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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 /** | |
6 * A TimelineGraphView displays a timeline graph on a canvas element. | |
7 */ | |
8 var TimelineGraphView = (function() { | |
9 'use strict'; | |
10 // We inherit from DivView. | |
eroman
2011/11/16 04:03:46
comment out of sync with reality.
mmenke
2011/11/16 18:39:35
Done, though never really cared much for reality.
| |
11 var superClass = TopMidBottomView; | |
12 | |
13 // Default surrent scale factor, in terms of milliseconds per pixel. | |
eroman
2011/11/16 04:03:46
"surrent" ?
mmenke
2011/11/16 18:39:35
Done. Too much comment copy+pasting.
| |
14 var DEFAULT_SCALE = 1000; | |
15 | |
16 // Vertical spacing between labels, and between the graph and labels. | |
17 var LABEL_VERTICAL_SPACING = 4; | |
18 // Horizontal spacing between vertically placed labels and the edges of the | |
19 // graph. | |
20 var LABEL_HORIZONTAL_SPACING = 3; | |
21 // Horizintal space between two horitonally placed labels along the bottom | |
eroman
2011/11/16 04:03:46
typo horizontal
mmenke
2011/11/16 18:39:35
Done.
| |
22 // of the graph. | |
23 var LABEL_LABEL_HORIZONTAL_SPACING = 25; | |
24 | |
25 // Length of ticks, in pixels, next to y-axis labels. The x-axis only has | |
26 // one set of labels, so it can use lines instead. | |
27 var Y_AXIS_TICK_LENGTH = 10; | |
28 | |
29 // Amount we zoom for one vertical tick of the mouse wheel, as a ratio. | |
30 var MOUSE_WHEEL_ZOOM_RATE = 1.25; | |
31 // Amount we scroll for one horizontal tick of the mouse wheel, in pixels. | |
32 var MOUSE_WHEEL_SCROLL_RATE = 120; | |
33 // Number of pixels to scroll per pixel the mouse is dragged. | |
34 var MOUSE_WHEEL_DRAG_RATE = 3; | |
35 | |
36 var GRID_COLOR = '#CCC'; | |
37 var TEXT_COLOR = '#000'; | |
38 var BACKGROUND_COLOR = '#FFF'; | |
39 | |
40 // Which side of the canvas y-axis labels should go on, for a given Graph. | |
41 // TODO(mmenke): Figure out a reasonable way to handle more than 2 sets | |
42 // of labels. | |
43 var LabelAlign = { | |
44 LEFT: 0, | |
45 RIGHT: 1 | |
46 }; | |
47 | |
48 /** | |
49 * @constructor | |
50 */ | |
51 function TimelineGraphView(divId, canvasId, scrollbarId, scrollbarInnerId) { | |
52 this.scrollbar_ = new HorizontalScrollbarView(scrollbarId, | |
53 scrollbarInnerId, | |
54 this.onScroll_.bind(this)); | |
55 // Call superclass's constructor. | |
56 superClass.call(this, null, new DivView(divId), this.scrollbar_); | |
57 | |
58 this.graphDiv_ = $(divId); | |
59 this.canvas_ = $(canvasId); | |
60 this.canvas_.onmousewheel = this.onMouseWheel_.bind(this); | |
61 this.canvas_.onmousedown = this.onMouseDown_.bind(this); | |
62 this.canvas_.onmousemove = this.onMouseMove_.bind(this); | |
63 this.canvas_.onmouseup = this.onMouseUp_.bind(this); | |
64 this.canvas_.onmouseout = this.onMouseUp_.bind(this); | |
65 | |
66 // Used for click and drag scrolling of graph. Drag-zooming not supported, | |
