/compositor/layer.h"
|
| +#include "ui/views/focus/view_storage.h"
|
| +#include "ui/views/layout/fill_layout.h"
|
| +#include "ui/views/touchui/gesture_manager.h"
|
| +#include "views/widget/widget.h"
|
| +
|
| +namespace views {
|
| +namespace internal {
|
| +
|
| +// static
|
| +const char RootView::kViewClassName[] = "views/RootView";
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// RootView, public:
|
| +
|
| +// Creation and lifetime -------------------------------------------------------
|
| +
|
| +RootView::RootView(Widget* widget)
|
| + : widget_(widget),
|
| + mouse_pressed_handler_(NULL),
|
| + mouse_move_handler_(NULL),
|
| + last_click_handler_(NULL),
|
| + explicit_mouse_handler_(false),
|
| + last_mouse_event_flags_(0),
|
| + last_mouse_event_x_(-1),
|
| + last_mouse_event_y_(-1),
|
| + gesture_manager_(GestureManager::GetInstance()),
|
| + touch_pressed_handler_(NULL),
|
| + ALLOW_THIS_IN_INITIALIZER_LIST(focus_search_(this, false, false)),
|
| + focus_traversable_parent_(NULL),
|
| + focus_traversable_parent_view_(NULL) {
|
| +}
|
| +
|
| +RootView::~RootView() {
|
| + // If we have children remove them explicitly so to make sure a remove
|
| + // notification is sent for each one of them.
|
| + if (has_children())
|
| + RemoveAllChildViews(true);
|
| +}
|
| +
|
| +// Tree operations -------------------------------------------------------------
|
| +
|
| +void RootView::SetContentsView(View* contents_view) {
|
| + DCHECK(contents_view && GetWidget()->native_widget()) <<
|
| + "Can't be called until after the native widget is created!";
|
| + // The ContentsView must be set up _after_ the window is created so that its
|
| + // Widget pointer is valid.
|
| + SetLayoutManager(new FillLayout);
|
| + if (has_children())
|
| + RemoveAllChildViews(true);
|
| + AddChildView(contents_view);
|
| +
|
| + // Force a layout now, since the attached hierarchy won't be ready for the
|
| + // containing window's bounds. Note that we call Layout directly rather than
|
| + // calling the widget's size changed handler, since the RootView's bounds may
|
| + // not have changed, which will cause the Layout not to be done otherwise.
|
| + Layout();
|
| +}
|
| +
|
| +View* RootView::GetContentsView() {
|
| + return child_count() > 0 ? child_at(0) : NULL;
|
| +}
|
| +
|
| +void RootView::NotifyNativeViewHierarchyChanged(bool attached,
|
| + gfx::NativeView native_view) {
|
| + PropagateNativeViewHierarchyChanged(attached, native_view, this);
|
| +}
|
| +
|
| +// Input -----------------------------------------------------------------------
|
| +
|
| +bool RootView::OnKeyEvent(const KeyEvent& event) {
|
| + bool consumed = false;
|
| +
|
| + View* v = GetFocusManager()->GetFocusedView();
|
| + // Special case to handle right-click context menus triggered by the
|
| + // keyboard.
|
| + if (v && v->IsEnabled() && ((event.key_code() == ui::VKEY_APPS) ||
|
| + (event.key_code() == ui::VKEY_F10 && event.IsShiftDown()))) {
|
| + v->ShowContextMenu(v->GetKeyboardContextMenuLocation(), false);
|
| + return true;
|
| + }
|
| + for (; v && v != this && !consumed; v = v->parent()) {
|
| + consumed = (event.type() == ui::ET_KEY_PRESSED) ?
