Index: views/widget/native_widget_win.cc |
diff --git a/views/widget/native_widget_win.cc b/views/widget/native_widget_win.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7c013f97545ac7f0eadb56d6cf83d19bd0da9139 |
--- /dev/null |
+++ b/views/widget/native_widget_win.cc |
@@ -0,0 +1,2524 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "views/widget/native_widget_win.h" |
+ |
+#include <dwmapi.h> |
+#include <shellapi.h> |
+ |
+#include <algorithm> |
+ |
+#include "base/bind.h" |
+#include "base/string_util.h" |
+#include "base/system_monitor/system_monitor.h" |
+#include "base/win/scoped_gdi_object.h" |
+#include "base/win/win_util.h" |
+#include "base/win/windows_version.h" |
+#include "ui/base/dragdrop/drag_drop_types.h" |
+#include "ui/base/dragdrop/drag_source.h" |
+#include "ui/base/dragdrop/os_exchange_data.h" |
+#include "ui/base/dragdrop/os_exchange_data_provider_win.h" |
+#include "ui/base/keycodes/keyboard_code_conversion_win.h" |
+#include "ui/base/l10n/l10n_util_win.h" |
+#include "ui/base/theme_provider.h" |
+#include "ui/base/view_prop.h" |
+#include "ui/base/win/hwnd_util.h" |
+#include "ui/base/win/mouse_wheel_util.h" |
+#include "ui/gfx/canvas_skia.h" |
+#include "ui/gfx/canvas_skia_paint.h" |
+#include "ui/gfx/compositor/compositor.h" |
+#include "ui/gfx/icon_util.h" |
+#include "ui/gfx/native_theme_win.h" |
+#include "ui/gfx/path.h" |
+#include "ui/gfx/screen.h" |
+#include "ui/views/accessibility/native_view_accessibility_win.h" |
+#include "ui/views/focus/accelerator_handler.h" |
+#include "ui/views/focus/view_storage.h" |
+#include "ui/views/ime/input_method_win.h" |
+#include "ui/views/window/native_frame_view.h" |
+#include "views/controls/native_control_win.h" |
+#include "views/controls/textfield/native_textfield_views.h" |
+#include "views/views_delegate.h" |
+#include "views/widget/aero_tooltip_manager.h" |
+#include "views/widget/child_window_message_processor.h" |
+#include "views/widget/drop_target_win.h" |
+#include "views/widget/monitor_win.h" |
+#include "views/widget/native_widget_delegate.h" |
+#include "views/widget/root_view.h" |
+#include "views/widget/widget_delegate.h" |
+ |
+#pragma comment(lib, "dwmapi.lib") |
+ |
+using ui::ViewProp; |
+ |
+namespace views { |
+ |
+namespace { |
+ |
+// Get the source HWND of the specified message. Depending on the message, the |
+// source HWND is encoded in either the WPARAM or the LPARAM value. |
+HWND GetControlHWNDForMessage(UINT message, WPARAM w_param, LPARAM l_param) { |
+ // Each of the following messages can be sent by a child HWND and must be |
+ // forwarded to its associated NativeControlWin for handling. |
+ switch (message) { |
+ case WM_NOTIFY: |
+ return reinterpret_cast<NMHDR*>(l_param)->hwndFrom; |
+ case WM_COMMAND: |
+ return reinterpret_cast<HWND>(l_param); |
+ case WM_CONTEXTMENU: |
+ return reinterpret_cast<HWND>(w_param); |
+ case WM_CTLCOLORBTN: |
+ case WM_CTLCOLORSTATIC: |
+ return reinterpret_cast<HWND>(l_param); |
+ } |
+ return NULL; |
+} |
+ |
+// Some messages may be sent to us by a child HWND. If this is the case, this |
+// function will forward those messages on to the object associated with the |
+// source HWND and return true, in which case the window procedure must not do |
+// any further processing of the message. If there is no associated |
+// ChildWindowMessageProcessor, the return value will be false and the WndProc |
+// can continue processing the message normally. |l_result| contains the result |
+// of the message processing by the control and must be returned by the WndProc |
+// if the return value is true. |
+bool ProcessChildWindowMessage(UINT message, |
+ WPARAM w_param, |
+ LPARAM l_param, |
+ LRESULT* l_result) { |
+ *l_result = 0; |
+ |
+ HWND control_hwnd = GetControlHWNDForMessage(message, w_param, l_param); |
+ if (IsWindow(control_hwnd)) { |
+ ChildWindowMessageProcessor* processor = |
+ ChildWindowMessageProcessor::Get(control_hwnd); |
+ if (processor) |
+ return processor->ProcessMessage(message, w_param, l_param, l_result); |
+ } |
+ |
+ return false; |
+} |
+ |
+// Enumeration callback for NativeWidget::GetAllChildWidgets(). Called for each |
+// child HWND beneath the original HWND. |
+BOOL CALLBACK EnumerateChildWindowsForNativeWidgets(HWND hwnd, LPARAM l_param) { |
+ Widget* widget = Widget::GetWidgetForNativeView(hwnd); |
+ if (widget) { |
+ Widget::Widgets* widgets = reinterpret_cast<Widget::Widgets*>(l_param); |
+ widgets->insert(widget); |
+ } |
+ return TRUE; |
+} |
+ |
+// Returns true if the WINDOWPOS data provided indicates the client area of |
+// the window may have changed size. This can be caused by the window being |
+// resized or its frame changing. |
+bool DidClientAreaSizeChange(const WINDOWPOS* window_pos) { |
+ return !(window_pos->flags & SWP_NOSIZE) || |
+ window_pos->flags & SWP_FRAMECHANGED; |
+} |
+ |
+// Callback used to notify child windows that the top level window received a |
+// DWMCompositionChanged message. |
+BOOL CALLBACK SendDwmCompositionChanged(HWND window, LPARAM param) { |
+ SendMessage(window, WM_DWMCOMPOSITIONCHANGED, 0, 0); |
+ return TRUE; |
+} |
+ |
+// Tells the window its frame (non-client area) has changed. |
+void SendFrameChanged(HWND window) { |
+ SetWindowPos(window, NULL, 0, 0, 0, 0, |
+ SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOCOPYBITS | |
+ SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOREPOSITION | |
+ SWP_NOSENDCHANGING | SWP_NOSIZE | SWP_NOZORDER); |
+} |
+ |
+// Enables or disables the menu item for the specified command and menu. |
+void EnableMenuItem(HMENU menu, UINT command, bool enabled) { |
+ UINT flags = MF_BYCOMMAND | (enabled ? MF_ENABLED : MF_DISABLED | MF_GRAYED); |
+ EnableMenuItem(menu, command, flags); |
+} |
+ |
+BOOL CALLBACK EnumChildWindowsForRedraw(HWND hwnd, LPARAM lparam) { |
+ DWORD process_id; |
+ GetWindowThreadProcessId(hwnd, &process_id); |
+ int flags = RDW_INVALIDATE | RDW_NOCHILDREN | RDW_FRAME; |
+ if (process_id == GetCurrentProcessId()) |
+ flags |= RDW_UPDATENOW; |
+ RedrawWindow(hwnd, NULL, NULL, flags); |
+ return TRUE; |
+} |
+ |
+// See comments in OnNCPaint() for details of this struct. |
+struct ClipState { |
+ // The window being painted. |
+ HWND parent; |
+ |
+ // DC painting to. |
+ HDC dc; |
+ |
+ // Origin of the window in terms of the screen. |
+ int x; |
+ int y; |
+}; |
+ |
+// See comments in OnNCPaint() for details of this function. |
+static BOOL CALLBACK ClipDCToChild(HWND window, LPARAM param) { |
+ ClipState* clip_state = reinterpret_cast<ClipState*>(param); |
+ if (GetParent(window) == clip_state->parent && IsWindowVisible(window)) { |
+ RECT bounds; |
+ GetWindowRect(window, &bounds); |
+ ExcludeClipRect(clip_state->dc, |
+ bounds.left - clip_state->x, |
+ bounds.top - clip_state->y, |
+ bounds.right - clip_state->x, |
+ bounds.bottom - clip_state->y); |
+ } |
+ return TRUE; |
+} |
+ |
+// The thickness of an auto-hide taskbar in pixels. |
+static const int kAutoHideTaskbarThicknessPx = 2; |
+ |
+bool GetMonitorAndRects(const RECT& rect, |
+ HMONITOR* monitor, |
+ gfx::Rect* monitor_rect, |
+ gfx::Rect* work_area) { |
+ DCHECK(monitor); |
+ DCHECK(monitor_rect); |
+ DCHECK(work_area); |
+ *monitor = MonitorFromRect(&rect, MONITOR_DEFAULTTONULL); |
+ if (!*monitor) |
+ return false; |
+ MONITORINFO monitor_info = { 0 }; |
+ monitor_info.cbSize = sizeof(monitor_info); |
+ GetMonitorInfo(*monitor, &monitor_info); |
+ *monitor_rect = monitor_info.rcMonitor; |
+ *work_area = monitor_info.rcWork; |
+ return true; |
+} |
+ |
+// Links the HWND to its NativeWidget. |
+const char* const kNativeWidgetKey = "__VIEWS_NATIVE_WIDGET__"; |
+ |
+// A custom MSAA object id used to determine if a screen reader is actively |
+// listening for MSAA events. |
+const int kCustomObjectID = 1; |
+ |
+const int kDragFrameWindowAlpha = 200; |
+ |
+} // namespace |
+ |
+// static |
+bool NativeWidgetWin::screen_reader_active_ = false; |
+ |
+// A scoping class that prevents a window from being able to redraw in response |
+// to invalidations that may occur within it for the lifetime of the object. |
+// |
+// Why would we want such a thing? Well, it turns out Windows has some |
+// "unorthodox" behavior when it comes to painting its non-client areas. |
+// Occasionally, Windows will paint portions of the default non-client area |
+// right over the top of the custom frame. This is not simply fixed by handling |
+// WM_NCPAINT/WM_PAINT, with some investigation it turns out that this |
+// rendering is being done *inside* the default implementation of some message |
+// handlers and functions: |
+// . WM_SETTEXT |
+// . WM_SETICON |
+// . WM_NCLBUTTONDOWN |
+// . EnableMenuItem, called from our WM_INITMENU handler |
+// The solution is to handle these messages and call DefWindowProc ourselves, |
+// but prevent the window from being able to update itself for the duration of |
+// the call. We do this with this class, which automatically calls its |
+// associated Window's lock and unlock functions as it is created and destroyed. |
+// See documentation in those methods for the technique used. |
+// |
+// The lock only has an effect if the window was visible upon lock creation, as |
+// it doesn't guard against direct visiblility changes, and multiple locks may |
+// exist simultaneously to handle certain nested Windows messages. |
+// |
+// IMPORTANT: Do not use this scoping object for large scopes or periods of |
+// time! IT WILL PREVENT THE WINDOW FROM BEING REDRAWN! (duh). |
+// |
+// I would love to hear Raymond Chen's explanation for all this. And maybe a |
+// list of other messages that this applies to ;-) |
+class NativeWidgetWin::ScopedRedrawLock { |
+ public: |
+ explicit ScopedRedrawLock(NativeWidgetWin* widget) |
+ : widget_(widget), |
+ native_view_(widget_->GetNativeView()), |
+ was_visible_(widget_->IsVisible()), |
+ cancel_unlock_(false) { |
+ if (was_visible_ && ::IsWindow(native_view_)) |
+ widget_->LockUpdates(); |
+ } |
+ |
+ ~ScopedRedrawLock() { |
+ if (!cancel_unlock_ && was_visible_ && ::IsWindow(native_view_)) |
+ widget_->UnlockUpdates(); |
+ } |
+ |
+ // Cancel the unlock operation, call this if the Widget is being destroyed. |
+ void CancelUnlockOperation() { cancel_unlock_ = true; } |
+ |
+ private: |
+ // The widget having its style changed. |
+ NativeWidgetWin* widget_; |
+ // The widget's native view, cached to avoid action after window destruction. |
+ gfx::NativeView native_view_; |
+ // Records the widget visibility at the time of creation. |
+ bool was_visible_; |
+ // A flag indicating that the unlock operation was canceled. |
+ bool cancel_unlock_; |
+}; |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// NativeWidgetWin, public: |
+ |
+NativeWidgetWin::NativeWidgetWin(internal::NativeWidgetDelegate* delegate) |
+ : delegate_(delegate), |
+ ALLOW_THIS_IN_INITIALIZER_LIST(close_widget_factory_(this)), |
+ active_mouse_tracking_flags_(0), |
+ use_layered_buffer_(false), |
+ layered_alpha_(255), |
+ ALLOW_THIS_IN_INITIALIZER_LIST(paint_layered_window_factory_(this)), |
+ ownership_(Widget::InitParams::NATIVE_WIDGET_OWNS_WIDGET), |
+ can_update_layered_window_(true), |
+ restore_focus_when_enabled_(false), |
+ accessibility_view_events_index_(-1), |
+ accessibility_view_events_(kMaxAccessibilityViewEvents), |
+ previous_cursor_(NULL), |
+ fullscreen_(false), |
+ force_hidden_count_(0), |
+ lock_updates_count_(0), |
+ saved_window_style_(0), |
+ ignore_window_pos_changes_(false), |
+ ALLOW_THIS_IN_INITIALIZER_LIST(ignore_pos_changes_factory_(this)), |
+ last_monitor_(NULL), |
