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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // The LazyInstance<Type, Traits> class manages a single instance of Type, | 5 // The LazyInstance<Type, Traits> class manages a single instance of Type, |
6 // which will be lazily created on the first time it's accessed. This class is | 6 // which will be lazily created on the first time it's accessed. This class is |
7 // useful for places you would normally use a function-level static, but you | 7 // useful for places you would normally use a function-level static, but you |
8 // need to have guaranteed thread-safety. The Type constructor will only ever | 8 // need to have guaranteed thread-safety. The Type constructor will only ever |
9 // be called once, even if two threads are racing to create the object. Get() | 9 // be called once, even if two threads are racing to create the object. Get() |
10 // and Pointer() will always return the same, completely initialized instance. | 10 // and Pointer() will always return the same, completely initialized instance. |
11 // When the instance is constructed it is registered with AtExitManager. The | 11 // When the instance is constructed it is registered with AtExitManager. The |
12 // destructor will be called on program exit. | 12 // destructor will be called on program exit. |
13 // | 13 // |
14 // LazyInstance is completely thread safe, assuming that you create it safely. | 14 // LazyInstance is completely thread safe, assuming that you create it safely. |
15 // The class was designed to be POD initialized, so it shouldn't require a | 15 // The class was designed to be POD initialized, so it shouldn't require a |
16 // static constructor. It really only makes sense to declare a LazyInstance as | 16 // static constructor. It really only makes sense to declare a LazyInstance as |
17 // a global variable using the base::LinkerInitialized constructor. | 17 // a global variable using the LAZY_INSTANCE_INITIALIZER initializer. |
18 // | 18 // |
19 // LazyInstance is similar to Singleton, except it does not have the singleton | 19 // LazyInstance is similar to Singleton, except it does not have the singleton |
20 // property. You can have multiple LazyInstance's of the same type, and each | 20 // property. You can have multiple LazyInstance's of the same type, and each |
21 // will manage a unique instance. It also preallocates the space for Type, as | 21 // will manage a unique instance. It also preallocates the space for Type, as |
22 // to avoid allocating the Type instance on the heap. This may help with the | 22 // to avoid allocating the Type instance on the heap. This may help with the |
23 // performance of creating the instance, and reducing heap fragmentation. This | 23 // performance of creating the instance, and reducing heap fragmentation. This |
24 // requires that Type be a complete type so we can determine the size. | 24 // requires that Type be a complete type so we can determine the size. |
25 // | 25 // |
26 // Example usage: | 26 // Example usage: |
27 // static LazyInstance<MyClass> my_instance(base::LINKER_INITIALIZED); | 27 // static LazyInstance<MyClass> my_instance = LAZY_INSTANCE_INITIALIZER; |
28 // void SomeMethod() { | 28 // void SomeMethod() { |
29 // my_instance.Get().SomeMethod(); // MyClass::SomeMethod() | 29 // my_instance.Get().SomeMethod(); // MyClass::SomeMethod() |
30 // | 30 // |
31 // MyClass* ptr = my_instance.Pointer(); | 31 // MyClass* ptr = my_instance.Pointer(); |
32 // ptr->DoDoDo(); // MyClass::DoDoDo | 32 // ptr->DoDoDo(); // MyClass::DoDoDo |
33 // } | 33 // } |
34 | 34 |
35 #ifndef BASE_LAZY_INSTANCE_H_ | 35 #ifndef BASE_LAZY_INSTANCE_H_ |
36 #define BASE_LAZY_INSTANCE_H_ | 36 #define BASE_LAZY_INSTANCE_H_ |
37 #pragma once | 37 #pragma once |
38 | 38 |
39 #include <new> // For placement new. | 39 #include <new> // For placement new. |
40 | 40 |
41 #include "base/atomicops.h" | 41 #include "base/atomicops.h" |
42 #include "base/base_export.h" | 42 #include "base/base_export.h" |
43 #include "base/basictypes.h" | 43 #include "base/basictypes.h" |
44 #include "base/logging.h" | 44 #include "base/logging.h" |
45 #include "base/third_party/dynamic_annotations/dynamic_annotations.h" | 45 #include "base/third_party/dynamic_annotations/dynamic_annotations.h" |
46 #include "base/threading/thread_restrictions.h" | 46 #include "base/threading/thread_restrictions.h" |
47 | 47 |
48 // LazyInstance uses it's on sruct initializer-list style static initialization, | |
M-A Ruel
2011/11/11 21:34:06
struct
Mark Mentovai
2011/11/11 21:38:08
Marc-Antoine Ruel wrote:
joth
2011/11/14 16:58:23
Done.
joth
2011/11/14 16:58:23
Done.
