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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // The LazyInstance<Type, Traits> class manages a single instance of Type, | 5 // The LazyInstance<Type, Traits> class manages a single instance of Type, |
| 6 // which will be lazily created on the first time it's accessed. This class is | 6 // which will be lazily created on the first time it's accessed. This class is |
| 7 // useful for places you would normally use a function-level static, but you | 7 // useful for places you would normally use a function-level static, but you |
| 8 // need to have guaranteed thread-safety. The Type constructor will only ever | 8 // need to have guaranteed thread-safety. The Type constructor will only ever |
| 9 // be called once, even if two threads are racing to create the object. Get() | 9 // be called once, even if two threads are racing to create the object. Get() |
| 10 // and Pointer() will always return the same, completely initialized instance. | 10 // and Pointer() will always return the same, completely initialized instance. |
| 11 // When the instance is constructed it is registered with AtExitManager. The | 11 // When the instance is constructed it is registered with AtExitManager. The |
| 12 // destructor will be called on program exit. | 12 // destructor will be called on program exit. |
| 13 // | 13 // |
| 14 // LazyInstance is completely thread safe, assuming that you create it safely. | 14 // LazyInstance is completely thread safe, assuming that you create it safely. |
| 15 // The class was designed to be POD initialized, so it shouldn't require a | 15 // The class was designed to be POD initialized, so it shouldn't require a |
| 16 // static constructor. It really only makes sense to declare a LazyInstance as | 16 // static constructor. It really only makes sense to declare a LazyInstance as |
| 17 // a global variable using the base::LinkerInitialized constructor. | 17 // a global variable using the base::LinkerInitialized constructor. |
| 18 // | 18 // |
| 19 // LazyInstance is similar to Singleton, except it does not have the singleton | 19 // LazyInstance is similar to Singleton, except it does not have the singleton |
| 20 // property. You can have multiple LazyInstance's of the same type, and each | 20 // property. You can have multiple LazyInstance's of the same type, and each |
| 21 // will manage a unique instance. It also preallocates the space for Type, as | 21 // will manage a unique instance. It also preallocates the space for Type, as |
| 22 // to avoid allocating the Type instance on the heap. This may help with the | 22 // to avoid allocating the Type instance on the heap. This may help with the |
| 23 // performance of creating the instance, and reducing heap fragmentation. This | 23 // performance of creating the instance, and reducing heap fragmentation. This |
| 24 // requires that Type be a complete type so we can determine the size. | 24 // requires that Type be a complete type so we can determine the size. |
| 25 // | 25 // |
| 26 // Example usage: | 26 // Example usage: |
| 27 // static LazyInstance<MyClass> my_instance(base::LINKER_INITIALIZED); | 27 // static LazyInstance<MyClass> my_instance = LINKER_ZERO_INITIALIZED; |
|
Nico
2011/11/11 20:21:56
Is this needed? Aren't statics implicitly zero ini
joth
2011/11/14 16:58:23
Just needed as a double check to prove to the call
| |
| 28 // void SomeMethod() { | 28 // void SomeMethod() { |
| 29 // my_instance.Get().SomeMethod(); // MyClass::SomeMethod() | 29 // my_instance.Get().SomeMethod(); // MyClass::SomeMethod() |
| 30 // | 30 // |
| 31 // MyClass* ptr = my_instance.Pointer(); | 31 // MyClass* ptr = my_instance.Pointer(); |
| 32 // ptr->DoDoDo(); // MyClass::DoDoDo | 32 // ptr->DoDoDo(); // MyClass::DoDoDo |
| 33 // } | 33 // } |
| 34 | 34 |
| 35 #ifndef BASE_LAZY_INSTANCE_H_ | 35 #ifndef BASE_LAZY_INSTANCE_H_ |
