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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/sync/engine/process_updates_command.h" | 5 #include "chrome/browser/sync/engine/process_updates_command.h" |
| 6 | 6 |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "base/location.h" | 10 #include "base/location.h" |
| (...skipping 27 matching lines...) Expand all Loading... | |
| 38 void ProcessUpdatesCommand::ModelChangingExecuteImpl(SyncSession* session) { | 38 void ProcessUpdatesCommand::ModelChangingExecuteImpl(SyncSession* session) { |
| 39 syncable::ScopedDirLookup dir(session->context()->directory_manager(), | 39 syncable::ScopedDirLookup dir(session->context()->directory_manager(), |
| 40 session->context()->account_name()); | 40 session->context()->account_name()); |
| 41 if (!dir.good()) { | 41 if (!dir.good()) { |
| 42 LOG(ERROR) << "Scoped dir lookup failed!"; | 42 LOG(ERROR) << "Scoped dir lookup failed!"; |
| 43 return; | 43 return; |
| 44 } | 44 } |
| 45 | 45 |
| 46 StatusController* status = session->status_controller(); | 46 StatusController* status = session->status_controller(); |
| 47 | 47 |
| 48 syncable::WriteTransaction trans(FROM_HERE, syncable::SYNCER, dir); | |
| 48 const sessions::UpdateProgress& progress(status->update_progress()); | 49 const sessions::UpdateProgress& progress(status->update_progress()); |
| 49 vector<sessions::VerifiedUpdate>::const_iterator it; | 50 vector<sessions::VerifiedUpdate>::const_iterator it; |
| 50 for (it = progress.VerifiedUpdatesBegin(); | 51 for (it = progress.VerifiedUpdatesBegin(); |
| 51 it != progress.VerifiedUpdatesEnd(); | 52 it != progress.VerifiedUpdatesEnd(); |
| 52 ++it) { | 53 ++it) { |
| 53 const sync_pb::SyncEntity& update = it->second; | 54 const sync_pb::SyncEntity& update = it->second; |
| 54 | 55 |
| 55 if (it->first != VERIFY_SUCCESS && it->first != VERIFY_UNDELETE) | 56 if (it->first != VERIFY_SUCCESS && it->first != VERIFY_UNDELETE) |
| 56 continue; | 57 continue; |
| 57 switch (ProcessUpdate(dir, update)) { | 58 switch (ProcessUpdate(dir, update, &trans)) { |
| 58 case SUCCESS_PROCESSED: | 59 case SUCCESS_PROCESSED: |
| 59 case SUCCESS_STORED: | 60 case SUCCESS_STORED: |
| 60 break; | 61 break; |
| 61 default: | 62 default: |
| 62 NOTREACHED(); | 63 NOTREACHED(); |
| 63 break; | 64 break; |
| 64 } | 65 } |
| 65 } | 66 } |
| 66 | 67 |
| 67 status->set_num_consecutive_errors(0); | 68 status->set_num_consecutive_errors(0); |
| (...skipping 16 matching lines...) Expand all Loading... | |
| 84 same_id, | 85 same_id, |
| 85 deleted, | 86 deleted, |
| 86 is_directory, | 87 is_directory, |
| 87 model_type); | 88 model_type); |
| 88 } | 89 } |
| 89 } // namespace | 90 } // namespace |
| 90 | 91 |
| 91 // Process a single update. Will avoid touching global state. | 92 // Process a single update. Will avoid touching global state. |
| 92 ServerUpdateProcessingResult ProcessUpdatesCommand::ProcessUpdate( | 93 ServerUpdateProcessingResult ProcessUpdatesCommand::ProcessUpdate( |
| 93 const syncable::ScopedDirLookup& dir, | 94 const syncable::ScopedDirLookup& dir, |
| 94 const sync_pb::SyncEntity& proto_update) { | 95 const sync_pb::SyncEntity& proto_update, |
| 96 syncable::WriteTransaction* const trans) { | |
|
rlarocque
2011/11/15 00:52:23
Was there a reason you decided to use a pointer he
| |
| 95 | 97 |
| 96 const SyncEntity& update = *static_cast<const SyncEntity*>(&proto_update); | 98 const SyncEntity& update = *static_cast<const SyncEntity*>(&proto_update); |
| 97 syncable::Id server_id = update.id(); | 99 syncable::Id server_id = update.id(); |
| 98 const std::string name = SyncerProtoUtil::NameFromSyncEntity(update); | 100 const std::string name = SyncerProtoUtil::NameFromSyncEntity(update); |
| 99 | 101 |
| 100 syncable::WriteTransaction trans(FROM_HERE, syncable::SYNCER, dir); | |
| 101 | |
| 102 // Look to see if there's a local item that should recieve this update, | 102 // Look to see if there's a local item that should recieve this update, |
| 103 // maybe due to a duplicate client tag or a lost commit response. | 103 // maybe due to a duplicate client tag or a lost commit response. |
| 104 syncable::Id local_id = SyncerUtil::FindLocalIdToUpdate(&trans, update); | 104 syncable::Id local_id = SyncerUtil::FindLocalIdToUpdate(trans, update); |
