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Allow deleted resources to be used
This is to make the command buffer more OpenGL ES 2.0 spec
compliant. Not that to work around bugs in drivers we
will likely have to change all or some resources to not actually
get deleted until the last reference is freed.
That can wait for another CL
TEST=unit tests and ran both ES and WebGL conformance tests
BUG= 102412
R=apatrick@chromium.org
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=109612
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gpu/command_buffer/service/buffer_manager.h
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gpu/command_buffer/service/buffer_manager.cc
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gpu/command_buffer/service/framebuffer_manager.h
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gpu/command_buffer/service/framebuffer_manager.cc
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gpu/command_buffer/service/framebuffer_manager_unittest.cc
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gpu/command_buffer/service/gles2_cmd_decoder.cc
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gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc
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gpu/command_buffer/service/texture_manager.cc
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gpu/command_buffer/service/texture_manager_unittest.cc
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gpu/command_buffer/service/vertex_attrib_manager.h
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gpu/command_buffer/service/vertex_attrib_manager.cc
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gpu/command_buffer/service/vertex_attrib_manager_unittest.cc
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Total messages: 4 (0 generated)
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