+ is_right_mouse_pressed_on_caption_(false), |
+ restored_enabled_(false), |
+ destroyed_(NULL), |
+ has_non_client_view_(false) { |
+} |
+ |
+NativeWidgetWin::~NativeWidgetWin() { |
+ if (destroyed_ != NULL) |
+ *destroyed_ = true; |
+ |
+ if (ownership_ == Widget::InitParams::NATIVE_WIDGET_OWNS_WIDGET) |
+ delete delegate_; |
+ else |
+ CloseNow(); |
+} |
+ |
+// static |
+bool NativeWidgetWin::IsAeroGlassEnabled() { |
+ if (base::win::GetVersion() < base::win::VERSION_VISTA) |
+ return false; |
+ // If composition is not enabled, we behave like on XP. |
+ BOOL enabled = FALSE; |
+ return SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled; |
+} |
+ |
+// static |
+gfx::Font NativeWidgetWin::GetWindowTitleFont() { |
+ NONCLIENTMETRICS ncm; |
+ base::win::GetNonClientMetrics(&ncm); |
+ l10n_util::AdjustUIFont(&(ncm.lfCaptionFont)); |
+ base::win::ScopedHFONT caption_font(CreateFontIndirect(&(ncm.lfCaptionFont))); |
+ return gfx::Font(caption_font); |
+} |
+ |
+void NativeWidgetWin::Show(int show_state) { |
+ ShowWindow(show_state); |
+ // When launched from certain programs like bash and Windows Live Messenger, |
+ // show_state is set to SW_HIDE, so we need to correct that condition. We |
+ // don't just change show_state to SW_SHOWNORMAL because MSDN says we must |
+ // always first call ShowWindow with the specified value from STARTUPINFO, |
+ // otherwise all future ShowWindow calls will be ignored (!!#@@#!). Instead, |
+ // we call ShowWindow again in this case. |
+ if (show_state == SW_HIDE) { |
+ show_state = SW_SHOWNORMAL; |
+ ShowWindow(show_state); |
+ } |
+ |
+ // We need to explicitly activate the window if we've been shown with a state |
+ // that should activate, because if we're opened from a desktop shortcut while |
+ // an existing window is already running it doesn't seem to be enough to use |
+ // one of these flags to activate the window. |
+ if (show_state == SW_SHOWNORMAL || show_state == SW_SHOWMAXIMIZED) |
+ Activate(); |
+ |
+ SetInitialFocus(); |
+} |
+ |
+View* NativeWidgetWin::GetAccessibilityViewEventAt(int id) { |
+ // Convert from MSAA child id. |
+ id = -(id + 1); |
+ DCHECK(id >= 0 && id < kMaxAccessibilityViewEvents); |
+ return accessibility_view_events_[id]; |
+} |
+ |
+int NativeWidgetWin::AddAccessibilityViewEvent(View* view) { |
+ accessibility_view_events_index_ = |
+ (accessibility_view_events_index_ + 1) % kMaxAccessibilityViewEvents; |
+ accessibility_view_events_[accessibility_view_events_index_] = view; |
+ |
+ // Convert to MSAA child id. |
+ return -(accessibility_view_events_index_ + 1); |
+} |
+ |
+void NativeWidgetWin::ClearAccessibilityViewEvent(View* view) { |
+ for (std::vector<View*>::iterator it = accessibility_view_events_.begin(); |
+ it != accessibility_view_events_.end(); |
+ ++it) { |
+ if (*it == view) |
+ *it = NULL; |
+ } |
+} |
+ |
+void NativeWidgetWin::PushForceHidden() { |
+ if (force_hidden_count_++ == 0) |
+ Hide(); |
+} |
+ |
+void NativeWidgetWin::PopForceHidden() { |
+ if (--force_hidden_count_ <= 0) { |
+ force_hidden_count_ = 0; |
+ ShowWindow(SW_SHOW); |
+ } |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// NativeWidgetWin, CompositorDelegate implementation: |
+ |
+void NativeWidgetWin::ScheduleDraw() { |
+ RECT rect; |
+ ::GetClientRect(GetNativeView(), &rect); |
+ InvalidateRect(GetNativeView(), &rect, FALSE); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// NativeWidgetWin, NativeWidget implementation: |
+ |
+void NativeWidgetWin::InitNativeWidget(const Widget::InitParams& params) { |
+ SetInitParams(params); |
+ |
+ GetMonitorAndRects(params.bounds.ToRECT(), &last_monitor_, |
+ &last_monitor_rect_, &last_work_area_); |
+ |
+ // Create the window. |
+ WindowImpl::Init(params.GetParent(), params.bounds); |
+} |
+ |
+NonClientFrameView* NativeWidgetWin::CreateNonClientFrameView() { |
+ return GetWidget()->ShouldUseNativeFrame() ? |
+ new NativeFrameView(GetWidget()) : NULL; |
+} |
+ |
+void NativeWidgetWin::UpdateFrameAfterFrameChange() { |
+ // We've either gained or lost a custom window region, so reset it now. |
+ ResetWindowRegion(true); |
+} |
+ |
+bool NativeWidgetWin::ShouldUseNativeFrame() const { |
+ return IsAeroGlassEnabled(); |
+} |
+ |
+void NativeWidgetWin::FrameTypeChanged() { |
+ // Called when the frame type could possibly be changing (theme change or |
+ // DWM composition change). |
+ if (base::win::GetVersion() >= base::win::VERSION_VISTA) { |
+ // We need to toggle the rendering policy of the DWM/glass frame as we |
+ // change from opaque to glass. "Non client rendering enabled" means that |
+ // the DWM's glass non-client rendering is enabled, which is why |
+ // DWMNCRP_ENABLED is used for the native frame case. _DISABLED means the |
+ // DWM doesn't render glass, and so is used in the custom frame case. |
+ DWMNCRENDERINGPOLICY policy = GetWidget()->ShouldUseNativeFrame() ? |
+ DWMNCRP_ENABLED : DWMNCRP_DISABLED; |
+ DwmSetWindowAttribute(GetNativeView(), DWMWA_NCRENDERING_POLICY, |
+ &policy, sizeof(DWMNCRENDERINGPOLICY)); |
+ } |
+ |
+ // Send a frame change notification, since the non-client metrics have |
+ // changed. |
+ SendFrameChanged(GetNativeView()); |
+ |
+ // Update the non-client view with the correct frame view for the active frame |
+ // type. |
+ GetWidget()->non_client_view()->UpdateFrame(); |
+ |
+ // WM_DWMCOMPOSITIONCHANGED is only sent to top level windows, however we want |
+ // to notify our children too, since we can have MDI child windows who need to |
+ // update their appearance. |
+ EnumChildWindows(GetNativeView(), &SendDwmCompositionChanged, NULL); |
+} |
+ |
+Widget* NativeWidgetWin::GetWidget() { |
+ return delegate_->AsWidget(); |
+} |
+ |
+const Widget* NativeWidgetWin::GetWidget() const { |
+ return delegate_->AsWidget(); |
+} |
+ |
+gfx::NativeView NativeWidgetWin::GetNativeView() const { |
+ return WindowImpl::hwnd(); |
+} |
+ |
+gfx::NativeWindow NativeWidgetWin::GetNativeWindow() const { |
+ return WindowImpl::hwnd(); |
+} |
+ |
+Widget* NativeWidgetWin::GetTopLevelWidget() { |
+ NativeWidgetPrivate* native_widget = GetTopLevelNativeWidget(GetNativeView()); |
+ return native_widget ? native_widget->GetWidget() : NULL; |
+} |
+ |
+const ui::Compositor* NativeWidgetWin::GetCompositor() const { |
+ return compositor_.get(); |
+} |
+ |
+ui::Compositor* NativeWidgetWin::GetCompositor() { |
+ return compositor_.get(); |
+} |
+ |
+void NativeWidgetWin::CalculateOffsetToAncestorWithLayer( |
+ gfx::Point* offset, |
+ ui::Layer** layer_parent) { |
+} |
+ |
+void NativeWidgetWin::ReorderLayers() { |
+} |
+ |
+void NativeWidgetWin::ViewRemoved(View* view) { |
+ if (drop_target_.get()) |
+ drop_target_->ResetTargetViewIfEquals(view); |
+ |
+ ClearAccessibilityViewEvent(view); |
+} |
+ |
+void NativeWidgetWin::SetNativeWindowProperty(const char* name, void* value) { |
+ // Remove the existing property (if any). |
+ for (ViewProps::iterator i = props_.begin(); i != props_.end(); ++i) { |
+ if ((*i)->Key() == name) { |
+ props_.erase(i); |
+ break; |
+ } |
+ } |
+ |
+ if (value) |
+ props_.push_back(new ViewProp(hwnd(), name, value)); |
+} |
+ |
+void* NativeWidgetWin::GetNativeWindowProperty(const char* name) const { |
+ return ViewProp::GetValue(hwnd(), name); |
+} |
+ |
+TooltipManager* NativeWidgetWin::GetTooltipManager() const { |
+ return tooltip_manager_.get(); |
+} |
+ |
+bool NativeWidgetWin::IsScreenReaderActive() const { |
+ return screen_reader_active_; |
+} |
+ |
+void NativeWidgetWin::SendNativeAccessibilityEvent( |
+ View* view, |
+ ui::AccessibilityTypes::Event event_type) { |
+ // Now call the Windows-specific method to notify MSAA clients of this |
+ // event. The widget gives us a temporary unique child ID to associate |
+ // with this view so that clients can call get_accChild in |
+ // NativeViewAccessibilityWin to retrieve the IAccessible associated |
+ // with this view. |
+ int child_id = AddAccessibilityViewEvent(view); |
+ ::NotifyWinEvent(NativeViewAccessibilityWin::MSAAEvent(event_type), |
+ GetNativeView(), OBJID_CLIENT, child_id); |
+} |
+ |
+void NativeWidgetWin::SetMouseCapture() { |
+ DCHECK(!HasMouseCapture()); |
+ SetCapture(hwnd()); |
+} |
+ |
+void NativeWidgetWin::ReleaseMouseCapture() { |
+ ReleaseCapture(); |
+} |
+ |
+bool NativeWidgetWin::HasMouseCapture() const { |
+ return GetCapture() == hwnd(); |
+} |
+ |
+InputMethod* NativeWidgetWin::CreateInputMethod() { |
+ if (views::Widget::IsPureViews()) { |
+ InputMethod* input_method = new InputMethodWin(this); |
+ input_method->Init(GetWidget()); |
+ return input_method; |
+ } |
+ return NULL; |
+} |
+ |
+void NativeWidgetWin::CenterWindow(const gfx::Size& size) { |
+ HWND parent = GetParent(); |
+ if (!IsWindow()) |
+ parent = ::GetWindow(GetNativeView(), GW_OWNER); |
+ ui::CenterAndSizeWindow(parent, GetNativeView(), size, false); |
+} |
+ |
+void NativeWidgetWin::GetWindowPlacement( |
+ gfx::Rect* bounds, |
+ ui::WindowShowState* show_state) const { |
+ WINDOWPLACEMENT wp; |
+ wp.length = sizeof(wp); |
+ const bool succeeded = !!::GetWindowPlacement(GetNativeView(), &wp); |
+ DCHECK(succeeded); |
+ |
+ if (bounds != NULL) { |
+ MONITORINFO mi; |
+ mi.cbSize = sizeof(mi); |
+ const bool succeeded = !!GetMonitorInfo( |
+ MonitorFromWindow(GetNativeView(), MONITOR_DEFAULTTONEAREST), &mi); |
+ DCHECK(succeeded); |
+ *bounds = gfx::Rect(wp.rcNormalPosition); |
+ // Convert normal position from workarea coordinates to screen coordinates. |
+ bounds->Offset(mi.rcWork.left - mi.rcMonitor.left, |
+ mi.rcWork.top - mi.rcMonitor.top); |
+ } |
+ |
+ if (show_state != NULL) { |
+ if (wp.showCmd == SW_SHOWMAXIMIZED) |
+ *show_state = ui::SHOW_STATE_MAXIMIZED; |
+ else if (wp.showCmd == SW_SHOWMINIMIZED) |
+ *show_state = ui::SHOW_STATE_MINIMIZED; |
+ else |
+ *show_state = ui::SHOW_STATE_NORMAL; |
+ } |
+} |
+ |
+void NativeWidgetWin::SetWindowTitle(const string16& title) { |
+ SetWindowText(GetNativeView(), title.c_str()); |
+ SetAccessibleName(title); |
+} |
+ |
+void NativeWidgetWin::SetWindowIcons(const SkBitmap& window_icon, |
+ const SkBitmap& app_icon) { |
+ if (!window_icon.isNull()) { |
+ HICON windows_icon = IconUtil::CreateHICONFromSkBitmap(window_icon); |
+ // We need to make sure to destroy the previous icon, otherwise we'll leak |
+ // these GDI objects until we crash! |
+ HICON old_icon = reinterpret_cast<HICON>( |
+ SendMessage(GetNativeView(), WM_SETICON, ICON_SMALL, |
+ reinterpret_cast<LPARAM>(windows_icon))); |
+ if (old_icon) |
+ DestroyIcon(old_icon); |
+ } |
+ if (!app_icon.isNull()) { |
+ HICON windows_icon = IconUtil::CreateHICONFromSkBitmap(app_icon); |
+ HICON old_icon = reinterpret_cast<HICON>( |
+ SendMessage(GetNativeView(), WM_SETICON, ICON_BIG, |
+ reinterpret_cast<LPARAM>(windows_icon))); |
+ if (old_icon) |
+ DestroyIcon(old_icon); |
+ } |
+} |
+ |
+void NativeWidgetWin::SetAccessibleName(const string16& name) { |
+ base::win::ScopedComPtr<IAccPropServices> pAccPropServices; |
+ HRESULT hr = CoCreateInstance(CLSID_AccPropServices, NULL, CLSCTX_SERVER, |
+ IID_IAccPropServices, reinterpret_cast<void**>(&pAccPropServices)); |
+ if (SUCCEEDED(hr)) |
+ hr = pAccPropServices->SetHwndPropStr(GetNativeView(), OBJID_CLIENT, |
+ CHILDID_SELF, PROPID_ACC_NAME, |
+ name.c_str()); |
+} |
+ |
+void NativeWidgetWin::SetAccessibleRole(ui::AccessibilityTypes::Role role) { |
+ base::win::ScopedComPtr<IAccPropServices> pAccPropServices; |
+ HRESULT hr = CoCreateInstance(CLSID_AccPropServices, NULL, CLSCTX_SERVER, |
+ IID_IAccPropServices, reinterpret_cast<void**>(&pAccPropServices)); |
+ if (SUCCEEDED(hr)) { |
+ VARIANT var; |