67 // for a more stable scrolling experience. | |
68 this.isDragging_ = false; | |
69 this.dragX_ = 0; | |
70 | |
71 // Set the range and scale of the graph. Times are in milliseconds since | |
72 // the Unix epoch. | |
73 | |
74 // All measurements we have must be after this time. | |
75 this.startTime_ = 0; | |
76 // The current rightmost position of the graph is always at most this. | |
77 // We may have some later events. Only updated on a timer, after the | |
78 // first update. | |
79 this.endTime_ = 1; | |
80 | |
81 // Current scale, in terms of milliseconds per pixel. Each column of | |
82 // pixels represents a point in time |scale_| milliseconds after the | |
83 // previous one. We only display times that are of the form | |
84 // |startTime_| + K * |scale_|, to avoid jittering, and the rightmost | |
85 // pixel that we can display has a time <= |endTime_|. Non-integer values | |
86 // are allowed. | |
87 this.scale_ = DEFAULT_SCALE; | |
88 | |
89 this.graphs_ = []; | |
90 | |
91 // Initialize the scrollbar. | |
92 this.updateScrollbarRange_(true); | |
93 } | |
94 | |
95 // Smallest allowed scaling factor. | |
96 TimelineGraphView.MIN_SCALE = 5; | |
97 | |
98 TimelineGraphView.prototype = { | |
99 // Inherit the superclass's methods. | |
100 __proto__: superClass.prototype, | |
101 | |
102 setGeometry: function(left, top, width, height) { | |
103 superClass.prototype.setGeometry.call(this, left, top, width, height); | |
104 | |
105 // The size of the canvas can only be set by using its |width| and | |
106 // |height| properties, which do not take padding into account, so we | |
107 // need to use them ourselves. | |
108 var style = getComputedStyle(this.canvas_); | |
109 var horizontalPadding = parseInt(style.paddingRight) | |
110 + parseInt(style.paddingLeft); | |
eroman
2011/11/16 04:03:46
nit: I recommend putting the + on the preceding li
mmenke
2011/11/16 18:39:35
Done. That's what I normally do, but switched sin
| |
111 var verticalPadding = parseInt(style.paddingTop) | |
112 + parseInt(style.paddingBottom); | |
113 var width = parseInt(this.graphDiv_.style.width) - horizontalPadding; | |
114 // For unknown reasons, there's an extra 3 pixels border between the | |
115 // bottom of the canvas and the bottom margin of the enclosing div. | |
116 var height = parseInt(this.graphDiv_.style.height) - verticalPadding - 3; | |
117 | |
118 // Protect against degenerates. | |
119 if (width < 10) | |
120 width = 10; | |
121 if (height < 10) | |
122 height = 10; | |
123 | |
124 this.canvas_.width = width; | |
125 this.canvas_.height = height; | |
126 | |
127 // Use the same font style for the canvas as we use elsewhere. | |
128 // Has to be updated every resize. | |
129 this.canvas_.getContext("2d").font = getComputedStyle(this.canvas_).font; | |
eroman
2011/11/16 04:03:46
nit: '2d' for consistency with the other strings.
mmenke
2011/11/16 18:39:35
Done. I don't mind, I know the feeling.
