Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/media/audio_device.h" | 5 #include "content/renderer/media/audio_device.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
| 9 #include "base/message_loop.h" | 9 #include "base/message_loop.h" |
| 10 #include "base/time.h" | 10 #include "base/time.h" |
| 11 #include "content/common/child_process.h" | 11 #include "content/common/child_process.h" |
| 12 #include "content/common/media/audio_messages.h" | 12 #include "content/common/media/audio_messages.h" |
| 13 #include "content/common/view_messages.h" | 13 #include "content/common/view_messages.h" |
| 14 #include "content/renderer/render_thread_impl.h" | 14 #include "content/renderer/render_thread_impl.h" |
| 15 #include "media/audio/audio_output_controller.h" | |
| 15 #include "media/audio/audio_util.h" | 16 #include "media/audio/audio_util.h" |
| 16 | 17 |
| 18 AudioDevice::AudioDevice() | |
| 19 : buffer_size_(0), | |
| 20 channels_(0), | |
| 21 bits_per_sample_(16), | |
| 22 sample_rate_(0), | |
| 23 latency_format_(AudioParameters::AUDIO_PCM_LOW_LATENCY), | |
| 24 callback_(0), | |
| 25 is_initialized_(false), | |
| 26 audio_delay_milliseconds_(0), | |
| 27 volume_(1.0), | |
| 28 stream_id_(0), | |
| 29 play_on_start_(true), | |
| 30 is_started_(false), | |
| 31 shared_memory_size_(0) { | |
| 32 filter_ = RenderThreadImpl::current()->audio_message_filter(); | |
| 33 } | |
| 34 | |
| 17 AudioDevice::AudioDevice(size_t buffer_size, | 35 AudioDevice::AudioDevice(size_t buffer_size, |
| 18 int channels, | 36 int channels, |
| 19 double sample_rate, | 37 double sample_rate, |
| 20 RenderCallback* callback) | 38 RenderCallback* callback) |
| 21 : buffer_size_(buffer_size), | 39 : bits_per_sample_(16), |
| 22 channels_(channels), | 40 is_initialized_(false), |
| 23 bits_per_sample_(16), | |
| 24 sample_rate_(sample_rate), | |
| 25 callback_(callback), | |
| 26 audio_delay_milliseconds_(0), | 41 audio_delay_milliseconds_(0), |
| 27 volume_(1.0), | 42 volume_(1.0), |
| 28 stream_id_(0) { | 43 stream_id_(0), |
| 44 play_on_start_(true), | |
| 45 is_started_(false), | |
| 46 shared_memory_size_(0) { | |
| 29 filter_ = RenderThreadImpl::current()->audio_message_filter(); | 47 filter_ = RenderThreadImpl::current()->audio_message_filter(); |
| 48 Initialize(buffer_size, | |
| 49 channels, | |
| 50 sample_rate, | |
| 51 AudioParameters::AUDIO_PCM_LOW_LATENCY, | |
| 52 callback); | |
| 53 } | |
| 54 | |
| 55 void AudioDevice::Initialize(size_t buffer_size, | |
| 56 int channels, | |
| 57 double sample_rate, | |
| 58 AudioParameters::Format latency_format, | |
| 59 RenderCallback* callback) { | |
| 60 CHECK_EQ(0, stream_id_) << | |
| 61 "AudioDevice::Initialize() must be called before Start()"; | |
| 62 | |
| 63 buffer_size_ = buffer_size; | |
| 64 channels_ = channels; | |
| 65 sample_rate_ = sample_rate; | |
| 66 latency_format_ = latency_format; | |
| 67 callback_ = callback; | |
| 68 | |
| 69 // Cleanup from any previous initialization. | |
| 70 for (size_t i = 0; i < audio_data_.size(); ++i) | |
| 71 delete [] audio_data_[i]; | |
| 72 | |
| 30 audio_data_.reserve(channels); | 73 audio_data_.reserve(channels); |
| 31 for (int i = 0; i < channels; ++i) { | 74 for (int i = 0; i < channels; ++i) { |
| 32 float* channel_data = new float[buffer_size]; | 75 float* channel_data = new float[buffer_size]; |
