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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ | 5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ |
| 6 #define UI_GFX_COMPOSITOR_LAYER_H_ | 6 #define UI_GFX_COMPOSITOR_LAYER_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 111 | 111 |
| 112 // Return the target bounds if animator is running, or the current bounds | 112 // Return the target bounds if animator is running, or the current bounds |
| 113 // otherwise. | 113 // otherwise. |
| 114 gfx::Rect GetTargetBounds() const; | 114 gfx::Rect GetTargetBounds() const; |
| 115 | 115 |
| 116 // The opacity of the layer. The opacity is applied to each pixel of the | 116 // The opacity of the layer. The opacity is applied to each pixel of the |
| 117 // texture (resulting alpha = opacity * alpha). | 117 // texture (resulting alpha = opacity * alpha). |
| 118 float opacity() const { return opacity_; } | 118 float opacity() const { return opacity_; } |
| 119 void SetOpacity(float opacity); | 119 void SetOpacity(float opacity); |
| 120 | 120 |
| 121 // Return the target opacity if animator is running, or the current bounds | 121 // Return the target opacity if animator is running, or the current opacity |
| 122 // otherwise. | 122 // otherwise. |
| 123 float GetTargetOpacity() const; | 123 float GetTargetOpacity() const; |
| 124 | 124 |
| 125 // Sets the visibility of the Layer. A Layer may be visible but not | 125 // Sets the visibility of the Layer. A Layer may be visible but not |
| 126 // drawn. This happens if any ancestor of a Layer is not visible. | 126 // drawn. This happens if any ancestor of a Layer is not visible. |
| 127 void SetVisible(bool visible); | 127 void SetVisible(bool visible); |
| 128 bool visible() const { return visible_; } | 128 bool visible() const { return visible_; } |
| 129 | 129 |
| 130 // Returns true if this Layer is drawn. A Layer is drawn only if all ancestors | 130 // Returns true if this Layer is drawn. A Layer is drawn only if all ancestors |
| 131 // are visible. | 131 // are visible. |
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| 310 WebKit::WebLayer web_layer_; | 310 WebKit::WebLayer web_layer_; |
| 311 bool web_layer_is_accelerated_; | 311 bool web_layer_is_accelerated_; |
| 312 #endif | 312 #endif |
| 313 | 313 |
| 314 DISALLOW_COPY_AND_ASSIGN(Layer); | 314 DISALLOW_COPY_AND_ASSIGN(Layer); |
| 315 }; | 315 }; |
| 316 | 316 |
| 317 } // namespace ui | 317 } // namespace ui |
| 318 | 318 |
| 319 #endif // UI_GFX_COMPOSITOR_LAYER_H_ | 319 #endif // UI_GFX_COMPOSITOR_LAYER_H_ |
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