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Side by Side Diff: chrome/browser/ui/window_snapshot/window_snapshot_mac.mm

Issue 8523022: Change snasphotting API to take in a bounds Rect (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Changes as requested Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/window_snapshot/window_snapshot.h" 5 #include "chrome/browser/ui/window_snapshot/window_snapshot.h"
6 6
7 #import <Cocoa/Cocoa.h> 7 #import <Cocoa/Cocoa.h>
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/mac/scoped_cftyperef.h" 10 #include "base/mac/scoped_cftyperef.h"
11 #include "base/memory/scoped_nsobject.h" 11 #include "base/memory/scoped_nsobject.h"
12 #include "ui/gfx/rect.h" 12 #include "ui/gfx/rect.h"
13 13
14 namespace browser { 14 namespace browser {
jonathan.backer 2011/11/14 13:45:02 Maybe move this below? No sense nesting an anonymo
15 15
16 namespace {
16 gfx::Rect GrabWindowSnapshot(gfx::NativeWindow window, 17 gfx::Rect GrabWindowSnapshot(gfx::NativeWindow window,
17 std::vector<unsigned char>* png_representation) { 18 std::vector<unsigned char>* png_representation,
19 CGRect windowRect) {
sky 2011/11/14 16:23:09 const CGRect&
18 png_representation->clear(); 20 png_representation->clear();
19 21
20 // Make sure to grab the "window frame" view so we get current tab + 22 // Make sure to grab the "window frame" view so we get current tab +
21 // tabstrip. 23 // tabstrip.
22 NSView* view = [[window contentView] superview]; 24 NSView* view = [[window contentView] superview];
23 base::mac::ScopedCFTypeRef<CGImageRef> windowSnapshot(CGWindowListCreateImage( 25 base::mac::ScopedCFTypeRef<CGImageRef> windowSnapshot(CGWindowListCreateImage(
24 CGRectNull, kCGWindowListOptionIncludingWindow, 26 windowRect, kCGWindowListOptionIncludingWindow,
25 [[view window] windowNumber], kCGWindowImageBoundsIgnoreFraming)); 27 [[view window] windowNumber], kCGWindowImageBoundsIgnoreFraming));
26 if (CGImageGetWidth(windowSnapshot) <= 0) 28 if (CGImageGetWidth(windowSnapshot) <= 0)
27 return gfx::Rect(); 29 return gfx::Rect();
28 30
29 scoped_nsobject<NSBitmapImageRep> rep( 31 scoped_nsobject<NSBitmapImageRep> rep(
30 [[NSBitmapImageRep alloc] initWithCGImage:windowSnapshot]); 32 [[NSBitmapImageRep alloc] initWithCGImage:windowSnapshot]);
31 NSData* data = [rep representationUsingType:NSPNGFileType properties:nil]; 33 NSData* data = [rep representationUsingType:NSPNGFileType properties:nil];
32 const unsigned char* buf = static_cast<const unsigned char*>([data bytes]); 34 const unsigned char* buf = static_cast<const unsigned char*>([data bytes]);
33 NSUInteger length = [data length]; 35 NSUInteger length = [data length];
34 if (buf == NULL || length == 0) 36 if (buf == NULL || length == 0)
35 return gfx::Rect(); 37 return gfx::Rect();
36 38
37 png_representation->assign(buf, buf + length); 39 png_representation->assign(buf, buf + length);
38 DCHECK(!png_representation->empty()); 40 DCHECK(!png_representation->empty());
39 41
40 return gfx::Rect(static_cast<int>([rep pixelsWide]), 42 return gfx::Rect(static_cast<int>([rep pixelsWide]),
41 static_cast<int>([rep pixelsHigh])); 43 static_cast<int>([rep pixelsHigh]));
42 } 44 }
43 45
46 } // namespace
47
48 gfx::Rect GrabWindowSnapshot(gfx::NativeWindow window,
49 std::vector<unsigned char>* png_representation) {
50 return GrabWindowSnapshot(window, png_representation, CGRectNull);
jonathan.backer 2011/11/14 13:45:02 Maybe document that CGRectNull means to grab the w
51 }
52 NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
jonathan.backer 2011/11/14 13:45:02 Bad merge?
53
54 gfx::Rect GrabWindowSnapshot(gfx::NativeWindow window,
55 std::vector<unsigned char>* png_representation,
56 const gfx::Rect snapshot_bounds) {
57 NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
58 gfx::Rect screen_bounds = gfx::Rect(NSRectToCGRect([screen frame]));
59 gfx::Rect window_bounds = gfx::Rect(NSRectToCGRect([window frame]));
60
61 // Flip window coordinates based on the primary screen.
62 window_bounds.set_y(
63 screen_bounds.height() - window_bounds.y() - window_bounds.height());
64
65 // Convert snapshot bounds relative to window into bounds relative to
66 // screen.
67 gfx::Rect screen_snapshot_bounds = gfx::Rect(
68 window_bounds.origin().Add(snapshot_bounds.origin()),
69 snapshot_bounds.size());
70
71 DCHECK(screen_snapshot_bounds.right() <= window_bounds.right());
72 DCHECK(screen_snapshot_bounds.bottom() <= window_bounds.bottom());
73
74 CGRect windowRect = screen_snapshot_bounds.ToCGRect();
75 return GrabWindowSnapshot(window, png_representation, windowRect);
76 }
77
44 } // namespace browser 78 } // namespace browser
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