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Unified Diff: media/audio/linux/pulse_output.cc

Issue 8499029: make pulseaudio available for all posix platforms because it's not linux only (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: re-sync with the linux code Created 9 years, 1 month ago
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Index: media/audio/linux/pulse_output.cc
diff --git a/media/audio/linux/pulse_output.cc b/media/audio/linux/pulse_output.cc
deleted file mode 100644
index ddd23ca7a8cc3818d43f4776fe23f459011f3a42..0000000000000000000000000000000000000000
--- a/media/audio/linux/pulse_output.cc
+++ /dev/null
@@ -1,420 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "media/audio/linux/pulse_output.h"
-
-#include "base/bind.h"
-#include "base/message_loop.h"
-#include "media/audio/audio_parameters.h"
-#include "media/audio/audio_util.h"
-#include "media/audio/linux/audio_manager_linux.h"
-#include "media/base/data_buffer.h"
-#include "media/base/seekable_buffer.h"
-
-static pa_sample_format_t BitsToPASampleFormat(int bits_per_sample) {
- switch (bits_per_sample) {
- // Unsupported sample formats shown for reference. I am assuming we want
- // signed and little endian because that is what we gave to ALSA.
- case 8:
- return PA_SAMPLE_U8;
- // Also 8-bits: PA_SAMPLE_ALAW and PA_SAMPLE_ULAW
- case 16:
- return PA_SAMPLE_S16LE;
- // Also 16-bits: PA_SAMPLE_S16BE (big endian).
- case 24:
- return PA_SAMPLE_S24LE;
- // Also 24-bits: PA_SAMPLE_S24BE (big endian).
- // Other cases: PA_SAMPLE_24_32LE (in LSB of 32-bit field, little endian),
- // and PA_SAMPLE_24_32BE (in LSB of 32-bit field, big endian),
- case 32:
- return PA_SAMPLE_S32LE;
- // Also 32-bits: PA_SAMPLE_S32BE (big endian),
- // PA_SAMPLE_FLOAT32LE (floating point little endian),
- // and PA_SAMPLE_FLOAT32BE (floating point big endian).
- default:
- return PA_SAMPLE_INVALID;
- }
-}
-
-static pa_channel_position ChromiumToPAChannelPosition(Channels channel) {
- switch (channel) {
- // PulseAudio does not differentiate between left/right and
- // stereo-left/stereo-right, both translate to front-left/front-right.
- case LEFT:
- case STEREO_LEFT:
- return PA_CHANNEL_POSITION_FRONT_LEFT;
- case RIGHT:
- case STEREO_RIGHT:
- return PA_CHANNEL_POSITION_FRONT_RIGHT;
- case CENTER:
- return PA_CHANNEL_POSITION_FRONT_CENTER;
- case LFE:
- return PA_CHANNEL_POSITION_LFE;
- case BACK_LEFT:
- return PA_CHANNEL_POSITION_REAR_LEFT;
- case BACK_RIGHT:
- return PA_CHANNEL_POSITION_REAR_RIGHT;
- case LEFT_OF_CENTER:
- return PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER;
- case RIGHT_OF_CENTER:
- return PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER;
- case BACK_CENTER:
- return PA_CHANNEL_POSITION_REAR_CENTER;
- case SIDE_LEFT:
- return PA_CHANNEL_POSITION_SIDE_LEFT;
- case SIDE_RIGHT:
- return PA_CHANNEL_POSITION_SIDE_RIGHT;
- case CHANNELS_MAX:
- return PA_CHANNEL_POSITION_INVALID;
- }
- NOTREACHED() << "Invalid channel " << channel;
- return PA_CHANNEL_POSITION_INVALID;
-}
-
-static pa_channel_map ChannelLayoutToPAChannelMap(
- ChannelLayout channel_layout) {
- // Initialize channel map.
- pa_channel_map channel_map;
- pa_channel_map_init(&channel_map);
-
- channel_map.channels = ChannelLayoutToChannelCount(channel_layout);
-
- // All channel maps have the same size array of channel positions.
