Index: ui/aura/shadow.h |
diff --git a/ui/aura/shadow.h b/ui/aura/shadow.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0321a0316dbc15080cb5b101ecbff473e78526fd |
--- /dev/null |
+++ b/ui/aura/shadow.h |
@@ -0,0 +1,53 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_AURA_SHADOW_H_ |
+#define UI_AURA_SHADOW_H_ |
+#pragma once |
+ |
+#include "base/basictypes.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "ui/gfx/rect.h" |
+ |
+namespace ui { |
+ class Layer; |
sky
2011/11/15 04:49:13
nit: don't indent this sort of thing.
Daniel Erat
2011/11/15 17:52:58
Done.
|
+} // namespace ui |
+ |
+namespace aura { |
+namespace internal { |
+ |
+class ImageGrid; |
+ |
+// Simple class that draws a drop shadow around content at given bounds. |
+class Shadow { |
+ public: |
+ Shadow(); |
+ ~Shadow(); |
+ |
+ // Returns |image_grid_|'s ui::Layer. This is exposed so it can be added to |
+ // the same layer as the content and stacked below it. SetContentBounds() |
+ // should be used to adjust the shadow's size and position (rather than |
+ // applying transformations to this layer). |
+ ui::Layer* layer() const; |
+ |
+ const gfx::Rect& content_bounds() const { return content_bounds_; } |
+ |
+ void Init(); |
+ |
+ // Moves and resizes |image_grid_| to frame |content_bounds|. |
+ void SetContentBounds(const gfx::Rect& content_bounds); |
+ |
+ private: |
+ scoped_ptr<ImageGrid> image_grid_; |
+ |
+ // Bounds of the content that the shadow encloses. |
+ gfx::Rect content_bounds_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(Shadow); |
+}; |
+ |
+} // namespace internal |
+} // namespace aura |
+ |
+#endif // UI_AURA_SHADOW_H_ |