| |
130 | |
131 this.updateScrollbarRange_(false); | |
132 this.repaint(); | |
133 }, | |
134 | |
135 show: function(isVisible) { | |
136 superClass.prototype.show.call(this, isVisible); | |
137 if (isVisible) | |
138 this.repaint(); | |
139 }, | |
140 | |
141 // Returns the total length of the graph, in pixels. | |
142 getLength_ : function() { | |
143 var timeRange = this.endTime_ - this.startTime_; | |
144 // Math.floor is used to ignore the last partial area, of length less | |
145 // than |scale_|. | |
146 return Math.floor(timeRange / this.scale_); | |
147 }, | |
148 | |
149 /** | |
150 * Update the range of the scrollbar. If |resetPosition| is true, also | |
151 * sets the slider to point at the rightmost position and triggers a | |
152 * repaint. | |
153 */ | |
154 updateScrollbarRange_: function(resetPosition) { | |
155 var scrollbarRange = this.getLength_() - this.canvas_.width; | |
156 if (scrollbarRange < 0) | |
157 scrollbarRange = 0; | |
158 | |
159 // If we've decreased the range to less than the current scroll position, | |
160 // we need to move the scroll position. | |
161 if (this.scrollbar_.getPosition() > scrollbarRange) | |
162 resetPosition = true; | |
163 | |
164 this.scrollbar_.setRange(scrollbarRange); | |
165 if (resetPosition) { | |
166 this.scrollbar_.setPosition(scrollbarRange); | |
167 this.repaint(); | |
168 } | |
169 }, | |
170 | |
171 /** | |
172 * Sets the date range displayed on the graph, sets the default scale and | |
173 * moves the scrollbar all the way to the right. | |
174 */ | |
175 setDateRange: function(startDate, endDate) { | |
176 this.startTime_ = startDate.getTime(); | |
177 this.endTime_ = endDate.getTime(); | |
178 | |
179 // Safety check. | |
180 if (this.endTime_ <= this.startTime_) | |
181 this.startTime_ = this.endTime_ - 1; | |
182 | |
183 this.scale_ = DEFAULT_SCALE; | |
184 this.updateScrollbarRange_(true); | |
185 }, | |
186 | |
187 /** | |
188 * Updates the end time at the right of the graph to be the current time. | |
189 * Specifically, updates the scrollbar's range, and if the scrollbar is | |
190 * all the way to the right, keeps it all the way to the right. Otherwise, | |
191 * leaves the view as-is and doesn't redraw anything. | |
192 */ | |
193 updateEndDate: function() { | |
194 this.endTime_ = (new Date()).getTime(); | |
eroman
2011/11/16 04:03:46
I wander if we have a helper function for this, se
mmenke
2011/11/16 18:39:35
Sounds good to me. I've added timeutil.getCurrent
| |
195 var updateScrollbarPosition = | |
196 this.scrollbar_.getPosition() == this.scrollbar_.getRange(); | |
197 this.updateScrollbarRange_(updateScrollbarPosition); | |
198 }, | |
199 | |
200 /** | |
201 * Scrolls the graph horizontally by the specified amount. | |
202 */ | |
203 horizontalScroll_: function(delta) { | |
204 var newPosition = this.scrollbar_.getPosition() + Math.round(delta); | |
205 // Make sure the new position is in the right range. | |
206 if (newPosition < 0) { | |
207 newPosition = 0; | |
208 } else if (newPosition > this.scrollbar_.getRange()) { | |
209 newPosition = this.scrollbar_.getRange(); | |
210 } | |
211 | |
212 if (this.scrollbar_.getPosition() == newPosition) | |
213 return; | |
214 this.scrollbar_.setPosition(newPosition); | |
215 this.onScroll_(); | |
216 }, | |
217 | |
218 /** | |
219 * Zooms the graph by the specified amount. | |
220 */ | |
221 zoom_: function(ratio) { | |
222 var oldScale = this.scale_; | |
223 this.scale_ *= ratio; | |
224 if (this.scale_ < TimelineGraphView.MIN_SCALE) | |
225 this.scale_ = TimelineGraphView.MIN_SCALE; | |
226 | |
227 if (this.scale_ == oldScale) | |
228 return; | |
229 | |
230 // If we were at the end of the range before, remain at the end of the | |
231 // range. | |
232 if (this.scrollbar_.getPosition() == this.scrollbar_.getRange()) { | |
233 // This will also take care of the repaint. | |
234 this.updateScrollbarRange_(true); | |
235 return; | |
236 } | |
237 | |
238 // Otherwise, do our best to maintain the old position. We use the | |
239 // position at the far right of the graph for consistency. | |
240 var oldMaxTime = | |
241 oldScale * (this.scrollbar_.getPosition() + this.canvas_.width); | |
242 var newMaxTime = Math.round(oldMaxTime / this.scale_); | |
243 var newPosition = newMaxTime - this.canvas_.width; | |
244 | |
245 // Update range and scroll position. | |
246 this.updateScrollbarRange_(false); | |
247 this.horizontalScroll_(newPosition - this.scrollbar_.getPosition()); | |
248 this.repaint(); | |
249 }, | |
250 | |
251 onMouseWheel_: function(event) { | |
252 event.preventDefault(); | |
253 this.horizontalScroll_( | |
254 MOUSE_WHEEL_SCROLL_RATE * -event.wheelDeltaX / 120); | |
eroman
2011/11/16 04:03:46
nit: I noticed the 120 constant in a couple places
mmenke
2011/11/16 18:39:35
Done.
