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Side by Side Diff: remoting/protocol/connection_to_client.h

Issue 8476018: Move ConnectionToClient::EventHandler from ChromotingHost to ClientSession (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: - Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <vector> 9 #include <vector>
10 10
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
46 virtual void OnConnectionClosed(ConnectionToClient* connection) = 0; 46 virtual void OnConnectionClosed(ConnectionToClient* connection) = 0;
47 47
48 // Called when the network connection has failed. 48 // Called when the network connection has failed.
49 virtual void OnConnectionFailed(ConnectionToClient* connection) = 0; 49 virtual void OnConnectionFailed(ConnectionToClient* connection) = 0;
50 50
51 // Called when sequence number is updated. 51 // Called when sequence number is updated.
52 virtual void OnSequenceNumberUpdated(ConnectionToClient* connection, 52 virtual void OnSequenceNumberUpdated(ConnectionToClient* connection,
53 int64 sequence_number) = 0; 53 int64 sequence_number) = 0;
54 }; 54 };
55 55
56 // Constructs a ConnectionToClient object. |message_loop| is the message loop 56 // Constructs a ConnectionToClient object for the
57 // that this object runs on. A viewer object receives events and messages from 57 // |session|. |message_loop| is the message loop that this object
58 // a libjingle channel, these events are delegated to |handler|. 58 // runs on.
59 // It is guaranteed that |handler| is called only on the |message_loop|. 59 ConnectionToClient(base::MessageLoopProxy* message_loop, Session* session);
60 ConnectionToClient(base::MessageLoopProxy* message_loop,
61 EventHandler* handler);
62 60
63 virtual void Init(Session* session); 61 // Set |event_handler| for connection events. |event_handler| is
62 // guaranteed to be used only on the network thread. Must be called
63 // once when this object is created.
64 void SetEventHandler(EventHandler* event_handler);
64 65
65 // Returns the connection in use. 66 // Returns the connection in use.
66 virtual Session* session(); 67 virtual Session* session();
67 68
68 // Disconnect the client connection. This method is allowed to be called 69 // Disconnect the client connection. This method is allowed to be called
69 // more than once and calls after the first one will be ignored. 70 // more than once and calls after the first one will be ignored.
70 // 71 //
71 // After this method is called all the send method calls will be ignored. 72 // After this method is called all the send method calls will be ignored.
72 virtual void Disconnect(); 73 virtual void Disconnect();
73 74
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128 bool input_connected_; 129 bool input_connected_;
129 bool video_connected_; 130 bool video_connected_;
130 131
131 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); 132 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient);
132 }; 133 };
133 134
134 } // namespace protocol 135 } // namespace protocol
135 } // namespace remoting 136 } // namespace remoting
136 137
137 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ 138 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
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