| 36 #define BASE_LAZY_INSTANCE_H_ | 36 #define BASE_LAZY_INSTANCE_H_ |
| 37 #pragma once | 37 #pragma once |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 72 static const bool kRegisterOnExit = false; | 72 static const bool kRegisterOnExit = false; |
| 73 static const bool kAllowedToAccessOnNonjoinableThread = true; | 73 static const bool kAllowedToAccessOnNonjoinableThread = true; |
| 74 | 74 |
| 75 static Type* New(void* instance) { | 75 static Type* New(void* instance) { |
| 76 return DefaultLazyInstanceTraits<Type>::New(instance); | 76 return DefaultLazyInstanceTraits<Type>::New(instance); |
| 77 } | 77 } |
| 78 static void Delete(Type* instance) { | 78 static void Delete(Type* instance) { |
| 79 } | 79 } |
| 80 }; | 80 }; |
| 81 | 81 |
| 82 // We pull out some of the functionality into a non-templated base, so that we | 82 // We pull out some of the functionality into a non-templated functions, so we |
| 83 // can implement the more complicated pieces out of line in the .cc file. | 83 // we can implement the more complicated pieces out of line in the .cc file. |
| 84 class BASE_EXPORT LazyInstanceHelper { | 84 namespace internal { |
| 85 protected: | |
| 86 enum { | |
| 87 STATE_EMPTY = 0, | |
| 88 STATE_CREATING = 1, | |
| 89 STATE_CREATED = 2 | |
| 90 }; | |
| 91 | 85 |
| 92 explicit LazyInstanceHelper(LinkerInitialized /*unused*/) {/* state_ is 0 */} | 86 // Our AtomicWord doubles as a spinlock, where a value of |
| 87 // kBeingCreatedMarker means the spinlock is being held for creation. | |
| 88 static const subtle::AtomicWord kLazyInstanceStateCreating = 1; | |
| 93 | 89 |
| 90 // Declaring a destructor (even if it's empty) will cause MSVC to register a | |
| 91 // static initializer to register the empty destructor with atexit(). | |
| 92 | |
| 93 // Check if instance needs to be created. If so return true otherwise | |
| 94 // if another thread has beat us, wait for instance to be created and | |
| 95 // return false. | |
| 96 BASE_EXPORT bool NeedsLazyInstance(base::subtle::AtomicWord* state); | |
| 97 | |
| 98 // After creating an instance, call this to register the dtor to be called | |
| 99 // at program exit and to update the atomic state to hold the |new_instance| | |
| 100 BASE_EXPORT void CompleteLazyInstance(base::subtle::AtomicWord* state, | |
| 101 base::subtle::AtomicWord new_instance, | |
| 102 void* lazy_instance, | |
| 103 void (*dtor)(void*)); | |
| 104 | |
| 105 } // namespace internal | |
| 106 | |
| 107 #define LINKER_ZERO_INITIALIZED {0} | |
| 108 | |
| 109 template <typename Type, typename Traits = DefaultLazyInstanceTraits<Type> > | |
| 110 class LazyInstance { | |
| 111 public: | |
| 94 // Declaring a destructor (even if it's empty) will cause MSVC to register a | 112 // Declaring a destructor (even if it's empty) will cause MSVC to register a |
| 95 // static initializer to register the empty destructor with atexit(). | 113 // static initializer to register the empty destructor with atexit(). |
| 96 | |
| 97 // A destructor is intentionally not defined. If we were to say | |
| 98 // ~LazyInstanceHelper() { } | |
| 99 // Even though it's empty, a destructor will still be generated. | 114 // Even though it's empty, a destructor will still be generated. |
| 100 // In order for the constructor to be called for static variables, | 115 // In order for the constructor to be called for static variables, |
| 101 // it will be registered as a callback at runtime with AtExit(). | 116 // it will be registered as a callback at runtime with AtExit(). |
| 102 // We don't want this, so we don't declare a destructor at all, | 117 // We don't want this, so we don't declare a destructor at all, |
| 103 // effectively keeping the type POD (at least in terms of | 118 // effectively keeping the type POD (at least in terms of |
| 104 // initialization and destruction). | 119 // initialization and destruction). |
