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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 8491056: Fix frame_rate_tests for Vista. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <stdio.h> 7 #include <stdio.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <list> 10 #include <list>
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2055 #elif defined(OS_WIN) 2055 #elif defined(OS_WIN)
2056 if (gfx::GetGLImplementation() == gfx::kGLImplementationEGLGLES2) 2056 if (gfx::GetGLImplementation() == gfx::kGLImplementationEGLGLES2)
2057 needs_glsl_built_in_function_emulation_ = true; 2057 needs_glsl_built_in_function_emulation_ = true;
2058 #endif 2058 #endif
2059 } 2059 }
2060 2060
2061 if (!InitializeShaderTranslator()) { 2061 if (!InitializeShaderTranslator()) {
2062 return false; 2062 return false;
2063 } 2063 }
2064 2064
2065 // TRACE_EVENT for gpu tests:
2066 TRACE_EVENT_INSTANT1("test_gpu", "GLES2DecoderImpl::Initialize", "GLImpl",
2067 static_cast<int>(gfx::GetGLImplementation()));
2068
2069 return true; 2065 return true;
2070 } 2066 }
2071 2067
2072 void GLES2DecoderImpl::UpdateCapabilities() { 2068 void GLES2DecoderImpl::UpdateCapabilities() {
2073 util_.set_num_compressed_texture_formats( 2069 util_.set_num_compressed_texture_formats(
2074 validators_->compressed_texture_format.GetValues().size()); 2070 validators_->compressed_texture_format.GetValues().size());
2075 util_.set_num_shader_binary_formats( 2071 util_.set_num_shader_binary_formats(
2076 validators_->shader_binary_format.GetValues().size()); 2072 validators_->shader_binary_format.GetValues().size());
2077 } 2073 }
2078 2074
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7081 } 7077 }
7082 // TODO(gman): call glShaderBinary 7078 // TODO(gman): call glShaderBinary
7083 return error::kNoError; 7079 return error::kNoError;
7084 #endif 7080 #endif
7085 } 7081 }
7086 7082
7087 error::Error GLES2DecoderImpl::HandleSwapBuffers( 7083 error::Error GLES2DecoderImpl::HandleSwapBuffers(
7088 uint32 immediate_data_size, const gles2::SwapBuffers& c) { 7084 uint32 immediate_data_size, const gles2::SwapBuffers& c) {
7089 bool is_offscreen = !!offscreen_target_frame_buffer_.get(); 7085 bool is_offscreen = !!offscreen_target_frame_buffer_.get();
7090 int this_frame_number = frame_number_++; 7086 int this_frame_number = frame_number_++;
7087 // TRACE_EVENT for gpu tests:
7088 TRACE_EVENT_INSTANT1("test_gpu", "SwapBuffers",
7089 "GLImpl", static_cast<int>(gfx::GetGLImplementation()));
7091 TRACE_EVENT2("gpu", "GLES2DecoderImpl::HandleSwapBuffers", 7090 TRACE_EVENT2("gpu", "GLES2DecoderImpl::HandleSwapBuffers",
7092 "offscreen", is_offscreen, 7091 "offscreen", is_offscreen,
7093 "frame", this_frame_number); 7092 "frame", this_frame_number);
7094 // If offscreen then don't actually SwapBuffers to the display. Just copy 7093 // If offscreen then don't actually SwapBuffers to the display. Just copy
7095 // the rendered frame to another frame buffer. 7094 // the rendered frame to another frame buffer.
7096 if (is_offscreen) { 7095 if (is_offscreen) {
7097 if (offscreen_size_ != offscreen_saved_color_texture_->size()) { 7096 if (offscreen_size_ != offscreen_saved_color_texture_->size()) {
7098 // Workaround for NVIDIA driver bug on OS X; crbug.com/89557, 7097 // Workaround for NVIDIA driver bug on OS X; crbug.com/89557,
7099 // crbug.com/94163. TODO(kbr): figure out reproduction so Apple will 7098 // crbug.com/94163. TODO(kbr): figure out reproduction so Apple will
7100 // fix this. 7099 // fix this.
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7485 return error::kNoError; 7484 return error::kNoError;
7486 } 7485 }
7487 7486
7488 // Include the auto-generated part of this file. We split this because it means 7487 // Include the auto-generated part of this file. We split this because it means
7489 // we can easily edit the non-auto generated parts right here in this file 7488 // we can easily edit the non-auto generated parts right here in this file
7490 // instead of having to edit some template or the code generator. 7489 // instead of having to edit some template or the code generator.
7491 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 7490 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
7492 7491
7493 } // namespace gles2 7492 } // namespace gles2
7494 } // namespace gpu 7493 } // namespace gpu
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