// LazyInstance uses its own struct initiali
| |
49 // as base's LINKER_INITIALIZED requires a constructor and on some compilers | |
50 // (noteably gcc 4.6) this still ends up needing runtime initialization. | |
51 #define LAZY_INSTANCE_INITIALIZER {0} | |
grt (UTC plus 2)
2011/11/12 02:45:17
Would changing {0} to {} allow you to make the dat
joth
2011/11/14 16:58:23
No, all data members must still be public, and AIU
grt (UTC plus 2)
2011/11/14 17:54:25
Ah, I see my mistake: if the class has non-public
| |
52 | |
48 namespace base { | 53 namespace base { |
49 | 54 |
50 template <typename Type> | 55 template <typename Type> |
51 struct DefaultLazyInstanceTraits { | 56 struct DefaultLazyInstanceTraits { |
52 static const bool kRegisterOnExit = true; | 57 static const bool kRegisterOnExit = true; |
53 static const bool kAllowedToAccessOnNonjoinableThread = false; | 58 static const bool kAllowedToAccessOnNonjoinableThread = false; |
54 | 59 |
55 static Type* New(void* instance) { | 60 static Type* New(void* instance) { |
56 DCHECK_EQ(reinterpret_cast<uintptr_t>(instance) % sizeof(instance), 0u) | 61 DCHECK_EQ(reinterpret_cast<uintptr_t>(instance) % sizeof(instance), 0u) |
57 << ": Bad boy, the buffer passed to placement new is not aligned!\n" | 62 << ": Bad boy, the buffer passed to placement new is not aligned!\n" |
(...skipping 14 matching lines...) Expand all Loading... | |
72 static const bool kRegisterOnExit = false; | 77 static const bool kRegisterOnExit = false; |
73 static const bool kAllowedToAccessOnNonjoinableThread = true; | 78 static const bool kAllowedToAccessOnNonjoinableThread = true; |
74 | 79 |
75 static Type* New(void* instance) { | 80 static Type* New(void* instance) { |
76 return DefaultLazyInstanceTraits<Type>::New(instance); | 81 return DefaultLazyInstanceTraits<Type>::New(instance); |
77 } | 82 } |
78 static void Delete(Type* instance) { | 83 static void Delete(Type* instance) { |
79 } | 84 } |
80 }; | 85 }; |
81 | 86 |
82 // We pull out some of the functionality into a non-templated base, so that we | 87 // We pull out some of the functionality into a non-templated functions, so we |
grt (UTC plus 2)
2011/11/12 02:45:17
"into non-templated functions"
joth
2011/11/14 16:58:23
Done.
| |
83 // can implement the more complicated pieces out of line in the .cc file. | 88 // we can implement the more complicated pieces out of line in the .cc file. |
grt (UTC plus 2)
2011/11/12 02:45:17
"we we" -> "we"
joth
2011/11/14 16:58:23
Done.
| |
84 class BASE_EXPORT LazyInstanceHelper { | 89 namespace internal { |
85 protected: | |
86 enum { | |
87 STATE_EMPTY = 0, | |
88 STATE_CREATING = 1, | |
89 STATE_CREATED = 2 | |
90 }; | |
91 | 90 |
92 explicit LazyInstanceHelper(LinkerInitialized /*unused*/) {/* state_ is 0 */} | 91 // Our AtomicWord doubles as a spinlock, where a value of |
92 // kBeingCreatedMarker means the spinlock is being held for creation. | |
93 static const subtle::AtomicWord kLazyInstanceStateCreating = 1; | |
93 | 94 |
95 // Declaring a destructor (even if it's empty) will cause MSVC to register a | |
grt (UTC plus 2)
2011/11/12 02:45:17
This seems out of place.
joth
2011/11/14 16:58:23
Done.
