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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/render_widget_fullscreen_pepper.h" | 5 #include "content/renderer/render_widget_fullscreen_pepper.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/message_loop.h" | 8 #include "base/message_loop.h" |
9 #include "content/common/view_messages.h" | 9 #include "content/common/view_messages.h" |
10 #include "content/renderer/gpu/gpu_channel_host.h" | 10 #include "content/renderer/gpu/gpu_channel_host.h" |
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490 | 490 |
491 void RenderWidgetFullscreenPepper::OnLostContext( | 491 void RenderWidgetFullscreenPepper::OnLostContext( |
492 RendererGLContext::ContextLostReason) { | 492 RendererGLContext::ContextLostReason) { |
493 if (!context_) | 493 if (!context_) |
494 return; | 494 return; |
495 // Destroy the context later, in case we got called from InitContext for | 495 // Destroy the context later, in case we got called from InitContext for |
496 // example. We still need to reset context_ now so that a new context gets | 496 // example. We still need to reset context_ now so that a new context gets |
497 // created when the plugin recreates its own. | 497 // created when the plugin recreates its own. |
498 MessageLoop::current()->PostTask( | 498 MessageLoop::current()->PostTask( |
499 FROM_HERE, | 499 FROM_HERE, |
500 base::Bind(DestroyContext, context_, program_, buffer_)); | 500 base::Bind(&DestroyContext, context_, program_, buffer_)); |
501 context_ = NULL; | 501 context_ = NULL; |
502 program_ = 0; | 502 program_ = 0; |
503 buffer_ = 0; | 503 buffer_ = 0; |
504 OnSwapBuffersAborted(); | 504 OnSwapBuffersAborted(); |
505 CheckCompositing(); | 505 CheckCompositing(); |
506 } | 506 } |
507 | 507 |
508 void RenderWidgetFullscreenPepper::OnSwapBuffersCompleteByRendererGLContext() { | 508 void RenderWidgetFullscreenPepper::OnSwapBuffersCompleteByRendererGLContext() { |
509 OnSwapBuffersComplete(); | 509 OnSwapBuffersComplete(); |
510 } | 510 } |
511 | 511 |
512 RendererGLContext* | 512 RendererGLContext* |
513 RenderWidgetFullscreenPepper::GetParentContextForPlatformContext3D() { | 513 RenderWidgetFullscreenPepper::GetParentContextForPlatformContext3D() { |
514 if (!context_) { | 514 if (!context_) { |
515 CreateContext(); | 515 CreateContext(); |
516 } | 516 } |
517 if (!context_) | 517 if (!context_) |
518 return NULL; | 518 return NULL; |
519 return context_; | 519 return context_; |
520 } | 520 } |
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