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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/basictypes.h" | 5 #include "base/basictypes.h" |
6 #include "base/logging.h" | 6 #include "base/logging.h" |
7 #include "base/mac/mac_util.h" | 7 #include "base/mac/mac_util.h" |
8 #include "base/memory/scoped_generic_obj.h" | 8 #include "base/memory/scoped_generic_obj.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "third_party/mesa/MesaLib/include/GL/osmesa.h" | 10 #include "third_party/mesa/MesaLib/include/GL/osmesa.h" |
11 #include "ui/gfx/gl/gl_bindings.h" | 11 #include "ui/gfx/gl/gl_bindings.h" |
12 #include "ui/gfx/gl/gl_context_cgl.h" | 12 #include "ui/gfx/gl/gl_context_cgl.h" |
13 #include "ui/gfx/gl/gl_context_osmesa.h" | 13 #include "ui/gfx/gl/gl_context_osmesa.h" |
14 #include "ui/gfx/gl/gl_context_stub.h" | 14 #include "ui/gfx/gl/gl_context_stub.h" |
15 #include "ui/gfx/gl/gl_implementation.h" | 15 #include "ui/gfx/gl/gl_implementation.h" |
16 #include "ui/gfx/gl/gl_surface_cgl.h" | 16 #include "ui/gfx/gl/gl_surface.h" |
17 #include "ui/gfx/gl/gl_surface_osmesa.h" | 17 |
18 #if defined(USE_WEBKIT_COMPOSITOR) | |
19 #include "ui/gfx/gl/gl_context_nsview.h" | |
20 #endif | |
18 | 21 |
19 namespace { | 22 namespace { |
20 | 23 |
21 // ScopedGenericObj functor for CGLDestroyRendererInfo(). | 24 // ScopedGenericObj functor for CGLDestroyRendererInfo(). |
22 class ScopedDestroyRendererInfo { | 25 class ScopedDestroyRendererInfo { |
23 public: | 26 public: |
24 void operator()(CGLRendererInfoObj x) const { | 27 void operator()(CGLRendererInfoObj x) const { |
25 CGLDestroyRendererInfo(x); | 28 CGLDestroyRendererInfo(x); |
26 } | 29 } |
27 }; | 30 }; |
28 | 31 |
29 } // namespace | 32 } // namespace |
30 | 33 |
31 namespace gfx { | 34 namespace gfx { |
32 | 35 |
33 class GLShareGroup; | 36 class GLShareGroup; |
34 | 37 |
35 scoped_refptr<GLContext> GLContext::CreateGLContext( | 38 scoped_refptr<GLContext> GLContext::CreateGLContext( |
36 GLShareGroup* share_group, | 39 GLShareGroup* share_group, |
37 GLSurface* compatible_surface, | 40 GLSurface* compatible_surface, |
38 GpuPreference gpu_preference) { | 41 GpuPreference gpu_preference) { |
39 switch (GetGLImplementation()) { | 42 switch (GetGLImplementation()) { |
40 case kGLImplementationDesktopGL: { | 43 case kGLImplementationDesktopGL: { |
41 scoped_refptr<GLContext> context(new GLContextCGL(share_group)); | 44 scoped_refptr<GLContext> context; |
42 if (!context->Initialize(compatible_surface, gpu_preference)) | 45 if (compatible_surface->IsOffscreen()) { |
43 return NULL; | 46 context = new GLContextCGL(share_group); |
47 if (!context->Initialize(compatible_surface, gpu_preference)) | |
48 return NULL; | |
49 } else { | |
50 #if defined(USE_WEBKIT_COMPOSITOR) | |
piman
2011/11/16 20:55:59
I don't think USE_WEBKIT_COMPOSITOR ought to have
dhollowa
2011/11/16 23:28:59
Due to the different definition of the PluginWindo
| |
51 context = new GLContextNSView(share_group); | |
52 if (!context->Initialize(compatible_surface, gpu_preference)) | |
53 return NULL; | |
54 #endif | |
55 } | |
44 | 56 |
45 return context; | 57 return context; |
46 } | 58 } |
47 case kGLImplementationOSMesaGL: { | 59 case kGLImplementationOSMesaGL: { |
48 scoped_refptr<GLContext> context(new GLContextOSMesa(share_group)); | 60 scoped_refptr<GLContext> context(new GLContextOSMesa(share_group)); |
49 if (!context->Initialize(compatible_surface, gpu_preference)) | 61 if (!context->Initialize(compatible_surface, gpu_preference)) |
50 return NULL; | 62 return NULL; |
51 | 63 |
52 return context; | 64 return context; |
53 } | 65 } |
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134 } | 146 } |
135 | 147 |
136 if (found_online && found_offline) { | 148 if (found_online && found_offline) { |
137 supports_dual_gpus = true; | 149 supports_dual_gpus = true; |
138 } | 150 } |
139 | 151 |
140 return supports_dual_gpus; | 152 return supports_dual_gpus; |
141 } | 153 } |
142 | 154 |
143 } // namespace gfx | 155 } // namespace gfx |
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