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Side by Side Diff: content/common/gpu/media/dxva_video_decode_accelerator.h

Issue 8510039: Initial implementation of the DXVA 2.0 H.264 hardware decoder for pepper for Windows. The decodin... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_DVX_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_DVX_VIDEO_DECODE_ACCELERATOR_H_
7
8 #include <d3d9.h>
9 #include <dxva2api.h>
10 #include <map>
11 #include <mfidl.h>
12 #include <vector>
13
14 #include "base/message_loop.h"
15 #include "base/win/scoped_comptr.h"
16 #include "media/video/video_decode_accelerator.h"
17 #include "third_party/angle/include/EGL/egl.h"
18 #include "third_party/angle/include/EGL/eglext.h"
19
20 interface IMFSample;
21 interface IDirect3DSurface9;
22
23 // Class to provide a DXVA 2.0 based accelerator behind VideoDecodeAccelerator
24 // interface.
25 // This class lives on a single thread and DCHECKs that it is never accessed
26 // from any other.
27 class DXVAVideoDecodeAccelerator : public media::VideoDecodeAccelerator {
28 public:
29 typedef enum {
30 kUninitialized, // un-initialized.
31 kNormal, // normal playing state.
32 kResetting, // upon received Reset(), before ResetDone()
33 kEosDrain, // upon input EOS received.
34 kStopped, // upon output EOS received.
35 } State;
36
37 // Does not take ownership of |client| which must outlive |*this|.
38 explicit DXVAVideoDecodeAccelerator(
apatrick_chromium 2011/12/13 02:00:13 nit: explicit is redundant
39 media::VideoDecodeAccelerator::Client* client,
40 base::ProcessHandle renderer_process);
41 virtual ~DXVAVideoDecodeAccelerator();
42
43 // media::VideoDecodeAccelerator implementation.
44 bool Initialize(Profile profile) OVERRIDE;
45 void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
46 virtual void AssignPictureBuffers(
47 const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
48 void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
49 void Flush() OVERRIDE;
50 void Reset() OVERRIDE;
51 void Destroy() OVERRIDE;
52
53 private:
54 bool CreateD3DDevManager();
55 bool InitDecoder();
56 bool CheckDecoderDxvaSupport();
57 bool SetDecoderMediaTypes();
58 bool SetDecoderInputMediaType();
59 bool SetDecoderOutputMediaType(const GUID& subtype);
60 bool SendMFTMessage(MFT_MESSAGE_TYPE msg, int32 param);
61 bool GetStreamsInfoAndBufferReqs();
62 bool DoDecode();
63 bool ProcessOutputSample(IMFSample* sample);
64 bool CopyOutputSampleDataToPictureBuffer(IDirect3DSurface9* dest_surface,
65 media::PictureBuffer buffer,
66 int32 input_buffer_id);
67 void ProcessPendingSamples();
68
69 private:
70 MessageLoop* message_loop_;
apatrick_chromium 2011/12/13 02:00:13 MessageLoopProxy might be safer here if there is a
ananta 2011/12/13 02:51:18 Done.
71 // To expose client callbacks from VideoDecodeAccelerator.
72 // NOTE: all calls to this object *MUST* be executed in message_loop_.
73 media::VideoDecodeAccelerator::Client* client_;
74
75 base::win::ScopedComPtr<IDirect3D9> d3d9_;
76 base::win::ScopedComPtr<IDirect3DDevice9> device_;
77 base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_;
78 base::win::ScopedComPtr<IMFTransform> decoder_;
79
80 UINT32 surface_width_;
81 UINT32 surface_height_;
82
83 // Current state of the decoder.
84 State state_;
85
86 MFT_INPUT_STREAM_INFO input_stream_info_;
87 MFT_OUTPUT_STREAM_INFO output_stream_info_;
88
89 // Contains information about a decoded sample.
90 struct PendingSampleInfo {
91 base::win::ScopedComPtr<IDirect3DSurface9> surface;
92 int32 input_buffer_id;
93 };
94
95 typedef std::vector<PendingSampleInfo>
96 PendingOutputSamples;
97
98 // List of output samples for rendering.
99 PendingOutputSamples pending_output_samples_;
100
101 // Maintains information about a DXVA picture buffer, i.e. whether it is
102 // available for rendering, the texture information, etc.
103 struct DXVAPictureBuffer {
104 DXVAPictureBuffer()
105 : picture_buffer(0, gfx::Size(), 0) {
106 available = false;
107 }
108 bool available;
109 media::PictureBuffer picture_buffer;
110 };
111
112 typedef std::map<int32, DXVAPictureBuffer> OutputBuffers;
113 OutputBuffers available_pictures_;
114
115 // Set to true if we requested picture slots from the plugin.
116 bool pictures_requested_;
117
118 // Contains the list of input buffer ids which map to frame time from the
119 // plugin.
120 std::vector<int32> input_buffer_frame_times_;
121
122 // Handle to the renderer process.
123 base::ProcessHandle renderer_process_;
124
125 #if !defined(NDEBUG)
126 uint32 decode_start_time_;
127 int inputs_before_decode_;
128 #endif // !defined(NDEBUG)
129 };
130
131 #endif // CONTENT_COMMON_GPU_MEDIA_DVX_VIDEO_DECODE_ACCELERATOR_H_
132
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