+ if (role) { |
+ var.vt = VT_I4; |
+ var.lVal = NativeViewAccessibilityWin::MSAARole(role); |
+ hr = pAccPropServices->SetHwndProp(GetNativeView(), OBJID_CLIENT, |
+ CHILDID_SELF, PROPID_ACC_ROLE, var); |
+ } |
+ } |
+} |
+ |
+void NativeWidgetWin::SetAccessibleState(ui::AccessibilityTypes::State state) { |
+ base::win::ScopedComPtr<IAccPropServices> pAccPropServices; |
+ HRESULT hr = CoCreateInstance(CLSID_AccPropServices, NULL, CLSCTX_SERVER, |
+ IID_IAccPropServices, reinterpret_cast<void**>(&pAccPropServices)); |
+ if (SUCCEEDED(hr)) { |
+ VARIANT var; |
+ if (state) { |
+ var.vt = VT_I4; |
+ var.lVal = NativeViewAccessibilityWin::MSAAState(state); |
+ hr = pAccPropServices->SetHwndProp(GetNativeView(), OBJID_CLIENT, |
+ CHILDID_SELF, PROPID_ACC_STATE, var); |
+ } |
+ } |
+} |
+ |
+void NativeWidgetWin::BecomeModal() { |
+ // We implement modality by crawling up the hierarchy of windows starting |
+ // at the owner, disabling all of them so that they don't receive input |
+ // messages. |
+ HWND start = ::GetWindow(GetNativeView(), GW_OWNER); |
+ while (start) { |
+ ::EnableWindow(start, FALSE); |
+ start = ::GetParent(start); |
+ } |
+} |
+ |
+gfx::Rect NativeWidgetWin::GetWindowScreenBounds() const { |
+ RECT r; |
+ GetWindowRect(&r); |
+ return gfx::Rect(r); |
+} |
+ |
+gfx::Rect NativeWidgetWin::GetClientAreaScreenBounds() const { |
+ RECT r; |
+ GetClientRect(&r); |
+ POINT point = { r.left, r.top }; |
+ ClientToScreen(hwnd(), &point); |
+ return gfx::Rect(point.x, point.y, r.right - r.left, r.bottom - r.top); |
+} |
+ |
+gfx::Rect NativeWidgetWin::GetRestoredBounds() const { |
+ // If we're in fullscreen mode, we've changed the normal bounds to the monitor |
+ // rect, so return the saved bounds instead. |
+ if (IsFullscreen()) |
+ return gfx::Rect(saved_window_info_.window_rect); |
+ |
+ gfx::Rect bounds; |
+ GetWindowPlacement(&bounds, NULL); |
+ return bounds; |
+} |
+ |
+void NativeWidgetWin::SetBounds(const gfx::Rect& bounds) { |
+ LONG style = GetWindowLong(GWL_STYLE); |
+ if (style & WS_MAXIMIZE) |
+ SetWindowLong(GWL_STYLE, style & ~WS_MAXIMIZE); |
+ SetWindowPos(NULL, bounds.x(), bounds.y(), bounds.width(), bounds.height(), |
+ SWP_NOACTIVATE | SWP_NOZORDER); |
+} |
+ |
+void NativeWidgetWin::SetSize(const gfx::Size& size) { |
+ SetWindowPos(NULL, 0, 0, size.width(), size.height(), |
+ SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOMOVE); |
+} |
+ |
+void NativeWidgetWin::MoveAbove(gfx::NativeView native_view) { |
+ SetWindowPos(native_view, 0, 0, 0, 0, |
+ SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE); |
+} |
+ |
+void NativeWidgetWin::MoveToTop() { |
+ NOTIMPLEMENTED(); |
+} |
+ |
+void NativeWidgetWin::SetShape(gfx::NativeRegion region) { |
+ SetWindowRgn(region, TRUE); |
+} |
+ |
+void NativeWidgetWin::Close() { |
+ if (!IsWindow()) |
+ return; // No need to do anything. |
+ |
+ // Let's hide ourselves right away. |
+ Hide(); |
+ |
+ // Modal dialog windows disable their owner windows; re-enable them now so |
+ // they can activate as foreground windows upon this window's destruction. |
+ RestoreEnabledIfNecessary(); |
+ |
+ if (!close_widget_factory_.HasWeakPtrs()) { |
+ // And we delay the close so that if we are called from an ATL callback, |
+ // we don't destroy the window before the callback returned (as the caller |
+ // may delete ourselves on destroy and the ATL callback would still |
+ // dereference us when the callback returns). |
+ MessageLoop::current()->PostTask( |
+ FROM_HERE, |
+ base::Bind(&NativeWidgetWin::CloseNow, |
+ close_widget_factory_.GetWeakPtr())); |
+ } |
+} |
+ |
+void NativeWidgetWin::CloseNow() { |
+ // We may already have been destroyed if the selection resulted in a tab |
+ // switch which will have reactivated the browser window and closed us, so |
+ // we need to check to see if we're still a window before trying to destroy |
+ // ourself. |
+ if (IsWindow()) |
+ DestroyWindow(hwnd()); |
+} |
+ |
+void NativeWidgetWin::EnableClose(bool enable) { |
+ // Disable the native frame's close button regardless of whether or not the |
+ // native frame is in use, since this also affects the system menu. |
+ EnableMenuItem(GetSystemMenu(GetNativeView(), false), SC_CLOSE, enable); |
+ SendFrameChanged(GetNativeView()); |
+} |
+ |
+void NativeWidgetWin::Show() { |
+ if (!IsWindow()) |
+ return; |
+ |
+ ShowWindow(SW_SHOWNOACTIVATE); |
+ SetInitialFocus(); |
+} |
+ |
+void NativeWidgetWin::Hide() { |
+ if (IsWindow()) { |
+ // NOTE: Be careful not to activate any windows here (for example, calling |
+ // ShowWindow(SW_HIDE) will automatically activate another window). This |
+ // code can be called while a window is being deactivated, and activating |
+ // another window will screw up the activation that is already in progress. |
+ SetWindowPos(NULL, 0, 0, 0, 0, |
+ SWP_HIDEWINDOW | SWP_NOACTIVATE | SWP_NOMOVE | |
+ SWP_NOREPOSITION | SWP_NOSIZE | SWP_NOZORDER); |
+ } |
+} |
+ |
+void NativeWidgetWin::ShowMaximizedWithBounds( |
+ const gfx::Rect& restored_bounds) { |
+ WINDOWPLACEMENT placement = { 0 }; |
+ placement.length = sizeof(WINDOWPLACEMENT); |
+ placement.showCmd = SW_SHOWMAXIMIZED; |
+ placement.rcNormalPosition = restored_bounds.ToRECT(); |
+ SetWindowPlacement(hwnd(), &placement); |
+} |
+ |
+void NativeWidgetWin::ShowWithWindowState(ui::WindowShowState show_state) { |
+ DWORD native_show_state; |
+ switch (show_state) { |
+ case ui::SHOW_STATE_INACTIVE: |
+ native_show_state = SW_SHOWNOACTIVATE; |
+ break; |
+ case ui::SHOW_STATE_MAXIMIZED: |
+ native_show_state = SW_SHOWMAXIMIZED; |
+ break; |
+ case ui::SHOW_STATE_MINIMIZED: |
+ native_show_state = SW_SHOWMINIMIZED; |
+ break; |
+ default: |
+ native_show_state = GetShowState(); |
+ break; |
+ } |
+ Show(native_show_state); |
+} |
+ |
+bool NativeWidgetWin::IsVisible() const { |
+ return !!::IsWindowVisible(hwnd()); |
+} |
+ |
+void NativeWidgetWin::Activate() { |
+ if (IsMinimized()) |
+ ::ShowWindow(GetNativeView(), SW_RESTORE); |
+ ::SetWindowPos(GetNativeView(), HWND_TOP, 0, 0, 0, 0, |
+ SWP_NOSIZE | SWP_NOMOVE); |
+ SetForegroundWindow(GetNativeView()); |
+} |
+ |
+void NativeWidgetWin::Deactivate() { |
+ HWND hwnd = ::GetNextWindow(GetNativeView(), GW_HWNDNEXT); |
+ if (hwnd) |
+ ::SetForegroundWindow(hwnd); |
+} |
+ |
+bool NativeWidgetWin::IsActive() const { |
+ return GetActiveWindow() == hwnd(); |
+} |
+ |
+void NativeWidgetWin::SetAlwaysOnTop(bool on_top) { |
+ ::SetWindowPos(GetNativeView(), on_top ? HWND_TOPMOST : HWND_NOTOPMOST, |
+ 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE); |
+} |
+ |
+void NativeWidgetWin::Maximize() { |
+ ExecuteSystemMenuCommand(SC_MAXIMIZE); |
+} |
+ |
+void NativeWidgetWin::Minimize() { |
+ ExecuteSystemMenuCommand(SC_MINIMIZE); |
+ |
+ delegate_->OnNativeBlur(NULL); |
+} |
+ |
+bool NativeWidgetWin::IsMaximized() const { |
+ return !!::IsZoomed(GetNativeView()); |
+} |
+ |
+bool NativeWidgetWin::IsMinimized() const { |
+ return !!::IsIconic(GetNativeView()); |
+} |
+ |
+void NativeWidgetWin::Restore() { |
+ ExecuteSystemMenuCommand(SC_RESTORE); |
+} |
+ |
+void NativeWidgetWin::SetFullscreen(bool fullscreen) { |
+ if (fullscreen_ == fullscreen) |
+ return; // Nothing to do. |
+ |
+ // Reduce jankiness during the following position changes by hiding the window |
+ // until it's in the final position. |
+ PushForceHidden(); |
+ |
+ // Size/position/style window appropriately. |
+ if (!fullscreen_) { |
+ // Save current window information. We force the window into restored mode |
+ // before going fullscreen because Windows doesn't seem to hide the |
+ // taskbar if the window is in the maximized state. |
+ saved_window_info_.maximized = IsMaximized(); |
+ if (saved_window_info_.maximized) |
+ Restore(); |
+ saved_window_info_.style = GetWindowLong(GWL_STYLE); |
+ saved_window_info_.ex_style = GetWindowLong(GWL_EXSTYLE); |
+ GetWindowRect(&saved_window_info_.window_rect); |
+ } |
+ |
+ fullscreen_ = fullscreen; |
+ |
+ if (fullscreen_) { |
+ // Set new window style and size. |
+ MONITORINFO monitor_info; |
+ monitor_info.cbSize = sizeof(monitor_info); |
+ GetMonitorInfo(MonitorFromWindow(GetNativeView(), MONITOR_DEFAULTTONEAREST), |
+ &monitor_info); |
+ gfx::Rect monitor_rect(monitor_info.rcMonitor); |
+ SetWindowLong(GWL_STYLE, |
+ saved_window_info_.style & ~(WS_CAPTION | WS_THICKFRAME)); |
+ SetWindowLong(GWL_EXSTYLE, |
+ saved_window_info_.ex_style & ~(WS_EX_DLGMODALFRAME | |
+ WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE | WS_EX_STATICEDGE)); |
+ SetWindowPos(NULL, monitor_rect.x(), monitor_rect.y(), |
+ monitor_rect.width(), monitor_rect.height(), |
+ SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED); |
+ } else { |
+ // Reset original window style and size. The multiple window size/moves |
+ // here are ugly, but if SetWindowPos() doesn't redraw, the taskbar won't be |
+ // repainted. Better-looking methods welcome. |
+ gfx::Rect new_rect(saved_window_info_.window_rect); |
+ SetWindowLong(GWL_STYLE, saved_window_info_.style); |
+ SetWindowLong(GWL_EXSTYLE, saved_window_info_.ex_style); |
+ SetWindowPos(NULL, new_rect.x(), new_rect.y(), new_rect.width(), |
+ new_rect.height(), |
+ SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED); |
+ if (saved_window_info_.maximized) |
+ Maximize(); |
+ } |
+ |
+ // Undo our anti-jankiness hacks. |
+ PopForceHidden(); |
+} |
+ |
+bool NativeWidgetWin::IsFullscreen() const { |
+ return fullscreen_; |
+} |
+ |
+void NativeWidgetWin::SetOpacity(unsigned char opacity) { |
+ layered_alpha_ = static_cast<BYTE>(opacity); |
+} |
+ |
+void NativeWidgetWin::SetUseDragFrame(bool use_drag_frame) { |
+ if (use_drag_frame) { |
+ // Make the frame slightly transparent during the drag operation. |
+ drag_frame_saved_window_style_ = GetWindowLong(GWL_STYLE); |
+ drag_frame_saved_window_ex_style_ = GetWindowLong(GWL_EXSTYLE); |
+ SetWindowLong(GWL_EXSTYLE, |
+ drag_frame_saved_window_ex_style_ | WS_EX_LAYERED); |
+ // Remove the captions tyle so the window doesn't have window controls for a |
+ // more "transparent" look. |
+ SetWindowLong(GWL_STYLE, drag_frame_saved_window_style_ & ~WS_CAPTION); |
+ SetLayeredWindowAttributes(GetNativeWindow(), RGB(0xFF, 0xFF, 0xFF), |
+ kDragFrameWindowAlpha, LWA_ALPHA); |
+ } else { |
+ SetWindowLong(GWL_STYLE, drag_frame_saved_window_style_); |
+ SetWindowLong(GWL_EXSTYLE, drag_frame_saved_window_ex_style_); |
+ } |
+} |
+ |
+bool NativeWidgetWin::IsAccessibleWidget() const { |
+ return screen_reader_active_; |
+} |
+ |
+void NativeWidgetWin::RunShellDrag(View* view, |
+ const ui::OSExchangeData& data, |
+ int operation) { |
+ scoped_refptr<ui::DragSource> drag_source(new ui::DragSource); |
+ DWORD effects; |
+ DoDragDrop(ui::OSExchangeDataProviderWin::GetIDataObject(data), drag_source, |
+ ui::DragDropTypes::DragOperationToDropEffect(operation), &effects); |
+} |
+ |
+void NativeWidgetWin::SchedulePaintInRect(const gfx::Rect& rect) { |
+ if (use_layered_buffer_) { |
+ // We must update the back-buffer immediately, since Windows' handling of |
+ // invalid rects is somewhat mysterious. |
+ invalid_rect_ = invalid_rect_.Union(rect); |
+ |
+ // In some situations, such as drag and drop, when Windows itself runs a |
+ // nested message loop our message loop appears to be starved and we don't |
+ // receive calls to DidProcessMessage(). This only seems to affect layered |
+ // windows, so we schedule a redraw manually using a task, since those never |
+ // seem to be starved. Also, wtf. |
+ if (!paint_layered_window_factory_.HasWeakPtrs()) { |
+ MessageLoop::current()->PostTask( |
+ FROM_HERE, |
