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Side by Side Diff: ui/base/models/accelerator.h

Issue 8508055: Move views::Accelerator to ui in order to use it from aura code. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Rebase Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This class describe a keyboard accelerator (or keyboard shortcut).
6 // Keyboard accelerators are registered with the FocusManager.
7 // It has a copy constructor and assignment operator so that it can be copied.
8 // It also defines the < operator so that it can be used as a key in a std::map.
9 //
10
5 #ifndef UI_BASE_MODELS_ACCELERATOR_H_ 11 #ifndef UI_BASE_MODELS_ACCELERATOR_H_
6 #define UI_BASE_MODELS_ACCELERATOR_H_ 12 #define UI_BASE_MODELS_ACCELERATOR_H_
7 #pragma once 13 #pragma once
8 14
15 #include "base/string16.h"
9 #include "ui/base/keycodes/keyboard_codes.h" 16 #include "ui/base/keycodes/keyboard_codes.h"
17 #include "ui/base/events.h"
10 #include "ui/base/ui_export.h" 18 #include "ui/base/ui_export.h"
11 19
12 namespace ui { 20 namespace ui {
13 21
14 // This is a cross-platform base class for accelerator keys used in menus. It is 22 // This is a cross-platform base class for accelerator keys used in menus. It is
15 // meant to be subclassed for concrete toolkit implementations. 23 // meant to be subclassed for concrete toolkit implementations.
16 class UI_EXPORT Accelerator { 24 class UI_EXPORT Accelerator {
17 public: 25 public:
18 Accelerator() : key_code_(ui::VKEY_UNKNOWN), modifiers_(0) {} 26 Accelerator() : key_code_(ui::VKEY_UNKNOWN), modifiers_(0) {}
19 27
20 Accelerator(ui::KeyboardCode keycode, int modifiers) 28 Accelerator(ui::KeyboardCode keycode, int modifiers)
21 : key_code_(keycode), 29 : key_code_(keycode),
22 modifiers_(modifiers) {} 30 modifiers_(modifiers) {}
23 31
24 Accelerator(const Accelerator& accelerator) { 32 Accelerator(const Accelerator& accelerator) {
25 key_code_ = accelerator.key_code_; 33 key_code_ = accelerator.key_code_;
26 modifiers_ = accelerator.modifiers_; 34 modifiers_ = accelerator.modifiers_;
27 } 35 }
28 36
37 Accelerator(ui::KeyboardCode keycode,
38 bool shift_pressed, bool ctrl_pressed, bool alt_pressed)
39 : key_code_(keycode),
40 modifiers_(0) {
41 if (shift_pressed)
42 modifiers_ |= ui::EF_SHIFT_DOWN;
43 if (ctrl_pressed)
44 modifiers_ |= ui::EF_CONTROL_DOWN;
45 if (alt_pressed)
46 modifiers_ |= ui::EF_ALT_DOWN;
47 }
48
29 virtual ~Accelerator() {} 49 virtual ~Accelerator() {}
30 50
31 Accelerator& operator=(const Accelerator& accelerator) { 51 Accelerator& operator=(const Accelerator& accelerator) {
32 if (this != &accelerator) { 52 if (this != &accelerator) {
33 key_code_ = accelerator.key_code_; 53 key_code_ = accelerator.key_code_;
34 modifiers_ = accelerator.modifiers_; 54 modifiers_ = accelerator.modifiers_;
35 } 55 }
36 return *this; 56 return *this;
37 } 57 }
38 58
(...skipping 10 matching lines...) Expand all
49 } 69 }
50 70
51 bool operator !=(const Accelerator& rhs) const { 71 bool operator !=(const Accelerator& rhs) const {
52 return !(*this == rhs); 72 return !(*this == rhs);
53 } 73 }
54 74
55 ui::KeyboardCode key_code() const { return key_code_; } 75 ui::KeyboardCode key_code() const { return key_code_; }
56 76
57 int modifiers() const { return modifiers_; } 77 int modifiers() const { return modifiers_; }
58 78
79 bool IsShiftDown() const {
80 return (modifiers_ & ui::EF_SHIFT_DOWN) == ui::EF_SHIFT_DOWN;
81 }
82
83 bool IsCtrlDown() const {
84 return (modifiers_ & ui::EF_CONTROL_DOWN) == ui::EF_CONTROL_DOWN;
85 }
86
87 bool IsAltDown() const {
88 return (modifiers_ & ui::EF_ALT_DOWN) == ui::EF_ALT_DOWN;
89 }
90
91 // Returns a string with the localized shortcut if any.
92 string16 GetShortcutText() const;
93
59 protected: 94 protected:
60 // The keycode (VK_...). 95 // The keycode (VK_...).
61 ui::KeyboardCode key_code_; 96 ui::KeyboardCode key_code_;
62 97
63 // The state of the Shift/Ctrl/Alt keys (platform-dependent). 98 // The state of the Shift/Ctrl/Alt keys (platform-dependent).
64 int modifiers_; 99 int modifiers_;
65 }; 100 };
66 101
102 // An interface that classes that want to register for keyboard accelerators
103 // should implement.
104 class UI_EXPORT AcceleratorTarget {
105 public:
106 // This method should return true if the accelerator was processed.
107 virtual bool AcceleratorPressed(const Accelerator& accelerator) = 0;
108
109 protected:
110 virtual ~AcceleratorTarget() {}
111 };
112
67 // Since acclerator code is one of the few things that can't be cross platform 113 // Since acclerator code is one of the few things that can't be cross platform
68 // in the chrome UI, separate out just the GetAcceleratorForCommandId() from 114 // in the chrome UI, separate out just the GetAcceleratorForCommandId() from
69 // the menu delegates. 115 // the menu delegates.
70 class AcceleratorProvider { 116 class AcceleratorProvider {
71 public: 117 public:
72 // Gets the accelerator for the specified command id. Returns true if the 118 // Gets the accelerator for the specified command id. Returns true if the
73 // command id has a valid accelerator, false otherwise. 119 // command id has a valid accelerator, false otherwise.
74 virtual bool GetAcceleratorForCommandId(int command_id, 120 virtual bool GetAcceleratorForCommandId(int command_id,
75 ui::Accelerator* accelerator) = 0; 121 ui::Accelerator* accelerator) = 0;
76 122
77 protected: 123 protected:
78 virtual ~AcceleratorProvider() {} 124 virtual ~AcceleratorProvider() {}
79 }; 125 };
80 126
81 } // namespace ui 127 } // namespace ui
82 128
83 #endif // UI_BASE_MODELS_ACCELERATOR_H_ 129 #endif // UI_BASE_MODELS_ACCELERATOR_H_
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