| Index: ui/views/widget/drop_target_win.h
|
| ===================================================================
|
| --- ui/views/widget/drop_target_win.h (revision 110952)
|
| +++ ui/views/widget/drop_target_win.h (working copy)
|
| @@ -1,56 +0,0 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_VIEWS_WIDGET_DROP_TARGET_WIN_H_
|
| -#define UI_VIEWS_WIDGET_DROP_TARGET_WIN_H_
|
| -#pragma once
|
| -
|
| -#include "ui/base/dragdrop/drop_target.h"
|
| -#include "ui/views/widget/drop_helper.h"
|
| -
|
| -namespace views {
|
| -
|
| -class View;
|
| -namespace internal {
|
| -class RootView;
|
| -}
|
| -
|
| -// DropTargetWin takes care of managing drag and drop for NativeWidgetWin. It
|
| -// converts Windows OLE drop messages into Views drop messages.
|
| -//
|
| -// DropTargetWin uses DropHelper to manage the appropriate view to target
|
| -// drop messages at.
|
| -class DropTargetWin : public ui::DropTarget {
|
| - public:
|
| - explicit DropTargetWin(internal::RootView* root_view);
|
| - virtual ~DropTargetWin();
|
| -
|
| - // If a drag and drop is underway and view is the current drop target, the
|
| - // drop target is set to null.
|
| - // This is invoked when a View is removed from the RootView to make sure
|
| - // we don't target a view that was removed during dnd.
|
| - void ResetTargetViewIfEquals(View* view);
|
| -
|
| - protected:
|
| - virtual DWORD OnDragOver(IDataObject* data_object,
|
| - DWORD key_state,
|
| - POINT cursor_position,
|
| - DWORD effect);
|
| -
|
| - virtual void OnDragLeave(IDataObject* data_object);
|
| -
|
| - virtual DWORD OnDrop(IDataObject* data_object,
|
| - DWORD key_state,
|
| - POINT cursor_position,
|
| - DWORD effect);
|
| -
|
| - private:
|
| - views::DropHelper helper_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(DropTargetWin);
|
| -};
|
| -
|
| -} // namespace views
|
| -
|
| -#endif // UI_VIEWS_WIDGET_DROP_TARGET_WIN_H_
|
|
|