| Index: ui/gfx/canvas_skia.cc
|
| diff --git a/ui/gfx/canvas_skia.cc b/ui/gfx/canvas_skia.cc
|
| index 4a7c7fc6b8f8bbd22a35ea96a21e360d388dc553..d7c0c0aa507c735c007398fe059132975a44e87c 100644
|
| --- a/ui/gfx/canvas_skia.cc
|
| +++ b/ui/gfx/canvas_skia.cc
|
| @@ -133,7 +133,7 @@ void CanvasSkia::FillRect(const SkColor& color,
|
| paint.setColor(color);
|
| paint.setStyle(SkPaint::kFill_Style);
|
| paint.setXfermodeMode(mode);
|
| - DrawRectInt(rect.x(), rect.y(), rect.width(), rect.height(), paint);
|
| + DrawRect(rect, paint);
|
| }
|
|
|
| void CanvasSkia::FillRect(const gfx::Brush* brush, const gfx::Rect& rect) {
|
| @@ -141,16 +141,16 @@ void CanvasSkia::FillRect(const gfx::Brush* brush, const gfx::Rect& rect) {
|
| SkPaint paint;
|
| paint.setShader(shader->shader());
|
| // TODO(beng): set shader transform to match canvas transform.
|
| - DrawRectInt(rect.x(), rect.y(), rect.width(), rect.height(), paint);
|
| + DrawRect(rect, paint);
|
| }
|
|
|
| -void CanvasSkia::DrawRectInt(const SkColor& color, int x, int y, int w, int h) {
|
| - DrawRectInt(color, x, y, w, h, SkXfermode::kSrcOver_Mode);
|
| +void CanvasSkia::DrawRect(const gfx::Rect& rect, const SkColor& color) {
|
| + DrawRect(rect, color, SkXfermode::kSrcOver_Mode);
|
| }
|
|
|
| -void CanvasSkia::DrawRectInt(const SkColor& color,
|
| - int x, int y, int w, int h,
|
| - SkXfermode::Mode mode) {
|
| +void CanvasSkia::DrawRect(const gfx::Rect& rect,
|
| + const SkColor& color,
|
| + SkXfermode::Mode mode) {
|
| SkPaint paint;
|
| paint.setColor(color);
|
| paint.setStyle(SkPaint::kStroke_Style);
|
| @@ -160,12 +160,11 @@ void CanvasSkia::DrawRectInt(const SkColor& color,
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| paint.setStrokeWidth(SkIntToScalar(0));
|
| paint.setXfermodeMode(mode);
|
|
|
| - DrawRectInt(x, y, w, h, paint);
|
| + DrawRect(rect, paint);
|
| }
|
|
|
| -void CanvasSkia::DrawRectInt(int x, int y, int w, int h, const SkPaint& paint) {
|
| - SkIRect rc = { x, y, x + w, y + h };
|
| - canvas_->drawIRect(rc, paint);
|
| +void CanvasSkia::DrawRect(const gfx::Rect& rect, const SkPaint& paint) {
|
| + canvas_->drawIRect(RectToSkIRect(rect), paint);
|
| }
|
|
|
| void CanvasSkia::DrawLineInt(const SkColor& color,
|
| @@ -214,10 +213,12 @@ void CanvasSkia::DrawFocusRect(const gfx::Rect& rect) {
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| paint.setShader(shader);
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| shader->unref();
|
|
|
| - DrawRectInt(rect.x(), rect.y(), rect.width(), 1, paint);
|
| - DrawRectInt(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1, paint);
|
| - DrawRectInt(rect.x(), rect.y(), 1, rect.height(), paint);
|
| - DrawRectInt(rect.x() + rect.width() - 1, rect.y(), 1, rect.height(), paint);
|
| + DrawRect(gfx::Rect(rect.x(), rect.y(), rect.width(), 1), paint);
|
| + DrawRect(gfx::Rect(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1),
|
| + paint);
|
| + DrawRect(gfx::Rect(rect.x(), rect.y(), 1, rect.height()), paint);
|
| + DrawRect(gfx::Rect(rect.x() + rect.width() - 1, rect.y(), 1, rect.height()),
|
| + paint);
|
| }
|
|
|
| void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, int x, int y) {
|
|
|