| |
255 this.zoom_(Math.pow(MOUSE_WHEEL_ZOOM_RATE, -event.wheelDeltaY / 120)); | |
256 }, | |
257 | |
258 onMouseDown_: function(event) { | |
259 event.preventDefault(); | |
260 this.isDragging_ = true; | |
261 this.dragX_ = event.clientX; | |
262 }, | |
263 | |
264 onMouseMove_: function(event) { | |
265 if (!this.isDragging_) | |
266 return; | |
267 event.preventDefault(); | |
268 this.horizontalScroll_( | |
269 MOUSE_WHEEL_DRAG_RATE * (event.clientX - this.dragX_)); | |
270 this.dragX_ = event.clientX; | |
271 }, | |
272 | |
273 onMouseUp_: function(event) { | |
274 this.isDragging_ = false; | |
275 }, | |
276 | |
277 onScroll_: function() { | |
278 this.repaint(); | |
279 }, | |
280 | |
281 /** | |
282 * Replaces the current DataSeries with |dataSeries|. | |
283 */ | |
284 setDataSeries: function(dataSeries) { | |
285 // Simplest jsut to recreate the Graphs. | |
eroman
2011/11/16 04:03:46
typo
mmenke
2011/11/16 18:39:35
Done.
| |
286 this.graphs_ = []; | |
287 this.graphs_[TimelineDataType.BYTES_PER_SECOND] = | |
288 new Graph(TimelineDataType.BYTES_PER_SECOND, LabelAlign.RIGHT); | |
289 this.graphs_[TimelineDataType.SOURCE_COUNT] = | |
290 new Graph(TimelineDataType.SOURCE_COUNT, LabelAlign.LEFT); | |
291 for (var i = 0; i < dataSeries.length; ++i) | |
292 this.graphs_[dataSeries[i].dataType()].addDataSeries(dataSeries[i]); | |
293 | |
294 this.repaint(); | |
295 }, | |
296 | |
297 /** | |
298 * Draws the graph on |canvas_|. | |
299 */ | |
300 repaint: function() { | |
301 this.repaintTimerRunning_ = false; | |
302 if (!this.isVisible()) | |
303 return; | |
304 | |
305 var width = this.canvas_.width; | |
306 var height = this.canvas_.height; | |
307 var context = this.canvas_.getContext("2d"); | |
eroman
2011/11/16 04:03:46
'2d'
mmenke
2011/11/16 18:39:35
Done.
