Index: ui/aura/window_observer.h |
diff --git a/ui/aura/window_observer.h b/ui/aura/window_observer.h |
index 5e1e9889321a20fed0e373de76dd8074e281288a..38a47efbfb9b78e6455d7771c95b66e5439f9a01 100644 |
--- a/ui/aura/window_observer.h |
+++ b/ui/aura/window_observer.h |
@@ -8,27 +8,42 @@ |
#include "ui/aura/aura_export.h" |
+namespace gfx { |
+class Rect; |
+} // namespace gfx |
+ |
namespace aura { |
class Window; |
class AURA_EXPORT WindowObserver { |
public: |
- // Invoked when the Window |new_window| has been added. |
+ // Invoked when |new_window| has been added as a child of this window. |
virtual void OnWindowAdded(Window* new_window) {} |
- // Invoked prior to removing |window|. |
+ // Invoked prior to removing |window| as a child of this window. |
virtual void OnWillRemoveWindow(Window* window) {} |
- // Invoked when |SetProperty| or |SetIntProperty| is called on |window|. |
+ // Invoked when this window's parent window changes. |parent| may be NULL. |
+ virtual void OnWindowParentChanged(Window* window, Window* parent) {} |
+ |
+ // Invoked when SetProperty() or SetIntProperty() is called on |window|. |
// |old| is the old property value. |
virtual void OnPropertyChanged(Window* window, const char* key, void* old) {} |
- // Invoked when the SetVisible() is invoked on a window. |visible| is the |
+ // Invoked when SetVisible() is invoked on a window. |visible| is the |
// value supplied to SetVisible(). If |visible| is true, window->IsVisible() |
// may still return false. See description in Window::IsVisible() for details. |
virtual void OnWindowVisibilityChanged(Window* window, bool visible) {} |
+ // Invoked when SetBounds() is invoked on |window|. |bounds| contains the |
+ // window's new bounds. |
+ virtual void OnWindowBoundsChanged(Window* window, const gfx::Rect& bounds) {} |
+ |
+ // Invoked when |window|'s position among its siblings in the stacking order |
+ // has changed. |
+ virtual void OnWindowStackingChanged(Window* window) {} |
+ |
// Invoked when the Window has been destroyed (i.e. from its destructor). |
virtual void OnWindowDestroyed(Window* window) {} |