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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/audio_input_device.h" | 5 #include "content/renderer/media/audio_input_device.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/message_loop.h" | 8 #include "base/message_loop.h" |
9 #include "base/time.h" | 9 #include "base/time.h" |
10 #include "content/common/child_process.h" | 10 #include "content/common/child_process.h" |
11 #include "content/common/media/audio_messages.h" | 11 #include "content/common/media/audio_messages.h" |
12 #include "content/common/view_messages.h" | 12 #include "content/common/view_messages.h" |
13 #include "content/renderer/render_thread_impl.h" | 13 #include "content/renderer/render_thread_impl.h" |
14 #include "media/audio/audio_util.h" | 14 #include "media/audio/audio_util.h" |
15 | 15 |
16 static const char kDefaultDeviceUId[] = "default"; | |
scherkus (not reviewing)
2011/11/16 01:20:40
I don't see this used and it's also confusing with
no longer working on chromium
2011/11/16 17:45:48
Sorry, wrong code by mistake.
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17 | |
16 AudioInputDevice::AudioInputDevice(size_t buffer_size, | 18 AudioInputDevice::AudioInputDevice(size_t buffer_size, |
17 int channels, | 19 int channels, |
18 double sample_rate, | 20 double sample_rate, |
19 CaptureCallback* callback, | 21 CaptureCallback* callback, |
20 CaptureEventHandler* event_handler) | 22 CaptureEventHandler* event_handler) |
21 : callback_(callback), | 23 : callback_(callback), |
22 event_handler_(event_handler), | 24 event_handler_(event_handler), |
23 audio_delay_milliseconds_(0), | 25 audio_delay_milliseconds_(0), |
24 volume_(1.0), | 26 volume_(1.0), |
25 stream_id_(0), | 27 stream_id_(0), |
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119 // Make sure we don't call Start() more than once. | 121 // Make sure we don't call Start() more than once. |
120 DCHECK_EQ(0, stream_id_); | 122 DCHECK_EQ(0, stream_id_); |
121 if (stream_id_) | 123 if (stream_id_) |
122 return; | 124 return; |
123 | 125 |
124 stream_id_ = filter_->AddDelegate(this); | 126 stream_id_ = filter_->AddDelegate(this); |
125 // If |session_id_| is not specified, it will directly create the stream; | 127 // If |session_id_| is not specified, it will directly create the stream; |
126 // otherwise it will send a AudioInputHostMsg_StartDevice msg to the browser | 128 // otherwise it will send a AudioInputHostMsg_StartDevice msg to the browser |
127 // and create the stream when getting a OnDeviceReady() callback. | 129 // and create the stream when getting a OnDeviceReady() callback. |
128 if (!session_id_) { | 130 if (!session_id_) { |
131 // Pass an empty string to indicate using default device. | |
132 std::string default_device_uid = ""; | |
129 Send(new AudioInputHostMsg_CreateStream(stream_id_, audio_parameters_, | 133 Send(new AudioInputHostMsg_CreateStream(stream_id_, audio_parameters_, |
130 true)); | 134 true, default_device_uid)); |
131 } else { | 135 } else { |
132 Send(new AudioInputHostMsg_StartDevice(stream_id_, session_id_)); | 136 Send(new AudioInputHostMsg_StartDevice(stream_id_, session_id_)); |
133 pending_device_ready_ = true; | 137 pending_device_ready_ = true; |
134 } | 138 } |
135 } | 139 } |
136 | 140 |
137 void AudioInputDevice::SetSessionIdOnIOThread(int session_id) { | 141 void AudioInputDevice::SetSessionIdOnIOThread(int session_id) { |
138 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 142 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
139 session_id_ = session_id; | 143 session_id_ = session_id; |
140 } | 144 } |
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239 break; | 243 break; |
240 case kAudioStreamError: | 244 case kAudioStreamError: |
241 DLOG(WARNING) << "AudioInputDevice::OnStateChanged(kError)"; | 245 DLOG(WARNING) << "AudioInputDevice::OnStateChanged(kError)"; |
242 break; | 246 break; |
243 default: | 247 default: |
244 NOTREACHED(); | 248 NOTREACHED(); |
245 break; | 249 break; |
246 } | 250 } |
247 } | 251 } |
248 | 252 |
249 void AudioInputDevice::OnDeviceReady(int index) { | 253 void AudioInputDevice::OnDeviceReady(const std::string& device_uid) { |
250 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 254 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
251 VLOG(1) << "OnDeviceReady (index=" << index << ")"; | 255 VLOG(1) << "OnDeviceReady (device_uid=" << device_uid << ")"; |
252 | 256 |
253 // Takes care of the case when Stop() is called before OnDeviceReady(). | 257 // Takes care of the case when Stop() is called before OnDeviceReady(). |
254 if (!pending_device_ready_) | 258 if (!pending_device_ready_) |
255 return; | 259 return; |
256 | 260 |
257 // -1 means no device has been started. | 261 // If AudioInputDeviceManager returns an empty string, it means no device |
258 if (index == -1) { | 262 // is ready for start. |
263 if (device_uid.empty()) { | |
259 filter_->RemoveDelegate(stream_id_); | 264 filter_->RemoveDelegate(stream_id_); |
260 stream_id_ = 0; | 265 stream_id_ = 0; |
261 } else { | 266 } else { |
262 Send(new AudioInputHostMsg_CreateStream( | 267 Send(new AudioInputHostMsg_CreateStream( |
263 stream_id_, audio_parameters_, true)); | 268 stream_id_, audio_parameters_, true, device_uid)); |
264 } | 269 } |
265 | 270 |
266 pending_device_ready_ = false; | 271 pending_device_ready_ = false; |
267 // Notify the client that the device has been started. | 272 // Notify the client that the device has been started. |
268 if (event_handler_) | 273 if (event_handler_) |
269 event_handler_->OnDeviceStarted(index); | 274 event_handler_->OnDeviceStarted(device_uid); |
270 } | 275 } |
271 | 276 |
272 void AudioInputDevice::Send(IPC::Message* message) { | 277 void AudioInputDevice::Send(IPC::Message* message) { |
273 filter_->Send(message); | 278 filter_->Send(message); |
274 } | 279 } |
275 | 280 |
276 // Our audio thread runs here. We receive captured audio samples on | 281 // Our audio thread runs here. We receive captured audio samples on |
277 // this thread. | 282 // this thread. |
278 void AudioInputDevice::Run() { | 283 void AudioInputDevice::Run() { |
279 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); | 284 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); |
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319 bytes_per_sample, | 324 bytes_per_sample, |
320 number_of_frames); | 325 number_of_frames); |
321 } | 326 } |
322 | 327 |
323 // Deliver captured data to the client in floating point format | 328 // Deliver captured data to the client in floating point format |
324 // and update the audio-delay measurement. | 329 // and update the audio-delay measurement. |
325 callback_->Capture(audio_data_, | 330 callback_->Capture(audio_data_, |
326 number_of_frames, | 331 number_of_frames, |
327 audio_delay_milliseconds_); | 332 audio_delay_milliseconds_); |
328 } | 333 } |
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