| Index: ppapi/c/private/ppb_flash_tcp_socket.h
|
| diff --git a/ppapi/c/private/ppb_flash_tcp_socket.h b/ppapi/c/private/ppb_flash_tcp_socket.h
|
| index cf75df98d61a75846dcdd15ab31f1240e8f953c6..2a6bc19140f58c564d9078c27c6afae83c25411e 100644
|
| --- a/ppapi/c/private/ppb_flash_tcp_socket.h
|
| +++ b/ppapi/c/private/ppb_flash_tcp_socket.h
|
| @@ -3,7 +3,7 @@
|
| * found in the LICENSE file.
|
| */
|
|
|
| -/* From private/ppb_flash_tcp_socket.idl modified Mon Oct 17 16:09:17 2011. */
|
| +/* From private/ppb_flash_tcp_socket.idl modified Wed Nov 9 12:53:35 2011. */
|
|
|
| #ifndef PPAPI_C_PRIVATE_PPB_FLASH_TCP_SOCKET_H_
|
| #define PPAPI_C_PRIVATE_PPB_FLASH_TCP_SOCKET_H_
|
| @@ -14,7 +14,7 @@
|
| #include "ppapi/c/pp_macros.h"
|
| #include "ppapi/c/pp_resource.h"
|
| #include "ppapi/c/pp_stdint.h"
|
| -#include "ppapi/c/private/ppb_flash_net_address.h"
|
| +#include "ppapi/c/private/ppb_net_address_private.h"
|
|
|
| #define PPB_FLASH_TCPSOCKET_INTERFACE_0_2 "PPB_Flash_TCPSocket;0.2"
|
| #define PPB_FLASH_TCPSOCKET_INTERFACE PPB_FLASH_TCPSOCKET_INTERFACE_0_2
|
| @@ -56,20 +56,20 @@ struct PPB_Flash_TCPSocket {
|
| * use-case would be for reconnections.
|
| */
|
| int32_t (*ConnectWithNetAddress)(PP_Resource tcp_socket,
|
| - const struct PP_Flash_NetAddress* addr,
|
| + const struct PP_NetAddress_Private* addr,
|
| struct PP_CompletionCallback callback);
|
| /**
|
| * Gets the local address of the socket, if it has been connected.
|
| * Returns PP_TRUE on success.
|
| */
|
| PP_Bool (*GetLocalAddress)(PP_Resource tcp_socket,
|
| - struct PP_Flash_NetAddress* local_addr);
|
| + struct PP_NetAddress_Private* local_addr);
|
| /**
|
| * Gets the remote address of the socket, if it has been connected.
|
| * Returns PP_TRUE on success.
|
| */
|
| PP_Bool (*GetRemoteAddress)(PP_Resource tcp_socket,
|
| - struct PP_Flash_NetAddress* remote_addr);
|
| + struct PP_NetAddress_Private* remote_addr);
|
| /**
|
| * Does SSL handshake and moves to sending and receiving encrypted data. The
|
| * socket must have been successfully connected. |server_name| will be
|
|
|