| 105 | 105 |
| 106 // FindLocalEntryToUpdate has veto power. | 106 // FindLocalEntryToUpdate has veto power. |
| 107 if (local_id.IsNull()) { | 107 if (local_id.IsNull()) { |
| 108 return SUCCESS_PROCESSED; // The entry has become irrelevant. | 108 return SUCCESS_PROCESSED; // The entry has become irrelevant. |
| 109 } | 109 } |
| 110 | 110 |
| 111 SyncerUtil::CreateNewEntry(&trans, local_id); | 111 SyncerUtil::CreateNewEntry(trans, local_id); |
| 112 | 112 |
| 113 // We take a two step approach. First we store the entries data in the | 113 // We take a two step approach. First we store the entries data in the |
| 114 // server fields of a local entry and then move the data to the local fields | 114 // server fields of a local entry and then move the data to the local fields |
| 115 syncable::MutableEntry target_entry(&trans, syncable::GET_BY_ID, local_id); | 115 syncable::MutableEntry target_entry(trans, syncable::GET_BY_ID, local_id); |
| 116 | 116 |
| 117 // We need to run the Verify checks again; the world could have changed | 117 // We need to run the Verify checks again; the world could have changed |
| 118 // since VerifyUpdatesCommand. | 118 // since VerifyUpdatesCommand. |
| 119 if (!ReverifyEntry(&trans, update, &target_entry)) { | 119 if (!ReverifyEntry(trans, update, &target_entry)) { |
| 120 return SUCCESS_PROCESSED; // The entry has become irrelevant. | 120 return SUCCESS_PROCESSED; // The entry has become irrelevant. |
| 121 } | 121 } |
| 122 | 122 |
| 123 // If we're repurposing an existing local entry with a new server ID, | 123 // If we're repurposing an existing local entry with a new server ID, |
| 124 // change the ID now, after we're sure that the update can succeed. | 124 // change the ID now, after we're sure that the update can succeed. |
| 125 if (local_id != server_id) { | 125 if (local_id != server_id) { |
| 126 DCHECK(!update.deleted()); | 126 DCHECK(!update.deleted()); |
| 127 SyncerUtil::ChangeEntryIDAndUpdateChildren(&trans, &target_entry, | 127 SyncerUtil::ChangeEntryIDAndUpdateChildren(trans, &target_entry, |
| 128 server_id); | 128 server_id); |
| 129 // When IDs change, versions become irrelevant. Forcing BASE_VERSION | 129 // When IDs change, versions become irrelevant. Forcing BASE_VERSION |
| 130 // to zero would ensure that this update gets applied, but would indicate | 130 // to zero would ensure that this update gets applied, but would indicate |
| 131 // creation or undeletion if it were committed that way. Instead, prefer | 131 // creation or undeletion if it were committed that way. Instead, prefer |
| 132 // forcing BASE_VERSION to entry.version() while also forcing | 132 // forcing BASE_VERSION to entry.version() while also forcing |
| 133 // IS_UNAPPLIED_UPDATE to true. If the item is UNSYNCED, it's committable | 133 // IS_UNAPPLIED_UPDATE to true. If the item is UNSYNCED, it's committable |
| 134 // from the new state; it may commit before the conflict resolver gets | 134 // from the new state; it may commit before the conflict resolver gets |
| 135 // a crack at it. | 135 // a crack at it. |
| 136 if (target_entry.Get(syncable::IS_UNSYNCED) || | 136 if (target_entry.Get(syncable::IS_UNSYNCED) || |
| 137 target_entry.Get(syncable::BASE_VERSION) > 0) { | 137 target_entry.Get(syncable::BASE_VERSION) > 0) { |
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| 155 // If these don't match, it means that we have a different view of the | 155 // If these don't match, it means that we have a different view of the |
| 156 // truth from other clients. That's a sync bug, though we may be able | 156 // truth from other clients. That's a sync bug, though we may be able |
| 157 // to recover the next time this item commits. | 157 // to recover the next time this item commits. |
| 158 LOG_IF(ERROR, !SyncerUtil::ServerAndLocalEntriesMatch(&target_entry)) | 158 LOG_IF(ERROR, !SyncerUtil::ServerAndLocalEntriesMatch(&target_entry)) |
| 159 << target_entry; | 159 << target_entry; |
| 160 } | 160 } |
| 161 return SUCCESS_PROCESSED; | 161 return SUCCESS_PROCESSED; |
| 162 } | 162 } |
| 163 | 163 |
| 164 } // namespace browser_sync | 164 } // namespace browser_sync |
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