| Index: ui/views/animation/scroll_animator.cc
|
| diff --git a/ui/views/animation/scroll_animator.cc b/ui/views/animation/scroll_animator.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..5ce94fffff7226fbd7013bea155b37363dd05799
|
| --- /dev/null
|
| +++ b/ui/views/animation/scroll_animator.cc
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| @@ -0,0 +1,83 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ui/views/animation/scroll_animator.h"
|
| +
|
| +#include <algorithm>
|
| +#include <cmath>
|
| +
|
| +#include "base/logging.h"
|
| +#include "ui/base/animation/slide_animation.h"
|
| +
|
| +namespace {
|
| +const float kDefaultAcceleration = -1500.0f; // in pixels per second^2
|
| +
|
| +// Assumes that d0 == 0.0f
|
| +float GetPosition(float v0, float a, float t) {
|
| + float max_t = -v0 / a;
|
| + if (t > max_t)
|
| + t = max_t;
|
| + return t * (v0 + 0.5f * a * t);
|
| +}
|
| +
|
| +float GetDelta(float v0, float a, float t1, float t2) {
|
| + return GetPosition(v0, a, t2) - GetPosition(v0, a, t1);
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +namespace views {
|
| +
|
| +ScrollAnimator::ScrollAnimator(ScrollDelegate* delegate)
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| + : delegate_(delegate),
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| + velocity_x_(0.0f),
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| + velocity_y_(0.0f),
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| + last_t_(0.0f),
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| + duration_(0.0f),
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| + acceleration_(kDefaultAcceleration) {
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| + DCHECK(delegate);
|
| +}
|
| +
|
| +ScrollAnimator::~ScrollAnimator() {
|
| + Stop();
|
| +}
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| +
|
| +void ScrollAnimator::Start(float velocity_x, float velocity_y) {
|
| + if (acceleration_ >= 0.0f)
|
| + acceleration_ = kDefaultAcceleration;
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| + float v = std::max(fabs(velocity_x), fabs(velocity_y));
|
| + last_t_ = 0.0f;
|
| + velocity_x_ = velocity_x;
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| + velocity_y_ = velocity_y;
|
| + duration_ = -v / acceleration_; // in seconds
|
| + animation_.reset(new ui::SlideAnimation(this));
|
| + animation_->SetSlideDuration(static_cast<int>(duration_ * 1000));
|
| + animation_->Show();
|
| +}
|
| +
|
| +void ScrollAnimator::Stop() {
|
| + velocity_x_ = velocity_y_ = last_t_ = duration_ = 0.0f;
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| + animation_.reset();
|
| +}
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| +
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| +void ScrollAnimator::AnimationEnded(const ui::Animation* animation) {
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| + Stop();
|
| +}
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| +
|
| +void ScrollAnimator::AnimationProgressed(const ui::Animation* animation) {
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| + float t = static_cast<float>(animation->GetCurrentValue()) * duration_;
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| + float a_x = velocity_x_ > 0 ? acceleration_ : -acceleration_;
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| + float a_y = velocity_y_ > 0 ? acceleration_ : -acceleration_;
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| + float dx = GetDelta(velocity_x_, a_x, last_t_, t);
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| + float dy = GetDelta(velocity_y_, a_y, last_t_, t);
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| + last_t_ = t;
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| + delegate_->OnScroll(dx, dy);
|
| +}
|
| +
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| +void ScrollAnimator::AnimationCanceled(const ui::Animation* animation) {
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| + Stop();
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| +}
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| +
|
| +} // namespace views
|
| +
|
|
|