+ base::Bind(&NativeWidgetWin::RedrawLayeredWindowContents, |
+ paint_layered_window_factory_.GetWeakPtr())); |
+ } |
+ } else { |
+ // InvalidateRect() expects client coordinates. |
+ RECT r = rect.ToRECT(); |
+ InvalidateRect(hwnd(), &r, FALSE); |
+ } |
+} |
+ |
+void NativeWidgetWin::SetCursor(gfx::NativeCursor cursor) { |
+ if (cursor) { |
+ previous_cursor_ = ::SetCursor(cursor); |
+ } else if (previous_cursor_) { |
+ ::SetCursor(previous_cursor_); |
+ previous_cursor_ = NULL; |
+ } |
+} |
+ |
+void NativeWidgetWin::ClearNativeFocus() { |
+ ::SetFocus(GetNativeView()); |
+} |
+ |
+void NativeWidgetWin::FocusNativeView(gfx::NativeView native_view) { |
+ // Only reset focus if hwnd is not already focused. |
+ if (native_view && ::GetFocus() != native_view) |
+ ::SetFocus(native_view); |
+} |
+ |
+bool NativeWidgetWin::ConvertPointFromAncestor( |
+ const Widget* ancestor, gfx::Point* point) const { |
+ NOTREACHED(); |
+ return false; |
+} |
+ |
+gfx::Rect NativeWidgetWin::GetWorkAreaBoundsInScreen() const { |
+ return gfx::Screen::GetMonitorWorkAreaNearestWindow(GetNativeView()); |
+} |
+ |
+void NativeWidgetWin::SetInactiveRenderingDisabled(bool value) { |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// NativeWidgetWin, MessageLoop::Observer implementation: |
+ |
+base::EventStatus NativeWidgetWin::WillProcessEvent( |
+ const base::NativeEvent& event) { |
+ return base::EVENT_CONTINUE; |
+} |
+ |
+void NativeWidgetWin::DidProcessEvent(const base::NativeEvent& event) { |
+ RedrawInvalidRect(); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// NativeWidgetWin, WindowImpl overrides: |
+ |
+HICON NativeWidgetWin::GetDefaultWindowIcon() const { |
+ if (ViewsDelegate::views_delegate) |
+ return ViewsDelegate::views_delegate->GetDefaultWindowIcon(); |
+ return NULL; |
+} |
+ |
+LRESULT NativeWidgetWin::OnWndProc(UINT message, WPARAM w_param, |
+ LPARAM l_param) { |
+ HWND window = hwnd(); |
+ LRESULT result = 0; |
+ |
+ // First allow messages sent by child controls to be processed directly by |
+ // their associated views. If such a view is present, it will handle the |
+ // message *instead of* this NativeWidgetWin. |
+ if (ProcessChildWindowMessage(message, w_param, l_param, &result)) |
+ return result; |
+ |
+ // Otherwise we handle everything else. |
+ if (!ProcessWindowMessage(window, message, w_param, l_param, result)) |
+ result = DefWindowProc(window, message, w_param, l_param); |
+ if (message == WM_NCDESTROY) { |
+ MessageLoopForUI::current()->RemoveObserver(this); |
+ OnFinalMessage(window); |
+ } |
+ |
+ // Only top level widget should store/restore focus. |
+ if (message == WM_ACTIVATE && GetWidget()->is_top_level()) |
+ PostProcessActivateMessage(this, LOWORD(w_param)); |
+ if (message == WM_ENABLE && restore_focus_when_enabled_) { |
+ // This path should be executed only for top level as |
+ // restore_focus_when_enabled_ is set in PostProcessActivateMessage. |
+ DCHECK(GetWidget()->is_top_level()); |
+ restore_focus_when_enabled_ = false; |
+ GetWidget()->GetFocusManager()->RestoreFocusedView(); |
+ } |
+ return result; |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// NativeWidgetWin, protected: |
+ |
+// Message handlers ------------------------------------------------------------ |
+ |
+void NativeWidgetWin::OnActivate(UINT action, BOOL minimized, HWND window) { |
+ SetMsgHandled(FALSE); |
+} |
+ |
+void NativeWidgetWin::OnActivateApp(BOOL active, DWORD thread_id) { |
+ if (GetWidget()->non_client_view() && !active && |
+ thread_id != GetCurrentThreadId()) { |
+ // Another application was activated, we should reset any state that |
+ // disables inactive rendering now. |
+ delegate_->EnableInactiveRendering(); |
+ // Also update the native frame if it is rendering the non-client area. |
+ if (GetWidget()->ShouldUseNativeFrame()) |
+ DefWindowProcWithRedrawLock(WM_NCACTIVATE, FALSE, 0); |
+ } |
+} |
+ |
+LRESULT NativeWidgetWin::OnAppCommand(HWND window, |
+ short app_command, |
+ WORD device, |
+ int keystate) { |
+ // We treat APPCOMMAND ids as an extension of our command namespace, and just |
+ // let the delegate figure out what to do... |
+ BOOL is_handled = (GetWidget()->widget_delegate() && |
+ GetWidget()->widget_delegate()->ExecuteWindowsCommand(app_command)) ? |
+ TRUE : FALSE; |
+ SetMsgHandled(is_handled); |
+ // Make sure to return TRUE if the event was handled or in some cases the |
+ // system will execute the default handler which can cause bugs like going |
+ // forward or back two pages instead of one. |
+ return is_handled; |
+} |
+ |
+void NativeWidgetWin::OnCancelMode() { |
+ SetMsgHandled(FALSE); |
+} |
+ |
+void NativeWidgetWin::OnCaptureChanged(HWND hwnd) { |
+ delegate_->OnMouseCaptureLost(); |
+} |
+ |
+void NativeWidgetWin::OnClose() { |
+ GetWidget()->Close(); |
+} |
+ |
+void NativeWidgetWin::OnCommand(UINT notification_code, |
+ int command_id, |
+ HWND window) { |
+ // If the notification code is > 1 it means it is control specific and we |
+ // should ignore it. |
+ if (notification_code > 1 || |
+ GetWidget()->widget_delegate()->ExecuteWindowsCommand(command_id)) { |
+ SetMsgHandled(FALSE); |
+ } |
+} |
+ |
+LRESULT NativeWidgetWin::OnCreate(CREATESTRUCT* create_struct) { |
+ SetNativeWindowProperty(kNativeWidgetKey, this); |
+ CHECK_EQ(this, GetNativeWidgetForNativeView(hwnd())); |
+ |
+ use_layered_buffer_ = !!(window_ex_style() & WS_EX_LAYERED); |
+ |
+ // Attempt to detect screen readers by sending an event with our custom id. |
+ if (!IsAccessibleWidget()) |
+ NotifyWinEvent(EVENT_SYSTEM_ALERT, hwnd(), kCustomObjectID, CHILDID_SELF); |
+ |
+ props_.push_back(ui::SetWindowSupportsRerouteMouseWheel(hwnd())); |
+ |
+ drop_target_ = new DropTargetWin( |
+ static_cast<internal::RootView*>(GetWidget()->GetRootView())); |
+ |
+ // We need to add ourselves as a message loop observer so that we can repaint |
+ // aggressively if the contents of our window become invalid. Unfortunately |
+ // WM_PAINT messages are starved and we get flickery redrawing when resizing |
+ // if we do not do this. |
+ MessageLoopForUI::current()->AddObserver(this); |
+ |
+ // Windows special DWM window frame requires a special tooltip manager so |
+ // that window controls in Chrome windows don't flicker when you move your |
+ // mouse over them. See comment in aero_tooltip_manager.h. |
+ Widget* widget = GetWidget()->GetTopLevelWidget(); |
+ if (widget && widget->ShouldUseNativeFrame()) { |
+ tooltip_manager_.reset(new AeroTooltipManager(GetWidget())); |
+ } else { |
+ tooltip_manager_.reset(new TooltipManagerWin(GetWidget())); |
+ } |
+ if (!tooltip_manager_->Init()) { |
+ // There was a problem creating the TooltipManager. Common error is 127. |
+ // See 82193 for details. |
+ LOG_GETLASTERROR(WARNING) << "tooltip creation failed, disabling tooltips"; |
+ tooltip_manager_.reset(); |
+ } |
+ |
+ // This message initializes the window so that focus border are shown for |
+ // windows. |
+ SendMessage( |
+ hwnd(), WM_CHANGEUISTATE, MAKELPARAM(UIS_CLEAR, UISF_HIDEFOCUS), 0); |
+ |
+ // Bug 964884: detach the IME attached to this window. |
+ // We should attach IMEs only when we need to input CJK strings. |
+ ImmAssociateContextEx(hwnd(), NULL, 0); |
+ |
+ // We need to allow the delegate to size its contents since the window may not |
+ // receive a size notification when its initial bounds are specified at window |
+ // creation time. |
+ ClientAreaSizeChanged(); |
+ |
+#if defined(VIEWS_COMPOSITOR) |
+ if (View::get_use_acceleration_when_possible()) { |
+ if (ui::Compositor::compositor_factory()) { |
+ compositor_ = (*Widget::compositor_factory())(this); |
+ } else { |
+ CRect window_rect; |
+ GetClientRect(&window_rect); |
+ compositor_ = ui::Compositor::Create(this, |
+ hwnd(), |
+ gfx::Size(window_rect.Width(), window_rect.Height())); |
+ } |
+ if (compositor_.get()) { |
+ delegate_->AsWidget()->GetRootView()->SetPaintToLayer(true); |
+ compositor_->SetRootLayer(delegate_->AsWidget()->GetRootView()->layer()); |
+ } |
+ } |
+#endif |
+ |
+ delegate_->OnNativeWidgetCreated(); |
+ |
+ // Get access to a modifiable copy of the system menu. |
+ GetSystemMenu(hwnd(), false); |
+ return 0; |
+} |
+ |
+void NativeWidgetWin::OnDestroy() { |
+ delegate_->OnNativeWidgetDestroying(); |
+ if (drop_target_.get()) { |
+ RevokeDragDrop(hwnd()); |
+ drop_target_ = NULL; |
+ } |
+} |
+ |
+void NativeWidgetWin::OnDisplayChange(UINT bits_per_pixel, CSize screen_size) { |
+ GetWidget()->widget_delegate()->OnDisplayChanged(); |
+} |
+ |
+LRESULT NativeWidgetWin::OnDwmCompositionChanged(UINT msg, |
+ WPARAM w_param, |
+ LPARAM l_param) { |
+ if (!GetWidget()->non_client_view()) { |
+ SetMsgHandled(FALSE); |
+ return 0; |
+ } |
+ |
+ // For some reason, we need to hide the window while we're changing the frame |
+ // type only when we're changing it in response to WM_DWMCOMPOSITIONCHANGED. |
+ // If we don't, the client area will be filled with black. I'm suspecting |
+ // something skia-ey. |
+ // Frame type toggling caused by the user (e.g. switching theme) doesn't seem |
+ // to have this requirement. |
+ FrameTypeChanged(); |
+ return 0; |
+} |
+ |
+void NativeWidgetWin::OnEndSession(BOOL ending, UINT logoff) { |
+ SetMsgHandled(FALSE); |
+} |
+ |
+void NativeWidgetWin::OnEnterSizeMove() { |
+ delegate_->OnNativeWidgetBeginUserBoundsChange(); |
+ SetMsgHandled(FALSE); |
+} |
+ |
+LRESULT NativeWidgetWin::OnEraseBkgnd(HDC dc) { |
+ // This is needed for magical win32 flicker ju-ju. |
+ return 1; |
+} |
+ |
+void NativeWidgetWin::OnExitMenuLoop(BOOL is_track_popup_menu) { |
+ SetMsgHandled(FALSE); |
+} |
+ |
+void NativeWidgetWin::OnExitSizeMove() { |
+ delegate_->OnNativeWidgetEndUserBoundsChange(); |
+ SetMsgHandled(FALSE); |
+} |
+ |
+LRESULT NativeWidgetWin::OnGetObject(UINT uMsg, |
+ WPARAM w_param, |
+ LPARAM l_param) { |
+ LRESULT reference_result = static_cast<LRESULT>(0L); |
+ |
+ // Accessibility readers will send an OBJID_CLIENT message |
+ if (OBJID_CLIENT == l_param) { |
+ // Retrieve MSAA dispatch object for the root view. |
+ base::win::ScopedComPtr<IAccessible> root( |
+ GetWidget()->GetRootView()->GetNativeViewAccessible()); |
+ |
+ // Create a reference that MSAA will marshall to the client. |
+ reference_result = LresultFromObject(IID_IAccessible, w_param, |
+ static_cast<IAccessible*>(root.Detach())); |
+ } |
+ |
+ if (kCustomObjectID == l_param) { |
+ // An MSAA client requestes our custom id. Assume that we have detected an |
+ // active windows screen reader. |
+ OnScreenReaderDetected(); |
+ |
+ // Return with failure. |
+ return static_cast<LRESULT>(0L); |
+ } |
+ |
+ return reference_result; |
+} |
+ |
+void NativeWidgetWin::OnGetMinMaxInfo(MINMAXINFO* minmax_info) { |
+ gfx::Size min_window_size(delegate_->GetMinimumSize()); |
+ // Add the native frame border size to the minimum size if the view reports |
+ // its size as the client size. |
+ if (WidgetSizeIsClientSize()) { |
+ CRect client_rect, window_rect; |
+ GetClientRect(&client_rect); |
+ GetWindowRect(&window_rect); |
+ window_rect -= client_rect; |
+ min_window_size.Enlarge(window_rect.Width(), window_rect.Height()); |
+ } |
+ minmax_info->ptMinTrackSize.x = min_window_size.width(); |
+ minmax_info->ptMinTrackSize.y = min_window_size.height(); |
+ SetMsgHandled(FALSE); |
+} |
+ |
+void NativeWidgetWin::OnHScroll(int scroll_type, |
+ short position, |
+ HWND scrollbar) { |
+ SetMsgHandled(FALSE); |
+} |
+ |
+LRESULT NativeWidgetWin::OnImeMessages(UINT message, |
+ WPARAM w_param, |
+ LPARAM l_param) { |
+ InputMethod* input_method = GetWidget()->GetInputMethodDirect(); |
