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Side by Side Diff: content/renderer/gpu/transport_texture_host.h

Issue 8554001: base::Bind: Convert content/renderer. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Test fix. Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Transport texture is a mechanism to share a texture between renderer process 5 // Transport texture is a mechanism to share a texture between renderer process
6 // and GPU process. This is useful when a texture is used in the renderer 6 // and GPU process. This is useful when a texture is used in the renderer
7 // process but updated in the GPU process. 7 // process but updated in the GPU process.
8 // 8 //
9 // BACKGROUND INFORMATION 9 // BACKGROUND INFORMATION
10 // 10 //
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45 // // Do something with the texture. 45 // // Do something with the texture.
46 // } 46 // }
47 // } 47 // }
48 // 48 //
49 // TransportTextureHost factory_host; 49 // TransportTextureHost factory_host;
50 // TextureUpdateHandler handler; 50 // TextureUpdateHandler handler;
51 // 51 //
52 // void MyObjectInitDone() { 52 // void MyObjectInitDone() {
53 // std::vector<int> textures; 53 // std::vector<int> textures;
54 // factory_host.GetTextures( 54 // factory_host.GetTextures(
55 // NewCallback(&handler, &TextureUpdateHandler::OnTextureUpdate), 55 // base::Bind(&TextureUpdateHandler::OnTextureUpdate, &handler),
56 // &textures); 56 // &textures);
57 // } 57 // }
58 // 58 //
59 // void InitDone() { 59 // void InitDone() {
60 // InitMyObjectInGPUProcess(factory_host.GetPeerId(), 60 // InitMyObjectInGPUProcess(factory_host.GetPeerId(),
61 // NewRunnableFunction(&MyObjectInitDone)); 61 // base::Bind(&MyObjectInitDone));
62 // } 62 // }
63 // 63 //
64 // factory_host.Init(NewRunnableFunction(&InitDone)); 64 // factory_host.Init(base::Bind(&InitDone));
65 // 65 //
66 // ---------------------- 66 // ----------------------
67 // | In the GPU process | 67 // | In the GPU process |
68 // ---------------------- 68 // ----------------------
69 // 69 //
70 // // When the transport texture factory id is known. 70 // // When the transport texture factory id is known.
71 // TransportTexture* factory = gpu_channel->GetTransportTexture(id); 71 // TransportTexture* factory = gpu_channel->GetTransportTexture(id);
72 // 72 //
73 // void TextureCreateDone(vector<int> textures) { 73 // void TextureCreateDone(vector<int> textures) {
74 // // Send message to renderer saying init is done. 74 // // Send message to renderer saying init is done.
75 // SendInitDone(); 75 // SendInitDone();
76 // 76 //
77 // UpdateTextureContent(textures[0]); 77 // UpdateTextureContent(textures[0]);
78 // factory->TextureUpdated(textures[0]); 78 // factory->TextureUpdated(textures[0]);
79 // } 79 // }
80 // 80 //
81 // // When init is requested from renderer. 81 // // When init is requested from renderer.
82 // vector<int> textures; 82 // vector<int> textures;
83 // 83 //
84 // void OnInit() { 84 // void OnInit() {
85 // factory->CreateTextures(3, 1024, 768, TransportTexture::RGB, &textures, 85 // factory->CreateTextures(3, 1024, 768, TransportTexture::RGB, &textures,
86 // NewRunnableFunction(&TextureCreateDone), 86 // base::Bind(&TextureCreateDone), textures);
87 // textures);
88 // } 87 // }
89 88
90 #ifndef CONTENT_RENDERER_GPU_TRANSPORT_TEXTURE_HOST_H_ 89 #ifndef CONTENT_RENDERER_GPU_TRANSPORT_TEXTURE_HOST_H_
91 #define CONTENT_RENDERER_GPU_TRANSPORT_TEXTURE_HOST_H_ 90 #define CONTENT_RENDERER_GPU_TRANSPORT_TEXTURE_HOST_H_
92 91
93 #include <vector> 92 #include <vector>
94 93
95 #include "base/basictypes.h" 94 #include "base/basictypes.h"
96 #include "base/callback_old.h" 95 #include "base/callback_old.h"
97 #include "base/memory/ref_counted.h" 96 #include "base/memory/ref_counted.h"
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188 // A list of textures generated. 187 // A list of textures generated.
189 std::vector<int> textures_; 188 std::vector<int> textures_;
190 189
191 // Callback when a texture is updated. 190 // Callback when a texture is updated.
192 scoped_ptr<TextureUpdateCallback> update_callback_; 191 scoped_ptr<TextureUpdateCallback> update_callback_;
193 192
194 DISALLOW_COPY_AND_ASSIGN(TransportTextureHost); 193 DISALLOW_COPY_AND_ASSIGN(TransportTextureHost);
195 }; 194 };
196 195
197 #endif // CONTENT_RENDERER_GPU_TRANSPORT_TEXTURE_HOST_H_ 196 #endif // CONTENT_RENDERER_GPU_TRANSPORT_TEXTURE_HOST_H_
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