|
| + v->OnKeyPressed(event) : v->OnKeyReleased(event);
|
| + }
|
| + return consumed;
|
| +}
|
| +
|
| +// Focus -----------------------------------------------------------------------
|
| +
|
| +void RootView::SetFocusTraversableParent(FocusTraversable* focus_traversable) {
|
| + DCHECK(focus_traversable != this);
|
| + focus_traversable_parent_ = focus_traversable;
|
| +}
|
| +
|
| +void RootView::SetFocusTraversableParentView(View* view) {
|
| + focus_traversable_parent_view_ = view;
|
| +}
|
| +
|
| +// System events ---------------------------------------------------------------
|
| +
|
| +void RootView::ThemeChanged() {
|
| + View::PropagateThemeChanged();
|
| +}
|
| +
|
| +void RootView::LocaleChanged() {
|
| + View::PropagateLocaleChanged();
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// RootView, FocusTraversable implementation:
|
| +
|
| +FocusSearch* RootView::GetFocusSearch() {
|
| + return &focus_search_;
|
| +}
|
| +
|
| +FocusTraversable* RootView::GetFocusTraversableParent() {
|
| + return focus_traversable_parent_;
|
| +}
|
| +
|
| +View* RootView::GetFocusTraversableParentView() {
|
| + return focus_traversable_parent_view_;
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// RootView, View overrides:
|
| +
|
| +const Widget* RootView::GetWidget() const {
|
| + return widget_;
|
| +}
|
| +
|
| +Widget* RootView::GetWidget() {
|
| + return const_cast<Widget*>(const_cast<const RootView*>(this)->GetWidget());
|
| +}
|
| +
|
| +bool RootView::IsVisibleInRootView() const {
|
| + return IsVisible();
|
| +}
|
| +
|
| +std::string RootView::GetClassName() const {
|
| + return kViewClassName;
|
| +}
|
| +
|
| +void RootView::SchedulePaintInRect(const gfx::Rect& rect) {
|
| + if (layer()) {
|
| + layer()->SchedulePaint(rect);
|
| + } else {
|
| + gfx::Rect xrect = ConvertRectToParent(rect);
|
| + gfx::Rect invalid_rect = GetLocalBounds().Intersect(xrect);
|
| + if (!invalid_rect.IsEmpty())
|
| + widget_->SchedulePaintInRect(invalid_rect);
|
| + }
|
| +}
|
| +
|
| +bool RootView::OnMousePressed(const MouseEvent& event) {
|
| + MouseEvent e(event, this);
|
| + UpdateCursor(e);
|
| + SetMouseLocationAndFlags(e);
|
| +
|
| + // If mouse_pressed_handler_ is non null, we are currently processing
|
| + // a pressed -> drag -> released session. In that case we send the
|
| + // event to mouse_pressed_handler_
|
| + if (mouse_pressed_handler_) {
|
| + MouseEvent mouse_pressed_event(e, this, mouse_pressed_handler_);
|
| + drag_info.Reset();
|
| + mouse_pressed_handler_->ProcessMousePressed(mouse_pressed_event,
|
| + &drag_info);
|
| + return true;
|
| + }
|
| + DCHECK(!explicit_mouse_handler_);
|
| +
|
| + bool hit_disabled_view = false;
|
| + // Walk up the tree until we find a view that wants the mouse event.
|
| + for (mouse_pressed_handler_ = GetEventHandlerForPoint(e.location());
|
| + mouse_pressed_handler_ && (mouse_pressed_handler_ != this);
|
| + mouse_pressed_handler_ = mouse_pressed_handler_->parent()) {
|
| + if (!mouse_pressed_handler_->IsEnabled()) {
|
| + // Disabled views should eat events instead of propagating them upwards.
|
| + hit_disabled_view = true;
|
| + break;
|
| + }
|
| +
|
| + // See if this view wants to handle the mouse press.
|
| + MouseEvent mouse_pressed_event(e, this, mouse_pressed_handler_);
|
| +
|
| + // Remove the double-click flag if the handler is different than the
|
| + // one which got the first click part of the double-click.
