Index: ui/views/widget/drop_target_win.h |
=================================================================== |
--- ui/views/widget/drop_target_win.h (revision 110952) |
+++ ui/views/widget/drop_target_win.h (working copy) |
@@ -1,56 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_VIEWS_WIDGET_DROP_TARGET_WIN_H_ |
-#define UI_VIEWS_WIDGET_DROP_TARGET_WIN_H_ |
-#pragma once |
- |
-#include "ui/base/dragdrop/drop_target.h" |
-#include "ui/views/widget/drop_helper.h" |
- |
-namespace views { |
- |
-class View; |
-namespace internal { |
-class RootView; |
-} |
- |
-// DropTargetWin takes care of managing drag and drop for NativeWidgetWin. It |
-// converts Windows OLE drop messages into Views drop messages. |
-// |
-// DropTargetWin uses DropHelper to manage the appropriate view to target |
-// drop messages at. |
-class DropTargetWin : public ui::DropTarget { |
- public: |
- explicit DropTargetWin(internal::RootView* root_view); |
- virtual ~DropTargetWin(); |
- |
- // If a drag and drop is underway and view is the current drop target, the |
- // drop target is set to null. |
- // This is invoked when a View is removed from the RootView to make sure |
- // we don't target a view that was removed during dnd. |
- void ResetTargetViewIfEquals(View* view); |
- |
- protected: |
- virtual DWORD OnDragOver(IDataObject* data_object, |
- DWORD key_state, |
- POINT cursor_position, |
- DWORD effect); |
- |
- virtual void OnDragLeave(IDataObject* data_object); |
- |
- virtual DWORD OnDrop(IDataObject* data_object, |
- DWORD key_state, |
- POINT cursor_position, |
- DWORD effect); |
- |
- private: |
- views::DropHelper helper_; |
- |
- DISALLOW_COPY_AND_ASSIGN(DropTargetWin); |
-}; |
- |
-} // namespace views |
- |
-#endif // UI_VIEWS_WIDGET_DROP_TARGET_WIN_H_ |