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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_BASE_KEYCODES_KEYBOARD_CODE_CONVERSION_H_ | |
| 6 #define UI_BASE_KEYCODES_KEYBOARD_CODE_CONVERSION_H_ | |
| 7 | |
| 8 #include "base/basictypes.h" | |
| 9 #include "ui/base/keycodes/keyboard_codes.h" | |
| 10 #include "ui/base/ui_export.h" | |
| 11 | |
| 12 namespace ui { | |
| 13 | |
| 14 // A helper function to get the character generated by a key event in a | |
| 15 // platform independent way. It supports control characters as well. | |
| 16 // It assumes a US keyboard layout is used, so it may only be used when there | |
| 17 // is no native event or no better way to get the character. | |
| 18 // For example, if a virtual keyboard implementation can only generate key | |
| 19 // events with key_code and flags information, then there is no way for us to | |
| 20 // determine the actual character that should be generate by the key. Because | |
| 21 // a key_code only represents a physical key on the keyboard, it has nothing | |
| 22 // to do with the actual character printed on that key. In such case, the only | |
| 23 // thing we can do is to assume that we are using a US keyboard and get the | |
| 24 // character according to US keyboard layout definition. | |
| 25 // If a virtual keyboard implementation wants to support other keyboard | |
| 26 // layouts, that may generate different text for a certain key than on a US | |
| 27 // keyboard, a special native event object should be introduced to carry extra | |
| 28 // information to help determine the correct character. | |
| 29 // Take XKeyEvent as an example, it contains not only keycode and modifier | |
| 30 // flags but also group and other extra XKB information to help determine the | |
| 31 // correct character. That's why we can use XLookupString() function to get | |
| 32 // the correct text generated by a X key event (See how is GetCharacter() | |
| 33 // implemented in event_x.cc). | |
| 34 // TODO(suzhe): define a native event object for virtual keyboard. We may need | |
| 35 // to take the actual feature requirement into account. | |
|
James Su
2011/11/15 04:00:42
Looks like this TODO is not valid anymore. I think
Yusuke Sato
2011/11/15 05:16:51
Done.
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| 36 UI_EXPORT uint16 GetCharacterFromKeyCode(KeyboardCode key_code, int flags); | |
| 37 | |
| 38 } // namespace ui | |
| 39 | |
| 40 #endif // UI_BASE_KEYCODES_KEYBOARD_CODE_CONVERSION_H_ | |
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