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Unified Diff: ui/base/accelerator_manager.h

Issue 8508056: Split a part of code managing accelerators from views::FocusManager. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Address comments Created 9 years, 1 month ago
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Index: ui/base/accelerator_manager.h
diff --git a/ui/base/accelerator_manager.h b/ui/base/accelerator_manager.h
new file mode 100644
index 0000000000000000000000000000000000000000..703d2c48dce273ff60eb866e7af7eeaf55101b02
--- /dev/null
+++ b/ui/base/accelerator_manager.h
@@ -0,0 +1,65 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_BASE_ACCELERATOR_MANAGER_H_
+#define UI_BASE_ACCELERATOR_MANAGER_H_
+#pragma once
+
+#include <list>
+#include <map>
+
+#include "base/basictypes.h"
+#include "ui/base/models/accelerator.h"
+#include "ui/base/ui_export.h"
+
+namespace ui {
+
+// The AcceleratorManger is used to handle keyboard accelerators.
+class UI_EXPORT AcceleratorManager {
+ public:
+ AcceleratorManager();
+ ~AcceleratorManager();
+
+ // Register a keyboard accelerator for the specified target. If multiple
+ // targets are registered for an accelerator, a target registered later has
+ // higher priority.
+ // Note that we are currently limited to accelerators that are either:
+ // - a key combination including Ctrl or Alt
+ // - the escape key
+ // - the enter key
+ // - any F key (F1, F2, F3 ...)
+ // - any browser specific keys (as available on special keyboards)
+ void Register(const Accelerator& accelerator, AcceleratorTarget* target);
+
+ // Unregister the specified keyboard accelerator for the specified target.
+ void Unregister(const Accelerator& accelerator, AcceleratorTarget* target);
+
+ // Unregister all keyboard accelerator for the specified target.
+ void UnregisterAll(AcceleratorTarget* target);
+
+ // Activate the target associated with the specified accelerator.
+ // First, AcceleratorPressed handler of the most recently registered target
+ // is called, and if that handler processes the event (i.e. returns true),
+ // this method immediately returns. If not, we do the same thing on the next
+ // target, and so on.
+ // Returns true if an accelerator was activated.
+ bool Process(const Accelerator& accelerator);
+
+ // Returns the AcceleratorTarget that should be activated for the specified
+ // keyboard accelerator, or NULL if no view is registered for that keyboard
+ // accelerator.
+ AcceleratorTarget* GetCurrentTarget(const Accelerator& accelertor) const;
+
+ private:
+ // The accelerators and associated targets.
+ typedef std::list<AcceleratorTarget*> AcceleratorTargetList;
+ typedef std::map<Accelerator, AcceleratorTargetList> AcceleratorMap;
+ AcceleratorMap accelerators_;
+
+ DISALLOW_COPY_AND_ASSIGN(AcceleratorManager);
+};
+
+} // namespace ui
+
+#endif // UI_BASE_ACCELERATOR_MANAGER_H_
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