|
| + if (mouse_pressed_handler_ != last_click_handler_)
|
| + mouse_pressed_event.set_flags(e.flags() & ~ui::EF_IS_DOUBLE_CLICK);
|
| +
|
| + drag_info.Reset();
|
| + bool handled = mouse_pressed_handler_->ProcessMousePressed(
|
| + mouse_pressed_event, &drag_info);
|
| +
|
| + // The view could have removed itself from the tree when handling
|
| + // OnMousePressed(). In this case, the removal notification will have
|
| + // reset mouse_pressed_handler_ to NULL out from under us. Detect this
|
| + // case and stop. (See comments in view.h.)
|
| + //
|
| + // NOTE: Don't return true here, because we don't want the frame to
|
| + // forward future events to us when there's no handler.
|
| + if (!mouse_pressed_handler_)
|
| + break;
|
| +
|
| + // If the view handled the event, leave mouse_pressed_handler_ set and
|
| + // return true, which will cause subsequent drag/release events to get
|
| + // forwarded to that view.
|
| + if (handled) {
|
| + last_click_handler_ = mouse_pressed_handler_;
|
| + return true;
|
| + }
|
| + }
|
| +
|
| + // Reset mouse_pressed_handler_ to indicate that no processing is occurring.
|
| + mouse_pressed_handler_ = NULL;
|
| +
|
| + // In the event that a double-click is not handled after traversing the
|
| + // entire hierarchy (even as a single-click when sent to a different view),
|
| + // it must be marked as handled to avoid anything happening from default
|
| + // processing if it the first click-part was handled by us.
|
| + if (last_click_handler_ && e.flags() & ui::EF_IS_DOUBLE_CLICK)
|
| + hit_disabled_view = true;
|
| +
|
| + last_click_handler_ = NULL;
|
| + return hit_disabled_view;
|
| +}
|
| +
|
| +bool RootView::OnMouseDragged(const MouseEvent& event) {
|
| + MouseEvent e(event, this);
|
| + UpdateCursor(e);
|
| +
|
| + if (mouse_pressed_handler_) {
|
| + SetMouseLocationAndFlags(e);
|
| +
|
| + MouseEvent mouse_event(e, this, mouse_pressed_handler_);
|
| + return mouse_pressed_handler_->ProcessMouseDragged(mouse_event, &drag_info);
|
| + }
|
| + return false;
|
| +}
|
| +
|
| +void RootView::OnMouseReleased(const MouseEvent& event) {
|
| + MouseEvent e(event, this);
|
| + UpdateCursor(e);
|
| +
|
| + if (mouse_pressed_handler_) {
|
| + MouseEvent mouse_released(e, this, mouse_pressed_handler_);
|
| + // We allow the view to delete us from ProcessMouseReleased. As such,
|
| + // configure state such that we're done first, then call View.
|
| + View* mouse_pressed_handler = mouse_pressed_handler_;
|
| + SetMouseHandler(NULL);
|
| + mouse_pressed_handler->ProcessMouseReleased(mouse_released);
|
| + // WARNING: we may have been deleted.
|
| + }
|
| +}
|
| +
|
| +void RootView::OnMouseCaptureLost() {
|
| + if (mouse_pressed_handler_) {
|
| + // Synthesize a release event for UpdateCursor.
|
| + MouseEvent release_event(ui::ET_MOUSE_RELEASED, last_mouse_event_x_,
|
| + last_mouse_event_y_, last_mouse_event_flags_);
|
| + UpdateCursor(release_event);
|
| + // We allow the view to delete us from OnMouseCaptureLost. As such,
|
| + // configure state such that we're done first, then call View.
|
| + View* mouse_pressed_handler = mouse_pressed_handler_;
|
| + SetMouseHandler(NULL);
|
| + mouse_pressed_handler->OnMouseCaptureLost();
|
| + // WARNING: we may have been deleted.
|
| + }
|
| +}
|
| +
|
| +void RootView::OnMouseMoved(const MouseEvent& event) {
|
| + MouseEvent e(event, this);
|
| + View* v = GetEventHandlerForPoint(e.location());
|
| + // Find the first enabled view, or the existing move handler, whichever comes
|
| + // first. The check for the existing handler is because if a view becomes
|
| + // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED
|
| + // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet.
