Index: gpu/command_buffer/service/texture_manager.cc |
diff --git a/gpu/command_buffer/service/texture_manager.cc b/gpu/command_buffer/service/texture_manager.cc |
index e5ace9f8b912c91606779728ec16485269ecc4a7..3a433d3105937f88716c6ad384aee09e2ad6d91a 100644 |
--- a/gpu/command_buffer/service/texture_manager.cc |
+++ b/gpu/command_buffer/service/texture_manager.cc |
@@ -88,7 +88,7 @@ void TextureManager::Destroy(bool have_context) { |
bool TextureManager::TextureInfo::CanRender( |
const FeatureInfo* feature_info) const { |
- if (target_ == 0 || IsDeleted()) { |
+ if (target_ == 0) { |
return false; |
} |
bool needs_mips = NeedsMips(); |
@@ -160,7 +160,7 @@ void TextureManager::TextureInfo::SetTarget(GLenum target, GLint max_levels) { |
bool TextureManager::TextureInfo::CanGenerateMipmaps( |
const FeatureInfo* feature_info) const { |
if ((npot() && !feature_info->feature_flags().npot_ok) || |
- level_infos_.empty() || IsDeleted() || |
+ level_infos_.empty() || |
target_ == GL_TEXTURE_EXTERNAL_OES) { |
return false; |
} |
@@ -272,7 +272,7 @@ bool TextureManager::TextureInfo::ValidForTexture( |
GLenum format, |
GLenum type) const { |
size_t face_index = GLTargetToFaceIndex(face); |
- if (!IsDeleted() && level >= 0 && face_index < level_infos_.size() && |
+ if (level >= 0 && face_index < level_infos_.size() && |
static_cast<size_t>(level) < level_infos_[face_index].size()) { |
const LevelInfo& info = level_infos_[GLTargetToFaceIndex(face)][level]; |
GLint right; |
@@ -294,7 +294,7 @@ bool TextureManager::TextureInfo::GetLevelSize( |
DCHECK(width); |
DCHECK(height); |
size_t face_index = GLTargetToFaceIndex(face); |
- if (!IsDeleted() && level >= 0 && face_index < level_infos_.size() && |
+ if (level >= 0 && face_index < level_infos_.size() && |
static_cast<size_t>(level) < level_infos_[face_index].size()) { |
const LevelInfo& info = level_infos_[GLTargetToFaceIndex(face)][level]; |
if (info.target != 0) { |
@@ -311,7 +311,7 @@ bool TextureManager::TextureInfo::GetLevelType( |
DCHECK(type); |
DCHECK(internal_format); |
size_t face_index = GLTargetToFaceIndex(face); |
- if (!IsDeleted() && level >= 0 && face_index < level_infos_.size() && |
+ if (level >= 0 && face_index < level_infos_.size() && |
static_cast<size_t>(level) < level_infos_[face_index].size()) { |
const LevelInfo& info = level_infos_[GLTargetToFaceIndex(face)][level]; |
if (info.target != 0) { |
@@ -479,8 +479,7 @@ bool TextureManager::TextureInfo::ClearRenderableLevels(GLES2Decoder* decoder) { |
bool TextureManager::TextureInfo::IsLevelCleared(GLenum target, GLint level) { |
size_t face_index = GLTargetToFaceIndex(target); |
- if (IsDeleted() || |
- face_index >= level_infos_.size() || |
+ if (face_index >= level_infos_.size() || |
level >= static_cast<GLint>(level_infos_[face_index].size())) { |
return true; |
} |
@@ -494,8 +493,7 @@ bool TextureManager::TextureInfo::ClearLevel( |
GLES2Decoder* decoder, GLenum target, GLint level) { |
DCHECK(decoder); |
size_t face_index = GLTargetToFaceIndex(target); |
- if (IsDeleted() || |
- face_index >= level_infos_.size() || |
+ if (face_index >= level_infos_.size() || |
level >= static_cast<GLint>(level_infos_[face_index].size())) { |
return true; |
} |
@@ -650,7 +648,6 @@ void TextureManager::SetInfoTarget( |
void TextureManager::SetLevelCleared( |
TextureManager::TextureInfo* info, GLenum target, GLint level) { |
DCHECK(info); |
- DCHECK(!info->IsDeleted()); |
if (!info->SafeToRenderFrom()) { |
DCHECK_NE(0, num_unsafe_textures_); |
--num_unsafe_textures_; |
@@ -667,7 +664,6 @@ void TextureManager::SetLevelCleared( |
bool TextureManager::ClearRenderableLevels( |
GLES2Decoder* decoder,TextureManager::TextureInfo* info) { |
DCHECK(info); |
- DCHECK(!info->IsDeleted()); |
if (info->SafeToRenderFrom()) { |
return true; |
} |
@@ -687,7 +683,6 @@ bool TextureManager::ClearTextureLevel( |
GLES2Decoder* decoder,TextureManager::TextureInfo* info, |
GLenum target, GLint level) { |
DCHECK(info); |
- DCHECK(!info->IsDeleted()); |
if (info->num_uncleared_mips() == 0) { |
return true; |
} |
@@ -720,7 +715,6 @@ void TextureManager::SetLevelInfo( |
GLenum type, |
bool cleared) { |
DCHECK(info); |
- DCHECK(!info->IsDeleted()); |
if (!info->CanRender(feature_info)) { |
DCHECK_NE(0, num_unrenderable_textures_); |
--num_unrenderable_textures_; |
@@ -748,7 +742,6 @@ bool TextureManager::SetParameter( |
TextureManager::TextureInfo* info, GLenum pname, GLint param) { |
DCHECK(feature_info); |
DCHECK(info); |
- DCHECK(!info->IsDeleted()); |
if (!info->CanRender(feature_info)) { |
DCHECK_NE(0, num_unrenderable_textures_); |
--num_unrenderable_textures_; |
@@ -771,7 +764,6 @@ bool TextureManager::MarkMipmapsGenerated( |
const FeatureInfo* feature_info, |
TextureManager::TextureInfo* info) { |
DCHECK(info); |
- DCHECK(!info->IsDeleted()); |
if (!info->CanRender(feature_info)) { |
DCHECK_NE(0, num_unrenderable_textures_); |
--num_unrenderable_textures_; |