- for (unsigned int channel = 0; channel != CHANNELS_MAX; ++channel) {
- int channel_position = kChannelOrderings[channel_layout][channel];
- if (channel_position > -1) {
- channel_map.map[channel_position] = ChromiumToPAChannelPosition(
- static_cast<Channels>(channel));
- } else {
- // PulseAudio expects unused channels in channel maps to be filled with
- // PA_CHANNEL_POSITION_MONO.
- channel_map.map[channel_position] = PA_CHANNEL_POSITION_MONO;
- }
- }
-
- // Fill in the rest of the unused channels.
- for (unsigned int channel = CHANNELS_MAX; channel != PA_CHANNELS_MAX;
- ++channel) {
- channel_map.map[channel] = PA_CHANNEL_POSITION_MONO;
- }
-
- return channel_map;
-}
-
-static size_t MicrosecondsToBytes(
- uint32 microseconds, uint32 sample_rate, size_t bytes_per_frame) {
- return microseconds * sample_rate * bytes_per_frame /
- base::Time::kMicrosecondsPerSecond;
-}
-
-void PulseAudioOutputStream::ContextStateCallback(pa_context* context,
- void* state_addr) {
- pa_context_state_t* state = static_cast<pa_context_state_t*>(state_addr);
- *state = pa_context_get_state(context);
-}
-
-void PulseAudioOutputStream::WriteRequestCallback(
- pa_stream* playback_handle, size_t length, void* stream_addr) {
- PulseAudioOutputStream* stream =
- static_cast<PulseAudioOutputStream*>(stream_addr);
-
- DCHECK_EQ(stream->message_loop_, MessageLoop::current());
-
- stream->write_callback_handled_ = true;
-
- // Fulfill write request.
- stream->FulfillWriteRequest(length);
-}
-
-PulseAudioOutputStream::PulseAudioOutputStream(const AudioParameters& params,
- AudioManagerLinux* manager,
- MessageLoop* message_loop)
- : channel_layout_(params.channel_layout),
- channel_count_(ChannelLayoutToChannelCount(channel_layout_)),
- sample_format_(BitsToPASampleFormat(params.bits_per_sample)),
- sample_rate_(params.sample_rate),
- bytes_per_frame_(params.channels * params.bits_per_sample / 8),
- manager_(manager),
- pa_context_(NULL),
- pa_mainloop_(NULL),
- playback_handle_(NULL),
- packet_size_(params.GetPacketSize()),
- frames_per_packet_(packet_size_ / bytes_per_frame_),
- client_buffer_(NULL),
- volume_(1.0f),
- stream_stopped_(true),
- write_callback_handled_(false),
- message_loop_(message_loop),
- ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)),
- source_callback_(NULL) {
- DCHECK_EQ(message_loop_, MessageLoop::current());
- DCHECK(manager_);
-
- // TODO(slock): Sanity check input values.
-}
-
-PulseAudioOutputStream::~PulseAudioOutputStream() {
- // All internal structures should already have been freed in Close(),
- // which calls AudioManagerLinux::Release which deletes this object.
- DCHECK(!playback_handle_);
- DCHECK(!pa_context_);
- DCHECK(!pa_mainloop_);
-}
-
-bool PulseAudioOutputStream::Open() {
- DCHECK_EQ(message_loop_, MessageLoop::current());
-
- // TODO(slock): Possibly move most of this to an OpenPlaybackDevice function
- // in a new class 'pulse_util', like alsa_util.
-
- // Create a mainloop API and connect to the default server.
- pa_mainloop_ = pa_mainloop_new();
- pa_mainloop_api* pa_mainloop_api = pa_mainloop_get_api(pa_mainloop_);
- pa_context_ = pa_context_new(pa_mainloop_api, "Chromium");
- pa_context_state_t pa_context_state = PA_CONTEXT_UNCONNECTED;
- pa_context_connect(pa_context_, NULL, PA_CONTEXT_NOFLAGS, NULL);
-
- // Wait until PulseAudio is ready.
- pa_context_set_state_callback(pa_context_, &ContextStateCallback,
- &pa_context_state);
- while (pa_context_state != PA_CONTEXT_READY) {
- pa_mainloop_iterate(pa_mainloop_, 1, NULL);
- if (pa_context_state == PA_CONTEXT_FAILED ||
- pa_context_state == PA_CONTEXT_TERMINATED) {
- Reset();
- return false;
- }
- }
-
- // Set sample specifications.
