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Side by Side Diff: remoting/protocol/connection_to_client.h

Issue 8476018: Move ConnectionToClient::EventHandler from ChromotingHost to ClientSession (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: - Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <vector> 9 #include <vector>
10 10
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
49 virtual void OnConnectionFailed(ConnectionToClient* connection) = 0; 49 virtual void OnConnectionFailed(ConnectionToClient* connection) = 0;
50 50
51 // Called when sequence number is updated. 51 // Called when sequence number is updated.
52 virtual void OnSequenceNumberUpdated(ConnectionToClient* connection, 52 virtual void OnSequenceNumberUpdated(ConnectionToClient* connection,
53 int64 sequence_number) = 0; 53 int64 sequence_number) = 0;
54 }; 54 };
55 55
56 // Constructs a ConnectionToClient object. |message_loop| is the message loop 56 // Constructs a ConnectionToClient object. |message_loop| is the message loop
57 // that this object runs on. A viewer object receives events and messages from 57 // that this object runs on. A viewer object receives events and messages from
58 // a libjingle channel, these events are delegated to |handler|. 58 // a libjingle channel, these events are delegated to |handler|.
59 // It is guaranteed that |handler| is called only on the |message_loop|. 59 // It is guaranteed that |handler| is called only on the |message_loop|.
Wez 2011/11/09 01:35:07 Update this comment now that the function signatur
Sergey Ulanov 2011/11/09 19:26:13 Done.
60 ConnectionToClient(base::MessageLoopProxy* message_loop, 60 ConnectionToClient(base::MessageLoopProxy* message_loop, Session* session);
61 EventHandler* handler);
62 61
63 virtual void Init(Session* session); 62 void SetEventHandler(EventHandler* event_handler);
Wez 2011/11/09 01:35:07 Clarify the semantics? What happens if events hap
Sergey Ulanov 2011/11/09 19:26:13 Done.
64 63
65 // Returns the connection in use. 64 // Returns the connection in use.
66 virtual Session* session(); 65 virtual Session* session();
67 66
68 // Disconnect the client connection. This method is allowed to be called 67 // Disconnect the client connection. This method is allowed to be called
69 // more than once and calls after the first one will be ignored. 68 // more than once and calls after the first one will be ignored.
70 // 69 //
71 // After this method is called all the send method calls will be ignored. 70 // After this method is called all the send method calls will be ignored.
72 virtual void Disconnect(); 71 virtual void Disconnect();
73 72
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
128 bool input_connected_; 127 bool input_connected_;
129 bool video_connected_; 128 bool video_connected_;
130 129
131 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); 130 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient);
132 }; 131 };
133 132
134 } // namespace protocol 133 } // namespace protocol
135 } // namespace remoting 134 } // namespace remoting
136 135
137 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ 136 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
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