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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/gpu/gpu_data_manager.h" | 5 #include "content/browser/gpu/gpu_data_manager.h" |
| 6 | 6 |
| 7 #if defined(OS_MACOSX) | 7 #if defined(OS_MACOSX) |
| 8 #include <CoreGraphics/CGDisplayConfiguration.h> | 8 #include <CoreGraphics/CGDisplayConfiguration.h> |
| 9 #endif | 9 #endif |
| 10 | 10 |
| 11 #include "base/bind.h" | 11 #include "base/bind.h" |
| 12 #include "base/bind_helpers.h" | 12 #include "base/bind_helpers.h" |
| 13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
| 14 #include "base/file_util.h" | |
| 14 #include "base/metrics/histogram.h" | 15 #include "base/metrics/histogram.h" |
| 15 #include "base/string_number_conversions.h" | 16 #include "base/string_number_conversions.h" |
| 16 #include "base/stringprintf.h" | 17 #include "base/stringprintf.h" |
| 17 #include "base/sys_info.h" | 18 #include "base/sys_info.h" |
| 18 #include "base/values.h" | 19 #include "base/values.h" |
| 19 #include "base/version.h" | 20 #include "base/version.h" |
| 20 #include "content/browser/gpu/gpu_blacklist.h" | 21 #include "content/browser/gpu/gpu_blacklist.h" |
| 21 #include "content/browser/gpu/gpu_process_host.h" | 22 #include "content/browser/gpu/gpu_process_host.h" |
| 22 #include "content/common/gpu/gpu_messages.h" | 23 #include "content/common/gpu/gpu_messages.h" |
| 23 #include "content/gpu/gpu_info_collector.h" | 24 #include "content/gpu/gpu_info_collector.h" |
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| 188 | 189 |
| 189 void GpuDataManager::UserFlags::ApplyPolicies() { | 190 void GpuDataManager::UserFlags::ApplyPolicies() { |
| 190 if (disable_accelerated_compositing_) { | 191 if (disable_accelerated_compositing_) { |
| 191 disable_accelerated_2d_canvas_ = true; | 192 disable_accelerated_2d_canvas_ = true; |
| 192 disable_accelerated_layers_ = true; | 193 disable_accelerated_layers_ = true; |
| 193 } | 194 } |
| 194 } | 195 } |
| 195 | 196 |
| 196 GpuDataManager::GpuDataManager() | 197 GpuDataManager::GpuDataManager() |
| 197 : complete_gpu_info_already_requested_(false), | 198 : complete_gpu_info_already_requested_(false), |
| 198 observer_list_(new GpuDataManagerObserverList) { | 199 observer_list_(new GpuDataManagerObserverList), |
| 200 software_rendering_(false) { | |
| 199 Initialize(); | 201 Initialize(); |
| 200 } | 202 } |
| 201 | 203 |
| 202 void GpuDataManager::Initialize() { | 204 void GpuDataManager::Initialize() { |
| 203 // User flags need to be collected before any further initialization. | 205 // User flags need to be collected before any further initialization. |
| 204 user_flags_.Initialize(); | 206 user_flags_.Initialize(); |
| 205 | 207 |
| 206 // Certain tests doesn't go through the browser startup path that | 208 // Certain tests doesn't go through the browser startup path that |
| 207 // initializes GpuDataManager on FILE thread; therefore, it is initialized | 209 // initializes GpuDataManager on FILE thread; therefore, it is initialized |
| 208 // on UI thread later, and we skip the preliminary gpu info collection | 210 // on UI thread later, and we skip the preliminary gpu info collection |
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| 319 ListValue* feature_status_list = new ListValue(); | 321 ListValue* feature_status_list = new ListValue(); |
| 320 | 322 |
| 321 for (size_t i = 0; i < kNumFeatures; ++i) { | 323 for (size_t i = 0; i < kNumFeatures; ++i) { |
| 322 std::string status; | 324 std::string status; |
| 323 if (kGpuFeatureInfo[i].disabled) { | 325 if (kGpuFeatureInfo[i].disabled) { |
| 324 status = "disabled"; | 326 status = "disabled"; |