- pa_sample_spec pa_sample_specifications;
- pa_sample_specifications.format = sample_format_;
- pa_sample_specifications.rate = sample_rate_;
- pa_sample_specifications.channels = channel_count_;
-
- // Get channel mapping and open playback stream.
- pa_channel_map* map = NULL;
- pa_channel_map source_channel_map = ChannelLayoutToPAChannelMap(
- channel_layout_);
- if (source_channel_map.channels != 0) {
- // The source data uses a supported channel map so we will use it rather
- // than the default channel map (NULL).
- map = &source_channel_map;
- }
- playback_handle_ = pa_stream_new(pa_context_, "Playback",
- &pa_sample_specifications, map);
-
- // Initialize client buffer.
- uint32 output_packet_size = frames_per_packet_ * bytes_per_frame_;
- client_buffer_.reset(new media::SeekableBuffer(0, output_packet_size));
-
- // Set write callback.
- pa_stream_set_write_callback(playback_handle_, &WriteRequestCallback, this);
-
- // Set server-side buffer attributes.
- // (uint32_t)-1 is the default and recommended value from PulseAudio's
- // documentation, found at:
- // http://freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.html.
- pa_buffer_attr pa_buffer_attributes;
- pa_buffer_attributes.maxlength = static_cast<uint32_t>(-1);
- pa_buffer_attributes.tlength = output_packet_size;
- pa_buffer_attributes.prebuf = static_cast<uint32_t>(-1);
- pa_buffer_attributes.minreq = static_cast<uint32_t>(-1);
- pa_buffer_attributes.fragsize = static_cast<uint32_t>(-1);
-
- // Connect playback stream.
- pa_stream_connect_playback(playback_handle_, NULL,
- &pa_buffer_attributes,
- (pa_stream_flags_t)
- (PA_STREAM_INTERPOLATE_TIMING |
- PA_STREAM_ADJUST_LATENCY |
- PA_STREAM_AUTO_TIMING_UPDATE),
- NULL, NULL);
-
- if (!playback_handle_) {
- Reset();
- return false;
- }
-
- return true;
-}
-
-void PulseAudioOutputStream::Reset() {
- stream_stopped_ = true;
-
- // Close the stream.
- if (playback_handle_) {
- pa_stream_flush(playback_handle_, NULL, NULL);
- pa_stream_disconnect(playback_handle_);
-
- // Release PulseAudio structures.
- pa_stream_unref(playback_handle_);
- playback_handle_ = NULL;
- }
- if (pa_context_) {
- pa_context_unref(pa_context_);
- pa_context_ = NULL;
- }
- if (pa_mainloop_) {
- pa_mainloop_free(pa_mainloop_);
- pa_mainloop_ = NULL;
- }
-
- // Release internal buffer.
- client_buffer_.reset();
-}
-
-void PulseAudioOutputStream::Close() {
- DCHECK_EQ(message_loop_, MessageLoop::current());
-
- Reset();
-
- // Signal to the manager that we're closed and can be removed.
- // This should be the last call in the function as it deletes "this".
- manager_->ReleaseOutputStream(this);
-}
-
-void PulseAudioOutputStream::WaitForWriteRequest() {
- DCHECK_EQ(message_loop_, MessageLoop::current());
-
- if (stream_stopped_)
- return;
-
- // Iterate the PulseAudio mainloop. If PulseAudio doesn't request a write,
- // post a task to iterate the mainloop again.
- write_callback_handled_ = false;
- pa_mainloop_iterate(pa_mainloop_, 1, NULL);
- if (!write_callback_handled_) {
- message_loop_->PostTask(FROM_HERE, base::Bind(
- &PulseAudioOutputStream::WaitForWriteRequest,
- weak_factory_.GetWeakPtr()));
- }
-}
-
-bool PulseAudioOutputStream::BufferPacketFromSource() {
- uint32 buffer_delay = client_buffer_->forward_bytes();
- pa_usec_t pa_latency_micros;
- int negative;
- pa_stream_get_latency(playback_handle_, &pa_latency_micros, &negative);
- uint32 hardware_delay = MicrosecondsToBytes(pa_latency_micros,
- sample_rate_,
- bytes_per_frame_);
- // TODO(slock): Deal with negative latency (negative == 1). This has yet
- // to happen in practice though.
