| Index: ui/aura/window_observer.h
|
| diff --git a/ui/aura/window_observer.h b/ui/aura/window_observer.h
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| index 5e1e9889321a20fed0e373de76dd8074e281288a..38a47efbfb9b78e6455d7771c95b66e5439f9a01 100644
|
| --- a/ui/aura/window_observer.h
|
| +++ b/ui/aura/window_observer.h
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| @@ -8,27 +8,42 @@
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|
|
| #include "ui/aura/aura_export.h"
|
|
|
| +namespace gfx {
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| +class Rect;
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| +} // namespace gfx
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| +
|
| namespace aura {
|
|
|
| class Window;
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|
|
| class AURA_EXPORT WindowObserver {
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| public:
|
| - // Invoked when the Window |new_window| has been added.
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| + // Invoked when |new_window| has been added as a child of this window.
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| virtual void OnWindowAdded(Window* new_window) {}
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|
|
| - // Invoked prior to removing |window|.
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| + // Invoked prior to removing |window| as a child of this window.
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| virtual void OnWillRemoveWindow(Window* window) {}
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|
|
| - // Invoked when |SetProperty| or |SetIntProperty| is called on |window|.
|
| + // Invoked when this window's parent window changes. |parent| may be NULL.
|
| + virtual void OnWindowParentChanged(Window* window, Window* parent) {}
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| +
|
| + // Invoked when SetProperty() or SetIntProperty() is called on |window|.
|
| // |old| is the old property value.
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| virtual void OnPropertyChanged(Window* window, const char* key, void* old) {}
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|
|
| - // Invoked when the SetVisible() is invoked on a window. |visible| is the
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| + // Invoked when SetVisible() is invoked on a window. |visible| is the
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| // value supplied to SetVisible(). If |visible| is true, window->IsVisible()
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| // may still return false. See description in Window::IsVisible() for details.
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| virtual void OnWindowVisibilityChanged(Window* window, bool visible) {}
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|
|
| + // Invoked when SetBounds() is invoked on |window|. |bounds| contains the
|
| + // window's new bounds.
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| + virtual void OnWindowBoundsChanged(Window* window, const gfx::Rect& bounds) {}
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| +
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| + // Invoked when |window|'s position among its siblings in the stacking order
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| + // has changed.
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| + virtual void OnWindowStackingChanged(Window* window) {}
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| +
|
| // Invoked when the Window has been destroyed (i.e. from its destructor).
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| virtual void OnWindowDestroyed(Window* window) {}
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|