| 105 | |
| 106 // Check if instance needs to be created. If so return true otherwise | |
| 107 // if another thread has beat us, wait for instance to be created and | |
| 108 // return false. | |
| 109 bool NeedsInstance(); | |
| 110 | |
| 111 // After creating an instance, call this to register the dtor to be called | |
| 112 // at program exit and to update the state to STATE_CREATED. | |
| 113 void CompleteInstance(void* instance, void (*dtor)(void*)); | |
| 114 | |
| 115 base::subtle::Atomic32 state_; | |
| 116 | |
| 117 private: | |
| 118 DISALLOW_COPY_AND_ASSIGN(LazyInstanceHelper); | |
| 119 }; | |
| 120 | |
| 121 template <typename Type, typename Traits = DefaultLazyInstanceTraits<Type> > | |
| 122 class LazyInstance : public LazyInstanceHelper { | |
| 123 public: | |
| 124 explicit LazyInstance(LinkerInitialized x) : LazyInstanceHelper(x) { } | |
| 125 | |
| 126 // Declaring a destructor (even if it's empty) will cause MSVC to register a | |
| 127 // static initializer to register the empty destructor with atexit(). | |
| 128 // Refer to the destructor-related comment in LazyInstanceHelper. | |
| 129 // ~LazyInstance() {} | 120 // ~LazyInstance() {} |
| 130 | 121 |
| 131 Type& Get() { | 122 Type& Get() { |
| 132 return *Pointer(); | 123 return *Pointer(); |
| 133 } | 124 } |
| 134 | 125 |
| 135 Type* Pointer() { | 126 Type* Pointer() { |
| 136 #ifndef NDEBUG | 127 #ifndef NDEBUG |
| 137 // Avoid making TLS lookup on release builds. | 128 // Avoid making TLS lookup on release builds. |
| 138 if (!Traits::kAllowedToAccessOnNonjoinableThread) | 129 if (!Traits::kAllowedToAccessOnNonjoinableThread) |
| 139 base::ThreadRestrictions::AssertSingletonAllowed(); | 130 base::ThreadRestrictions::AssertSingletonAllowed(); |
| 140 #endif | 131 #endif |
| 141 | 132 |
| 142 // We will hopefully have fast access when the instance is already created. | 133 // We will hopefully have fast access when the instance is already created. |
| 143 // Since a thread sees state_ != STATE_CREATED at most once, | 134 // Since a thread sees private_instance_ == 0 or Creating at most once, |
|
willchan no longer on Chromium
2011/11/11 22:18:21
You mean kLazyInstanceStateCreating instead of jus
joth
2011/11/14 16:58:23
Done.
| |
| 144 // the load is taken out of NeedsInstance() as a fast-path. | 135 // the load is taken out of NeedsInstance() as a fast-path. |
| 145 // The load has acquire memory ordering as a thread which sees | 136 // The load has acquire memory ordering as a thread which sees |
| 146 // state_ == STATE_CREATED needs to acquire visibility over | 137 // private_instance_ > creating needs to acquire visibility over |
| 147 // the associated data (buf_). Pairing Release_Store is in | 138 // the associated data (private_buf_). Pairing Release_Store is in |
| 148 // CompleteInstance(). | 139 // CompleteInstance(). |
| 149 if ((base::subtle::Acquire_Load(&state_) != STATE_CREATED) && | 140 base::subtle::AtomicWord value = |
|
willchan no longer on Chromium
2011/11/11 22:18:21
No need to use base:: from within the base namespa
joth
2011/11/14 16:58:23
Done. here & many other places in .h and .cc
| |
| 150 NeedsInstance()) { | 141 base::subtle::Acquire_Load(&private_instance_); |
| 151 // Create the instance in the space provided by |buf_|. | 142 if ((value == 0 || value == internal::kLazyInstanceStateCreating) && |
|
willchan no longer on Chromium
2011/11/11 22:18:21
I'm not sure I understand why we changed away from
joth
2011/11/14 16:58:23
Yep memory reduction plus consistency with Singlet
| |
| 152 instance_ = Traits::New(buf_); | 143 internal::NeedsLazyInstance(&private_instance_)) { |
| 153 CompleteInstance(this, Traits::kRegisterOnExit ? OnExit : NULL); | 144 // Create the instance in the space provided by |private_buf_|. |
| 145 value = reinterpret_cast<base::subtle::AtomicWord>( | |
| 146 Traits::New(private_buf_)); | |