| |
308 | |
309 // Clear the canvas. | |
310 context.fillStyle = BACKGROUND_COLOR; | |
311 context.fillRect(0, 0, width, height); | |
312 | |
313 // Try to get font height. Needed for layout. | |
314 var fontHeight = parseInt(context.font.match(/[0-9]+px/)); | |
eroman
2011/11/16 04:03:46
I don't quite understand this --> won't font.match
mmenke
2011/11/16 18:39:35
You're right. My code actually works, probably be
| |
315 // Safety check, to aboid drawing anything too ugly. | |
316 if (isNaN(fontHeight) || fontHeight <= 0 || | |
317 fontHeight * 4 > height || width < 50) { | |
318 return; | |
319 } | |
320 | |
321 // Save current transformation matrix so we can restore it later. | |
322 context.save(); | |
323 | |
324 // The center of an HTML canvas pixel is technically at (0.5, 0.5). This | |
325 // makes near straight lines look bad, due to anti-aliasing. This | |
326 // translation reduces the problem a little. | |
327 context.translate(0.5, 0.5); | |
328 | |
329 // Calculate list of time values. | |
330 var position = this.scrollbar_.getPosition(); | |
331 // If the entire time range is being displayed, align the right edge of | |
332 // the graph to the end of the time range. | |
333 if (this.scrollbar_.getRange() == 0) | |
334 position = this.getLength_() - this.canvas_.width; | |
335 var visibleStartTime = this.startTime_ + position * this.scale_; | |
336 | |
337 height -= fontHeight + LABEL_VERTICAL_SPACING; | |
338 this.drawTimeLabels(context, width, height, visibleStartTime); | |
339 | |
340 // Draw outline of the main graph area. | |
341 context.strokeStyle = GRID_COLOR; | |
342 context.strokeRect(0, 0, width - 1, height - 1); | |
343 | |
344 // Layout graphs and have them draw their tick marks. | |
345 for (var i = 0; i < this.graphs_.length; ++i) { | |
346 this.graphs_[i].layout(width, height, fontHeight, visibleStartTime, | |
347 this.scale_); | |
348 this.graphs_[i].drawTicks(context); | |
349 } | |
350 | |
351 // Draw the lines of all graphs, and then draw their labels. | |
352 for (var i = 0; i < this.graphs_.length; ++i) | |
353 this.graphs_[i].drawLines(context); | |
354 for (var i = 0; i < this.graphs_.length; ++i) | |
355 this.graphs_[i].drawLabels(context); | |
356 | |
357 // Restore original transformation matrix. | |
358 context.restore(); | |
359 }, | |
360 | |
361 /** | |
362 * Draw time labels below the graph. Takes in start time as an argument | |
363 * since it may not be |startTime_|, when we're zoomed out so as to display | |
364 * the entire time range. | |
365 */ | |
366 drawTimeLabels: function(context, width, height, startTime) { | |
367 var textHeight = height + LABEL_VERTICAL_SPACING; | |
368 | |
369 // Text for a time string to use in determining how far apart | |
370 // to place text labels. | |
371 var sampleText = (new Date(startTime)).toLocaleTimeString(); | |
372 | |
373 // The desired spacing for text labels. | |
374 var targetSpacing = context.measureText(sampleText).width | |
375 + LABEL_LABEL_HORIZONTAL_SPACING; | |
eroman
2011/11/16 04:03:46
I recommend putting the plus on the preceding line
mmenke
2011/11/16 18:39:35
Done.
| |
376 | |
377 // The allowed time step values between adjacent labels. Anything much | |
378 // over a couple minutes isn't terribly realistic, given how much memory | |
379 // we use, and how slow a lot of the net-internals code is. | |
380 var timeStepValues = [ | |
381 1000, // 1 second | |
382 1000 * 5, | |
383 1000 * 30, | |
384 1000 * 60, // 1 minute | |
385 1000 * 60 * 5, | |
386 1000 * 60 * 30, | |
387 1000 * 60 * 60, // 1 hour | |
388 1000 * 60 * 60 * 5 | |
389 ]; | |
390 | |
391 // Find smallest time step value that gives us at least |targetSpacing|, | |
392 // if any. | |
393 var timeStep = null; | |
394 for (var i = 0; i < timeStepValues.length; ++i) { | |
395 if (timeStepValues[i] / this.scale_ >= targetSpacing) { | |
396 timeStep = timeStepValues[i]; | |
397 break; | |
398 } | |
399 } | |
400 | |
401 // If no such value, give up. | |
402 if (!timeStep) | |
403 return; | |
404 | |
405 // Find the time for the first label. This time is a perfect multiple of | |
406 // timeStep, because of how UTC times work. | |
407 var time = Math.ceil(startTime / timeStep) * timeStep; | |
