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Issue 8510038: Fix hung renderer timer code in RenderWidgetHost (task spam bug) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/renderer_host/render_widget_host.h" 5 #include "content/browser/renderer_host/render_widget_host.h"
6 6
7 #include "base/auto_reset.h" 7 #include "base/auto_reset.h"
8 #include "base/bind.h" 8 #include "base/bind.h"
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
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87 is_hidden_(false), 87 is_hidden_(false),
88 is_accelerated_compositing_active_(false), 88 is_accelerated_compositing_active_(false),
89 repaint_ack_pending_(false), 89 repaint_ack_pending_(false),
90 resize_ack_pending_(false), 90 resize_ack_pending_(false),
91 mouse_move_pending_(false), 91 mouse_move_pending_(false),
92 mouse_wheel_pending_(false), 92 mouse_wheel_pending_(false),
93 touch_move_pending_(false), 93 touch_move_pending_(false),
94 touch_event_is_queued_(false), 94 touch_event_is_queued_(false),
95 needs_repainting_on_restore_(false), 95 needs_repainting_on_restore_(false),
96 is_unresponsive_(false), 96 is_unresponsive_(false),
97 is_monitoring_for_hung_renderer_(false),
97 in_get_backing_store_(false), 98 in_get_backing_store_(false),
98 view_being_painted_(false), 99 view_being_painted_(false),
99 ignore_input_events_(false), 100 ignore_input_events_(false),
100 text_direction_updated_(false), 101 text_direction_updated_(false),
101 text_direction_(WebKit::WebTextDirectionLeftToRight), 102 text_direction_(WebKit::WebTextDirectionLeftToRight),
102 text_direction_canceled_(false), 103 text_direction_canceled_(false),
103 suppress_next_char_events_(false), 104 suppress_next_char_events_(false),
104 pending_mouse_lock_request_(false), 105 pending_mouse_lock_request_(false),
105 ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)) { 106 ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)) {
106 if (routing_id_ == MSG_ROUTING_NONE) 107 if (routing_id_ == MSG_ROUTING_NONE)
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499 Send(new ViewMsg_Repaint(routing_id_, current_size_)); 500 Send(new ViewMsg_Repaint(routing_id_, current_size_));
500 } 501 }
501 } 502 }
502 503
503 void RenderWidgetHost::StartHangMonitorTimeout(TimeDelta delay) { 504 void RenderWidgetHost::StartHangMonitorTimeout(TimeDelta delay) {
504 if (CommandLine::ForCurrentProcess()->HasSwitch( 505 if (CommandLine::ForCurrentProcess()->HasSwitch(
505 switches::kDisableHangMonitor)) { 506 switches::kDisableHangMonitor)) {
506 return; 507 return;
507 } 508 }
508 509
509 // If we already have a timer that will expire at or before the given delay, 510 is_monitoring_for_hung_renderer_ = true;
510 // then we have nothing more to do now. If we have set our end time to null 511
511 // by calling StopHangMonitorTimeout, though, we will need to restart the 512 // Start the timer if it's not already pending.
512 // timer. 513 if (!hung_renderer_timer_.IsRunning()) {
513 if (hung_renderer_timer_.IsRunning() && 514 hung_renderer_timer_.Start(FROM_HERE, delay, this,
514 hung_renderer_timer_.GetCurrentDelay() <= delay && 515 &RenderWidgetHost::CheckRendererIsUnresponsive);
jbates 2011/11/10 01:51:31 This code seems to assume that GetCurrentDelay is
Charlie Reis 2011/11/10 19:35:54 Thanks for catching this!
515 !time_when_considered_hung_.is_null()) {
516 return;
517 } 516 }
518
519 // Either the timer is not yet running, or we need to adjust the timer to
520 // fire sooner.
521 time_when_considered_hung_ = Time::Now() + delay;
522 hung_renderer_timer_.Stop();
523 hung_renderer_timer_.Start(FROM_HERE, delay, this,
524 &RenderWidgetHost::CheckRendererIsUnresponsive);
525 } 517 }
526 518
527 void RenderWidgetHost::RestartHangMonitorTimeout() { 519 void RenderWidgetHost::RestartHangMonitorTimeout() {
528 // Setting to null will cause StartHangMonitorTimeout to restart the timer. 520 time_of_last_renderer_response_ = TimeTicks::Now();
jbates 2011/11/10 01:51:31 Storing the time_of_last_renderer_response_ rather
Charlie Reis 2011/11/10 19:35:54 I like simplifying it, but I'm not sure this is co
529 time_when_considered_hung_ = Time();
jbates 2011/11/10 01:51:31 Instead of overloading the meaning of this time, I
Charlie Reis 2011/11/10 19:35:54 I like it.