| 147 internal::CompleteLazyInstance(&private_instance_, value, this, | |
| 148 Traits::kRegisterOnExit ? OnExit : NULL); | |
| 154 } | 149 } |
| 155 | 150 |
| 156 // This annotation helps race detectors recognize correct lock-less | 151 // This annotation helps race detectors recognize correct lock-less |
| 157 // synchronization between different threads calling Pointer(). | 152 // synchronization between different threads calling Pointer(). |
| 158 // We suggest dynamic race detection tool that "Traits::New" above | 153 // We suggest dynamic race detection tool that "Traits::New" above |
| 159 // and CompleteInstance(...) happens before "return instance_" below. | 154 // and CompleteInstance(...) happens before "return instance()" below. |
| 160 // See the corresponding HAPPENS_BEFORE in CompleteInstance(...). | 155 // See the corresponding HAPPENS_BEFORE in CompleteInstance(...). |
| 161 ANNOTATE_HAPPENS_AFTER(&state_); | 156 ANNOTATE_HAPPENS_AFTER(&private_instance_); |
| 162 return instance_; | 157 return instance(); |
| 163 } | 158 } |
| 164 | 159 |
| 165 bool operator==(Type* p) { | 160 bool operator==(Type* p) { |
| 166 switch (base::subtle::NoBarrier_Load(&state_)) { | 161 switch (base::subtle::NoBarrier_Load(&private_instance_)) { |
| 167 case STATE_EMPTY: | 162 case 0: |
| 168 return p == NULL; | 163 return p == NULL; |
| 169 case STATE_CREATING: | 164 case internal::kLazyInstanceStateCreating: |
| 170 return static_cast<int8*>(static_cast<void*>(p)) == buf_; | 165 return static_cast<int8*>(static_cast<void*>(p)) == private_buf_; |
| 171 case STATE_CREATED: | |
| 172 return p == instance_; | |
| 173 default: | 166 default: |
| 174 return false; | 167 return p == instance(); |
| 175 } | 168 } |
| 176 } | 169 } |
| 177 | 170 |
| 171 // Effectively private: member data is only public to allow the linker to | |
|
Nico
2011/11/11 20:21:56
Sentence cut off
joth
2011/11/11 21:15:36
Done.
| |
| 172 // Note this must use AtomicWord, not Atomic32, to ensure correct alignment of | |
| 173 // |private_buf_| on 64 bit arcchitectures. | |
|
Nico
2011/11/11 20:21:56
spello arcchitectures
joth
2011/11/11 21:15:36
Done.
| |
| 174 base::subtle::AtomicWord private_instance_; | |
| 175 // statically initialize it. DO NOT USE FROM OUTSIDE THIS CLASS. | |
| 176 int8 private_buf_[sizeof(Type)]; // Preallocated space for the Type instance. | |
| 177 | |
| 178 private: | 178 private: |
| 179 Type* instance() { return reinterpret_cast<Type*>(private_instance_); } | |
| 180 | |
| 179 // Adapter function for use with AtExit. This should be called single | 181 // Adapter function for use with AtExit. This should be called single |
| 180 // threaded, so don't synchronize across threads. | 182 // threaded, so don't synchronize across threads. |
| 181 // Calling OnExit while the instance is in use by other threads is a mistake. | 183 // Calling OnExit while the instance is in use by other threads is a mistake. |
| 182 static void OnExit(void* lazy_instance) { | 184 static void OnExit(void* lazy_instance) { |
| 183 LazyInstance<Type, Traits>* me = | 185 LazyInstance<Type, Traits>* me = |
| 184 reinterpret_cast<LazyInstance<Type, Traits>*>(lazy_instance); | 186 reinterpret_cast<LazyInstance<Type, Traits>*>(lazy_instance); |
| 185 Traits::Delete(me->instance_); | 187 Traits::Delete(me->instance()); |
| 186 me->instance_ = NULL; | 188 base::subtle::Release_Store(&me->private_instance_, 0); |
| 187 base::subtle::Release_Store(&me->state_, STATE_EMPTY); | |
| 188 } | 189 } |
| 189 | |
| 190 Type *instance_; | |
| 191 int8 buf_[sizeof(Type)]; // Preallocate the space for the Type instance. | |
| 192 | |
| 193 DISALLOW_COPY_AND_ASSIGN(LazyInstance); | |
| 194 }; | 190 }; |
| 195 | 191 |
| 196 } // namespace base | 192 } // namespace base |
| 197 | 193 |
| 198 #endif // BASE_LAZY_INSTANCE_H_ | 194 #endif // BASE_LAZY_INSTANCE_H_ |
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