+ if (!input_method || input_method->IsMock()) { |
+ SetMsgHandled(FALSE); |
+ return 0; |
+ } |
+ |
+ InputMethodWin* ime_win = static_cast<InputMethodWin*>(input_method); |
+ BOOL handled = FALSE; |
+ LRESULT result = ime_win->OnImeMessages(message, w_param, l_param, &handled); |
+ |
+ SetMsgHandled(handled); |
+ return result; |
+} |
+ |
+void NativeWidgetWin::OnInitMenu(HMENU menu) { |
+ bool is_fullscreen = IsFullscreen(); |
+ bool is_minimized = IsMinimized(); |
+ bool is_maximized = IsMaximized(); |
+ bool is_restored = !is_fullscreen && !is_minimized && !is_maximized; |
+ |
+ ScopedRedrawLock lock(this); |
+ EnableMenuItem(menu, SC_RESTORE, is_minimized || is_maximized); |
+ EnableMenuItem(menu, SC_MOVE, is_restored); |
+ EnableMenuItem(menu, SC_SIZE, |
+ GetWidget()->widget_delegate()->CanResize() && is_restored); |
+ EnableMenuItem(menu, SC_MAXIMIZE, |
+ GetWidget()->widget_delegate()->CanMaximize() && |
+ !is_fullscreen && !is_maximized); |
+ EnableMenuItem(menu, SC_MINIMIZE, |
+ GetWidget()->widget_delegate()->CanMaximize() && |
+ !is_minimized); |
+} |
+ |
+void NativeWidgetWin::OnInitMenuPopup(HMENU menu, |
+ UINT position, |
+ BOOL is_system_menu) { |
+ SetMsgHandled(FALSE); |
+} |
+ |
+void NativeWidgetWin::OnInputLangChange(DWORD character_set, |
+ HKL input_language_id) { |
+ InputMethod* input_method = GetWidget()->GetInputMethodDirect(); |
+ |
+ if (input_method && !input_method->IsMock()) { |
+ static_cast<InputMethodWin*>(input_method)->OnInputLangChange( |
+ character_set, input_language_id); |
+ } |
+} |
+ |
+LRESULT NativeWidgetWin::OnKeyEvent(UINT message, |
+ WPARAM w_param, |
+ LPARAM l_param) { |
+ MSG msg = { hwnd(), message, w_param, l_param }; |
+ KeyEvent key(msg); |
+ InputMethod* input_method = GetWidget()->GetInputMethodDirect(); |
+ if (input_method) |
+ input_method->DispatchKeyEvent(key); |
+ else |
+ DispatchKeyEventPostIME(key); |
+ return 0; |
+} |
+ |
+void NativeWidgetWin::OnKillFocus(HWND focused_window) { |
+ delegate_->OnNativeBlur(focused_window); |
+ InputMethod* input_method = GetWidget()->GetInputMethodDirect(); |
+ if (input_method) |
+ input_method->OnBlur(); |
+ SetMsgHandled(FALSE); |
+} |
+ |
+LRESULT NativeWidgetWin::OnMouseActivate(UINT message, |
+ WPARAM w_param, |
+ LPARAM l_param) { |
+ // TODO(beng): resolve this with the GetWindowLong() check on the subsequent |
+ // line. |
+ if (GetWidget()->non_client_view()) |
+ return delegate_->CanActivate() ? MA_ACTIVATE : MA_NOACTIVATEANDEAT; |
+ if (GetWindowLong(GWL_EXSTYLE) & WS_EX_NOACTIVATE) |
+ return MA_NOACTIVATE; |
+ SetMsgHandled(FALSE); |
+ return MA_ACTIVATE; |
+} |
+ |
+LRESULT NativeWidgetWin::OnMouseRange(UINT message, |
+ WPARAM w_param, |
+ LPARAM l_param) { |
+ if (message == WM_RBUTTONUP && is_right_mouse_pressed_on_caption_) { |
+ is_right_mouse_pressed_on_caption_ = false; |
+ ReleaseCapture(); |
+ // |point| is in window coordinates, but WM_NCHITTEST and TrackPopupMenu() |
+ // expect screen coordinates. |
+ CPoint screen_point(l_param); |
+ MapWindowPoints(GetNativeView(), HWND_DESKTOP, &screen_point, 1); |
+ w_param = SendMessage(GetNativeView(), WM_NCHITTEST, 0, |
+ MAKELPARAM(screen_point.x, screen_point.y)); |
+ if (w_param == HTCAPTION || w_param == HTSYSMENU) { |
+ ui::ShowSystemMenu(GetNativeView(), screen_point.x, screen_point.y); |
+ return 0; |
+ } |
+ } else if (message == WM_NCLBUTTONDOWN && |
+ !GetWidget()->ShouldUseNativeFrame()) { |
+ switch (w_param) { |
+ case HTCLOSE: |
+ case HTMINBUTTON: |
+ case HTMAXBUTTON: { |
+ // When the mouse is pressed down in these specific non-client areas, |
+ // we need to tell the RootView to send the mouse pressed event (which |
+ // sets capture, allowing subsequent WM_LBUTTONUP (note, _not_ |
+ // WM_NCLBUTTONUP) to fire so that the appropriate WM_SYSCOMMAND can be |
+ // sent by the applicable button's ButtonListener. We _have_ to do this |
+ // way rather than letting Windows just send the syscommand itself (as |
+ // would happen if we never did this dance) because for some insane |
+ // reason DefWindowProc for WM_NCLBUTTONDOWN also renders the pressed |
+ // window control button appearance, in the Windows classic style, over |
+ // our view! Ick! By handling this message we prevent Windows from |
+ // doing this undesirable thing, but that means we need to roll the |
+ // sys-command handling ourselves. |
+ // Combine |w_param| with common key state message flags. |
+ w_param |= ((GetKeyState(VK_CONTROL) & 0x80) == 0x80)? MK_CONTROL : 0; |
+ w_param |= ((GetKeyState(VK_SHIFT) & 0x80) == 0x80)? MK_SHIFT : 0; |
+ } |
+ } |
+ } else if (message == WM_NCRBUTTONDOWN && |
+ (w_param == HTCAPTION || w_param == HTSYSMENU)) { |
+ is_right_mouse_pressed_on_caption_ = true; |
+ // We SetMouseCapture() to ensure we only show the menu when the button |
+ // down and up are both on the caption. Note: this causes the button up to |
+ // be WM_RBUTTONUP instead of WM_NCRBUTTONUP. |
+ SetMouseCapture(); |
+ } |
+ |
+ MSG msg = { hwnd(), message, w_param, l_param, 0, |
+ { GET_X_LPARAM(l_param), GET_Y_LPARAM(l_param) } }; |
+ MouseEvent event(msg); |
+ |
+ if (!(event.flags() & ui::EF_IS_NON_CLIENT)) |
+ if (tooltip_manager_.get()) |
+ tooltip_manager_->OnMouse(message, w_param, l_param); |
+ |
+ if (event.type() == ui::ET_MOUSE_MOVED && !HasMouseCapture()) { |
+ // Windows only fires WM_MOUSELEAVE events if the application begins |
+ // "tracking" mouse events for a given HWND during WM_MOUSEMOVE events. |
+ // We need to call |TrackMouseEvents| to listen for WM_MOUSELEAVE. |
+ TrackMouseEvents((message == WM_NCMOUSEMOVE) ? |
+ TME_NONCLIENT | TME_LEAVE : TME_LEAVE); |
+ } else if (event.type() == ui::ET_MOUSE_EXITED) { |
+ // Reset our tracking flags so future mouse movement over this |
+ // NativeWidgetWin results in a new tracking session. Fall through for |
+ // OnMouseEvent. |
+ active_mouse_tracking_flags_ = 0; |
+ } else if (event.type() == ui::ET_MOUSEWHEEL) { |
+ // Reroute the mouse wheel to the window under the pointer if applicable. |
+ return (ui::RerouteMouseWheel(hwnd(), w_param, l_param) || |
+ delegate_->OnMouseEvent(MouseWheelEvent(msg))) ? 0 : 1; |
+ } |
+ |
+ bool handled = delegate_->OnMouseEvent(event); |
+ |
+ if (!handled && message == WM_NCLBUTTONDOWN && w_param != HTSYSMENU && |
+ !GetWidget()->ShouldUseNativeFrame()) { |
+ // TODO(msw): Eliminate undesired painting, or re-evaluate this workaround. |
+ // DefWindowProc for WM_NCLBUTTONDOWN does weird non-client painting, so we |
+ // need to call it inside a ScopedRedrawLock. This may cause other negative |
+ // side-effects (ex/ stifling non-client mouse releases). |
+ DefWindowProcWithRedrawLock(message, w_param, l_param); |
+ handled = true; |
+ } |
+ |
+ SetMsgHandled(handled); |
+ return 0; |
+} |
+ |
+void NativeWidgetWin::OnMove(const CPoint& point) { |
+ // TODO(beng): move to Widget. |
+ GetWidget()->widget_delegate()->OnWidgetMove(); |
+ SetMsgHandled(FALSE); |
+} |
+ |
+void NativeWidgetWin::OnMoving(UINT param, const LPRECT new_bounds) { |
+ // TODO(beng): move to Widget. |
+ GetWidget()->widget_delegate()->OnWidgetMove(); |
+} |
+ |
+LRESULT NativeWidgetWin::OnNCActivate(BOOL active) { |
+ if (delegate_->CanActivate()) |
+ delegate_->OnNativeWidgetActivationChanged(!!active); |
+ |
+ if (!GetWidget()->non_client_view()) { |
+ SetMsgHandled(FALSE); |
+ return 0; |
+ } |
+ |
+ if (!delegate_->CanActivate()) |
+ return TRUE; |
+ |
+ // The frame may need to redraw as a result of the activation change. |
+ // We can get WM_NCACTIVATE before we're actually visible. If we're not |
+ // visible, no need to paint. |
+ if (IsVisible()) |
+ GetWidget()->non_client_view()->SchedulePaint(); |
+ |
+ if (!GetWidget()->ShouldUseNativeFrame()) { |
+ // TODO(beng, et al): Hack to redraw this window and child windows |
+ // synchronously upon activation. Not all child windows are redrawing |
+ // themselves leading to issues like http://crbug.com/74604 |
+ // We redraw out-of-process HWNDs asynchronously to avoid hanging the |
+ // whole app if a child HWND belonging to a hung plugin is encountered. |
+ RedrawWindow(GetNativeView(), NULL, NULL, |
+ RDW_NOCHILDREN | RDW_INVALIDATE | RDW_UPDATENOW); |
+ EnumChildWindows(GetNativeView(), EnumChildWindowsForRedraw, NULL); |
+ } |
+ |
+ // If we're active again, we should be allowed to render as inactive, so |
+ // tell the non-client view. |
+ bool inactive_rendering_disabled = delegate_->IsInactiveRenderingDisabled(); |
+ if (IsActive()) |
+ delegate_->EnableInactiveRendering(); |
+ |
+ // Avoid DefWindowProc non-client rendering over our custom frame. |
+ if (!GetWidget()->ShouldUseNativeFrame()) { |
+ SetMsgHandled(TRUE); |
+ return TRUE; |
+ } |
+ |
+ return DefWindowProcWithRedrawLock(WM_NCACTIVATE, |
+ inactive_rendering_disabled || active, 0); |
+} |
+ |
+LRESULT NativeWidgetWin::OnNCCalcSize(BOOL mode, LPARAM l_param) { |
+ // We only override the default handling if we need to specify a custom |
+ // non-client edge width. Note that in most cases "no insets" means no |
+ // custom width, but in fullscreen mode we want a custom width of 0. |
+ gfx::Insets insets = GetClientAreaInsets(); |
+ if (insets.empty() && !IsFullscreen()) { |
+ SetMsgHandled(FALSE); |
+ return 0; |
+ } |
+ |
+ RECT* client_rect = mode ? |
+ &(reinterpret_cast<NCCALCSIZE_PARAMS*>(l_param)->rgrc[0]) : |
+ reinterpret_cast<RECT*>(l_param); |
+ client_rect->left += insets.left(); |
+ client_rect->top += insets.top(); |
+ client_rect->bottom -= insets.bottom(); |
+ client_rect->right -= insets.right(); |
+ if (IsMaximized()) { |
+ // Find all auto-hide taskbars along the screen edges and adjust in by the |
+ // thickness of the auto-hide taskbar on each such edge, so the window isn't |
+ // treated as a "fullscreen app", which would cause the taskbars to |
+ // disappear. |
+ HMONITOR monitor = MonitorFromWindow(GetNativeView(), |
+ MONITOR_DEFAULTTONULL); |
+ if (!monitor) { |
+ // We might end up here if the window was previously minimized and the |
+ // user clicks on the taskbar button to restore it in the previously |
+ // maximized position. In that case WM_NCCALCSIZE is sent before the |
+ // window coordinates are restored to their previous values, so our |
+ // (left,top) would probably be (-32000,-32000) like all minimized |
+ // windows. So the above MonitorFromWindow call fails, but if we check |
+ // the window rect given with WM_NCCALCSIZE (which is our previous |
+ // restored window position) we will get the correct monitor handle. |
+ monitor = MonitorFromRect(client_rect, MONITOR_DEFAULTTONULL); |
+ if (!monitor) { |
+ // This is probably an extreme case that we won't hit, but if we don't |
+ // intersect any monitor, let us not adjust the client rect since our |
+ // window will not be visible anyway. |
+ return 0; |
+ } |
+ } |
+ if (GetTopmostAutoHideTaskbarForEdge(ABE_LEFT, monitor)) |
+ client_rect->left += kAutoHideTaskbarThicknessPx; |
+ if (GetTopmostAutoHideTaskbarForEdge(ABE_TOP, monitor)) { |
+ if (GetWidget()->ShouldUseNativeFrame()) { |
+ // Tricky bit. Due to a bug in DwmDefWindowProc()'s handling of |
+ // WM_NCHITTEST, having any nonclient area atop the window causes the |
+ // caption buttons to draw onscreen but not respond to mouse |
+ // hover/clicks. |
+ // So for a taskbar at the screen top, we can't push the |
+ // client_rect->top down; instead, we move the bottom up by one pixel, |
+ // which is the smallest change we can make and still get a client area |
+ // less than the screen size. This is visibly ugly, but there seems to |
+ // be no better solution. |
+ --client_rect->bottom; |
