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Issue 8515027: Define the public version of the browser side RenderProcessHost interface. This interface is not ... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/metrics/histogram_synchronizer.h" 5 #include "chrome/browser/metrics/histogram_synchronizer.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "base/metrics/histogram.h" 8 #include "base/metrics/histogram.h"
9 #include "base/threading/thread.h" 9 #include "base/threading/thread.h"
10 #include "chrome/common/chrome_constants.h" 10 #include "chrome/common/chrome_constants.h"
11 #include "chrome/common/render_messages.h" 11 #include "chrome/common/render_messages.h"
12 #include "content/browser/renderer_host/render_process_host.h"
13 #include "content/public/browser/browser_thread.h" 12 #include "content/public/browser/browser_thread.h"
13 #include "content/public/browser/render_process_host.h"
14 14
15 using base::Time; 15 using base::Time;
16 using base::TimeDelta; 16 using base::TimeDelta;
17 using base::TimeTicks; 17 using base::TimeTicks;
18 using content::BrowserThread; 18 using content::BrowserThread;
19 19
20 // Negative numbers are never used as sequence numbers. We explicitly pick a 20 // Negative numbers are never used as sequence numbers. We explicitly pick a
21 // negative number that is "so negative" that even when we add one (as is done 21 // negative number that is "so negative" that even when we add one (as is done
22 // when we generated the next sequence number) that it will still be negative. 22 // when we generated the next sequence number) that it will still be negative.
23 // We have code that handles wrapping around on an overflow into negative 23 // We have code that handles wrapping around on an overflow into negative
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250 async_renderers_pending_ = renderer_count; 250 async_renderers_pending_ = renderer_count;
251 } else if (requester == SYNCHRONOUS_HISTOGRAMS) { 251 } else if (requester == SYNCHRONOUS_HISTOGRAMS) {
252 synchronous_sequence_number_ = last_used_sequence_number_; 252 synchronous_sequence_number_ = last_used_sequence_number_;
253 synchronous_renderers_pending_ = renderer_count; 253 synchronous_renderers_pending_ = renderer_count;
254 } 254 }
255 return last_used_sequence_number_; 255 return last_used_sequence_number_;
256 } 256 }
257 257
258 // static 258 // static
259 HistogramSynchronizer* HistogramSynchronizer::histogram_synchronizer_ = NULL; 259 HistogramSynchronizer* HistogramSynchronizer::histogram_synchronizer_ = NULL;
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