408 | |
409 context.textBaseline = 'top'; | |
410 context.textAlign = 'center'; | |
411 context.fillStyle = TEXT_COLOR; | |
412 context.strokeStyle = GRID_COLOR; | |
413 | |
414 // Draw labels and vertical grid lines. | |
415 while (true) { | |
416 var x = Math.round((time - startTime) / this.scale_); | |
417 if (x >= width) | |
418 break; | |
419 var text = (new Date(time)).toLocaleTimeString(); | |
420 context.fillText(text, x, textHeight); | |
421 context.beginPath(); | |
422 context.lineTo(x, 0); | |
423 context.lineTo(x, height); | |
424 context.stroke(); | |
425 time += timeStep; | |
426 } | |
427 } | |
428 }; | |
429 | |
430 /** | |
431 * A Graph is responsible for drawing all the TimelineDataSeries that use | |
432 * the same data type. Graphs are responsible for scaling the values, laying | |
433 * out the labels, and drawing both the labels and the lines of its data | |
434 * series. | |
435 */ | |
436 var Graph = (function() { | |
437 /** | |
438 * |dataType| is the DataType that will be shared by all its DataSeries. | |
439 * |labelAlign| is the LabelAlign value indicating whether the labels | |
440 * should be aligned to the right of left of the graph. | |
441 * @constructor | |
442 */ | |
443 function Graph(dataType, labelAlign) { | |
444 this.dataType_ = dataType; | |
445 this.dataSeries_ = []; | |
446 this.labelAlign_ = labelAlign; | |
447 | |
448 // Cached properties of the graph, set in layout. | |
449 this.width_ = 0; | |
450 this.height_ = 0; | |
451 this.fontHeight_ = 0; | |
452 this.startTime_ = 0; | |
453 this.scale_ = 0; | |
454 | |
455 // At least the highest value in the displayed range of the graph. | |
456 // Used for scaling and setting labels. Set in layoutLabels. | |
457 this.max_ = 0; | |
458 | |
459 // Cached position of labels. Set in layoutLabels. | |
460 this.labels_ = []; | |
461 } | |
462 | |
463 /** | |
464 * A Label is the label at a particular position along the y-axis. | |
465 * @constructor | |
466 */ | |
467 function Label(height, text) { | |
468 this.height = height; | |
469 this.text = text; | |
470 } | |
471 | |
472 Graph.prototype = { | |
473 addDataSeries: function(dataSeries) { | |
474 this.dataSeries_.push(dataSeries); | |
475 }, | |
476 | |
477 /** | |
478 * Returns a list of all the values that should be displayed for a given | |
479 * data series, using the current graph layout. | |
480 */ | |
481 getValues: function(dataSeries) { | |
482 if (!dataSeries.isVisible()) | |
483 return null; | |
484 return dataSeries.getValues(this.startTime_, this.scale_, this.width_); | |
485 }, | |
486 | |
487 /** | |
488 * Updates the graph's layout. In particular, both the max value and | |
489 * label positions are updated. Must be called before calling any of the | |
490 * drawing functions. | |
491 */ | |
492 layout: function(width, height, fontHeight, startTime, scale) { | |
493 this.width_ = width; | |
494 this.height_ = height; | |
495 this.fontHeight_ = fontHeight; | |
496 this.startTime_ = startTime; | |
497 this.scale_ = scale; | |
498 | |
499 // Find largest value. | |
500 var max = 0; | |
501 for (var i = 0; i < this.dataSeries_.length; ++i) { | |
502 var values = this.getValues(this.dataSeries_[i]); | |
503 if (!values) | |
504 continue; | |
505 for (var j = 0; j < values.length; ++j) { | |
506 if (values[j] > max) | |
507 max = values[j]; | |
508 } | |
509 } | |
510 | |
511 this.layoutLabels_(max); | |
512 }, | |
513 | |
514 /** | |
515 * Lays out labels and sets |max_|, taking the time units into | |
516 * consideration. |maxValue| is the actual maximum value, and | |
517 * |max_| will be set to the value of the largest label, which | |
518 * will be at least |maxValue|. | |
519 */ | |
520 layoutLabels_: function(maxValue) { | |
521 if (this.dataType_ != TimelineDataType.BYTES_PER_SECOND) { | |
522 this.layoutLabelsBasic_(maxValue, 0); | |
523 return; | |
524 } | |
525 | |
526 // Special handling for data rates. | |
527 | |
528 // Find appropriate units to use. | |
529 var units = ['B/s', 'kB/s', 'MB/s', 'GB/s', 'TB/s', 'PB/s']; | |
eroman
2011/11/16 04:03:46
hehe, somehow I don't think we'll ever be using th
mmenke
2011/11/16 18:39:35
I figure it's best to have to many than too few.