| |
96 // static initializer to register the empty destructor with atexit(). | |
97 | |
98 // Check if instance needs to be created. If so return true otherwise | |
99 // if another thread has beat us, wait for instance to be created and | |
100 // return false. | |
101 BASE_EXPORT bool NeedsLazyInstance(base::subtle::AtomicWord* state); | |
102 | |
103 // After creating an instance, call this to register the dtor to be called | |
104 // at program exit and to update the atomic state to hold the |new_instance| | |
105 BASE_EXPORT void CompleteLazyInstance(base::subtle::AtomicWord* state, | |
106 base::subtle::AtomicWord new_instance, | |
107 void* lazy_instance, | |
108 void (*dtor)(void*)); | |
109 | |
110 } // namespace internal | |
111 | |
112 template <typename Type, typename Traits = DefaultLazyInstanceTraits<Type> > | |
113 class LazyInstance { | |
114 public: | |
94 // Declaring a destructor (even if it's empty) will cause MSVC to register a | 115 // Declaring a destructor (even if it's empty) will cause MSVC to register a |
grt (UTC plus 2)
2011/11/12 02:45:17
I realize you didn't add this comment, but it bugs
joth
2011/11/14 16:58:23
Done-ish. I wrote a compromise version, LMKWYT:
grt (UTC plus 2)
2011/11/14 17:54:25
SGTM
| |
95 // static initializer to register the empty destructor with atexit(). | 116 // static initializer to register the empty destructor with atexit(). |
96 | |
97 // A destructor is intentionally not defined. If we were to say | |
98 // ~LazyInstanceHelper() { } | |
99 // Even though it's empty, a destructor will still be generated. | 117 // Even though it's empty, a destructor will still be generated. |
100 // In order for the constructor to be called for static variables, | 118 // In order for the constructor to be called for static variables, |
101 // it will be registered as a callback at runtime with AtExit(). | 119 // it will be registered as a callback at runtime with AtExit(). |
102 // We don't want this, so we don't declare a destructor at all, | 120 // We don't want this, so we don't declare a destructor at all, |
103 // effectively keeping the type POD (at least in terms of | 121 // effectively keeping the type POD (at least in terms of |
104 // initialization and destruction). | 122 // initialization and destruction). |
105 | |
106 // Check if instance needs to be created. If so return true otherwise | |
107 // if another thread has beat us, wait for instance to be created and | |
108 // return false. | |
109 bool NeedsInstance(); | |
110 | |
111 // After creating an instance, call this to register the dtor to be called | |
112 // at program exit and to update the state to STATE_CREATED. | |
113 void CompleteInstance(void* instance, void (*dtor)(void*)); | |
114 | |
115 base::subtle::Atomic32 state_; | |
116 | |
117 private: | |
118 DISALLOW_COPY_AND_ASSIGN(LazyInstanceHelper); | |
119 }; | |
120 | |
121 template <typename Type, typename Traits = DefaultLazyInstanceTraits<Type> > | |
122 class LazyInstance : public LazyInstanceHelper { | |
123 public: | |
124 explicit LazyInstance(LinkerInitialized x) : LazyInstanceHelper(x) { } | |
125 | |
126 // Declaring a destructor (even if it's empty) will cause MSVC to register a | |
127 // static initializer to register the empty destructor with atexit(). | |
128 // Refer to the destructor-related comment in LazyInstanceHelper. | |
129 // ~LazyInstance() {} | 123 // ~LazyInstance() {} |
130 | 124 |
131 Type& Get() { | 125 Type& Get() { |
132 return *Pointer(); | 126 return *Pointer(); |
133 } | 127 } |
134 | 128 |
135 Type* Pointer() { | 129 Type* Pointer() { |
136 #ifndef NDEBUG | 130 #ifndef NDEBUG |
137 // Avoid making TLS lookup on release builds. | 131 // Avoid making TLS lookup on release builds. |
138 if (!Traits::kAllowedToAccessOnNonjoinableThread) | 132 if (!Traits::kAllowedToAccessOnNonjoinableThread) |
139 base::ThreadRestrictions::AssertSingletonAllowed(); | 133 base::ThreadRestrictions::AssertSingletonAllowed(); |
140 #endif | 134 #endif |
141 | 135 |
142 // We will hopefully have fast access when the instance is already created. | 136 // We will hopefully have fast access when the instance is already created. |
143 // Since a thread sees state_ != STATE_CREATED at most once, | 137 // Since a thread sees private_instance_ == 0 or Creating at most once, |
144 // the load is taken out of NeedsInstance() as a fast-path. | 138 // the load is taken out of NeedsInstance() as a fast-path. |
145 // The load has acquire memory ordering as a thread which sees | 139 // The load has acquire memory ordering as a thread which sees |
146 // state_ == STATE_CREATED needs to acquire visibility over | 140 // private_instance_ > creating needs to acquire visibility over |
