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Side by Side Diff: content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.h

Issue 8512005: Plumb through EGL_NV_post_sub_buffer and GLX_MESA_copy_sub_buffer. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: "" Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ 5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_
6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ 6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_
7 #pragma once 7 #pragma once
8 8
9 #if defined(ENABLE_GPU) 9 #if defined(ENABLE_GPU)
10 10
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73 virtual bool setParentContext(WebGraphicsContext3D* parent_context); 73 virtual bool setParentContext(WebGraphicsContext3D* parent_context);
74 74
75 virtual void reshape(int width, int height); 75 virtual void reshape(int width, int height);
76 76
77 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); 77 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size);
78 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, 78 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size,
79 WebGLId framebuffer, int width, int height); 79 WebGLId framebuffer, int width, int height);
80 80
81 virtual WebGLId getPlatformTextureId(); 81 virtual WebGLId getPlatformTextureId();
82 virtual void prepareTexture(); 82 virtual void prepareTexture();
83 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height);
83 84
84 virtual void activeTexture(WGC3Denum texture); 85 virtual void activeTexture(WGC3Denum texture);
85 virtual void attachShader(WebGLId program, WebGLId shader); 86 virtual void attachShader(WebGLId program, WebGLId shader);
86 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, 87 virtual void bindAttribLocation(WebGLId program, WGC3Duint index,
87 const WGC3Dchar* name); 88 const WGC3Dchar* name);
88 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); 89 virtual void bindBuffer(WGC3Denum target, WebGLId buffer);
89 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); 90 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer);
90 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); 91 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer);
91 virtual void bindTexture(WGC3Denum target, WebGLId texture); 92 virtual void bindTexture(WGC3Denum target, WebGLId texture);
92 virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, 93 virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green,
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497 #ifdef FLIP_FRAMEBUFFER_VERTICALLY 498 #ifdef FLIP_FRAMEBUFFER_VERTICALLY
498 scoped_array<uint8> scanline_; 499 scoped_array<uint8> scanline_;
499 void FlipVertically(uint8* framebuffer, 500 void FlipVertically(uint8* framebuffer,
500 unsigned int width, 501 unsigned int width,
501 unsigned int height); 502 unsigned int height);
502 #endif 503 #endif
503 }; 504 };
504 505
505 #endif // defined(ENABLE_GPU) 506 #endif // defined(ENABLE_GPU)
506 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ 507 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_
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