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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef NDEBUG | |
6 | |
7 #include "ui/gfx/compositor/debug_utils.h" | |
8 | |
9 #include <iomanip> | |
10 #include <iostream> | |
11 #include <string> | |
12 | |
13 #include "base/utf_string_conversions.h" | |
14 #include "base/logging.h" | |
15 #include "ui/gfx/compositor/layer.h" | |
16 #include "ui/gfx/interpolated_transform.h" | |
17 #include "ui/gfx/transform.h" | |
18 | |
19 namespace ui { | |
20 | |
21 namespace { | |
22 | |
23 void PrintLayerHierarchyImp(const Layer* layer, int indent) { | |
24 if (!layer->visible()) | |
25 return; | |
26 | |
27 std::wostringstream buf; | |
28 std::string indent_str(indent, ' '); | |
29 std::string content_indent_str(indent+1, ' '); | |
30 | |
31 buf << UTF8ToWide(indent_str); | |
32 buf << L'+' << UTF8ToWide(layer->name()) << L' ' << layer; | |
33 | |
34 buf << L'\n' << UTF8ToWide(content_indent_str); | |
35 buf << L"bounds: " << layer->bounds().x() << L',' << layer->bounds().y(); | |
36 buf << L' ' << layer->bounds().width() << L'x' << layer->bounds().height(); | |
37 | |
38 if (!layer->hole_rect().IsEmpty()) { | |
39 buf << L'\n' << UTF8ToWide(content_indent_str); | |
40 gfx::Rect hole_rect = layer->hole_rect(); | |
41 buf << L"hole: " << hole_rect.x() << L',' << hole_rect.y(); | |
42 buf << L' ' << hole_rect.width() << L'x' << hole_rect.height(); | |
43 } | |
44 | |
45 if (layer->opacity() != 1.0f) { | |
46 buf << L'\n' << UTF8ToWide(content_indent_str); | |
47 buf << L"opacity: " << std::setprecision(2) << layer->opacity(); | |
48 } | |
49 | |
50 if (layer->transform().HasChange()) { | |
51 gfx::Point translation; | |
52 float rotation; | |
53 gfx::Point3f scale; | |
54 if (ui::InterpolatedTransform::FactorTRS(layer->transform(), | |
55 &translation, | |
56 &rotation, | |
57 &scale)) { | |
58 if (translation != gfx::Point(0, 0)) { | |
tfarina
2011/11/11 18:46:28
nit: gfx::Point(0, 0) -> gfx::Point()?
| |
59 buf << L'\n' << UTF8ToWide(content_indent_str); | |
60 buf << L"translation: " << translation.x() << L", " << translation.y(); | |
61 } | |
62 | |
63 if (fabs(rotation) > 1e-5) { | |
64 buf << L'\n' << UTF8ToWide(content_indent_str); | |
65 buf << L"rotation: " << std::setprecision(4) << rotation; | |
66 } | |
67 | |
68 if (scale.AsPoint() != gfx::Point(0, 0)) { | |
69 buf << L'\n' << UTF8ToWide(content_indent_str); | |
70 buf << std::setprecision(4); | |
71 buf << L"scale: " << scale.x() << L", " << scale.y(); | |
72 } | |
73 } | |
74 } | |
75 | |
76 VLOG(1) << buf.str(); | |
77 std::cout << buf.str() << std::endl; | |
78 | |
79 for (size_t i = 0, count = layer->children().size(); i < count; i++) | |
tfarina
2011/11/11 18:46:28
do we really need to cache size() here? is for per
tfarina
2011/11/11 18:46:28
++i
| |
80 PrintLayerHierarchyImp(layer->children()[i], indent + 3); | |
81 } | |
82 | |
83 } // namespace | |
tfarina
2011/11/11 18:46:28
nit: there should be two spaces between } and // n
| |
84 | |
85 void PrintLayerHierarchy(const Layer* layer) { | |
86 PrintLayerHierarchyImp(layer, 0); | |
87 } | |
88 | |
89 } // namespace ui | |
90 | |
91 #endif // NDEBUG | |
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