| 33 audio_data_.push_back(channel_data); | 76 audio_data_.push_back(channel_data); |
| 34 } | 77 } |
| 78 | |
| 79 is_initialized_ = true; | |
| 80 } | |
| 81 | |
| 82 bool AudioDevice::IsInitialized() { | |
| 83 return is_initialized_; | |
| 35 } | 84 } |
| 36 | 85 |
| 37 AudioDevice::~AudioDevice() { | 86 AudioDevice::~AudioDevice() { |
| 38 // The current design requires that the user calls Stop() before deleting | 87 // The current design requires that the user calls Stop() before deleting |
| 39 // this class. | 88 // this class. |
| 40 CHECK_EQ(0, stream_id_); | 89 CHECK_EQ(0, stream_id_); |
| 41 for (int i = 0; i < channels_; ++i) | 90 for (int i = 0; i < channels_; ++i) |
| 42 delete [] audio_data_[i]; | 91 delete [] audio_data_[i]; |
| 43 } | 92 } |
| 44 | 93 |
| 45 void AudioDevice::Start() { | 94 void AudioDevice::Start() { |
| 46 AudioParameters params; | 95 AudioParameters params; |
| 47 params.format = AudioParameters::AUDIO_PCM_LOW_LATENCY; | 96 params.format = latency_format_; |
| 48 params.channels = channels_; | 97 params.channels = channels_; |
| 49 params.sample_rate = static_cast<int>(sample_rate_); | 98 params.sample_rate = static_cast<int>(sample_rate_); |
| 50 params.bits_per_sample = bits_per_sample_; | 99 params.bits_per_sample = bits_per_sample_; |
| 51 params.samples_per_packet = buffer_size_; | 100 params.samples_per_packet = buffer_size_; |
| 52 | 101 |
| 53 ChildProcess::current()->io_message_loop()->PostTask( | 102 ChildProcess::current()->io_message_loop()->PostTask( |
| 54 FROM_HERE, | 103 FROM_HERE, |
| 55 base::Bind(&AudioDevice::InitializeOnIOThread, this, params)); | 104 base::Bind(&AudioDevice::InitializeOnIOThread, this, params)); |
| 56 } | 105 } |
| 57 | 106 |
| 58 bool AudioDevice::Stop() { | 107 bool AudioDevice::Stop() { |
| 59 // Max waiting time for Stop() to complete. If this time limit is passed, | 108 // Max waiting time for Stop() to complete. If this time limit is passed, |
| 60 // we will stop waiting and return false. It ensures that Stop() can't block | 109 // we will stop waiting and return false. It ensures that Stop() can't block |
| 61 // the calling thread forever. | 110 // the calling thread forever. |
| 62 const base::TimeDelta kMaxTimeOut = base::TimeDelta::FromMilliseconds(1000); | 111 const base::TimeDelta kMaxTimeOut = base::TimeDelta::FromMilliseconds(1000); |
| 63 | 112 |
| 64 base::WaitableEvent completion(false, false); | 113 base::WaitableEvent completion(false, false); |
| 65 | 114 |
| 66 ChildProcess::current()->io_message_loop()->PostTask( | 115 ChildProcess::current()->io_message_loop()->PostTask( |
| 67 FROM_HERE, | 116 FROM_HERE, |
| 68 base::Bind(&AudioDevice::ShutDownOnIOThread, this, &completion)); | 117 base::Bind(&AudioDevice::ShutDownOnIOThread, this, &completion)); |
|
no longer working on chromium
2011/11/28 15:17:41
We use a WitableEvent in ShutDownOnIOThread() to s
vrk (LEFT CHROMIUM)
2011/12/02 22:54:46
Hmm, I think you're right, but since this isn't my
| |
| 69 | 118 |
| 70 // We wait here for the IO task to be completed to remove race conflicts | 119 // We wait here for the IO task to be completed to remove race conflicts |
| 71 // with OnLowLatencyCreated() and to ensure that Stop() acts as a synchronous | 120 // with OnLowLatencyCreated() and to ensure that Stop() acts as a synchronous |
| 72 // function call. | 121 // function call. |
