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Side by Side Diff: src/ia32/virtual-frame-ia32.h

Issue 851002: Fix assigned variables analysis.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 9 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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415 415
416 // Pushing an expression expects that the expression is trivial (according 416 // Pushing an expression expects that the expression is trivial (according
417 // to Expression::IsTrivial). 417 // to Expression::IsTrivial).
418 void Push(Expression* expr); 418 void Push(Expression* expr);
419 419
420 // Nip removes zero or more elements from immediately below the top 420 // Nip removes zero or more elements from immediately below the top
421 // of the frame, leaving the previous top-of-frame value on top of 421 // of the frame, leaving the previous top-of-frame value on top of
422 // the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x). 422 // the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x).
423 inline void Nip(int num_dropped); 423 inline void Nip(int num_dropped);
424 424
425 // Update the type information of a local variable frame element directly.
426 inline void SetTypeForLocalAt(int index, NumberInfo info);
427
425 private: 428 private:
426 static const int kLocal0Offset = JavaScriptFrameConstants::kLocal0Offset; 429 static const int kLocal0Offset = JavaScriptFrameConstants::kLocal0Offset;
427 static const int kFunctionOffset = JavaScriptFrameConstants::kFunctionOffset; 430 static const int kFunctionOffset = JavaScriptFrameConstants::kFunctionOffset;
428 static const int kContextOffset = StandardFrameConstants::kContextOffset; 431 static const int kContextOffset = StandardFrameConstants::kContextOffset;
429 432
430 static const int kHandlerSize = StackHandlerConstants::kSize / kPointerSize; 433 static const int kHandlerSize = StackHandlerConstants::kSize / kPointerSize;
431 static const int kPreallocatedElements = 5 + 8; // 8 expression stack slots. 434 static const int kPreallocatedElements = 5 + 8; // 8 expression stack slots.
432 435
433 ZoneList<FrameElement> elements_; 436 ZoneList<FrameElement> elements_;
434 437
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590 inline bool Equals(VirtualFrame* other); 593 inline bool Equals(VirtualFrame* other);
591 594
592 // Classes that need raw access to the elements_ array. 595 // Classes that need raw access to the elements_ array.
593 friend class DeferredCode; 596 friend class DeferredCode;
594 friend class JumpTarget; 597 friend class JumpTarget;
595 }; 598 };
596 599
597 } } // namespace v8::internal 600 } } // namespace v8::internal
598 601
599 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_ 602 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_
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