Index: content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc |
diff --git a/content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc b/content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc |
index ab7379cc795abd56c36318190ee602c244a82e73..39dfc04f28dcb812cd22b5b8d94361ed04c95ff4 100644 |
--- a/content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc |
+++ b/content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc |
@@ -292,6 +292,20 @@ void WebGraphicsContext3DCommandBufferImpl::prepareTexture() { |
#endif |
} |
+void WebGraphicsContext3DCommandBufferImpl::postSubBufferCHROMIUM( |
+ int x, int y, int width, int height) { |
+ // Same flow control as WebGraphicsContext3DCommandBufferImpl::prepareTexture |
+ // (see above). |
+ RenderViewImpl* renderview = |
+ web_view_ ? RenderViewImpl::FromWebView(web_view_) : NULL; |
+ if (renderview) |
+ renderview->OnViewContextSwapBuffersPosted(); |
+ gl_->PostSubBufferCHROMIUM(x, y, width, height); |
+ context_->Echo(base::Bind( |
+ &WebGraphicsContext3DCommandBufferImpl::OnSwapBuffersComplete, |
+ weak_ptr_factory_.GetWeakPtr())); |
+} |
+ |
void WebGraphicsContext3DCommandBufferImpl::reshape(int width, int height) { |
cached_width_ = width; |
cached_height_ = height; |