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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ui/views/animation/scroll_animator.h" |
| 6 |
| 7 #include <algorithm> |
| 8 #include <cmath> |
| 9 |
| 10 #include "base/logging.h" |
| 11 #include "ui/base/animation/slide_animation.h" |
| 12 |
| 13 namespace { |
| 14 const float kDefaultAcceleration = -1500.0f; // in pixels per second^2 |
| 15 |
| 16 // Assumes that d0 == 0.0f |
| 17 float GetPosition(float v0, float a, float t) { |
| 18 float max_t = -v0 / a; |
| 19 if (t > max_t) |
| 20 t = max_t; |
| 21 return t * (v0 + 0.5f * a * t); |
| 22 } |
| 23 |
| 24 float GetDelta(float v0, float a, float t1, float t2) { |
| 25 return GetPosition(v0, a, t2) - GetPosition(v0, a, t1); |
| 26 } |
| 27 |
| 28 } // namespace |
| 29 |
| 30 namespace views { |
| 31 |
| 32 ScrollAnimator::ScrollAnimator(ScrollDelegate* delegate) |
| 33 : delegate_(delegate), |
| 34 velocity_x_(0.0f), |
| 35 velocity_y_(0.0f), |
| 36 last_t_(0.0f), |
| 37 duration_(0.0f), |
| 38 acceleration_(kDefaultAcceleration) { |
| 39 DCHECK(delegate); |
| 40 } |
| 41 |
| 42 ScrollAnimator::~ScrollAnimator() { |
| 43 Stop(); |
| 44 } |
| 45 |
| 46 void ScrollAnimator::Start(float velocity_x, float velocity_y) { |
| 47 if (acceleration_ >= 0.0f) |
| 48 acceleration_ = kDefaultAcceleration; |
| 49 float v = std::max(fabs(velocity_x), fabs(velocity_y)); |
| 50 last_t_ = 0.0f; |
| 51 velocity_x_ = velocity_x; |
| 52 velocity_y_ = velocity_y; |
| 53 duration_ = -v / acceleration_; // in seconds |
| 54 animation_.reset(new ui::SlideAnimation(this)); |
| 55 animation_->SetSlideDuration(static_cast<int>(duration_ * 1000)); |
| 56 animation_->Show(); |
| 57 } |
| 58 |
| 59 void ScrollAnimator::Stop() { |
| 60 velocity_x_ = velocity_y_ = last_t_ = duration_ = 0.0f; |
| 61 animation_.reset(); |
| 62 } |
| 63 |
| 64 void ScrollAnimator::AnimationEnded(const ui::Animation* animation) { |
| 65 Stop(); |
| 66 } |
| 67 |
| 68 void ScrollAnimator::AnimationProgressed(const ui::Animation* animation) { |
| 69 float t = static_cast<float>(animation->GetCurrentValue()) * duration_; |
| 70 float a_x = velocity_x_ > 0 ? acceleration_ : -acceleration_; |
| 71 float a_y = velocity_y_ > 0 ? acceleration_ : -acceleration_; |
| 72 float dx = GetDelta(velocity_x_, a_x, last_t_, t); |
| 73 float dy = GetDelta(velocity_y_, a_y, last_t_, t); |
| 74 last_t_ = t; |
| 75 delegate_->OnScroll(dx, dy); |
| 76 } |
| 77 |
| 78 void ScrollAnimator::AnimationCanceled(const ui::Animation* animation) { |
| 79 Stop(); |
| 80 } |
| 81 |
| 82 } // namespace views |
| 83 |
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