| Index: ui/aura_shell/app_list.h
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| diff --git a/ui/aura_shell/app_list.h b/ui/aura_shell/app_list.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..eb2b886cfc5a2ec14c03d538c754f08c4f5c887b
|
| --- /dev/null
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| +++ b/ui/aura_shell/app_list.h
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| @@ -0,0 +1,83 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_AURA_SHELL_APP_LIST_H_
|
| +#define UI_AURA_SHELL_APP_LIST_H_
|
| +#pragma once
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/compiler_specific.h"
|
| +#include "base/memory/weak_ptr.h"
|
| +#include "ui/aura/event_filter.h"
|
| +#include "ui/gfx/compositor/layer_animation_observer.h"
|
| +#include "views/widget/widget.h"
|
| +
|
| +namespace aura_shell {
|
| +namespace internal {
|
| +
|
| +// AppList is a controller that manages app list UI for shell. To show the UI,
|
| +// it requests app list widget from ShellDelegate and shows it when ready.
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| +// While the UI is visible, it monitors things such as app list widget's
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| +// activation state and desktop mouse click to auto dismiss the UI.
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| +class AppList : public aura::EventFilter,
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| + public ui::LayerAnimationObserver,
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| + public views::Widget::Observer {
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| + public:
|
| + AppList();
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| + virtual ~AppList();
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| +
|
| + // Show/hide app list window.
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| + void SetVisible(bool visible);
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| +
|
| + // Whether app list window is visible (shown or being shown).
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| + bool IsVisible();
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| +
|
| + private:
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| + // Sets app list widget. If we are in visible mode, start showing animation.
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| + // Otherwise, we just close the widget.
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| + void SetWidget(views::Widget* widget);
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| +
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| + // Forgets the widget.
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| + void ResetWidget();
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| +
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| + // Starts show/hide animation.
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| + void ScheduleAnimation();
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| +
|
| + // aura::EventFilter overrides:
|
| + virtual bool PreHandleKeyEvent(aura::Window* target,
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| + aura::KeyEvent* event) OVERRIDE;
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| + virtual bool PreHandleMouseEvent(aura::Window* target,
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| + aura::MouseEvent* event) OVERRIDE;
|
| + virtual ui::TouchStatus PreHandleTouchEvent(aura::Window* target,
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| + aura::TouchEvent* event) OVERRIDE;
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| +
|
| + // ui::LayerAnimationObserver overrides:
|
| + virtual void OnLayerAnimationEnded(
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| + const ui::LayerAnimationSequence* sequence) OVERRIDE;
|
| + virtual void OnLayerAnimationAborted(
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| + const ui::LayerAnimationSequence* sequence) OVERRIDE;
|
| + virtual void OnLayerAnimationScheduled(
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| + const ui::LayerAnimationSequence* sequence) OVERRIDE;
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| +
|
| + // views::Widget::Observer overrides:
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| + virtual void OnWidgetClosing(views::Widget* widget) OVERRIDE;
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| + virtual void OnWidgetActivationChanged(views::Widget* widget,
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| + bool active) OVERRIDE;
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| +
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| + // Whether we should show or hide app list widget.
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| + bool is_visible_;
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| +
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| + // App list widget we get from ShellDelegate.
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| + views::Widget* widget_;
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| +
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| + // A weak ptr factory for callbacks that ShellDelegate used to set widget.
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| + base::WeakPtrFactory<AppList> set_widget_factory_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(AppList);
|
| +};
|
| +
|
| +} // namespace internal
|
| +} // namespace aura_shell
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| +
|
| +#endif // UI_AURA_SHELL_APP_LIST_H_
|
|
|