- scoped_refptr<media::DataBuffer> packet =
- new media::DataBuffer(packet_size_);
- size_t packet_size = RunDataCallback(packet->GetWritableData(),
- packet->GetBufferSize(),
- AudioBuffersState(buffer_delay,
- hardware_delay));
-
- if (packet_size == 0)
- return false;
-
- media::AdjustVolume(packet->GetWritableData(),
- packet_size,
- channel_count_,
- bytes_per_frame_ / channel_count_,
- volume_);
- packet->SetDataSize(packet_size);
- // Add the packet to the buffer.
- client_buffer_->Append(packet);
- return true;
-}
-
-void PulseAudioOutputStream::FulfillWriteRequest(size_t requested_bytes) {
- // If we have enough data to fulfill the request, we can finish the write.
- if (stream_stopped_)
- return;
-
- // Request more data from the source until we can fulfill the request or
- // fail to receive anymore data.
- bool buffering_successful = true;
- while (client_buffer_->forward_bytes() < requested_bytes &&
- buffering_successful) {
- buffering_successful = BufferPacketFromSource();
- }
-
- size_t bytes_written = 0;
- if (client_buffer_->forward_bytes() > 0) {
- // Try to fulfill the request by writing as many of the requested bytes to
- // the stream as we can.
- WriteToStream(requested_bytes, &bytes_written);
- }
-
- if (bytes_written < requested_bytes) {
- // We weren't able to buffer enough data to fulfill the request. Try to
- // fulfill the rest of the request later.
- message_loop_->PostTask(FROM_HERE, base::Bind(
- &PulseAudioOutputStream::FulfillWriteRequest,
- weak_factory_.GetWeakPtr(),
- requested_bytes - bytes_written));
- } else {
- // Continue playback.
- message_loop_->PostTask(FROM_HERE, base::Bind(
- &PulseAudioOutputStream::WaitForWriteRequest,
- weak_factory_.GetWeakPtr()));
- }
-}
-
-void PulseAudioOutputStream::WriteToStream(size_t bytes_to_write,
- size_t* bytes_written) {
- *bytes_written = 0;
- while (*bytes_written < bytes_to_write) {
- const uint8* chunk;
- size_t chunk_size;
-
- // Stop writing if there is no more data available.
- if (!client_buffer_->GetCurrentChunk(&chunk, &chunk_size))
- break;
-
- // Write data to stream.
- pa_stream_write(playback_handle_, chunk, chunk_size,
- NULL, 0LL, PA_SEEK_RELATIVE);
- client_buffer_->Seek(chunk_size);
- *bytes_written += chunk_size;
- }
-}
-
-void PulseAudioOutputStream::Start(AudioSourceCallback* callback) {
- DCHECK_EQ(message_loop_, MessageLoop::current());
-
- CHECK(callback);
- source_callback_ = callback;
-
- // Clear buffer, it might still have data in it.
- client_buffer_->Clear();
- stream_stopped_ = false;
-
- // Start playback.
- message_loop_->PostTask(FROM_HERE, base::Bind(
- &PulseAudioOutputStream::WaitForWriteRequest,
- weak_factory_.GetWeakPtr()));
-}
-
-void PulseAudioOutputStream::Stop() {
- DCHECK_EQ(message_loop_, MessageLoop::current());
-
- stream_stopped_ = true;
-}
-
-void PulseAudioOutputStream::SetVolume(double volume) {
- DCHECK_EQ(message_loop_, MessageLoop::current());
-
- volume_ = static_cast<float>(volume);
-}
-
-void PulseAudioOutputStream::GetVolume(double* volume) {
- DCHECK_EQ(message_loop_, MessageLoop::current());
-
- *volume = volume_;
-}
-
-uint32 PulseAudioOutputStream::RunDataCallback(
- uint8* dest, uint32 max_size, AudioBuffersState buffers_state) {
- if (source_callback_)
- return source_callback_->OnMoreData(this, dest, max_size, buffers_state);
-
- return 0;
-}

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