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Side by Side Diff: media/audio/pulse/pulse_output.h

Issue 8496007: A patch making the pulseaudio working with the threaded mainloop. (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: rebase Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // Creates an audio output stream based on the PulseAudio asynchronous API. 5 // Creates an audio output stream based on the PulseAudio asynchronous API.
6 // 6 //
7 // If the stream is successfully opened, Close() must be called before the 7 // If the stream is successfully opened, Close() must be called before the
8 // stream is deleted as Close() is responsible for ensuring resource cleanup 8 // stream is deleted as Close() is responsible for ensuring resource cleanup
9 // occurs. 9 // occurs.
10 // 10 //
11 // This object is designed so that all AudioOutputStream methods will be called 11 // This object is designed so that all AudioOutputStream methods will be called
12 // on the same thread that created the object. 12 // on the same thread that created the object.
13 // 13 //
14 // WARNING: This object blocks on internal PulseAudio calls in Open() while 14 // WARNING: This object blocks on internal PulseAudio calls in Open() while
15 // waiting for PulseAudio's context structure to be ready. It also blocks in 15 // waiting for PulseAudio's context structure to be ready.
16 // inside PulseAudio in Start() and repeated during playback, waiting for
17 // PulseAudio write callbacks to occur.
18 16
19 #ifndef MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_ 17 #ifndef MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
20 #define MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_ 18 #define MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
21 19
22 #include <pulse/pulseaudio.h> 20 #include <pulse/pulseaudio.h>
23 21
24 #include "base/memory/scoped_ptr.h" 22 #include "base/memory/scoped_ptr.h"
25 #include "base/memory/weak_ptr.h" 23 #include "base/memory/weak_ptr.h"
26 #include "base/task.h" 24 #include "base/task.h"
27 #include "media/audio/audio_io.h" 25 #include "media/audio/audio_io.h"
(...skipping 27 matching lines...) Expand all
55 // Implementation of AudioOutputStream. 53 // Implementation of AudioOutputStream.
56 virtual bool Open(); 54 virtual bool Open();
57 virtual void Close(); 55 virtual void Close();
58 virtual void Start(AudioSourceCallback* callback); 56 virtual void Start(AudioSourceCallback* callback);
59 virtual void Stop(); 57 virtual void Stop();
60 virtual void SetVolume(double volume); 58 virtual void SetVolume(double volume);
61 virtual void GetVolume(double* volume); 59 virtual void GetVolume(double* volume);
62 60
63 private: 61 private:
64 // PulseAudio Callbacks. 62 // PulseAudio Callbacks.
65 static void ContextStateCallback(pa_context* context, void* state_addr); 63 static void ContextStateCallback(pa_context* context, void* user_data);
66 static void WriteRequestCallback(pa_stream* playback_handle, size_t length, 64 static void WriteRequestCallback(pa_stream* playback_handle, size_t length,
67 void* stream_addr); 65 void* user_data);
68 66
69 // Iterate the PulseAudio mainloop to get write requests. 67 // Fulfills a write request from the write request callback. If the write
70 void WaitForWriteRequest();
71
72 // Get another packet from the data source and write it to the client buffer.
73 bool BufferPacketFromSource();
74
75 // Fulfill a write request from the write request callback. If the write
76 // can't be finished a first, post a new attempt to the message loop. 68 // can't be finished a first, post a new attempt to the message loop.
77 void FulfillWriteRequest(size_t requested_bytes); 69 void FulfillWriteRequest(size_t requested_bytes);
78 70
79 // Write data from the client buffer to the PulseAudio stream.
80 void WriteToStream(size_t bytes_to_write, size_t* bytes_written);
81
82 // API for Proxying calls to the AudioSourceCallback provided during Start().
83 uint32 RunDataCallback(uint8* dest, uint32 max_size,
84 AudioBuffersState buffers_state);
85
86 // Close() helper function to free internal structs. 71 // Close() helper function to free internal structs.
