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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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59 ConnectionToClient(base::MessageLoopProxy* message_loop, Session* session); | 59 ConnectionToClient(base::MessageLoopProxy* message_loop, Session* session); |
60 | 60 |
61 // Set |event_handler| for connection events. |event_handler| is | 61 // Set |event_handler| for connection events. |event_handler| is |
62 // guaranteed to be used only on the network thread. Must be called | 62 // guaranteed to be used only on the network thread. Must be called |
63 // once when this object is created. | 63 // once when this object is created. |
64 void SetEventHandler(EventHandler* event_handler); | 64 void SetEventHandler(EventHandler* event_handler); |
65 | 65 |
66 // Returns the connection in use. | 66 // Returns the connection in use. |
67 virtual Session* session(); | 67 virtual Session* session(); |
68 | 68 |
69 // Disconnect the client connection. This method is allowed to be called | 69 // Disconnect the client connection. |
70 // more than once and calls after the first one will be ignored. | |
71 // | |
72 // After this method is called all the send method calls will be ignored. | |
73 virtual void Disconnect(); | 70 virtual void Disconnect(); |
74 | 71 |
75 // Update the sequence number when received from the client. EventHandler | 72 // Update the sequence number when received from the client. EventHandler |
76 // will be called. | 73 // will be called. |
77 virtual void UpdateSequenceNumber(int64 sequence_number); | 74 virtual void UpdateSequenceNumber(int64 sequence_number); |
78 | 75 |
79 // Send encoded update stream data to the viewer. | 76 // Send encoded update stream data to the viewer. |
80 virtual VideoStub* video_stub(); | 77 virtual VideoStub* video_stub(); |
81 | 78 |
82 // Return pointer to ClientStub. | 79 // Return pointer to ClientStub. |
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129 bool input_connected_; | 126 bool input_connected_; |
130 bool video_connected_; | 127 bool video_connected_; |
131 | 128 |
132 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); | 129 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); |
133 }; | 130 }; |
134 | 131 |
135 } // namespace protocol | 132 } // namespace protocol |
136 } // namespace remoting | 133 } // namespace remoting |
137 | 134 |
138 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 135 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
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