530 StartHangMonitorTimeout(TimeDelta::FromMilliseconds(kHungRendererDelayMs)); 521 StartHangMonitorTimeout(TimeDelta::FromMilliseconds(kHungRendererDelayMs));
531 } 522 }
532 523
533 void RenderWidgetHost::StopHangMonitorTimeout() { 524 void RenderWidgetHost::StopHangMonitorTimeout() {
534 time_when_considered_hung_ = Time(); 525 is_monitoring_for_hung_renderer_ = false;
535 RendererIsResponsive(); 526 RendererIsResponsive();
536 527
537 // We do not bother to stop the hung_renderer_timer_ here in case it will be 528 // We do not bother to stop the hung_renderer_timer_ here in case it will be
538 // started again shortly, which happens to be the common use case. 529 // started again shortly, which happens to be the common use case.
539 } 530 }
540 531
541 void RenderWidgetHost::ForwardMouseEvent(const WebMouseEvent& mouse_event) { 532 void RenderWidgetHost::ForwardMouseEvent(const WebMouseEvent& mouse_event) {
542 TRACE_EVENT0("renderer_host", "RenderWidgetHost::ForwardMouseEvent"); 533 TRACE_EVENT0("renderer_host", "RenderWidgetHost::ForwardMouseEvent");
543 if (ignore_input_events_ || process_->ignore_input_events()) 534 if (ignore_input_events_ || process_->ignore_input_events())
544 return; 535 return;
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852 // of other messages on us. So if you do any other deinitialization here, 843 // of other messages on us. So if you do any other deinitialization here,
853 // do it after this call to view_->Destroy(). 844 // do it after this call to view_->Destroy().
854 if (view_) 845 if (view_)
855 view_->Destroy(); 846 view_->Destroy();
856 847
857 delete this; 848 delete this;
858 } 849 }
859 850
860 void RenderWidgetHost::CheckRendererIsUnresponsive() { 851 void RenderWidgetHost::CheckRendererIsUnresponsive() {
861 // If we received a call to StopHangMonitorTimeout. 852 // If we received a call to StopHangMonitorTimeout.
862 if (time_when_considered_hung_.is_null()) 853 if (!is_monitoring_for_hung_renderer_)
863 return; 854 return;
864 855
865 // If we have not waited long enough, then wait some more. 856 // If we have not waited long enough, then wait some more.
866 Time now = Time::Now(); 857 TimeDelta elapsed_time = TimeTicks::Now() - time_of_last_renderer_response_;
867 if (now < time_when_considered_hung_) { 858 TimeDelta hung_delay = TimeDelta::FromMilliseconds(kHungRendererDelayMs);
Charlie Reis 2011/11/10 19:35:54 This isn't correct-- we use different values in di
868 StartHangMonitorTimeout(time_when_considered_hung_ - now); 859 if (elapsed_time < hung_delay) {
860 StartHangMonitorTimeout(hung_delay - elapsed_time);
869 return; 861 return;
870 } 862 }
871 863
872 // OK, looks like we have a hung renderer! 864 // OK, looks like we have a hung renderer!
873 content::NotificationService::current()->Notify( 865 content::NotificationService::current()->Notify(
874 content::NOTIFICATION_RENDERER_PROCESS_HANG, 866 content::NOTIFICATION_RENDERER_PROCESS_HANG,
875 content::Source<RenderWidgetHost>(this), 867 content::Source<RenderWidgetHost>(this),
876 content::NotificationService::NoDetails()); 868 content::NotificationService::NoDetails());
877 is_unresponsive_ = true; 869 is_unresponsive_ = true;
878 NotifyRendererUnresponsive(); 870 NotifyRendererUnresponsive();
879 } 871 }
880 872
881 void RenderWidgetHost::RendererIsResponsive() { 873 void RenderWidgetHost::RendererIsResponsive() {
874 time_of_last_renderer_response_ = TimeTicks::Now();
882 if (is_unresponsive_) { 875 if (is_unresponsive_) {
883 is_unresponsive_ = false; 876 is_unresponsive_ = false;
884 NotifyRendererResponsive(); 877 NotifyRendererResponsive();
885 } 878 }
886 } 879 }
887 880
888 void RenderWidgetHost::OnMsgRenderViewReady() { 881 void RenderWidgetHost::OnMsgRenderViewReady() {
889 WasResized(); 882 WasResized();
890 } 883 }
891 884
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1462 pending_mouse_lock_request_ = false; 1455 pending_mouse_lock_request_ = false;
1463 if (!view_ || !view_->HasFocus()|| !view_->LockMouse()) { 1456 if (!view_ || !view_->HasFocus()|| !view_->LockMouse()) {
1464 Send(new ViewMsg_LockMouse_ACK(routing_id_, false)); 1457 Send(new ViewMsg_LockMouse_ACK(routing_id_, false));
1465 return false; 1458 return false;
1466 } else { 1459 } else {
1467 Send(new ViewMsg_LockMouse_ACK(routing_id_, true)); 1460 Send(new ViewMsg_LockMouse_ACK(routing_id_, true));
1468 return true; 1461 return true;
1469 } 1462 }
1470 } 1463 }
1471 } 1464 }
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