147 // the associated data (buf_). Pairing Release_Store is in | 141 // the associated data (private_buf_). Pairing Release_Store is in |
148 // CompleteInstance(). | 142 // CompleteInstance(). |
149 if ((base::subtle::Acquire_Load(&state_) != STATE_CREATED) && | 143 base::subtle::AtomicWord value = |
150 NeedsInstance()) { | 144 base::subtle::Acquire_Load(&private_instance_); |
151 // Create the instance in the space provided by |buf_|. | 145 if ((value == 0 || value == internal::kLazyInstanceStateCreating) && |
152 instance_ = Traits::New(buf_); | 146 internal::NeedsLazyInstance(&private_instance_)) { |
153 CompleteInstance(this, Traits::kRegisterOnExit ? OnExit : NULL); | 147 // Create the instance in the space provided by |private_buf_|. |
148 value = reinterpret_cast<base::subtle::AtomicWord>( | |
149 Traits::New(private_buf_)); | |
150 internal::CompleteLazyInstance(&private_instance_, value, this, | |
151 Traits::kRegisterOnExit ? OnExit : NULL); | |
154 } | 152 } |
155 | 153 |
156 // This annotation helps race detectors recognize correct lock-less | 154 // This annotation helps race detectors recognize correct lock-less |
157 // synchronization between different threads calling Pointer(). | 155 // synchronization between different threads calling Pointer(). |
158 // We suggest dynamic race detection tool that "Traits::New" above | 156 // We suggest dynamic race detection tool that "Traits::New" above |
159 // and CompleteInstance(...) happens before "return instance_" below. | 157 // and CompleteInstance(...) happens before "return instance()" below. |
160 // See the corresponding HAPPENS_BEFORE in CompleteInstance(...). | 158 // See the corresponding HAPPENS_BEFORE in CompleteInstance(...). |
161 ANNOTATE_HAPPENS_AFTER(&state_); | 159 ANNOTATE_HAPPENS_AFTER(&private_instance_); |
162 return instance_; | 160 return instance(); |
163 } | 161 } |
164 | 162 |
165 bool operator==(Type* p) { | 163 bool operator==(Type* p) { |
166 switch (base::subtle::NoBarrier_Load(&state_)) { | 164 switch (base::subtle::NoBarrier_Load(&private_instance_)) { |
167 case STATE_EMPTY: | 165 case 0: |
168 return p == NULL; | 166 return p == NULL; |
169 case STATE_CREATING: | 167 case internal::kLazyInstanceStateCreating: |
170 return static_cast<int8*>(static_cast<void*>(p)) == buf_; | 168 return static_cast<int8*>(static_cast<void*>(p)) == private_buf_; |
171 case STATE_CREATED: | |
172 return p == instance_; | |
173 default: | 169 default: |
174 return false; | 170 return p == instance(); |
175 } | 171 } |
176 } | 172 } |
177 | 173 |
174 // Effectively private: member data is only public to allow the linker to | |
175 // statically initialize it. DO NOT USE FROM OUTSIDE THIS CLASS. | |
176 | |
177 // Note this must use AtomicWord, not Atomic32, to ensure correct alignment | |
178 // of |private_buf_| on 64 bit architectures. (This member must be first to | |
179 // allow the syntax used in LAZY_INSTANCE_INITIALIZER to work correctly.) | |
180 base::subtle::AtomicWord private_instance_; | |
181 int8 private_buf_[sizeof(Type)]; // Preallocated space for the Type instance. | |
182 | |
178 private: | 183 private: |
184 Type* instance() { return reinterpret_cast<Type*>(private_instance_); } | |
185 | |
179 // Adapter function for use with AtExit. This should be called single | 186 // Adapter function for use with AtExit. This should be called single |
180 // threaded, so don't synchronize across threads. | 187 // threaded, so don't synchronize across threads. |
181 // Calling OnExit while the instance is in use by other threads is a mistake. | 188 // Calling OnExit while the instance is in use by other threads is a mistake. |
182 static void OnExit(void* lazy_instance) { | 189 static void OnExit(void* lazy_instance) { |
183 LazyInstance<Type, Traits>* me = | 190 LazyInstance<Type, Traits>* me = |
184 reinterpret_cast<LazyInstance<Type, Traits>*>(lazy_instance); | 191 reinterpret_cast<LazyInstance<Type, Traits>*>(lazy_instance); |
185 Traits::Delete(me->instance_); | 192 Traits::Delete(me->instance()); |
186 me->instance_ = NULL; | 193 base::subtle::Release_Store(&me->private_instance_, 0); |
187 base::subtle::Release_Store(&me->state_, STATE_EMPTY); | |
188 } | 194 } |
189 | |
190 Type *instance_; | |
191 int8 buf_[sizeof(Type)]; // Preallocate the space for the Type instance. | |
192 | |
193 DISALLOW_COPY_AND_ASSIGN(LazyInstance); | |
194 }; | 195 }; |
195 | 196 |
196 } // namespace base | 197 } // namespace base |
197 | 198 |
198 #endif // BASE_LAZY_INSTANCE_H_ | 199 #endif // BASE_LAZY_INSTANCE_H_ |
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