+ } else { |
+ client_rect->top += kAutoHideTaskbarThicknessPx; |
+ } |
+ } |
+ if (GetTopmostAutoHideTaskbarForEdge(ABE_RIGHT, monitor)) |
+ client_rect->right -= kAutoHideTaskbarThicknessPx; |
+ if (GetTopmostAutoHideTaskbarForEdge(ABE_BOTTOM, monitor)) |
+ client_rect->bottom -= kAutoHideTaskbarThicknessPx; |
+ |
+ // We cannot return WVR_REDRAW when there is nonclient area, or Windows |
+ // exhibits bugs where client pixels and child HWNDs are mispositioned by |
+ // the width/height of the upper-left nonclient area. |
+ return 0; |
+ } |
+ |
+ // If the window bounds change, we're going to relayout and repaint anyway. |
+ // Returning WVR_REDRAW avoids an extra paint before that of the old client |
+ // pixels in the (now wrong) location, and thus makes actions like resizing a |
+ // window from the left edge look slightly less broken. |
+ // We special case when left or top insets are 0, since these conditions |
+ // actually require another repaint to correct the layout after glass gets |
+ // turned on and off. |
+ if (insets.left() == 0 || insets.top() == 0) |
+ return 0; |
+ return mode ? WVR_REDRAW : 0; |
+} |
+ |
+LRESULT NativeWidgetWin::OnNCHitTest(const CPoint& point) { |
+ if (!GetWidget()->non_client_view()) { |
+ SetMsgHandled(FALSE); |
+ return 0; |
+ } |
+ |
+ // If the DWM is rendering the window controls, we need to give the DWM's |
+ // default window procedure first chance to handle hit testing. |
+ if (GetWidget()->ShouldUseNativeFrame()) { |
+ LRESULT result; |
+ if (DwmDefWindowProc(GetNativeView(), WM_NCHITTEST, 0, |
+ MAKELPARAM(point.x, point.y), &result)) { |
+ return result; |
+ } |
+ } |
+ |
+ // First, give the NonClientView a chance to test the point to see if it |
+ // provides any of the non-client area. |
+ POINT temp = point; |
+ MapWindowPoints(HWND_DESKTOP, GetNativeView(), &temp, 1); |
+ int component = delegate_->GetNonClientComponent(gfx::Point(temp)); |
+ if (component != HTNOWHERE) |
+ return component; |
+ |
+ // Otherwise, we let Windows do all the native frame non-client handling for |
+ // us. |
+ SetMsgHandled(FALSE); |
+ return 0; |
+} |
+ |
+void NativeWidgetWin::OnNCPaint(HRGN rgn) { |
+ // We only do non-client painting if we're not using the native frame. |
+ // It's required to avoid some native painting artifacts from appearing when |
+ // the window is resized. |
+ if (!GetWidget()->non_client_view() || GetWidget()->ShouldUseNativeFrame()) { |
+ SetMsgHandled(FALSE); |
+ return; |
+ } |
+ |
+ // We have an NC region and need to paint it. We expand the NC region to |
+ // include the dirty region of the root view. This is done to minimize |
+ // paints. |
+ CRect window_rect; |
+ GetWindowRect(&window_rect); |
+ |
+ if (window_rect.Width() != GetWidget()->GetRootView()->width() || |
+ window_rect.Height() != GetWidget()->GetRootView()->height()) { |
+ // If the size of the window differs from the size of the root view it |
+ // means we're being asked to paint before we've gotten a WM_SIZE. This can |
+ // happen when the user is interactively resizing the window. To avoid |
+ // mass flickering we don't do anything here. Once we get the WM_SIZE we'll |
+ // reset the region of the window which triggers another WM_NCPAINT and |
+ // all is well. |
+ return; |
+ } |
+ |
+ CRect dirty_region; |
+ // A value of 1 indicates paint all. |
+ if (!rgn || rgn == reinterpret_cast<HRGN>(1)) { |
+ dirty_region = CRect(0, 0, window_rect.Width(), window_rect.Height()); |
+ } else { |
+ RECT rgn_bounding_box; |
+ GetRgnBox(rgn, &rgn_bounding_box); |
+ if (!IntersectRect(&dirty_region, &rgn_bounding_box, &window_rect)) |
+ return; // Dirty region doesn't intersect window bounds, bale. |
+ |
+ // rgn_bounding_box is in screen coordinates. Map it to window coordinates. |
+ OffsetRect(&dirty_region, -window_rect.left, -window_rect.top); |
+ } |
+ |
+ // In theory GetDCEx should do what we want, but I couldn't get it to work. |
+ // In particular the docs mentiond DCX_CLIPCHILDREN, but as far as I can tell |
+ // it doesn't work at all. So, instead we get the DC for the window then |
+ // manually clip out the children. |
+ HDC dc = GetWindowDC(GetNativeView()); |
+ ClipState clip_state; |
+ clip_state.x = window_rect.left; |
+ clip_state.y = window_rect.top; |
+ clip_state.parent = GetNativeView(); |
+ clip_state.dc = dc; |
+ EnumChildWindows(GetNativeView(), &ClipDCToChild, |
+ reinterpret_cast<LPARAM>(&clip_state)); |
+ |
+ gfx::Rect old_paint_region = invalid_rect(); |
+ |
+ if (!old_paint_region.IsEmpty()) { |
+ // The root view has a region that needs to be painted. Include it in the |
+ // region we're going to paint. |
+ |
+ CRect old_paint_region_crect = old_paint_region.ToRECT(); |
+ CRect tmp = dirty_region; |
+ UnionRect(&dirty_region, &tmp, &old_paint_region_crect); |
+ } |
+ |
+ GetWidget()->GetRootView()->SchedulePaintInRect(gfx::Rect(dirty_region)); |
+ |
+ // gfx::CanvasSkiaPaint's destructor does the actual painting. As such, wrap |
+ // the following in a block to force paint to occur so that we can release |
+ // the dc. |
+ { |
+ gfx::CanvasSkiaPaint canvas(dc, true, dirty_region.left, |
+ dirty_region.top, dirty_region.Width(), |
+ dirty_region.Height()); |
+ delegate_->OnNativeWidgetPaint(&canvas); |
+ } |
+ |
+ ReleaseDC(GetNativeView(), dc); |
+ // When using a custom frame, we want to avoid calling DefWindowProc() since |
+ // that may render artifacts. |
+ SetMsgHandled(!GetWidget()->ShouldUseNativeFrame()); |
+} |
+ |
+LRESULT NativeWidgetWin::OnNCUAHDrawCaption(UINT msg, |
+ WPARAM w_param, |
+ LPARAM l_param) { |
+ // See comment in widget_win.h at the definition of WM_NCUAHDRAWCAPTION for |
+ // an explanation about why we need to handle this message. |
+ SetMsgHandled(!GetWidget()->ShouldUseNativeFrame()); |
+ return 0; |
+} |
+ |
+LRESULT NativeWidgetWin::OnNCUAHDrawFrame(UINT msg, |
+ WPARAM w_param, |
+ LPARAM l_param) { |
+ // See comment in widget_win.h at the definition of WM_NCUAHDRAWCAPTION for |
+ // an explanation about why we need to handle this message. |
+ SetMsgHandled(!GetWidget()->ShouldUseNativeFrame()); |
+ return 0; |
+} |
+ |
+LRESULT NativeWidgetWin::OnNotify(int w_param, NMHDR* l_param) { |
+ // We can be sent this message before the tooltip manager is created, if a |
+ // subclass overrides OnCreate and creates some kind of Windows control there |
+ // that sends WM_NOTIFY messages. |
+ if (tooltip_manager_.get()) { |
+ bool handled; |
+ LRESULT result = tooltip_manager_->OnNotify(w_param, l_param, &handled); |
+ SetMsgHandled(handled); |
+ return result; |
+ } |
+ SetMsgHandled(FALSE); |
+ return 0; |
+} |
+ |
+void NativeWidgetWin::OnPaint(HDC dc) { |
+ RECT dirty_rect; |
+ // Try to paint accelerated first. |
+ if (GetUpdateRect(hwnd(), &dirty_rect, FALSE) && |
+ !IsRectEmpty(&dirty_rect)) { |
+ if (delegate_->OnNativeWidgetPaintAccelerated( |
+ gfx::Rect(dirty_rect))) { |
+ ValidateRect(hwnd(), NULL); |
+ } else { |
+ scoped_ptr<gfx::CanvasPaint> canvas( |
+ gfx::CanvasPaint::CreateCanvasPaint(hwnd())); |
+ delegate_->OnNativeWidgetPaint(canvas->AsCanvas()); |
+ } |
+ } else { |
+ // TODO(msw): Find a better solution for this crbug.com/93530 workaround. |
+ // Some scenarios otherwise fail to validate minimized app/popup windows. |
+ ValidateRect(hwnd(), NULL); |
+ } |
+} |
+ |
+LRESULT NativeWidgetWin::OnPowerBroadcast(DWORD power_event, DWORD data) { |
+ base::SystemMonitor* monitor = base::SystemMonitor::Get(); |
+ if (monitor) |
+ monitor->ProcessWmPowerBroadcastMessage(power_event); |
+ SetMsgHandled(FALSE); |
+ return 0; |
+} |
+ |
+LRESULT NativeWidgetWin::OnReflectedMessage(UINT msg, |
+ WPARAM w_param, |
+ LPARAM l_param) { |
+ SetMsgHandled(FALSE); |
+ return 0; |
+} |
+ |
+LRESULT NativeWidgetWin::OnSetCursor(UINT message, |
+ WPARAM w_param, |
+ LPARAM l_param) { |
+ // Using ScopedRedrawLock here frequently allows content behind this window to |
+ // paint in front of this window, causing glaring rendering artifacts. |
+ // If omitting ScopedRedrawLock here triggers caption rendering artifacts via |
+ // DefWindowProc message handling, we'll need to find a better solution. |
+ SetMsgHandled(FALSE); |
+ return 0; |
+} |
+ |
+void NativeWidgetWin::OnSetFocus(HWND focused_window) { |
+ delegate_->OnNativeFocus(focused_window); |
+ InputMethod* input_method = GetWidget()->GetInputMethodDirect(); |
+ if (input_method) |
+ input_method->OnFocus(); |
+ SetMsgHandled(FALSE); |
+} |
+ |
+LRESULT NativeWidgetWin::OnSetIcon(UINT size_type, HICON new_icon) { |
+ // This shouldn't hurt even if we're using the native frame. |
+ return DefWindowProcWithRedrawLock(WM_SETICON, size_type, |
+ reinterpret_cast<LPARAM>(new_icon)); |
+} |
+ |
+LRESULT NativeWidgetWin::OnSetText(const wchar_t* text) { |
+ // This shouldn't hurt even if we're using the native frame. |
+ return DefWindowProcWithRedrawLock(WM_SETTEXT, NULL, |
+ reinterpret_cast<LPARAM>(text)); |
+} |
+ |
+void NativeWidgetWin::OnSettingChange(UINT flags, const wchar_t* section) { |
+ if (!GetParent() && (flags == SPI_SETWORKAREA) && |
+ !GetWidget()->widget_delegate()->WillProcessWorkAreaChange()) { |
+ // Fire a dummy SetWindowPos() call, so we'll trip the code in |
+ // OnWindowPosChanging() below that notices work area changes. |
+ ::SetWindowPos(GetNativeView(), 0, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | |
+ SWP_NOZORDER | SWP_NOREDRAW | SWP_NOACTIVATE | SWP_NOOWNERZORDER); |
+ SetMsgHandled(TRUE); |
+ } else { |
+ // TODO(beng): move to Widget. |
+ if (flags == SPI_SETWORKAREA) |
+ GetWidget()->widget_delegate()->OnWorkAreaChanged(); |
+ SetMsgHandled(FALSE); |
+ } |
+} |
+ |
+void NativeWidgetWin::OnSize(UINT param, const CSize& size) { |
+ RedrawWindow(GetNativeView(), NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN); |
+ // ResetWindowRegion is going to trigger WM_NCPAINT. By doing it after we've |
+ // invoked OnSize we ensure the RootView has been laid out. |
+ ResetWindowRegion(false); |
+} |
+ |
+void NativeWidgetWin::OnSysCommand(UINT notification_code, CPoint click) { |
+ if (!GetWidget()->non_client_view()) |
+ return; |
+ |
+ // Windows uses the 4 lower order bits of |notification_code| for type- |
+ // specific information so we must exclude this when comparing. |
+ static const int sc_mask = 0xFFF0; |
+ // Ignore size/move/maximize in fullscreen mode. |
+ if (IsFullscreen() && |
+ (((notification_code & sc_mask) == SC_SIZE) || |
+ ((notification_code & sc_mask) == SC_MOVE) || |
+ ((notification_code & sc_mask) == SC_MAXIMIZE))) |
+ return; |
+ if (!GetWidget()->ShouldUseNativeFrame()) { |
+ if ((notification_code & sc_mask) == SC_MINIMIZE || |
+ (notification_code & sc_mask) == SC_MAXIMIZE || |
+ (notification_code & sc_mask) == SC_RESTORE) { |
+ GetWidget()->non_client_view()->ResetWindowControls(); |
+ } else if ((notification_code & sc_mask) == SC_MOVE || |
+ (notification_code & sc_mask) == SC_SIZE) { |
+ if (!IsVisible()) { |
+ // Circumvent ScopedRedrawLocks and force visibility before entering a |
+ // resize or move modal loop to get continuous sizing/moving feedback. |
+ SetWindowLong(GWL_STYLE, GetWindowLong(GWL_STYLE) | WS_VISIBLE); |
+ } |
+ } |
+ } |
+ |
+ // Handle SC_KEYMENU, which means that the user has pressed the ALT |
+ // key and released it, so we should focus the menu bar. |
+ if ((notification_code & sc_mask) == SC_KEYMENU && click.x == 0) { |
+ // Retrieve the status of shift and control keys to prevent consuming |
+ // shift+alt keys, which are used by Windows to change input languages. |
+ ui::Accelerator accelerator(ui::KeyboardCodeForWindowsKeyCode(VK_MENU), |