| |
530 // Units to use for labels. 0 is bytes, 1 is kilobytes, etc. | |
531 // We start with kilobytes, and work our way up. | |
532 var unit = 1; | |
533 // Update |maxValue| to be in the right units. | |
534 var maxValue = maxValue / 1024; | |
535 while (units[unit + 1] && maxValue >= 999) { | |
536 maxValue /= 1024; | |
537 ++unit; | |
538 } | |
539 | |
540 // Calculate labels. | |
541 this.layoutLabelsBasic_(maxValue, 1); | |
542 | |
543 // Append units to labels. | |
544 for (var i = 0; i < this.labels_.length; ++i) | |
545 this.labels_[i] += ' ' + units[unit]; | |
546 | |
547 // Convert |max_| back to bytes, so it can be used when scaling values | |
548 // for display. | |
549 this.max_ *= Math.pow(1024, unit); | |
550 }, | |
551 | |
552 /** | |
553 * Same as layoutLabels_, but ignores units. |maxDecimalDigits| is the | |
554 * maximum number of decimal digits allowed. The minimum allows | |
555 * difference between two adjacent labels is 10^-|maxDecimalDigits|. | |
eroman
2011/11/16 04:03:46
something is wrong with this sentence.
mmenke
2011/11/16 18:39:35
Done.
| |
556 */ | |
557 layoutLabelsBasic_: function(maxValue, maxDecimalDigits) { | |
558 this.labels_ = []; | |
559 // No labels if |max| is 0. | |
560 if (maxValue == 0) { | |
561 this.max_ = maxValue; | |
562 return; | |
563 } | |
564 | |
565 // The maximum number of equally spaced labels allowed. |fontHeight_| | |
566 // is doubled because the first and second labels both occur in the | |
567 // same gap. | |
568 var minLabelSpacing = 2 * this.fontHeight_ + LABEL_VERTICAL_SPACING; | |
569 var maxLabels = 1 + this.height_ / minLabelSpacing; | |
570 if (maxLabels < 2) { | |
571 maxLabels = 2; | |
572 } else if (maxLabels > 6) { | |
573 maxLabels = 6; | |
574 } | |
575 | |
576 // Initial try for step size between conecutive labels. | |
577 var stepSize = Math.pow(10, -maxDecimalDigits); | |
578 // Number of digits to the right of the decimal of |stepSize|. | |
579 // Used for formating label strings. | |
580 var stepSizeDecimalDigits = maxDecimalDigits; | |
581 | |
582 // Pick a reasonable step size. | |
583 while (true) { | |
584 if (Math.ceil(maxValue / stepSize) + 1 <= maxLabels) | |
eroman
2011/11/16 04:03:46
I'll be honest, I've kinda tuned out here... (no a
mmenke
2011/11/16 18:39:35
I've added some comments. It's very uninteresting
| |
585 break; | |
586 if (Math.ceil(maxValue / (stepSize * 2)) + 1 <= maxLabels) { | |
587 stepSize *= 2; | |
588 break; | |
589 } | |
590 if (Math.ceil(maxValue / (stepSize * 5)) + 1 <= maxLabels) { | |
591 stepSize *= 5; | |
592 break; | |
593 } | |
594 stepSize *= 10; | |
595 if (stepSizeDecimalDigits > 0) | |
596 --stepSizeDecimalDigits; | |
597 } | |
598 | |
599 this.max_ = Math.ceil(maxValue / stepSize) * stepSize; | |
600 | |
601 for (var label = this.max_; label >= 0; label -= stepSize) | |
602 this.labels_.push(label.toFixed(stepSizeDecimalDigits)); | |
603 }, | |
604 | |
605 /** | |
606 * Draws tick marks for each of the labels in |labels_|. | |
607 */ | |
608 drawTicks: function(context) { | |