| 73 if (completion.TimedWait(kMaxTimeOut)) { | 122 if (completion.TimedWait(kMaxTimeOut)) { |
| 74 if (audio_thread_.get()) { | 123 ShutDownAudioThread(); |
| 75 socket_->Close(); | |
| 76 audio_thread_->Join(); | |
| 77 audio_thread_.reset(NULL); | |
| 78 } | |
| 79 } else { | 124 } else { |
| 80 LOG(ERROR) << "Failed to shut down audio output on IO thread"; | 125 LOG(ERROR) << "Failed to shut down audio output on IO thread"; |
| 81 return false; | 126 return false; |
| 82 } | 127 } |
| 83 | 128 |
| 84 return true; | 129 return true; |
| 85 } | 130 } |
| 86 | 131 |
| 132 void AudioDevice::Play() { | |
| 133 ChildProcess::current()->io_message_loop()->PostTask( | |
| 134 FROM_HERE, | |
| 135 base::Bind(&AudioDevice::PlayOnIOThread, this)); | |
| 136 } | |
| 137 | |
| 138 void AudioDevice::Pause(bool flush) { | |
| 139 ChildProcess::current()->io_message_loop()->PostTask( | |
| 140 FROM_HERE, | |
| 141 base::Bind(&AudioDevice::PauseOnIOThread, this, flush)); | |
| 142 } | |
| 143 | |
| 87 bool AudioDevice::SetVolume(double volume) { | 144 bool AudioDevice::SetVolume(double volume) { |
| 88 if (volume < 0 || volume > 1.0) | 145 if (volume < 0 || volume > 1.0) |
| 89 return false; | 146 return false; |
| 90 | 147 |
| 91 ChildProcess::current()->io_message_loop()->PostTask( | 148 ChildProcess::current()->io_message_loop()->PostTask( |
| 92 FROM_HERE, | 149 FROM_HERE, |
| 93 base::Bind(&AudioDevice::SetVolumeOnIOThread, this, volume)); | 150 base::Bind(&AudioDevice::SetVolumeOnIOThread, this, volume)); |
| 94 | 151 |
| 95 volume_ = volume; | 152 volume_ = volume; |
| 96 | 153 |
| 97 return true; | 154 return true; |
| 98 } | 155 } |
| 99 | 156 |
| 100 void AudioDevice::GetVolume(double* volume) { | 157 void AudioDevice::GetVolume(double* volume) { |
| 101 // Return a locally cached version of the current scaling factor. | 158 // Return a locally cached version of the current scaling factor. |
| 102 *volume = volume_; | 159 *volume = volume_; |
| 103 } | 160 } |
| 104 | 161 |
| 105 void AudioDevice::InitializeOnIOThread(const AudioParameters& params) { | 162 void AudioDevice::InitializeOnIOThread(const AudioParameters& params) { |
| 106 // Make sure we don't call Start() more than once. | 163 // Make sure we don't create the stream more than once. |
| 107 DCHECK_EQ(0, stream_id_); | 164 DCHECK_EQ(0, stream_id_); |
| 108 if (stream_id_) | 165 if (stream_id_) |
| 109 return; | 166 return; |
| 110 | 167 |
| 111 stream_id_ = filter_->AddDelegate(this); | 168 stream_id_ = filter_->AddDelegate(this); |
| 112 Send(new AudioHostMsg_CreateStream(stream_id_, params, true)); | 169 Send(new AudioHostMsg_CreateStream(stream_id_, params, true)); |
| 113 } | 170 } |
| 114 | 171 |
| 115 void AudioDevice::StartOnIOThread() { | 172 void AudioDevice::PlayOnIOThread() { |
|
no longer working on chromium
2011/11/28 15:17:41
What happens if the clients call Play() or Pause()
vrk (LEFT CHROMIUM)
2011/12/02 22:54:46
This is a good question, but I think it may be som
| |
| 116 if (stream_id_) | 173 if (stream_id_ && is_started_) |
| 117 Send(new AudioHostMsg_PlayStream(stream_id_)); | 174 Send(new AudioHostMsg_PlayStream(stream_id_)); |
| 175 else | |
| 176 play_on_start_ = true; | |
| 177 } | |
| 178 | |
| 179 void AudioDevice::PauseOnIOThread(bool flush) { | |
|
no longer working on chromium
2011/11/28 15:17:41
Same question as PlayOnIOThread()
vrk (LEFT CHROMIUM)
2011/12/02 22:54:46
Ditto above.
