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Unified Diff: ui/views/animation/scroll_animator.cc

Issue 8508024: Support touch scroll gestures in menus. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix win_aura Created 8 years, 11 months ago
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Index: ui/views/animation/scroll_animator.cc
diff --git a/ui/views/animation/scroll_animator.cc b/ui/views/animation/scroll_animator.cc
new file mode 100644
index 0000000000000000000000000000000000000000..1e484a37c80b3f4f5d52bbc9fdd500ed7a01b1f9
--- /dev/null
+++ b/ui/views/animation/scroll_animator.cc
@@ -0,0 +1,82 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/views/animation/scroll_animator.h"
+
+#include <algorithm>
+#include <cmath>
+
+#include "base/logging.h"
+#include "ui/base/animation/slide_animation.h"
+
+namespace {
+const float kDefaultAcceleration = -1500.0f; // in pixels per second^2
+
+// Assumes that d0 == 0.0f
+float GetPosition(float v0, float a, float t) {
+ float max_t = -v0 / a;
+ if (t > max_t)
+ t = max_t;
+ return t * (v0 + 0.5f * a * t);
+}
+
+float GetDelta(float v0, float a, float t1, float t2) {
+ return GetPosition(v0, a, t2) - GetPosition(v0, a, t1);
+}
+
+} // namespace
+
+namespace views {
+
+ScrollAnimator::ScrollAnimator(ScrollDelegate* delegate)
+ : delegate_(delegate),
+ velocity_x_(0.0f),
+ velocity_y_(0.0f),
+ last_t_(0.0f),
+ duration_(0.0f),
+ acceleration_(kDefaultAcceleration) {
+ DCHECK(delegate);
+}
+
+ScrollAnimator::~ScrollAnimator() {
+ Stop();
+}
+
+void ScrollAnimator::Start(float velocity_x, float velocity_y) {
+ if (acceleration_ >= 0.0f)
+ acceleration_ = kDefaultAcceleration;
+ float v = std::max(fabs(velocity_x), fabs(velocity_y));
+ last_t_ = 0.0f;
+ velocity_x_ = velocity_x;
+ velocity_y_ = velocity_y;
+ duration_ = -v / acceleration_; // in seconds
+ animation_.reset(new ui::SlideAnimation(this));
+ animation_->SetSlideDuration(static_cast<int>(duration_ * 1000));
+ animation_->Show();
+}
+
+void ScrollAnimator::Stop() {
+ velocity_x_ = velocity_y_ = last_t_ = duration_ = 0.0f;
+ animation_.reset();
+}
+
+void ScrollAnimator::AnimationEnded(const ui::Animation* animation) {
+ Stop();
+}
+
+void ScrollAnimator::AnimationProgressed(const ui::Animation* animation) {
+ float t = static_cast<float>(animation->GetCurrentValue()) * duration_;
+ float a_x = velocity_x_ > 0 ? acceleration_ : -acceleration_;
+ float a_y = velocity_y_ > 0 ? acceleration_ : -acceleration_;
+ float dx = GetDelta(velocity_x_, a_x, last_t_, t);
+ float dy = GetDelta(velocity_y_, a_y, last_t_, t);
+ last_t_ = t;
+ delegate_->OnScroll(dx, dy);
+}
+
+void ScrollAnimator::AnimationCanceled(const ui::Animation* animation) {
+ Stop();
+}
+
+} // namespace views
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