609 var x1; | |
610 var x2; | |
611 if (this.labelAlign_ == LabelAlign.RIGHT) { | |
612 x1 = this.width_ - 1; | |
613 x2 = this.width_ - 1 - Y_AXIS_TICK_LENGTH; | |
614 } else { | |
615 x1 = 0; | |
616 x2 = Y_AXIS_TICK_LENGTH; | |
617 } | |
618 | |
619 context.fillStyle = GRID_COLOR; | |
620 context.beginPath(); | |
621 for (var i = 1; i < this.labels_.length - 1; ++i) { | |
622 // The rounding is needed to avoid ugly 2-pixel wide anti-aliased | |
623 // lines. | |
624 var y = Math.round(this.height_ * i / (this.labels_.length - 1)); | |
625 context.moveTo(x1, y); | |
626 context.lineTo(x2, y); | |
627 } | |
628 context.stroke(); | |
629 }, | |
630 | |
631 /** | |
632 * Draws a graph line for each of the data series. | |
633 */ | |
634 drawLines: function(context) { | |
635 // Factor by which to scale all values to convert them to a number from | |
636 // 0 to height - 1. | |
637 var scale = 0; | |
638 var bottom = this.height_ - 1; | |
639 if (this.max_) | |
640 scale = bottom / this.max_; | |
641 | |
642 // Draw in reverse order, so first data series are drawn on top of | |
643 // subsequent ones. | |
644 for (var i = this.dataSeries_.length - 1; i >= 0; --i) { | |
645 var values = this.getValues(this.dataSeries_[i]); | |
646 if (!values) | |
647 continue; | |
648 context.strokeStyle = this.dataSeries_[i].color(); | |
649 context.beginPath(); | |
650 for (var x = 0; x < values.length; ++x) { | |
651 // The rounding is needed to avoid ugly 2-pixel wide anti-aliased | |
652 // horizontal lines. | |
653 context.lineTo(x, bottom - Math.round(values[x] * scale)); | |
654 } | |
655 context.stroke(); | |
656 } | |
657 }, | |
658 | |
659 /** | |
660 * Draw labels in |labels_|. | |
661 */ | |
662 drawLabels: function(context) { | |
663 if (this.labels_.length == 0) | |
664 return; | |
665 var x; | |
666 if (this.labelAlign_ == LabelAlign.RIGHT) { | |
667 x = this.width_ - LABEL_HORIZONTAL_SPACING; | |
668 } else { | |
669 // Find the width of the widest label. | |
670 var maxTextWidth = 0; | |
671 for (var i = 0; i < this.labels_.length; ++i) { | |
672 var textWidth = context.measureText(this.labels_[i]).width; | |
673 if (maxTextWidth < textWidth) | |
674 maxTextWidth = textWidth; | |
675 } | |
676 x = maxTextWidth + LABEL_HORIZONTAL_SPACING; | |
677 } | |
678 | |
679 // Set up the context. | |
680 context.fillStyle = TEXT_COLOR; | |
681 context.textAlign = 'right'; | |
682 | |
683 // Draw top label, which is the only one that appears below its tick | |
684 // mark. | |
685 context.textBaseline = 'top'; | |
686 context.fillText(this.labels_[0], x, 0); | |
687 | |
688 // Draw all the other labels. | |
689 context.textBaseline = 'bottom'; | |
690 var step = (this.height_ - 1) / (this.labels_.length - 1); | |
691 for (var i = 1; i < this.labels_.length; ++i) | |
692 context.fillText(this.labels_[i], x, step * i); | |
693 } | |
694 }; | |
695 | |
696 return Graph; | |
697 })(); | |
698 | |
699 return TimelineGraphView; | |
700 })(); | |
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