| |
| 180 if (stream_id_ && is_started_) { | |
| 181 Send(new AudioHostMsg_PauseStream(stream_id_)); | |
| 182 if (flush) | |
| 183 Send(new AudioHostMsg_FlushStream(stream_id_)); | |
| 184 } else { | |
| 185 // Note that |flush| isn't relevant here since this is the case where | |
| 186 // the stream is first starting. | |
| 187 play_on_start_ = false; | |
| 188 } | |
| 118 } | 189 } |
| 119 | 190 |
| 120 void AudioDevice::ShutDownOnIOThread(base::WaitableEvent* completion) { | 191 void AudioDevice::ShutDownOnIOThread(base::WaitableEvent* completion) { |
|
no longer working on chromium
2011/11/28 15:17:41
We should clean up all the states like is_started,
vrk (LEFT CHROMIUM)
2011/12/02 22:54:46
Yeah, these states are probably an indication that
| |
| 192 is_started_ = false; | |
| 193 | |
| 121 // Make sure we don't call shutdown more than once. | 194 // Make sure we don't call shutdown more than once. |
| 122 if (!stream_id_) { | 195 if (!stream_id_) { |
| 123 completion->Signal(); | 196 if (completion) |
| 197 completion->Signal(); | |
| 124 return; | 198 return; |
| 125 } | 199 } |
| 126 | 200 |
| 127 filter_->RemoveDelegate(stream_id_); | 201 filter_->RemoveDelegate(stream_id_); |
| 128 Send(new AudioHostMsg_CloseStream(stream_id_)); | 202 Send(new AudioHostMsg_CloseStream(stream_id_)); |
|
vrk (LEFT CHROMIUM)
2011/11/22 01:17:39
Doesn't AudioHostMsg_CloseStream need to be synchr
vrk (LEFT CHROMIUM)
2011/12/02 22:54:46
Since this potential problem was not introduced by
| |
| 129 stream_id_ = 0; | 203 stream_id_ = 0; |
| 130 | 204 |
| 131 completion->Signal(); | 205 if (completion) |
| 206 completion->Signal(); | |
| 132 } | 207 } |
| 133 | 208 |
| 134 void AudioDevice::SetVolumeOnIOThread(double volume) { | 209 void AudioDevice::SetVolumeOnIOThread(double volume) { |
| 135 if (stream_id_) | 210 if (stream_id_) |
| 136 Send(new AudioHostMsg_SetVolume(stream_id_, volume)); | 211 Send(new AudioHostMsg_SetVolume(stream_id_, volume)); |
| 137 } | 212 } |
| 138 | 213 |
| 139 void AudioDevice::OnRequestPacket(AudioBuffersState buffers_state) { | 214 void AudioDevice::OnRequestPacket(AudioBuffersState buffers_state) { |
| 140 // This method does not apply to the low-latency system. | 215 // This method does not apply to the low-latency system. |
| 141 NOTIMPLEMENTED(); | |
| 142 } | 216 } |
| 143 | 217 |
| 144 void AudioDevice::OnStateChanged(AudioStreamState state) { | 218 void AudioDevice::OnStateChanged(AudioStreamState state) { |
| 145 if (state == kAudioStreamError) { | 219 if (state == kAudioStreamError) { |
| 146 DLOG(WARNING) << "AudioDevice::OnStateChanged(kError)"; | 220 DLOG(WARNING) << "AudioDevice::OnStateChanged(kError)"; |
| 147 } | 221 } |
| 148 NOTIMPLEMENTED(); | |
| 149 } | 222 } |
| 150 | 223 |
| 151 void AudioDevice::OnCreated( | 224 void AudioDevice::OnCreated( |
| 152 base::SharedMemoryHandle handle, uint32 length) { | 225 base::SharedMemoryHandle handle, uint32 length) { |
| 153 // Not needed in this simple implementation. | 226 // Not needed in this simple implementation. |
| 154 NOTIMPLEMENTED(); | |
| 155 } | 227 } |
| 156 | 228 |
| 157 void AudioDevice::OnLowLatencyCreated( | 229 void AudioDevice::OnLowLatencyCreated( |