|
| + while (v && !v->IsEnabled() && (v != mouse_move_handler_))
|
| + v = v->parent();
|
| + if (v && v != this) {
|
| + if (v != mouse_move_handler_) {
|
| + if (mouse_move_handler_ != NULL)
|
| + mouse_move_handler_->OnMouseExited(e);
|
| + mouse_move_handler_ = v;
|
| + MouseEvent entered_event(e, this, mouse_move_handler_);
|
| + mouse_move_handler_->OnMouseEntered(entered_event);
|
| + }
|
| + MouseEvent moved_event(e, this, mouse_move_handler_);
|
| + mouse_move_handler_->OnMouseMoved(moved_event);
|
| + if (!(moved_event.flags() & ui::EF_IS_NON_CLIENT))
|
| + widget_->SetCursor(mouse_move_handler_->GetCursor(moved_event));
|
| + } else if (mouse_move_handler_ != NULL) {
|
| + mouse_move_handler_->OnMouseExited(e);
|
| + widget_->SetCursor(gfx::kNullCursor);
|
| + }
|
| +}
|
| +
|
| +void RootView::OnMouseExited(const MouseEvent& event) {
|
| + if (mouse_move_handler_ != NULL) {
|
| + mouse_move_handler_->OnMouseExited(event);
|
| + mouse_move_handler_ = NULL;
|
| + }
|
| +}
|
| +
|
| +bool RootView::OnMouseWheel(const MouseWheelEvent& event) {
|
| + MouseWheelEvent e(event, this);
|
| + bool consumed = false;
|
| + for (View* v = GetFocusManager()->GetFocusedView();
|
| + v && v != this && !consumed; v = v->parent())
|
| + consumed = v->OnMouseWheel(e);
|
| + return consumed;
|
| +}
|
| +
|
| +ui::TouchStatus RootView::OnTouchEvent(const TouchEvent& event) {
|
| + TouchEvent e(event, this);
|
| +
|
| + // If touch_pressed_handler_ is non null, we are currently processing
|
| + // a touch down on the screen situation. In that case we send the
|
| + // event to touch_pressed_handler_
|
| + ui::TouchStatus status = ui::TOUCH_STATUS_UNKNOWN;
|
| +
|
| + if (touch_pressed_handler_) {
|
| + TouchEvent touch_event(e, this, touch_pressed_handler_);
|
| + status = touch_pressed_handler_->ProcessTouchEvent(touch_event);
|
| + if (gesture_manager_->ProcessTouchEventForGesture(e, this, status))
|
| + status = ui::TOUCH_STATUS_SYNTH_MOUSE;
|
| + if (status == ui::TOUCH_STATUS_END)
|
| + touch_pressed_handler_ = NULL;
|
| + return status;
|
| + }
|
| +
|
| + // Walk up the tree until we find a view that wants the touch event.
|
| + for (touch_pressed_handler_ = GetEventHandlerForPoint(e.location());
|
| + touch_pressed_handler_ && (touch_pressed_handler_ != this);
|
| + touch_pressed_handler_ = touch_pressed_handler_->parent()) {
|
| + if (!touch_pressed_handler_->IsEnabled()) {
|
| + // Disabled views eat events but are treated as not handled by the
|
| + // the GestureManager.
|
| + status = ui::TOUCH_STATUS_UNKNOWN;
|
| + break;
|
| + }
|
| +
|
| + // See if this view wants to handle the touch
|
| + TouchEvent touch_event(e, this, touch_pressed_handler_);
|
| + status = touch_pressed_handler_->ProcessTouchEvent(touch_event);
|
| +
|
| + // The view could have removed itself from the tree when handling
|
| + // OnTouchEvent(). So handle as per OnMousePressed. NB: we
|
| + // assume that the RootView itself cannot be so removed.