| 325 if (kGpuFeatureInfo[i].fallback_to_software) | 327 if (kGpuFeatureInfo[i].fallback_to_software) |
| 326 status += "_software"; | 328 status += "_software"; |
| 327 else | 329 else |
| 328 status += "_off"; | 330 status += "_off"; |
| 329 } else if (kGpuFeatureInfo[i].blocked || gpu_access_blocked) { | 331 } else if (IsSoftwareRendering()) { |
| 332 status = "unavailable_software"; | |
| 333 } else if (kGpuFeatureInfo[i].blocked || | |
| 334 gpu_access_blocked) { | |
| 330 status = "unavailable"; | 335 status = "unavailable"; |
| 331 if (kGpuFeatureInfo[i].fallback_to_software) | 336 if (kGpuFeatureInfo[i].fallback_to_software) |
| 332 status += "_software"; | 337 status += "_software"; |
| 333 else | 338 else |
| 334 status += "_off"; | 339 status += "_off"; |
| 335 } else { | 340 } else { |
| 336 status = "enabled"; | 341 status = "enabled"; |
| 337 if (kGpuFeatureInfo[i].name == "webgl" && | 342 if (kGpuFeatureInfo[i].name == "webgl" && |
| 338 (user_flags_.disable_accelerated_compositing() || | 343 (user_flags_.disable_accelerated_compositing() || |
| 339 (flags & GpuFeatureFlags::kGpuFeatureAcceleratedCompositing))) | 344 (flags & GpuFeatureFlags::kGpuFeatureAcceleratedCompositing))) |
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| 399 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); | 404 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); |
| 400 log_messages_.Append(msg); | 405 log_messages_.Append(msg); |
| 401 } | 406 } |
| 402 | 407 |
| 403 const ListValue& GpuDataManager::log_messages() const { | 408 const ListValue& GpuDataManager::log_messages() const { |
| 404 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); | 409 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); |
| 405 return log_messages_; | 410 return log_messages_; |
| 406 } | 411 } |
| 407 | 412 |
| 408 GpuFeatureFlags GpuDataManager::GetGpuFeatureFlags() { | 413 GpuFeatureFlags GpuDataManager::GetGpuFeatureFlags() { |
| 414 if (software_rendering_) { | |
| 415 GpuFeatureFlags flags; | |
| 416 | |
| 417 // Skia's software rendering is probably more efficient than going through | |
| 418 // software emulation of the GPU, so use that. | |
| 419 flags.set_flags(GpuFeatureFlags::kGpuFeatureAccelerated2dCanvas); | |
|
Zhenyao Mo
2011/11/05 00:39:19
What about accelerated_compositing? what about mu
jbauman
2011/11/05 00:49:34
We need accelerated compositing, or webgl will be
Zhenyao Mo
2011/11/05 01:03:58
OK. Multisampling on/off depends on performance.
| |
| 420 return flags; | |
| 421 } | |
| 422 | |
| 409 return gpu_feature_flags_; | 423 return gpu_feature_flags_; |
| 410 } | 424 } |
| 411 | 425 |
| 412 bool GpuDataManager::GpuAccessAllowed() { | 426 bool GpuDataManager::GpuAccessAllowed() { |
| 427 if (IsSoftwareRendering()) | |
| 428 return true; | |
| 429 | |
| 413 // We only need to block GPU process if more features are disallowed other | 430 // We only need to block GPU process if more features are disallowed other |
| 414 // than those in the preliminary gpu feature flags because the latter work | 431 // than those in the preliminary gpu feature flags because the latter work |
| 415 // through renderer commandline switches. | 432 // through renderer commandline switches. |
| 416 uint32 mask = (~(preliminary_gpu_feature_flags_.flags())); | 433 uint32 mask = (~(preliminary_gpu_feature_flags_.flags())); |
| 417 return (gpu_feature_flags_.flags() & mask) == 0; | 434 return (gpu_feature_flags_.flags() & mask) == 0; |
| 418 } | 435 } |
| 419 | 436 |
| 420 void GpuDataManager::AddObserver(Observer* observer) { | 437 void GpuDataManager::AddObserver(Observer* observer) { |
| 421 observer_list_->AddObserver(observer); | 438 observer_list_->AddObserver(observer); |