| 158 base::SharedMemoryHandle handle, | 230 base::SharedMemoryHandle handle, |
| 159 base::SyncSocket::Handle socket_handle, | 231 base::SyncSocket::Handle socket_handle, |
| 160 uint32 length) { | 232 uint32 length) { |
| 161 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 233 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
| 162 #if defined(OS_WIN) | 234 #if defined(OS_WIN) |
| 163 DCHECK(handle); | 235 DCHECK(handle); |
| 164 DCHECK(socket_handle); | 236 DCHECK(socket_handle); |
| 165 #else | 237 #else |
| 166 DCHECK_GE(handle.fd, 0); | 238 DCHECK_GE(handle.fd, 0); |
| 167 DCHECK_GE(socket_handle, 0); | 239 DCHECK_GE(socket_handle, 0); |
| 168 #endif | 240 #endif |
| 169 DCHECK(length); | 241 DCHECK(length); |
| 170 | 242 |
| 171 // Takes care of the case when Stop() is called before OnLowLatencyCreated(). | 243 // Takes care of the case when Stop() is called before OnLowLatencyCreated(). |
| 172 if (!stream_id_) { | 244 if (!stream_id_) { |
| 173 base::SharedMemory::CloseHandle(handle); | 245 base::SharedMemory::CloseHandle(handle); |
| 174 // Close the socket handler. | 246 // Close the socket handler. |
| 175 base::SyncSocket socket(socket_handle); | 247 base::SyncSocket socket(socket_handle); |
| 176 return; | 248 return; |
| 177 } | 249 } |
| 178 | 250 |
| 179 shared_memory_.reset(new base::SharedMemory(handle, false)); | 251 shared_memory_.reset(new base::SharedMemory(handle, false)); |
| 180 shared_memory_->Map(length); | 252 shared_memory_->Map(length); |
| 253 shared_memory_size_ = length; | |
| 181 | 254 |
| 182 DCHECK_GE(length, buffer_size_ * sizeof(int16) * channels_); | 255 DCHECK_GE(length, buffer_size_ * sizeof(int16) * channels_); |
| 183 | 256 |
| 184 socket_.reset(new base::SyncSocket(socket_handle)); | 257 { |
| 185 // Allow the client to pre-populate the buffer. | 258 // Synchronize with ShutDownAudioThread(). |
| 186 FireRenderCallback(); | 259 base::AutoLock auto_lock(lock_); |
| 187 | 260 |
| 188 audio_thread_.reset( | 261 socket_.reset(new base::SyncSocket(socket_handle)); |
| 189 new base::DelegateSimpleThread(this, "renderer_audio_thread")); | 262 // Allow the client to pre-populate the buffer. |
| 190 audio_thread_->Start(); | 263 FireRenderCallback(); |
| 191 | 264 |
| 192 MessageLoop::current()->PostTask( | 265 DCHECK(!audio_thread_.get()); |
| 193 FROM_HERE, | 266 audio_thread_.reset( |
| 194 base::Bind(&AudioDevice::StartOnIOThread, this)); | 267 new base::DelegateSimpleThread(this, "renderer_audio_thread")); |
| 268 audio_thread_->Start(); | |
| 269 } | |
| 270 | |
| 271 // We handle the case where Play() and/or Pause() may have been called | |
| 272 // multiple times before OnLowLatencyCreated() gets called. | |
| 273 is_started_ = true; | |
| 274 if (play_on_start_) { | |
| 275 MessageLoop::current()->PostTask( | |
| 276 FROM_HERE, | |
| 277 base::Bind(&AudioDevice::PlayOnIOThread, this)); | |
|
no longer working on chromium
2011/11/28 15:17:41
One potential racing condition here, for example,
vrk (LEFT CHROMIUM)
2011/12/02 22:54:46
Yes, you're right; good catch! I think calling Pla
| |
| 278 } | |
| 195 } | 279 } |
| 196 | 280 |
| 197 void AudioDevice::OnVolume(double volume) { | 281 void AudioDevice::OnVolume(double volume) { |
