| OLD | NEW |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/chromeos/status/status_area_view.h" | 5 #include "chrome/browser/chromeos/status/status_area_view.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
| 11 #include "chrome/browser/chromeos/status/accessibility_menu_button.h" | 11 #include "base/message_loop.h" |
| 12 #include "chrome/browser/chromeos/status/caps_lock_menu_button.h" | |
| 13 #include "chrome/browser/chromeos/status/clock_menu_button.h" | |
| 14 #include "chrome/browser/chromeos/status/input_method_menu_button.h" | |
| 15 #include "chrome/browser/chromeos/status/memory_menu_button.h" | |
| 16 #include "chrome/browser/chromeos/status/network_menu_button.h" | |
| 17 #include "chrome/browser/chromeos/status/power_menu_button.h" | |
| 18 #include "chrome/common/chrome_switches.h" | |
| 19 #include "grit/theme_resources.h" | |
| 20 #include "ui/base/resource/resource_bundle.h" | |
| 21 #include "ui/gfx/canvas.h" | 12 #include "ui/gfx/canvas.h" |
| 22 #include "views/border.h" | 13 #include "views/border.h" |
| 23 #include "views/controls/image_view.h" | |
| 24 | 14 |
| 25 // Number of pixels to separate each icon. | 15 // Number of pixels to separate each icon. |
| 26 #if defined(TOUCH_UI) | 16 #if defined(TOUCH_UI) |
| 27 const int kSeparation = 25; | 17 const int kSeparation = 25; |
| 28 #else | 18 #else |
| 29 const int kSeparation = 0; | 19 const int kSeparation = 0; |
| 30 #endif | 20 #endif |
| 31 | 21 |
| 32 StatusAreaView::StatusAreaView() | 22 StatusAreaView::StatusAreaView() |
| 33 : need_return_focus_(false) { | 23 : need_return_focus_(false) { |
| (...skipping 111 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 145 if (need_return_focus_) { | 135 if (need_return_focus_) { |
| 146 const views::View* first = GetFirstFocusableChild(); | 136 const views::View* first = GetFirstFocusableChild(); |
| 147 const views::View* last = GetLastFocusableChild(); | 137 const views::View* last = GetLastFocusableChild(); |
| 148 const bool first_to_last = (focused_before == first && focused_now == last); | 138 const bool first_to_last = (focused_before == first && focused_now == last); |
| 149 const bool last_to_first = (focused_now == first && focused_before == last); | 139 const bool last_to_first = (focused_now == first && focused_before == last); |
| 150 | 140 |
| 151 if (first_to_last || last_to_first) | 141 if (first_to_last || last_to_first) |
| 152 ReturnFocus(first_to_last); | 142 ReturnFocus(first_to_last); |
| 153 } | 143 } |
| 154 } | 144 } |
| OLD | NEW |