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Side by Side Diff: remoting/protocol/connection_to_client.cc

Issue 8476018: Move ConnectionToClient::EventHandler from ChromotingHost to ClientSession (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: - Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "remoting/protocol/connection_to_client.h" 5 #include "remoting/protocol/connection_to_client.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/location.h" 8 #include "base/location.h"
9 #include "base/message_loop_proxy.h" 9 #include "base/message_loop_proxy.h"
10 #include "google/protobuf/message.h" 10 #include "google/protobuf/message.h"
11 #include "net/base/io_buffer.h" 11 #include "net/base/io_buffer.h"
12 #include "remoting/protocol/client_control_sender.h" 12 #include "remoting/protocol/client_control_sender.h"
13 #include "remoting/protocol/host_message_dispatcher.h" 13 #include "remoting/protocol/host_message_dispatcher.h"
14 #include "remoting/protocol/host_stub.h" 14 #include "remoting/protocol/host_stub.h"
15 #include "remoting/protocol/input_stub.h" 15 #include "remoting/protocol/input_stub.h"
16 16
17 // TODO(hclam): Remove this header once MessageDispatcher is used.
18 #include "remoting/base/compound_buffer.h"
19
20 namespace remoting { 17 namespace remoting {
21 namespace protocol { 18 namespace protocol {
22 19
23 // Determine how many update streams we should count to find the size of
24 // average update stream.
25 static const size_t kAverageUpdateStream = 10;
26
27 ConnectionToClient::ConnectionToClient(base::MessageLoopProxy* message_loop, 20 ConnectionToClient::ConnectionToClient(base::MessageLoopProxy* message_loop,
28 EventHandler* handler) 21 protocol::Session* session)
29 : message_loop_(message_loop), 22 : message_loop_(message_loop),
30 handler_(handler), 23 handler_(NULL),
31 host_stub_(NULL), 24 host_stub_(NULL),
32 input_stub_(NULL), 25 input_stub_(NULL),
26 session_(session),
33 control_connected_(false), 27 control_connected_(false),
34 input_connected_(false), 28 input_connected_(false),
35 video_connected_(false) { 29 video_connected_(false) {
36 DCHECK(message_loop_); 30 DCHECK(message_loop_);
37 DCHECK(handler_); 31 session_->SetStateChangeCallback(
32 base::Bind(&ConnectionToClient::OnSessionStateChange,
33 base::Unretained(this)));
38 } 34 }
39 35
40 ConnectionToClient::~ConnectionToClient() { 36 ConnectionToClient::~ConnectionToClient() {
41 // TODO(hclam): When we shut down the viewer we may have to close the 37 // TODO(hclam): When we shut down the viewer we may have to close the
42 // connection. 38 // connection.
43 } 39 }
44 40
45 void ConnectionToClient::Init(protocol::Session* session) { 41 void ConnectionToClient::SetEventHandler(EventHandler* event_handler) {
46 DCHECK(message_loop_->BelongsToCurrentThread()); 42 DCHECK(message_loop_->BelongsToCurrentThread());
47 session_.reset(session); 43 handler_ = event_handler;
48 session_->SetStateChangeCallback(
49 base::Bind(&ConnectionToClient::OnSessionStateChange,
50 base::Unretained(this)));
51 } 44 }
52 45
53 protocol::Session* ConnectionToClient::session() { 46 protocol::Session* ConnectionToClient::session() {
54 return session_.get(); 47 return session_.get();
55 } 48 }
56 49
57 void ConnectionToClient::Disconnect() { 50 void ConnectionToClient::Disconnect() {
58 // This method can be called from main thread so perform threading switching. 51 // This method can be called from main thread so perform threading switching.
59 if (!message_loop_->BelongsToCurrentThread()) { 52 if (!message_loop_->BelongsToCurrentThread()) {
60 message_loop_->PostTask( 53 message_loop_->PostTask(
(...skipping 26 matching lines...) Expand all
87 host_stub_ = host_stub; 80 host_stub_ = host_stub;
88 } 81 }
89 82
90 void ConnectionToClient::set_input_stub(protocol::InputStub* input_stub) { 83 void ConnectionToClient::set_input_stub(protocol::InputStub* input_stub) {
91 input_stub_ = input_stub; 84 input_stub_ = input_stub;
92 } 85 }
93 86
94 void ConnectionToClient::OnSessionStateChange(protocol::Session::State state) { 87 void ConnectionToClient::OnSessionStateChange(protocol::Session::State state) {
95 DCHECK(message_loop_->BelongsToCurrentThread()); 88 DCHECK(message_loop_->BelongsToCurrentThread());
96 89
97 DCHECK(handler_); 90 DCHECK(handler_);
Wez 2011/11/09 23:34:50 Doesn't this mean we can't handle state change eve
Sergey Ulanov 2011/11/10 00:55:57 SetEventHandler() is required to be called after C
98 switch(state) { 91 switch(state) {
99 case protocol::Session::CONNECTING: 92 case protocol::Session::CONNECTING:
100 // Don't care about this message. 93 // Don't care about this message.
101 break; 94 break;
102 95
103 case protocol::Session::CONNECTED: 96 case protocol::Session::CONNECTED:
104 video_writer_.reset( 97 video_writer_.reset(
105 VideoWriter::Create(message_loop_, session_->config())); 98 VideoWriter::Create(message_loop_, session_->config()));
106 video_writer_->Init( 99 video_writer_->Init(
107 session_.get(), base::Bind(&ConnectionToClient::OnVideoInitialized, 100 session_.get(), base::Bind(&ConnectionToClient::OnVideoInitialized,
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
157 150
158 void ConnectionToClient::CloseChannels() { 151 void ConnectionToClient::CloseChannels() {
159 if (video_writer_.get()) 152 if (video_writer_.get())
160 video_writer_->Close(); 153 video_writer_->Close();
161 if (client_control_sender_.get()) 154 if (client_control_sender_.get())
162 client_control_sender_->Close(); 155 client_control_sender_->Close();
163 } 156 }
164 157
165 } // namespace protocol 158 } // namespace protocol
166 } // namespace remoting 159 } // namespace remoting
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