| 198 NOTIMPLEMENTED(); | 282 NOTIMPLEMENTED(); |
| 199 } | 283 } |
| 200 | 284 |
| 201 void AudioDevice::Send(IPC::Message* message) { | 285 void AudioDevice::Send(IPC::Message* message) { |
| 202 filter_->Send(message); | 286 filter_->Send(message); |
| 203 } | 287 } |
| 204 | 288 |
| 205 // Our audio thread runs here. | 289 // Our audio thread runs here. |
| 206 void AudioDevice::Run() { | 290 void AudioDevice::Run() { |
| 207 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); | 291 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); |
| 208 | 292 |
| 209 int pending_data; | 293 int pending_data; |
| 210 const int samples_per_ms = static_cast<int>(sample_rate_) / 1000; | 294 const int samples_per_ms = static_cast<int>(sample_rate_) / 1000; |
| 211 const int bytes_per_ms = channels_ * (bits_per_sample_ / 8) * samples_per_ms; | 295 const int bytes_per_ms = channels_ * (bits_per_sample_ / 8) * samples_per_ms; |
| 212 | 296 |
| 213 while ((sizeof(pending_data) == socket_->Receive(&pending_data, | 297 while (sizeof(pending_data) == |
| 214 sizeof(pending_data))) && | 298 socket_->Receive(&pending_data, sizeof(pending_data))) { |
| 215 (pending_data >= 0)) { | 299 if (pending_data == media::AudioOutputController::kPauseMark) { |
| 300 memset(shared_memory_data(), 0, shared_memory_size_); | |
| 301 continue; | |
| 302 } else if (pending_data < 0) { | |
| 303 break; | |
| 304 } | |
| 216 // Convert the number of pending bytes in the render buffer | 305 // Convert the number of pending bytes in the render buffer |
| 217 // into milliseconds. | 306 // into milliseconds. |
| 218 audio_delay_milliseconds_ = pending_data / bytes_per_ms; | 307 audio_delay_milliseconds_ = pending_data / bytes_per_ms; |
| 219 FireRenderCallback(); | 308 FireRenderCallback(); |
| 220 } | 309 } |
| 221 } | 310 } |
| 222 | 311 |
| 223 void AudioDevice::FireRenderCallback() { | 312 void AudioDevice::FireRenderCallback() { |
| 224 TRACE_EVENT0("audio", "AudioDevice::FireRenderCallback"); | 313 TRACE_EVENT0("audio", "AudioDevice::FireRenderCallback"); |
| 225 | 314 |
| 226 if (callback_) { | 315 if (callback_) { |
| 227 // Update the audio-delay measurement then ask client to render audio. | 316 // Update the audio-delay measurement then ask client to render audio. |
| 228 callback_->Render(audio_data_, buffer_size_, audio_delay_milliseconds_); | 317 callback_->Render(audio_data_, buffer_size_, audio_delay_milliseconds_); |
| 229 | 318 |
| 230 // Interleave, scale, and clip to int16. | 319 // Interleave, scale, and clip to int16. |
| 320 // TODO(crogers): avoid converting to integer here, and pass the data | |
| 321 // to the browser process as float, so we don't lose precision for | |
| 322 // audio hardware which has better than 16bit precision. | |
| 231 media::InterleaveFloatToInt16(audio_data_, | 323 media::InterleaveFloatToInt16(audio_data_, |
| 232 static_cast<int16*>(shared_memory_data()), | 324 static_cast<int16*>(shared_memory_data()), |
| 233 buffer_size_); | 325 buffer_size_); |
| 234 } | 326 } |
| 235 } | 327 } |
| 236 | 328 |
| 329 void AudioDevice::ShutDownAudioThread() { | |
|
no longer working on chromium
2011/11/28 15:17:41
Please see comment in Stop().