+ !!(GetKeyState(VK_SHIFT) & 0x8000), |
+ !!(GetKeyState(VK_CONTROL) & 0x8000), |
+ false); |
+ GetWidget()->GetFocusManager()->ProcessAccelerator(accelerator); |
+ return; |
+ } |
+ |
+ // If the delegate can't handle it, the system implementation will be called. |
+ if (!delegate_->ExecuteCommand(notification_code)) { |
+ DefWindowProc(GetNativeView(), WM_SYSCOMMAND, notification_code, |
+ MAKELPARAM(click.x, click.y)); |
+ } |
+} |
+ |
+void NativeWidgetWin::OnThemeChanged() { |
+ // Notify NativeThemeWin. |
+ gfx::NativeThemeWin::instance()->CloseHandles(); |
+} |
+ |
+void NativeWidgetWin::OnVScroll(int scroll_type, |
+ short position, |
+ HWND scrollbar) { |
+ SetMsgHandled(FALSE); |
+} |
+ |
+void NativeWidgetWin::OnWindowPosChanging(WINDOWPOS* window_pos) { |
+ if (ignore_window_pos_changes_) { |
+ // If somebody's trying to toggle our visibility, change the nonclient area, |
+ // change our Z-order, or activate us, we should probably let it go through. |
+ if (!(window_pos->flags & ((IsVisible() ? SWP_HIDEWINDOW : SWP_SHOWWINDOW) | |
+ SWP_FRAMECHANGED)) && |
+ (window_pos->flags & (SWP_NOZORDER | SWP_NOACTIVATE))) { |
+ // Just sizing/moving the window; ignore. |
+ window_pos->flags |= SWP_NOSIZE | SWP_NOMOVE | SWP_NOREDRAW; |
+ window_pos->flags &= ~(SWP_SHOWWINDOW | SWP_HIDEWINDOW); |
+ } |
+ } else if (!GetParent()) { |
+ CRect window_rect; |
+ HMONITOR monitor; |
+ gfx::Rect monitor_rect, work_area; |
+ if (GetWindowRect(&window_rect) && |
+ GetMonitorAndRects(window_rect, &monitor, &monitor_rect, &work_area)) { |
+ if (monitor && (monitor == last_monitor_) && |
+ (IsFullscreen() || ((monitor_rect == last_monitor_rect_) && |
+ (work_area != last_work_area_)))) { |
+ // A rect for the monitor we're on changed. Normally Windows notifies |
+ // us about this (and thus we're reaching here due to the SetWindowPos() |
+ // call in OnSettingChange() above), but with some software (e.g. |
+ // nVidia's nView desktop manager) the work area can change asynchronous |
+ // to any notification, and we're just sent a SetWindowPos() call with a |
+ // new (frequently incorrect) position/size. In either case, the best |
+ // response is to throw away the existing position/size information in |
+ // |window_pos| and recalculate it based on the new work rect. |
+ gfx::Rect new_window_rect; |
+ if (IsFullscreen()) { |
+ new_window_rect = monitor_rect; |
+ } else if (IsZoomed()) { |
+ new_window_rect = work_area; |
+ int border_thickness = GetSystemMetrics(SM_CXSIZEFRAME); |
+ new_window_rect.Inset(-border_thickness, -border_thickness); |
+ } else { |
+ new_window_rect = gfx::Rect(window_rect).AdjustToFit(work_area); |
+ } |
+ window_pos->x = new_window_rect.x(); |
+ window_pos->y = new_window_rect.y(); |
+ window_pos->cx = new_window_rect.width(); |
+ window_pos->cy = new_window_rect.height(); |
+ // WARNING! Don't set SWP_FRAMECHANGED here, it breaks moving the child |
+ // HWNDs for some reason. |
+ window_pos->flags &= ~(SWP_NOSIZE | SWP_NOMOVE | SWP_NOREDRAW); |
+ window_pos->flags |= SWP_NOCOPYBITS; |
+ |
+ // Now ignore all immediately-following SetWindowPos() changes. Windows |
+ // likes to (incorrectly) recalculate what our position/size should be |
+ // and send us further updates. |
+ ignore_window_pos_changes_ = true; |
+ DCHECK(!ignore_pos_changes_factory_.HasWeakPtrs()); |
+ MessageLoop::current()->PostTask( |
+ FROM_HERE, |
+ base::Bind(&NativeWidgetWin::StopIgnoringPosChanges, |
+ ignore_pos_changes_factory_.GetWeakPtr())); |
+ } |
+ last_monitor_ = monitor; |
+ last_monitor_rect_ = monitor_rect; |
+ last_work_area_ = work_area; |
+ } |
+ } |
+ |
+ if (force_hidden_count_) { |
+ // Prevent the window from being made visible if we've been asked to do so. |
+ // See comment in header as to why we might want this. |
+ window_pos->flags &= ~SWP_SHOWWINDOW; |
+ } |
+ |
+ // When WM_WINDOWPOSCHANGING message is handled by DefWindowProc, it will |
+ // enforce (cx, cy) not to be smaller than (6, 6) for any non-popup window. |
+ // We work around this by changing cy back to our intended value. |
+ if (!GetParent() && ~(window_pos->flags & SWP_NOSIZE) && window_pos->cy < 6) { |
+ LONG old_cy = window_pos->cy; |
+ DefWindowProc(GetNativeView(), WM_WINDOWPOSCHANGING, 0, |
+ reinterpret_cast<LPARAM>(window_pos)); |
+ window_pos->cy = old_cy; |
+ SetMsgHandled(TRUE); |
+ return; |
+ } |
+ |
+ SetMsgHandled(FALSE); |
+} |
+ |
+void NativeWidgetWin::OnWindowPosChanged(WINDOWPOS* window_pos) { |
+ if (DidClientAreaSizeChange(window_pos)) |
+ ClientAreaSizeChanged(); |
+ if (window_pos->flags & SWP_SHOWWINDOW) |
+ delegate_->OnNativeWidgetVisibilityChanged(true); |
+ else if (window_pos->flags & SWP_HIDEWINDOW) |
+ delegate_->OnNativeWidgetVisibilityChanged(false); |
+ SetMsgHandled(FALSE); |
+} |
+ |
+void NativeWidgetWin::OnFinalMessage(HWND window) { |
+ // We don't destroy props in WM_DESTROY as we may still get messages after |
+ // WM_DESTROY that assume the properties are still valid (such as WM_CLOSE). |
+ props_.reset(); |
+ delegate_->OnNativeWidgetDestroyed(); |
+ if (ownership_ == Widget::InitParams::NATIVE_WIDGET_OWNS_WIDGET) |
+ delete this; |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// NativeWidgetWin, protected: |
+ |
+int NativeWidgetWin::GetShowState() const { |
+ return SW_SHOWNORMAL; |
+} |
+ |
+gfx::Insets NativeWidgetWin::GetClientAreaInsets() const { |
+ // Returning an empty Insets object causes the default handling in |
+ // NativeWidgetWin::OnNCCalcSize() to be invoked. |
+ if (!has_non_client_view_ || GetWidget()->ShouldUseNativeFrame()) |
+ return gfx::Insets(); |
+ |
+ if (IsMaximized()) { |
+ // Windows automatically adds a standard width border to all sides when a |
+ // window is maximized. |
+ int border_thickness = GetSystemMetrics(SM_CXSIZEFRAME); |
+ return gfx::Insets(border_thickness, border_thickness, border_thickness, |
+ border_thickness); |
+ } |
+ // This is weird, but highly essential. If we don't offset the bottom edge |
+ // of the client rect, the window client area and window area will match, |
+ // and when returning to glass rendering mode from non-glass, the client |
+ // area will not paint black as transparent. This is because (and I don't |
+ // know why) the client area goes from matching the window rect to being |
+ // something else. If the client area is not the window rect in both |
+ // modes, the blackness doesn't occur. Because of this, we need to tell |
+ // the RootView to lay out to fit the window rect, rather than the client |
+ // rect when using the opaque frame. |
+ // Note: this is only required for non-fullscreen windows. Note that |
+ // fullscreen windows are in restored state, not maximized. |
+ return gfx::Insets(0, 0, IsFullscreen() ? 0 : 1, 0); |
+} |
+ |
+void NativeWidgetWin::TrackMouseEvents(DWORD mouse_tracking_flags) { |
+ // Begin tracking mouse events for this HWND so that we get WM_MOUSELEAVE |
+ // when the user moves the mouse outside this HWND's bounds. |
+ if (active_mouse_tracking_flags_ == 0 || mouse_tracking_flags & TME_CANCEL) { |
+ if (mouse_tracking_flags & TME_CANCEL) { |
+ // We're about to cancel active mouse tracking, so empty out the stored |
+ // state. |
+ active_mouse_tracking_flags_ = 0; |
+ } else { |
+ active_mouse_tracking_flags_ = mouse_tracking_flags; |
+ } |
+ |
+ TRACKMOUSEEVENT tme; |
+ tme.cbSize = sizeof(tme); |
+ tme.dwFlags = mouse_tracking_flags; |
+ tme.hwndTrack = hwnd(); |
+ tme.dwHoverTime = 0; |
+ TrackMouseEvent(&tme); |
+ } else if (mouse_tracking_flags != active_mouse_tracking_flags_) { |
+ TrackMouseEvents(active_mouse_tracking_flags_ | TME_CANCEL); |
+ TrackMouseEvents(mouse_tracking_flags); |
+ } |
+} |
+ |
+void NativeWidgetWin::OnScreenReaderDetected() { |
+ screen_reader_active_ = true; |
+} |
+ |
+void NativeWidgetWin::SetInitialFocus() { |
+ if (!GetWidget()->SetInitialFocus() && |
+ !(GetWindowLong(GWL_EXSTYLE) & WS_EX_TRANSPARENT) && |
+ !(GetWindowLong(GWL_EXSTYLE) & WS_EX_NOACTIVATE)) { |
+ // The window does not get keyboard messages unless we focus it. |
+ SetFocus(GetNativeView()); |
+ } |
+} |
+ |
+void NativeWidgetWin::ExecuteSystemMenuCommand(int command) { |
+ if (command) |
+ SendMessage(GetNativeView(), WM_SYSCOMMAND, command, 0); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// NativeWidgetWin, private: |
+ |
+// static |
+void NativeWidgetWin::PostProcessActivateMessage(NativeWidgetWin* widget, |
+ int activation_state) { |
+ DCHECK(widget->GetWidget()->is_top_level()); |
+ FocusManager* focus_manager = widget->GetWidget()->GetFocusManager(); |
+ if (WA_INACTIVE == activation_state) { |
+ // We might get activated/inactivated without being enabled, so we need to |
+ // clear restore_focus_when_enabled_. |
+ widget->restore_focus_when_enabled_ = false; |
+ focus_manager->StoreFocusedView(); |
+ } else { |
+ // We must restore the focus after the message has been DefProc'ed as it |
+ // does set the focus to the last focused HWND. |
+ // Note that if the window is not enabled, we cannot restore the focus as |
+ // calling ::SetFocus on a child of the non-enabled top-window would fail. |
+ // This is the case when showing a modal dialog (such as 'open file', |
+ // 'print'...) from a different thread. |
+ // In that case we delay the focus restoration to when the window is enabled |
+ // again. |
+ if (!IsWindowEnabled(widget->GetNativeView())) { |
+ DCHECK(!widget->restore_focus_when_enabled_); |
+ widget->restore_focus_when_enabled_ = true; |
+ return; |
+ } |
+ focus_manager->RestoreFocusedView(); |
+ } |
+} |
+ |
+void NativeWidgetWin::SetInitParams(const Widget::InitParams& params) { |
+ // Set non-style attributes. |
+ ownership_ = params.ownership; |
+ |
+ DWORD style = WS_CLIPCHILDREN | WS_CLIPSIBLINGS; |
+ DWORD ex_style = 0; |
+ DWORD class_style = CS_DBLCLKS; |
+ |
+ // Set type-independent style attributes. |
+ if (params.child) |
+ style |= WS_CHILD; |
+ if (params.show_state == ui::SHOW_STATE_MAXIMIZED) |
+ style |= WS_MAXIMIZE; |
+ if (params.show_state == ui::SHOW_STATE_MINIMIZED) |
+ style |= WS_MINIMIZE; |
+ if (!params.accept_events) |
+ ex_style |= WS_EX_TRANSPARENT; |
+ if (!params.can_activate) |
+ ex_style |= WS_EX_NOACTIVATE; |
+ if (params.keep_on_top) |
+ ex_style |= WS_EX_TOPMOST; |
+ if (params.mirror_origin_in_rtl) |
+ ex_style |= l10n_util::GetExtendedTooltipStyles(); |
+ if (params.transparent) |
+ ex_style |= WS_EX_LAYERED; |
+ if (params.has_dropshadow) { |
+ class_style |= (base::win::GetVersion() < base::win::VERSION_XP) ? |
+ 0 : CS_DROPSHADOW; |
+ } |
+ |
+ // Set type-dependent style attributes. |
+ switch (params.type) { |
+ case Widget::InitParams::TYPE_WINDOW: { |
+ style |= WS_SYSMENU | WS_CAPTION; |
+ bool can_resize = GetWidget()->widget_delegate()->CanResize(); |
+ bool can_maximize = GetWidget()->widget_delegate()->CanMaximize(); |
+ if (can_maximize) { |
+ style |= WS_OVERLAPPEDWINDOW; |
+ } else if (can_resize) { |
+ style |= WS_OVERLAPPED | WS_THICKFRAME; |
+ } |
+ if (delegate_->IsDialogBox()) { |
+ style |= DS_MODALFRAME; |
+ // NOTE: Turning this off means we lose the close button, which is bad. |
+ // Turning it on though means the user can maximize or size the window |
+ // from the system menu, which is worse. We may need to provide our own |
+ // menu to get the close button to appear properly. |
+ // style &= ~WS_SYSMENU; |
+ |
+ // Set the WS_POPUP style for modal dialogs. This ensures that the owner |
+ // window is activated on destruction. This style should not be set for |
+ // non-modal non-top-level dialogs like constrained windows. |
