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Side by Side Diff: ui/aura/desktop.h

Issue 8526020: aura: Track mouse button state. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: merge Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_DESKTOP_H_ 5 #ifndef UI_AURA_DESKTOP_H_
6 #define UI_AURA_DESKTOP_H_ 6 #define UI_AURA_DESKTOP_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
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115 // Returns the desktop's dispatcher. The result should only be passed to 115 // Returns the desktop's dispatcher. The result should only be passed to
116 // MessageLoopForUI::RunWithDispatcher() or 116 // MessageLoopForUI::RunWithDispatcher() or
117 // MessageLoopForUI::RunAllPendingWithDispatcher(), or used to dispatch 117 // MessageLoopForUI::RunAllPendingWithDispatcher(), or used to dispatch
118 // an event by |Dispatch(const NativeEvent&)| on it. It must never be stored. 118 // an event by |Dispatch(const NativeEvent&)| on it. It must never be stored.
119 MessageLoop::Dispatcher* GetDispatcher(); 119 MessageLoop::Dispatcher* GetDispatcher();
120 120
121 // Add/remove observer. 121 // Add/remove observer.
122 void AddObserver(DesktopObserver* observer); 122 void AddObserver(DesktopObserver* observer);
123 void RemoveObserver(DesktopObserver* observer); 123 void RemoveObserver(DesktopObserver* observer);
124 124
125 // Are any mouse buttons currently down?
126 bool IsMouseButtonDown() const;
127
125 // Capture ------------------------------------------------------------------- 128 // Capture -------------------------------------------------------------------
126 129
127 // Sets capture to the specified window. 130 // Sets capture to the specified window.
128 void SetCapture(Window* window); 131 void SetCapture(Window* window);
129 132
130 // If |window| has mouse capture, the current capture window is set to NULL. 133 // If |window| has mouse capture, the current capture window is set to NULL.
131 void ReleaseCapture(Window* window); 134 void ReleaseCapture(Window* window);
132 135
133 // Overridden from Window: 136 // Overridden from Window:
134 virtual void SetTransform(const ui::Transform& transform) OVERRIDE; 137 virtual void SetTransform(const ui::Transform& transform) OVERRIDE;
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185 static bool use_fullscreen_host_window_; 188 static bool use_fullscreen_host_window_;
186 189
187 // Used to schedule painting. 190 // Used to schedule painting.
188 base::WeakPtrFactory<Desktop> schedule_paint_factory_; 191 base::WeakPtrFactory<Desktop> schedule_paint_factory_;
189 192
190 Window* active_window_; 193 Window* active_window_;
191 194
192 // Last location seen in a mouse event. 195 // Last location seen in a mouse event.
193 gfx::Point last_mouse_location_; 196 gfx::Point last_mouse_location_;
194 197
198 // ui::EventFlags containing the current state of the mouse buttons.
199 int mouse_button_flags_;
200
195 // Last cursor set. Used for testing. 201 // Last cursor set. Used for testing.
196 gfx::NativeCursor last_cursor_; 202 gfx::NativeCursor last_cursor_;
197 203
198 // Are we in the process of being destroyed? Used to avoid processing during 204 // Are we in the process of being destroyed? Used to avoid processing during
199 // destruction. 205 // destruction.
200 bool in_destructor_; 206 bool in_destructor_;
201 207
202 ObserverList<DesktopObserver> observers_; 208 ObserverList<DesktopObserver> observers_;
203 209
204 ScreenAura* screen_; 210 ScreenAura* screen_;
205 211
206 // The capture window. When not-null, this window receives all the mouse and 212 // The capture window. When not-null, this window receives all the mouse and
207 // touch events. 213 // touch events.
208 Window* capture_window_; 214 Window* capture_window_;
209 215
210 Window* mouse_pressed_handler_; 216 Window* mouse_pressed_handler_;
211 Window* mouse_moved_handler_; 217 Window* mouse_moved_handler_;
212 Window* focused_window_; 218 Window* focused_window_;
213 Window* touch_event_handler_; 219 Window* touch_event_handler_;
214 220
215 DISALLOW_COPY_AND_ASSIGN(Desktop); 221 DISALLOW_COPY_AND_ASSIGN(Desktop);
216 }; 222 };
217 223
218 } // namespace aura 224 } // namespace aura
219 225
220 #endif // UI_AURA_DESKTOP_H_ 226 #endif // UI_AURA_DESKTOP_H_
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