vrk (LEFT CHROMIUM)
2011/12/02 22:54:46
Done.
| |
| 330 // Synchronize with OnLowLatencyCreated(). | |
| 331 base::AutoLock auto_lock(lock_); | |
| 332 | |
| 333 if (socket_.get()) { | |
| 334 socket_->Close(); | |
| 335 } | |
| 336 if (audio_thread_.get()) { | |
| 337 audio_thread_->Join(); | |
| 338 audio_thread_.reset(NULL); | |
| 339 } | |
| 340 // Note that the socket can't be reset until *after* joining the thread. | |
| 341 socket_.reset(NULL); | |
| 342 } | |
| 343 | |
| 237 double AudioDevice::GetAudioHardwareSampleRate() { | 344 double AudioDevice::GetAudioHardwareSampleRate() { |
| 238 // Uses cached value if possible. | 345 // Uses cached value if possible. |
| 239 static double hardware_sample_rate = 0; | 346 static double hardware_sample_rate = 0; |
| 240 if (!hardware_sample_rate) { | 347 if (!hardware_sample_rate) { |
| 241 RenderThreadImpl::current()->Send( | 348 RenderThreadImpl::current()->Send( |
| 242 new ViewHostMsg_GetHardwareSampleRate(&hardware_sample_rate)); | 349 new ViewHostMsg_GetHardwareSampleRate(&hardware_sample_rate)); |
| 243 } | 350 } |
| 244 return hardware_sample_rate; | 351 return hardware_sample_rate; |
| 245 } | 352 } |
| 246 | 353 |
| 247 size_t AudioDevice::GetAudioHardwareBufferSize() { | 354 size_t AudioDevice::GetAudioHardwareBufferSize() { |
| 248 // Uses cached value if possible. | 355 // Uses cached value if possible. |
|
acolwell GONE FROM CHROMIUM
2011/11/17 19:16:12
FYI. You might need to coordinate w/ tommi on this
vrk (LEFT CHROMIUM)
2011/12/02 22:54:46
Thanks Aaron! These methods weren't being used in
| |
| 249 static uint32 buffer_size = 0; | 356 static uint32 buffer_size = 0; |
| 250 | 357 |
| 251 if (!buffer_size) { | 358 if (!buffer_size) { |
| 252 RenderThreadImpl::current()->Send( | 359 RenderThreadImpl::current()->Send( |
| 253 new ViewHostMsg_GetHardwareBufferSize(&buffer_size)); | 360 new ViewHostMsg_GetHardwareBufferSize(&buffer_size)); |
| 254 } | 361 } |
| 255 | 362 |
| 256 return static_cast<size_t>(buffer_size); | 363 return static_cast<size_t>(buffer_size); |
| 257 } | 364 } |
| OLD | NEW |