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Unified Diff: remoting/protocol/connection_to_client.cc

Issue 8495035: Make ConnectionToClient and ClientSession not ref-counted. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: - Created 9 years, 1 month ago
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Index: remoting/protocol/connection_to_client.cc
diff --git a/remoting/protocol/connection_to_client.cc b/remoting/protocol/connection_to_client.cc
index 5e3c4114f2cba99db467b3a0ebe590977b17b4eb..7579463ffc357938f33af88da327bb715423bb0f 100644
--- a/remoting/protocol/connection_to_client.cc
+++ b/remoting/protocol/connection_to_client.cc
@@ -17,38 +17,38 @@
namespace remoting {
namespace protocol {
-ConnectionToClient::ConnectionToClient(base::MessageLoopProxy* message_loop,
- protocol::Session* session)
- : message_loop_(message_loop),
- handler_(NULL),
+ConnectionToClient::ConnectionToClient(protocol::Session* session)
+ : handler_(NULL),
host_stub_(NULL),
input_stub_(NULL),
session_(session),
control_connected_(false),
input_connected_(false),
video_connected_(false) {
- DCHECK(message_loop_);
session_->SetStateChangeCallback(
base::Bind(&ConnectionToClient::OnSessionStateChange,
base::Unretained(this)));
}
ConnectionToClient::~ConnectionToClient() {
- if (session_.get())
- message_loop_->DeleteSoon(FROM_HERE, session_.release());
+ if (session_.get()) {
+ base::MessageLoopProxy::current()->DeleteSoon(
+ FROM_HERE, session_.release());
+ }
}
void ConnectionToClient::SetEventHandler(EventHandler* event_handler) {
- DCHECK(message_loop_->BelongsToCurrentThread());
+ DCHECK(CalledOnValidThread());
handler_ = event_handler;
}
protocol::Session* ConnectionToClient::session() {
+ DCHECK(CalledOnValidThread());
return session_.get();
}
void ConnectionToClient::Disconnect() {
- DCHECK(message_loop_->BelongsToCurrentThread());
+ DCHECK(CalledOnValidThread());
CloseChannels();
@@ -58,7 +58,7 @@ void ConnectionToClient::Disconnect() {
// It may not be safe to delete |session_| here becase this method
// may be invoked in resonse to a libjingle event and libjingle's
// sigslot doesn't handle it properly, so postpone the deletion.
- message_loop_->DeleteSoon(FROM_HERE, session);
+ base::MessageLoopProxy::current()->DeleteSoon(FROM_HERE, session);
// This should trigger OnConnectionClosed() event and this object
// may be destroyed as the result.
@@ -66,28 +66,33 @@ void ConnectionToClient::Disconnect() {
}
void ConnectionToClient::UpdateSequenceNumber(int64 sequence_number) {
+ DCHECK(CalledOnValidThread());
handler_->OnSequenceNumberUpdated(this, sequence_number);
}
VideoStub* ConnectionToClient::video_stub() {
+ DCHECK(CalledOnValidThread());
return video_writer_.get();
}
// Return pointer to ClientStub.
ClientStub* ConnectionToClient::client_stub() {
+ DCHECK(CalledOnValidThread());
return client_control_sender_.get();
}
void ConnectionToClient::set_host_stub(protocol::HostStub* host_stub) {
+ DCHECK(CalledOnValidThread());
host_stub_ = host_stub;
}
void ConnectionToClient::set_input_stub(protocol::InputStub* input_stub) {
+ DCHECK(CalledOnValidThread());
input_stub_ = input_stub;
}
void ConnectionToClient::OnSessionStateChange(protocol::Session::State state) {
- DCHECK(message_loop_->BelongsToCurrentThread());
+ DCHECK(CalledOnValidThread());
DCHECK(handler_);
switch(state) {
@@ -97,7 +102,8 @@ void ConnectionToClient::OnSessionStateChange(protocol::Session::State state) {
case protocol::Session::CONNECTED:
video_writer_.reset(
- VideoWriter::Create(message_loop_, session_->config()));
+ VideoWriter::Create(base::MessageLoopProxy::current(),
+ session_->config()));
video_writer_->Init(
session_.get(), base::Bind(&ConnectionToClient::OnVideoInitialized,
base::Unretained(this)));
@@ -105,7 +111,8 @@ void ConnectionToClient::OnSessionStateChange(protocol::Session::State state) {
case protocol::Session::CONNECTED_CHANNELS:
client_control_sender_.reset(
- new ClientControlSender(message_loop_, session_->control_channel()));
+ new ClientControlSender(base::MessageLoopProxy::current(),
+ session_->control_channel()));
dispatcher_.reset(new HostMessageDispatcher());
dispatcher_->Initialize(this, host_stub_, input_stub_);
@@ -130,6 +137,8 @@ void ConnectionToClient::OnSessionStateChange(protocol::Session::State state) {
}
void ConnectionToClient::OnVideoInitialized(bool successful) {
+ DCHECK(CalledOnValidThread());
+
if (!successful) {
LOG(ERROR) << "Failed to connect video channel";
CloseOnError();
@@ -141,6 +150,8 @@ void ConnectionToClient::OnVideoInitialized(bool successful) {
}
void ConnectionToClient::NotifyIfChannelsReady() {
+ DCHECK(CalledOnValidThread());
+
if (control_connected_ && input_connected_ && video_connected_)
handler_->OnConnectionOpened(this);
}
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