|
| + if (!touch_pressed_handler_)
|
| + break;
|
| +
|
| + // The touch event wasn't processed. Go up the view hierarchy and dispatch
|
| + // the touch event.
|
| + if (status == ui::TOUCH_STATUS_UNKNOWN)
|
| + continue;
|
| +
|
| + // If the touch didn't initiate a touch-sequence, then reset the touch event
|
| + // handler. Otherwise, leave it set so that subsequent touch events are
|
| + // dispatched to the same handler.
|
| + if (status != ui::TOUCH_STATUS_START)
|
| + touch_pressed_handler_ = NULL;
|
| +
|
| + if (gesture_manager_->ProcessTouchEventForGesture(e, this, status))
|
| + status = ui::TOUCH_STATUS_SYNTH_MOUSE;
|
| + return status;
|
| + }
|
| +
|
| + // Reset touch_pressed_handler_ to indicate that no processing is occurring.
|
| + touch_pressed_handler_ = NULL;
|
| +
|
| + // Give the touch event to the gesture manager.
|
| + if (gesture_manager_->ProcessTouchEventForGesture(e, this, status))
|
| + status = ui::TOUCH_STATUS_SYNTH_MOUSE;
|
| + return status;
|
| +}
|
| +
|
| +void RootView::SetMouseHandler(View *new_mh) {
|
| + // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well.
|
| + explicit_mouse_handler_ = (new_mh != NULL);
|
| + mouse_pressed_handler_ = new_mh;
|
| +}
|
| +
|
| +void RootView::GetAccessibleState(ui::AccessibleViewState* state) {
|
| + state->role = ui::AccessibilityTypes::ROLE_APPLICATION;
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// RootView, protected:
|
| +
|
| +void RootView::ViewHierarchyChanged(bool is_add, View* parent, View* child) {
|
| + widget_->ViewHierarchyChanged(is_add, parent, child);
|
| +
|
| + if (!is_add) {
|
| + if (!explicit_mouse_handler_ && mouse_pressed_handler_ == child)
|
| + mouse_pressed_handler_ = NULL;
|
| + if (mouse_move_handler_ == child)
|
| + mouse_move_handler_ = NULL;
|
| + if (touch_pressed_handler_ == child)
|
| + touch_pressed_handler_ = NULL;
|
| + }
|
| +}
|
| +
|
| +void RootView::OnPaint(gfx::Canvas* canvas) {
|
| + if (!layer() || !layer()->fills_bounds_opaquely())
|
| + canvas->GetSkCanvas()->drawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
|
| +
|
| + // TODO (pkotwicz): Remove this once we switch over to Aura desktop.
|
| + // This is needed so that we can set the background behind the RWHV when the
|
| + // RWHV is not visible. Not needed once there is a view between the RootView
|
| + // and RWHV.
|
| + View::OnPaint(canvas);
|
| +}
|
| +
|
| +void RootView::CalculateOffsetToAncestorWithLayer(gfx::Point* offset,
|
| + ui::Layer** layer_parent) {
|
| + View::CalculateOffsetToAncestorWithLayer(offset, layer_parent);
|
| + if (!layer())
|
| + widget_->CalculateOffsetToAncestorWithLayer(offset, layer_parent);
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// RootView, private:
|
| +
|
| +// Input -----------------------------------------------------------------------
|
| +
|
| +void RootView::UpdateCursor(const MouseEvent& event) {
|
| + if (!(event.flags() & ui::EF_IS_NON_CLIENT)) {
|
| + View* v = GetEventHandlerForPoint(event.location());
|
| + widget_->SetCursor(v->GetCursor(MouseEvent(event, this, v)));
|
| + }
|
| +}
|
| +
|
| +void RootView::SetMouseLocationAndFlags(const MouseEvent& event) {
|
| + last_mouse_event_flags_ = event.flags();
|
| + last_mouse_event_x_ = event.x();
|
| + last_mouse_event_y_ = event.y();
|
| +}
|
| +
|
| +} // namespace internal
|
| +} // namespace views
|
|
|