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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_DVX_VIDEO_DECODE_ACCELERATOR_H_ |
| 6 #define CONTENT_COMMON_GPU_MEDIA_DVX_VIDEO_DECODE_ACCELERATOR_H_ |
| 7 |
| 8 #include <d3d9.h> |
| 9 #include <dxva2api.h> |
| 10 #include <map> |
| 11 #include <mfidl.h> |
| 12 #include <vector> |
| 13 |
| 14 #include "base/message_loop.h" |
| 15 #include "base/win/scoped_comptr.h" |
| 16 #include "media/video/video_decode_accelerator.h" |
| 17 #include "third_party/angle/include/EGL/egl.h" |
| 18 #include "third_party/angle/include/EGL/eglext.h" |
| 19 |
| 20 interface IMFSample; |
| 21 interface IDirect3DSurface9; |
| 22 |
| 23 // Class to provide a DXVA 2.0 based accelerator behind VideoDecodeAccelerator |
| 24 // interface. |
| 25 // This class lives on a single thread and DCHECKs that it is never accessed |
| 26 // from any other. |
| 27 class DXVAVideoDecodeAccelerator : public media::VideoDecodeAccelerator { |
| 28 public: |
| 29 typedef enum { |
| 30 kUninitialized, // un-initialized. |
| 31 kNormal, // normal playing state. |
| 32 kResetting, // upon received Reset(), before ResetDone() |
| 33 kEosDrain, // upon input EOS received. |
| 34 kStopped, // upon output EOS received. |
| 35 } State; |
| 36 |
| 37 // Does not take ownership of |client| which must outlive |*this|. |
| 38 explicit DXVAVideoDecodeAccelerator( |
| 39 media::VideoDecodeAccelerator::Client* client, |
| 40 base::ProcessHandle renderer_process); |
| 41 virtual ~DXVAVideoDecodeAccelerator(); |
| 42 |
| 43 // media::VideoDecodeAccelerator implementation. |
| 44 bool Initialize(Profile profile) OVERRIDE; |
| 45 void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE; |
| 46 virtual void AssignPictureBuffers( |
| 47 const std::vector<media::PictureBuffer>& buffers) OVERRIDE; |
| 48 void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE; |
| 49 void Flush() OVERRIDE; |
| 50 void Reset() OVERRIDE; |
| 51 void Destroy() OVERRIDE; |
| 52 |
| 53 private: |
| 54 bool CreateD3DDevManager(); |
| 55 bool InitDecoder(); |
| 56 bool CheckDecoderDxvaSupport(); |
| 57 bool SetDecoderMediaTypes(); |
| 58 bool SetDecoderInputMediaType(); |
| 59 bool SetDecoderOutputMediaType(const GUID& subtype); |
| 60 bool SendMFTMessage(MFT_MESSAGE_TYPE msg, int32 param); |
| 61 bool GetStreamsInfoAndBufferReqs(); |
| 62 bool DoDecode(); |
| 63 bool ProcessOutputSample(IMFSample* sample); |
| 64 bool CopyOutputSampleDataToPictureBuffer(IDirect3DSurface9* dest_surface, |
| 65 media::PictureBuffer buffer, |
| 66 int32 input_buffer_id); |
| 67 void ProcessPendingSamples(); |
| 68 |
| 69 private: |
| 70 MessageLoop* message_loop_; |
| 71 // To expose client callbacks from VideoDecodeAccelerator. |
| 72 // NOTE: all calls to this object *MUST* be executed in message_loop_. |
| 73 media::VideoDecodeAccelerator::Client* client_; |
| 74 |
| 75 base::win::ScopedComPtr<IDirect3D9> d3d9_; |
| 76 base::win::ScopedComPtr<IDirect3DDevice9> device_; |
| 77 base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_; |
| 78 base::win::ScopedComPtr<IMFTransform> decoder_; |
| 79 |
| 80 UINT32 surface_width_; |
| 81 UINT32 surface_height_; |
| 82 |
| 83 // Current state of the decoder. |
| 84 State state_; |
| 85 |
| 86 MFT_INPUT_STREAM_INFO input_stream_info_; |
| 87 MFT_OUTPUT_STREAM_INFO output_stream_info_; |
| 88 |
| 89 // Contains information about a decoded sample. |
| 90 struct PendingSampleInfo { |
| 91 base::win::ScopedComPtr<IDirect3DSurface9> surface; |
| 92 int32 input_buffer_id; |
| 93 }; |
| 94 |
| 95 typedef std::vector<PendingSampleInfo> |
| 96 PendingOutputSamples; |
| 97 |
| 98 // List of output samples for rendering. |
| 99 PendingOutputSamples pending_output_samples_; |
| 100 |
| 101 // Maintains information about a DXVA picture buffer, i.e. whether it is |
| 102 // available for rendering, the texture information, etc. |
| 103 struct DXVAPictureBuffer { |
| 104 DXVAPictureBuffer() |
| 105 : picture_buffer(0, gfx::Size(), 0) { |
| 106 available = false; |
| 107 } |
| 108 bool available; |
| 109 media::PictureBuffer picture_buffer; |
| 110 }; |
| 111 |
| 112 typedef std::map<int32, DXVAPictureBuffer> OutputBuffers; |
| 113 OutputBuffers available_pictures_; |
| 114 |
| 115 // Set to true if we requested picture slots from the plugin. |
| 116 bool pictures_requested_; |
| 117 |
| 118 // Contains the list of input buffer ids which map to frame time from the |
| 119 // plugin. |
| 120 std::vector<int32> input_buffer_frame_times_; |
| 121 |
| 122 // Handle to the renderer process. |
| 123 base::ProcessHandle renderer_process_; |
| 124 |
| 125 #if !defined(NDEBUG) |
| 126 uint32 decode_start_time_; |
| 127 int inputs_before_decode_; |
| 128 #endif // !defined(NDEBUG) |
| 129 }; |
| 130 |
| 131 #endif // CONTENT_COMMON_GPU_MEDIA_DVX_VIDEO_DECODE_ACCELERATOR_H_ |
| 132 |
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