| 422 } | 439 } |
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| 451 void GpuDataManager::AppendGpuCommandLine( | 468 void GpuDataManager::AppendGpuCommandLine( |
| 452 CommandLine* command_line) { | 469 CommandLine* command_line) { |
| 453 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO)); | 470 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO)); |
| 454 DCHECK(command_line); | 471 DCHECK(command_line); |
| 455 | 472 |
| 456 uint32 flags = gpu_feature_flags_.flags(); | 473 uint32 flags = gpu_feature_flags_.flags(); |
| 457 if ((flags & GpuFeatureFlags::kGpuFeatureMultisampling) && | 474 if ((flags & GpuFeatureFlags::kGpuFeatureMultisampling) && |
| 458 !command_line->HasSwitch(switches::kDisableGLMultisampling)) | 475 !command_line->HasSwitch(switches::kDisableGLMultisampling)) |
| 459 command_line->AppendSwitch(switches::kDisableGLMultisampling); | 476 command_line->AppendSwitch(switches::kDisableGLMultisampling); |
| 460 | 477 |
| 461 if ((flags & (GpuFeatureFlags::kGpuFeatureWebgl | | 478 if (software_rendering_) { |
| 479 command_line->AppendSwitchASCII(switches::kUseGL, "swiftshader"); | |
| 480 command_line->AppendSwitchPath(switches::kSwiftShaderPath, | |
| 481 swiftshader_path_); | |
| 482 } else if ((flags & (GpuFeatureFlags::kGpuFeatureWebgl | | |
| 462 GpuFeatureFlags::kGpuFeatureAcceleratedCompositing | | 483 GpuFeatureFlags::kGpuFeatureAcceleratedCompositing | |
| 463 GpuFeatureFlags::kGpuFeatureAccelerated2dCanvas)) && | 484 GpuFeatureFlags::kGpuFeatureAccelerated2dCanvas)) && |
| 464 (user_flags_.use_gl() == "any")) { | 485 (user_flags_.use_gl() == "any")) { |
| 465 command_line->AppendSwitchASCII( | 486 command_line->AppendSwitchASCII( |
| 466 switches::kUseGL, gfx::kGLImplementationOSMesaName); | 487 switches::kUseGL, gfx::kGLImplementationOSMesaName); |
| 467 } else if (!user_flags_.use_gl().empty()) { | 488 } else if (!user_flags_.use_gl().empty()) { |
| 468 command_line->AppendSwitchASCII(switches::kUseGL, user_flags_.use_gl()); | 489 command_line->AppendSwitchASCII(switches::kUseGL, user_flags_.use_gl()); |
| 469 } | 490 } |
| 470 } | 491 } |
| 471 | 492 |
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| 494 if (!updated_list->GetVersion( | 515 if (!updated_list->GetVersion( |
| 495 &updated_version_major, &updated_version_minor)) | 516 &updated_version_major, &updated_version_minor)) |
| 496 return; | 517 return; |
| 497 | 518 |
| 498 uint16 current_version_major, current_version_minor; | 519 uint16 current_version_major, current_version_minor; |
| 499 bool succeed = gpu_blacklist_->GetVersion( | 520 bool succeed = gpu_blacklist_->GetVersion( |
| 500 ¤t_version_major, ¤t_version_minor); | 521 ¤t_version_major, ¤t_version_minor); |
| 501 DCHECK(succeed); | 522 DCHECK(succeed); |
| 502 if (updated_version_major < current_version_major || | 523 if (updated_version_major < current_version_major || |
| 503 (updated_version_major == current_version_major && | 524 (updated_version_major == current_version_major && |
| 504 updated_version_minor <= current_version_minor)) | 525 updated_version_minor <= current_version_minor)) { |
| 505 return; | 526 return; |
| 527 } | |
| 506 | 528 |
| 507 gpu_blacklist_.reset(updated_list.release()); | 529 gpu_blacklist_.reset(updated_list.release()); |
| 508 UpdateGpuFeatureFlags(); | 530 UpdateGpuFeatureFlags(); |
| 509 if (preliminary) | 531 if (preliminary) |
| 510 preliminary_gpu_feature_flags_ = gpu_feature_flags_; | 532 preliminary_gpu_feature_flags_ = gpu_feature_flags_; |
| 511 VLOG(1) << "Using software rendering list version " | 533 VLOG(1) << "Using software rendering list version " |
