OLD | NEW |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/threading/platform_thread.h" | 5 #include "base/threading/platform_thread.h" |
6 | 6 |
7 #include "base/debug/alias.h" | 7 #include "base/debug/alias.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/threading/thread_local.h" | 9 #include "base/threading/thread_local.h" |
10 #include "base/threading/thread_restrictions.h" | 10 #include "base/threading/thread_restrictions.h" |
11 #include "base/tracked_objects.h" | |
12 | 11 |
13 #include "base/win/windows_version.h" | 12 #include "base/win/windows_version.h" |
14 | 13 |
15 namespace base { | 14 namespace base { |
16 | 15 |
17 namespace { | 16 namespace { |
18 | 17 |
19 static ThreadLocalPointer<char> current_thread_name; | 18 static ThreadLocalPointer<char> current_thread_name; |
20 | 19 |
21 // The information on how to set the thread name comes from | 20 // The information on how to set the thread name comes from |
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
94 } | 93 } |
95 | 94 |
96 // static | 95 // static |
97 void PlatformThread::Sleep(int duration_ms) { | 96 void PlatformThread::Sleep(int duration_ms) { |
98 ::Sleep(duration_ms); | 97 ::Sleep(duration_ms); |
99 } | 98 } |
100 | 99 |
101 // static | 100 // static |
102 void PlatformThread::SetName(const char* name) { | 101 void PlatformThread::SetName(const char* name) { |
103 current_thread_name.Set(const_cast<char*>(name)); | 102 current_thread_name.Set(const_cast<char*>(name)); |
104 tracked_objects::ThreadData::InitializeThreadContext(name); | |
105 | 103 |
106 // The debugger needs to be around to catch the name in the exception. If | 104 // The debugger needs to be around to catch the name in the exception. If |
107 // there isn't a debugger, we are just needlessly throwing an exception. | 105 // there isn't a debugger, we are just needlessly throwing an exception. |
108 if (!::IsDebuggerPresent()) | 106 if (!::IsDebuggerPresent()) |
109 return; | 107 return; |
110 | 108 |
111 THREADNAME_INFO info; | 109 THREADNAME_INFO info; |
112 info.dwType = 0x1000; | 110 info.dwType = 0x1000; |
113 info.szName = name; | 111 info.szName = name; |
114 info.dwThreadID = CurrentId(); | 112 info.dwThreadID = CurrentId(); |
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
168 case kThreadPriority_RealtimeAudio: | 166 case kThreadPriority_RealtimeAudio: |
169 ::SetThreadPriority(handle, THREAD_PRIORITY_TIME_CRITICAL); | 167 ::SetThreadPriority(handle, THREAD_PRIORITY_TIME_CRITICAL); |
170 break; | 168 break; |
171 default: | 169 default: |
172 NOTIMPLEMENTED(); | 170 NOTIMPLEMENTED(); |
173 break; | 171 break; |
174 } | 172 } |
175 } | 173 } |
176 | 174 |
177 } // namespace base | 175 } // namespace base |
OLD | NEW |