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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #if defined(ENABLE_GPU) | 9 #if defined(ENABLE_GPU) |
10 | 10 |
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73 virtual bool setParentContext(WebGraphicsContext3D* parent_context); | 73 virtual bool setParentContext(WebGraphicsContext3D* parent_context); |
74 | 74 |
75 virtual void reshape(int width, int height); | 75 virtual void reshape(int width, int height); |
76 | 76 |
77 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); | 77 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); |
78 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, | 78 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, |
79 WebGLId framebuffer, int width, int height); | 79 WebGLId framebuffer, int width, int height); |
80 | 80 |
81 virtual WebGLId getPlatformTextureId(); | 81 virtual WebGLId getPlatformTextureId(); |
82 virtual void prepareTexture(); | 82 virtual void prepareTexture(); |
| 83 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); |
83 | 84 |
84 virtual void activeTexture(WGC3Denum texture); | 85 virtual void activeTexture(WGC3Denum texture); |
85 virtual void attachShader(WebGLId program, WebGLId shader); | 86 virtual void attachShader(WebGLId program, WebGLId shader); |
86 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, | 87 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, |
87 const WGC3Dchar* name); | 88 const WGC3Dchar* name); |
88 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); | 89 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); |
89 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); | 90 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); |
90 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); | 91 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); |
91 virtual void bindTexture(WGC3Denum target, WebGLId texture); | 92 virtual void bindTexture(WGC3Denum target, WebGLId texture); |
92 virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, | 93 virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, |
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497 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | 498 #ifdef FLIP_FRAMEBUFFER_VERTICALLY |
498 scoped_array<uint8> scanline_; | 499 scoped_array<uint8> scanline_; |
499 void FlipVertically(uint8* framebuffer, | 500 void FlipVertically(uint8* framebuffer, |
500 unsigned int width, | 501 unsigned int width, |
501 unsigned int height); | 502 unsigned int height); |
502 #endif | 503 #endif |
503 }; | 504 }; |
504 | 505 |
505 #endif // defined(ENABLE_GPU) | 506 #endif // defined(ENABLE_GPU) |
506 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 507 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
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