| 512 << updated_version_major << "." << updated_version_minor; | 534 << updated_version_major << "." << updated_version_minor; |
| 513 } | 535 } |
| 514 | 536 |
| 515 void GpuDataManager::HandleGpuSwitch() { | 537 void GpuDataManager::HandleGpuSwitch() { |
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| 666 histogram_pointer->Add(value); | 688 histogram_pointer->Add(value); |
| 667 #if defined(OS_WIN) | 689 #if defined(OS_WIN) |
| 668 histogram_pointer = base::LinearHistogram::FactoryGet( | 690 histogram_pointer = base::LinearHistogram::FactoryGet( |
| 669 kGpuBlacklistFeatureHistogramNamesWin[i], | 691 kGpuBlacklistFeatureHistogramNamesWin[i], |
| 670 1, kNumWinSubVersions * kGpuFeatureNumStatus, | 692 1, kNumWinSubVersions * kGpuFeatureNumStatus, |
| 671 kNumWinSubVersions * kGpuFeatureNumStatus + 1, | 693 kNumWinSubVersions * kGpuFeatureNumStatus + 1, |
| 672 base::Histogram::kUmaTargetedHistogramFlag); | 694 base::Histogram::kUmaTargetedHistogramFlag); |
| 673 histogram_pointer->Add(GetGpuBlacklistHistogramValueWin(value)); | 695 histogram_pointer->Add(GetGpuBlacklistHistogramValueWin(value)); |
| 674 #endif | 696 #endif |
| 675 } | 697 } |
| 698 | |
| 699 EnableSoftwareRenderingIfNecessary(); | |
| 700 } | |
| 701 | |
| 702 void GpuDataManager::RegisterSwiftShaderPath(FilePath path) { | |
| 703 swiftshader_path_ = path; | |
| 704 EnableSoftwareRenderingIfNecessary(); | |
| 705 } | |
| 706 | |
| 707 void GpuDataManager::EnableSoftwareRenderingIfNecessary() { | |
| 708 if (!GpuAccessAllowed()) { | |
|
Zhenyao Mo
2011/11/05 00:39:19
Even if GpuAccessAllowed() returns true, but if we
jbauman
2011/11/05 00:49:34
It's kind of annoying that this would slow down ac
| |
| 709 #if defined(ENABLE_SWIFTSHADER) | |
| 710 FilePath eglpath = swiftshader_path_.AppendASCII("libegl.dll"); | |
| 711 if (!swiftshader_path_.empty() && file_util::PathExists(eglpath)) | |
|
Zhenyao Mo
2011/11/05 00:39:19
PathExists should only be called on a thread that
jbauman
2011/11/05 00:49:34
Good point, I can remove this check.
| |
| 712 software_rendering_ = true; | |
| 713 #endif | |
| 714 } | |
| 676 } | 715 } |
| 677 | 716 |
| 717 bool GpuDataManager::IsSoftwareRendering() { | |
| 718 return software_rendering_; | |
|
Zhenyao Mo
2011/11/05 00:39:19
Accessor functions should match the variable name.
jbauman
2011/11/05 00:49:34
Ok.
| |
| 719 } | |
| 720 | |
| 678 GpuBlacklist* GpuDataManager::GetGpuBlacklist() const { | 721 GpuBlacklist* GpuDataManager::GetGpuBlacklist() const { |
| 679 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); | 722 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); |
| 680 if (user_flags_.ignore_gpu_blacklist()) | 723 if (user_flags_.ignore_gpu_blacklist()) |
| 681 return NULL; | 724 return NULL; |
| 682 // No need to return an empty blacklist. | 725 // No need to return an empty blacklist. |
| 683 if (gpu_blacklist_.get() != NULL && gpu_blacklist_->max_entry_id() == 0) | 726 if (gpu_blacklist_.get() != NULL && gpu_blacklist_->max_entry_id() == 0) |
| 684 return NULL; | 727 return NULL; |
| 685 return gpu_blacklist_.get(); | 728 return gpu_blacklist_.get(); |
| 686 } | 729 } |
| 687 | 730 |
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| 753 bool GpuDataManager::supportsAccelerated2dCanvas() const { | 796 bool GpuDataManager::supportsAccelerated2dCanvas() const { |
| 754 if (gpu_info_.can_lose_context) | 797 if (gpu_info_.can_lose_context) |
| 755 return false; | 798 return false; |
| 756 #if defined(USE_SKIA) | 799 #if defined(USE_SKIA) |
| 757 return true; | 800 return true; |
| 758 #else | 801 #else |
| 759 return false; | 802 return false; |
| 760 #endif | 803 #endif |
| 761 } | 804 } |
| 762 | 805 |
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