+ style |= delegate_->IsModal() ? WS_POPUP : 0; |
+ } |
+ ex_style |= delegate_->IsDialogBox() ? WS_EX_DLGMODALFRAME : 0; |
+ break; |
+ } |
+ case Widget::InitParams::TYPE_CONTROL: |
+ style |= WS_VISIBLE; |
+ break; |
+ case Widget::InitParams::TYPE_WINDOW_FRAMELESS: |
+ style |= WS_POPUP; |
+ break; |
+ case Widget::InitParams::TYPE_BUBBLE: |
+ style |= WS_POPUP; |
+ style |= WS_CLIPCHILDREN; |
+ break; |
+ case Widget::InitParams::TYPE_POPUP: |
+ style |= WS_POPUP; |
+ ex_style |= WS_EX_TOOLWINDOW; |
+ break; |
+ case Widget::InitParams::TYPE_MENU: |
+ style |= WS_POPUP; |
+ break; |
+ default: |
+ NOTREACHED(); |
+ } |
+ |
+ set_initial_class_style(class_style); |
+ set_window_style(window_style() | style); |
+ set_window_ex_style(window_ex_style() | ex_style); |
+ |
+ has_non_client_view_ = Widget::RequiresNonClientView(params.type); |
+} |
+ |
+void NativeWidgetWin::RedrawInvalidRect() { |
+ if (!use_layered_buffer_) { |
+ RECT r = { 0, 0, 0, 0 }; |
+ if (GetUpdateRect(hwnd(), &r, FALSE) && !IsRectEmpty(&r)) { |
+ RedrawWindow(hwnd(), &r, NULL, |
+ RDW_INVALIDATE | RDW_UPDATENOW | RDW_NOCHILDREN); |
+ } |
+ } |
+} |
+ |
+void NativeWidgetWin::RedrawLayeredWindowContents() { |
+ if (invalid_rect_.IsEmpty()) |
+ return; |
+ |
+ // We need to clip to the dirty rect ourselves. |
+ layered_window_contents_->sk_canvas()->save(SkCanvas::kClip_SaveFlag); |
+ layered_window_contents_->ClipRect(invalid_rect_); |
+ GetWidget()->GetRootView()->Paint(layered_window_contents_.get()); |
+ layered_window_contents_->sk_canvas()->restore(); |
+ |
+ RECT wr; |
+ GetWindowRect(&wr); |
+ SIZE size = {wr.right - wr.left, wr.bottom - wr.top}; |
+ POINT position = {wr.left, wr.top}; |
+ HDC dib_dc = skia::BeginPlatformPaint(layered_window_contents_->sk_canvas()); |
+ POINT zero = {0, 0}; |
+ BLENDFUNCTION blend = {AC_SRC_OVER, 0, layered_alpha_, AC_SRC_ALPHA}; |
+ UpdateLayeredWindow(hwnd(), NULL, &position, &size, dib_dc, &zero, |
+ RGB(0xFF, 0xFF, 0xFF), &blend, ULW_ALPHA); |
+ invalid_rect_.SetRect(0, 0, 0, 0); |
+ skia::EndPlatformPaint(layered_window_contents_->sk_canvas()); |
+} |
+ |
+void NativeWidgetWin::LockUpdates() { |
+ // We skip locked updates when Aero is on for two reasons: |
+ // 1. Because it isn't necessary |
+ // 2. Because toggling the WS_VISIBLE flag may occur while the GPU process is |
+ // attempting to present a child window's backbuffer onscreen. When these |
+ // two actions race with one another, the child window will either flicker |
+ // or will simply stop updating entirely. |
+ if (!IsAeroGlassEnabled() && ++lock_updates_count_ == 1) { |
+ SetWindowLong(GWL_STYLE, GetWindowLong(GWL_STYLE) & ~WS_VISIBLE); |
+ } |
+ // TODO(msw): Remove nested LockUpdates VLOG info for crbug.com/93530. |
+ VLOG_IF(1, (lock_updates_count_ > 1)) << "Nested LockUpdates call: " |
+ << lock_updates_count_ << " locks for widget " << this; |
+} |
+ |
+void NativeWidgetWin::UnlockUpdates() { |
+ // TODO(msw): Remove nested LockUpdates VLOG info for crbug.com/93530. |
+ VLOG_IF(1, (lock_updates_count_ > 1)) << "Nested UnlockUpdates call: " |
+ << lock_updates_count_ << " locks for widget " << this; |
+ if (!IsAeroGlassEnabled() && --lock_updates_count_ <= 0) { |
+ SetWindowLong(GWL_STYLE, GetWindowLong(GWL_STYLE) | WS_VISIBLE); |
+ lock_updates_count_ = 0; |
+ } |
+} |
+ |
+bool NativeWidgetWin::WidgetSizeIsClientSize() const { |
+ const Widget* widget = GetWidget()->GetTopLevelWidget(); |
+ return IsZoomed() || (widget && widget->ShouldUseNativeFrame()); |
+} |
+ |
+void NativeWidgetWin::ClientAreaSizeChanged() { |
+ RECT r; |
+ if (WidgetSizeIsClientSize()) |
+ GetClientRect(&r); |
+ else |
+ GetWindowRect(&r); |
+ gfx::Size s(std::max(0, static_cast<int>(r.right - r.left)), |
+ std::max(0, static_cast<int>(r.bottom - r.top))); |
+ if (compositor_.get()) |
+ compositor_->WidgetSizeChanged(s); |
+ delegate_->OnNativeWidgetSizeChanged(s); |
+ if (use_layered_buffer_) { |
+ layered_window_contents_.reset( |
+ new gfx::CanvasSkia(s.width(), s.height(), false)); |
+ } |
+} |
+ |
+void NativeWidgetWin::ResetWindowRegion(bool force) { |
+ // A native frame uses the native window region, and we don't want to mess |
+ // with it. |
+ if (GetWidget()->ShouldUseNativeFrame() || !GetWidget()->non_client_view()) { |
+ if (force) |
+ SetWindowRgn(NULL, TRUE); |
+ return; |
+ } |
+ |
+ // Changing the window region is going to force a paint. Only change the |
+ // window region if the region really differs. |
+ HRGN current_rgn = CreateRectRgn(0, 0, 0, 0); |
+ int current_rgn_result = GetWindowRgn(GetNativeView(), current_rgn); |
+ |
+ CRect window_rect; |
+ GetWindowRect(&window_rect); |
+ HRGN new_region; |
+ if (IsMaximized()) { |
+ HMONITOR monitor = |
+ MonitorFromWindow(GetNativeView(), MONITOR_DEFAULTTONEAREST); |
+ MONITORINFO mi; |
+ mi.cbSize = sizeof mi; |
+ GetMonitorInfo(monitor, &mi); |
+ CRect work_rect = mi.rcWork; |
+ work_rect.OffsetRect(-window_rect.left, -window_rect.top); |
+ new_region = CreateRectRgnIndirect(&work_rect); |
+ } else { |
+ gfx::Path window_mask; |
+ GetWidget()->non_client_view()->GetWindowMask( |
+ gfx::Size(window_rect.Width(), window_rect.Height()), &window_mask); |
+ new_region = window_mask.CreateNativeRegion(); |
+ } |
+ |
+ if (current_rgn_result == ERROR || !EqualRgn(current_rgn, new_region)) { |
+ // SetWindowRgn takes ownership of the HRGN created by CreateNativeRegion. |
+ SetWindowRgn(new_region, TRUE); |
+ } else { |
+ DeleteObject(new_region); |
+ } |
+ |
+ DeleteObject(current_rgn); |
+} |
+ |
+LRESULT NativeWidgetWin::DefWindowProcWithRedrawLock(UINT message, |
+ WPARAM w_param, |
+ LPARAM l_param) { |
+ ScopedRedrawLock lock(this); |
+ // The Widget and HWND can be destroyed in the call to DefWindowProc, so use |
+ // the |destroyed_| flag to avoid unlocking (and crashing) after destruction. |
+ bool destroyed = false; |
+ destroyed_ = &destroyed; |
+ LRESULT result = DefWindowProc(GetNativeView(), message, w_param, l_param); |
+ if (destroyed) |
+ lock.CancelUnlockOperation(); |
+ else |
+ destroyed_ = NULL; |
+ return result; |
+} |
+ |
+void NativeWidgetWin::RestoreEnabledIfNecessary() { |
+ if (delegate_->IsModal() && !restored_enabled_) { |
+ restored_enabled_ = true; |
+ // If we were run modally, we need to undo the disabled-ness we inflicted on |
+ // the owner's parent hierarchy. |
+ HWND start = ::GetWindow(GetNativeView(), GW_OWNER); |
+ while (start) { |
+ ::EnableWindow(start, TRUE); |
+ start = ::GetParent(start); |
+ } |
+ } |
+} |
+ |
+void NativeWidgetWin::DispatchKeyEventPostIME(const KeyEvent& key) { |
+ SetMsgHandled(delegate_->OnKeyEvent(key)); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// Widget, public: |
+ |
+// static |
+void Widget::NotifyLocaleChanged() { |
+ NOTIMPLEMENTED(); |
+} |
+ |
+namespace { |
+BOOL CALLBACK WindowCallbackProc(HWND hwnd, LPARAM lParam) { |
+ Widget* widget = Widget::GetWidgetForNativeView(hwnd); |
+ if (widget && widget->is_secondary_widget()) |
+ widget->Close(); |
+ return TRUE; |
+} |
+} // namespace |
+ |
+// static |
+void Widget::CloseAllSecondaryWidgets() { |
+ EnumThreadWindows(GetCurrentThreadId(), WindowCallbackProc, 0); |
+} |
+ |
+bool Widget::ConvertRect(const Widget* source, |
+ const Widget* target, |
+ gfx::Rect* rect) { |
+ DCHECK(source); |
+ DCHECK(target); |
+ DCHECK(rect); |
+ |
+ HWND source_hwnd = source->GetNativeView(); |
+ HWND target_hwnd = target->GetNativeView(); |
+ if (source_hwnd == target_hwnd) |
+ return true; |
+ |
+ RECT win_rect = rect->ToRECT(); |
+ if (::MapWindowPoints(source_hwnd, target_hwnd, |
+ reinterpret_cast<LPPOINT>(&win_rect), |
+ sizeof(RECT)/sizeof(POINT))) { |
+ *rect = win_rect; |
+ return true; |
+ } |
+ return false; |
+} |
+ |
+namespace internal { |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// internal::NativeWidgetPrivate, public: |
+ |
+// static |
+NativeWidgetPrivate* NativeWidgetPrivate::CreateNativeWidget( |
+ internal::NativeWidgetDelegate* delegate) { |
+ return new NativeWidgetWin(delegate); |
+} |
+ |
+// static |
+NativeWidgetPrivate* NativeWidgetPrivate::GetNativeWidgetForNativeView( |
+ gfx::NativeView native_view) { |
+ return reinterpret_cast<NativeWidgetWin*>( |
+ ViewProp::GetValue(native_view, kNativeWidgetKey)); |
+} |
+ |
+// static |
+NativeWidgetPrivate* NativeWidgetPrivate::GetNativeWidgetForNativeWindow( |
+ gfx::NativeWindow native_window) { |
+ return GetNativeWidgetForNativeView(native_window); |
+} |
+ |
+// static |
+NativeWidgetPrivate* NativeWidgetPrivate::GetTopLevelNativeWidget( |
+ gfx::NativeView native_view) { |
+ if (!native_view) |
+ return NULL; |
+ |
+ // First, check if the top-level window is a Widget. |
+ HWND root = ::GetAncestor(native_view, GA_ROOT); |
+ if (!root) |
+ return NULL; |
+ |
+ NativeWidgetPrivate* widget = GetNativeWidgetForNativeView(root); |
+ if (widget) |
+ return widget; |
+ |
+ // Second, try to locate the last Widget window in the parent hierarchy. |
+ HWND parent_hwnd = native_view; |
+ // If we fail to find the native widget pointer for the root then it probably |
+ // means that the root belongs to a different process in which case we walk up |
+ // the native view chain looking for a parent window which corresponds to a |
+ // valid native widget. We only do this if we fail to find the native widget |
+ // for the current native view which means it is being destroyed. |
+ if (!widget && !GetNativeWidgetForNativeView(native_view)) { |
+ parent_hwnd = ::GetAncestor(parent_hwnd, GA_PARENT); |
+ if (!parent_hwnd) |
+ return NULL; |
+ } |
+ NativeWidgetPrivate* parent_widget; |
+ do { |
+ parent_widget = GetNativeWidgetForNativeView(parent_hwnd); |
+ if (parent_widget) { |
+ widget = parent_widget; |
+ parent_hwnd = ::GetAncestor(parent_hwnd, GA_PARENT); |
+ } |
+ } while (parent_hwnd != NULL && parent_widget != NULL); |
+ |
+ return widget; |
+} |
+ |
+// static |
+void NativeWidgetPrivate::GetAllChildWidgets(gfx::NativeView native_view, |
+ Widget::Widgets* children) { |
+ if (!native_view) |
+ return; |
+ |
+ Widget* widget = Widget::GetWidgetForNativeView(native_view); |
+ if (widget) |
+ children->insert(widget); |
+ EnumChildWindows(native_view, EnumerateChildWindowsForNativeWidgets, |
+ reinterpret_cast<LPARAM>(children)); |
+} |
+ |
+// static |
+void NativeWidgetPrivate::ReparentNativeView(gfx::NativeView native_view, |
+ gfx::NativeView new_parent) { |
+ if (!native_view) |
+ return; |
+ |
+ HWND previous_parent = ::GetParent(native_view); |
+ if (previous_parent == new_parent) |
+ return; |
+ |
+ Widget::Widgets widgets; |
+ GetAllChildWidgets(native_view, &widgets); |
+ |
+ // First notify all the widgets that they are being disassociated |
+ // from their previous parent. |
+ for (Widget::Widgets::iterator it = widgets.begin(); |
+ it != widgets.end(); ++it) { |
+ // TODO(beng): Rename this notification to NotifyNativeViewChanging() |
+ // and eliminate the bool parameter. |
+ (*it)->NotifyNativeViewHierarchyChanged(false, previous_parent); |
+ } |
+ |
+ ::SetParent(native_view, new_parent); |
+ |
+ // And now, notify them that they have a brand new parent. |
+ for (Widget::Widgets::iterator it = widgets.begin(); |
+ it != widgets.end(); ++it) { |
+ (*it)->NotifyNativeViewHierarchyChanged(true, new_parent); |
+ } |
+} |
+ |
+// static |
+bool NativeWidgetPrivate::IsMouseButtonDown() { |
+ return (GetKeyState(VK_LBUTTON) & 0x80) || |
+ (GetKeyState(VK_RBUTTON) & 0x80) || |
+ (GetKeyState(VK_MBUTTON) & 0x80) || |
+ (GetKeyState(VK_XBUTTON1) & 0x80) || |
+ (GetKeyState(VK_XBUTTON2) & 0x80); |
+} |
+ |
+} // namespace internal |
+ |
+} // namespace views |