87 void Reset(); 72 void Reset();
88 73
89 // Configuration constants from the constructor. Referencable by all threads 74 // Configuration constants from the constructor. Referencable by all threads
90 // since they are constants. 75 // since they are constants.
91 const ChannelLayout channel_layout_; 76 const uint32 channels_;
92 const uint32 channel_count_;
93 const pa_sample_format_t sample_format_; 77 const pa_sample_format_t sample_format_;
94 const uint32 sample_rate_; 78 const uint32 sample_rate_;
95 const uint32 bytes_per_frame_; 79 const uint32 bytes_per_frame_;
80 const uint32 packet_size_;
81 const uint32 frames_per_packet_;
96 82
97 // Audio manager that created us. Used to report that we've closed. 83 // Audio manager that created us. Used to report that we've closed.
98 AudioManagerPulse* manager_; 84 AudioManagerPulse* manager_;
99 85
100 // PulseAudio API structs. 86 // PulseAudio API structs.
101 pa_context* pa_context_; 87 pa_context* pa_context_;
102 pa_mainloop* pa_mainloop_; 88 pa_threaded_mainloop* pa_mainloop_;
103 89
104 // Handle to the actual PulseAudio playback stream. 90 // Handle to the actual PulseAudio playback stream.
105 pa_stream* playback_handle_; 91 pa_stream* playback_handle_;
106 92
107 // Device configuration data. Populated after Open() completes. 93 // Device configuration data. Populated after Open() completes.
108 uint32 packet_size_; 94 uint32 pa_buffer_size_;
109 uint32 frames_per_packet_;
110 95
111 // Client side audio buffer feeding pulse audio's server side buffer. 96 // Client side audio buffer feeding pulse audio's server side buffer.
112 scoped_ptr<media::SeekableBuffer> client_buffer_; 97 scoped_ptr<media::SeekableBuffer> buffer_;
113 98
114 // Float representation of volume from 0.0 to 1.0. 99 // Float representation of volume from 0.0 to 1.0.
115 float volume_; 100 float volume_;
116 101
117 // Flag indicating the code should stop reading from the data source or 102 // Flag indicating the code should stop reading from the data source or
118 // writing to the PulseAudio server. This is set because the device has 103 // writing to the PulseAudio server. This is set because the device has
119 // entered an unrecoverable error state, or the Close() has executed. 104 // entered an unrecoverable error state, or the Close() has executed.
120 bool stream_stopped_; 105 bool stream_stopped_;
121 106
122 // Whether or not PulseAudio has called the WriteCallback for the most recent 107 // Flag indicating the state of the context has been changed.
123 // set of pa_mainloop iterations. 108 bool context_state_changed_;
124 bool write_callback_handled_;
125 109
126 // Message loop used to post WaitForWriteTasks. Used to prevent blocking on 110 // Message loop used to post WaitForWriteTasks. Used to prevent blocking on
127 // the audio thread while waiting for PulseAudio write callbacks. 111 // the audio thread while waiting for PulseAudio write callbacks.
128 MessageLoop* message_loop_; 112 MessageLoop* message_loop_;
129 113
130 // Allows us to run tasks on the PulseAudioOutputStream instance which are 114 // Allows us to run tasks on the PulseAudioOutputStream instance which are
131 // bound by its lifetime. 115 // bound by its lifetime.
132 base::WeakPtrFactory<PulseAudioOutputStream> weak_factory_; 116 base::WeakPtrFactory<PulseAudioOutputStream> weak_factory_;
133 117
134 // Callback to audio data source. 118 // Callback to audio data source.
135 AudioSourceCallback* source_callback_; 119 AudioSourceCallback* source_callback_;
136 120
137 DISALLOW_COPY_AND_ASSIGN(PulseAudioOutputStream); 121 DISALLOW_COPY_AND_ASSIGN(PulseAudioOutputStream);
138 }; 122 };
139 123
140 #endif // MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_ 124 #endif // MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
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