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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/protocol/connection_to_client.h" | 5 #include "remoting/protocol/connection_to_client.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/location.h" | 8 #include "base/location.h" |
9 #include "base/message_loop_proxy.h" | 9 #include "base/message_loop_proxy.h" |
10 #include "google/protobuf/message.h" | 10 #include "google/protobuf/message.h" |
11 #include "net/base/io_buffer.h" | 11 #include "net/base/io_buffer.h" |
12 #include "remoting/protocol/client_control_sender.h" | 12 #include "remoting/protocol/host_control_dispatcher.h" |
13 #include "remoting/protocol/host_message_dispatcher.h" | 13 #include "remoting/protocol/host_event_dispatcher.h" |
14 #include "remoting/protocol/host_stub.h" | 14 #include "remoting/protocol/host_stub.h" |
15 #include "remoting/protocol/input_stub.h" | 15 #include "remoting/protocol/input_stub.h" |
16 | 16 |
17 namespace remoting { | 17 namespace remoting { |
18 namespace protocol { | 18 namespace protocol { |
19 | 19 |
20 ConnectionToClient::ConnectionToClient(protocol::Session* session) | 20 ConnectionToClient::ConnectionToClient(protocol::Session* session) |
21 : handler_(NULL), | 21 : handler_(NULL), |
22 host_stub_(NULL), | 22 host_stub_(NULL), |
23 input_stub_(NULL), | 23 input_stub_(NULL), |
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71 } | 71 } |
72 | 72 |
73 VideoStub* ConnectionToClient::video_stub() { | 73 VideoStub* ConnectionToClient::video_stub() { |
74 DCHECK(CalledOnValidThread()); | 74 DCHECK(CalledOnValidThread()); |
75 return video_writer_.get(); | 75 return video_writer_.get(); |
76 } | 76 } |
77 | 77 |
78 // Return pointer to ClientStub. | 78 // Return pointer to ClientStub. |
79 ClientStub* ConnectionToClient::client_stub() { | 79 ClientStub* ConnectionToClient::client_stub() { |
80 DCHECK(CalledOnValidThread()); | 80 DCHECK(CalledOnValidThread()); |
81 return client_control_sender_.get(); | 81 return control_dispatcher_.get(); |
82 } | 82 } |
83 | 83 |
84 void ConnectionToClient::set_host_stub(protocol::HostStub* host_stub) { | 84 void ConnectionToClient::set_host_stub(protocol::HostStub* host_stub) { |
85 DCHECK(CalledOnValidThread()); | 85 DCHECK(CalledOnValidThread()); |
86 host_stub_ = host_stub; | 86 host_stub_ = host_stub; |
87 } | 87 } |
88 | 88 |
89 void ConnectionToClient::set_input_stub(protocol::InputStub* input_stub) { | 89 void ConnectionToClient::set_input_stub(protocol::InputStub* input_stub) { |
90 DCHECK(CalledOnValidThread()); | 90 DCHECK(CalledOnValidThread()); |
91 input_stub_ = input_stub; | 91 input_stub_ = input_stub; |
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103 case protocol::Session::CONNECTED: | 103 case protocol::Session::CONNECTED: |
104 video_writer_.reset( | 104 video_writer_.reset( |
105 VideoWriter::Create(base::MessageLoopProxy::current(), | 105 VideoWriter::Create(base::MessageLoopProxy::current(), |
106 session_->config())); | 106 session_->config())); |
107 video_writer_->Init( | 107 video_writer_->Init( |
108 session_.get(), base::Bind(&ConnectionToClient::OnVideoInitialized, | 108 session_.get(), base::Bind(&ConnectionToClient::OnVideoInitialized, |
109 base::Unretained(this))); | 109 base::Unretained(this))); |
110 break; | 110 break; |
111 | 111 |
112 case protocol::Session::CONNECTED_CHANNELS: | 112 case protocol::Session::CONNECTED_CHANNELS: |
113 client_control_sender_.reset( | 113 control_dispatcher_.reset(new HostControlDispatcher()); |
114 new ClientControlSender(base::MessageLoopProxy::current(), | 114 control_dispatcher_->Init(session_.get()); |
115 session_->control_channel())); | 115 control_dispatcher_->set_host_stub(host_stub_); |
116 dispatcher_.reset(new HostMessageDispatcher()); | 116 input_dispatcher_.reset(new HostEventDispatcher()); |
117 dispatcher_->Initialize(this, host_stub_, input_stub_); | 117 input_dispatcher_->Init(session_.get()); |
| 118 input_dispatcher_->set_input_stub(input_stub_); |
| 119 input_dispatcher_->set_sequence_number_callback(base::Bind( |
| 120 &ConnectionToClient::UpdateSequenceNumber, base::Unretained(this))); |
118 | 121 |
119 control_connected_ = true; | 122 control_connected_ = true; |
120 input_connected_ = true; | 123 input_connected_ = true; |
121 NotifyIfChannelsReady(); | 124 NotifyIfChannelsReady(); |
122 break; | 125 break; |
123 | 126 |
124 case protocol::Session::CLOSED: | 127 case protocol::Session::CLOSED: |
125 CloseChannels(); | 128 CloseChannels(); |
126 handler_->OnConnectionClosed(this); | 129 handler_->OnConnectionClosed(this); |
127 break; | 130 break; |
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155 if (control_connected_ && input_connected_ && video_connected_) | 158 if (control_connected_ && input_connected_ && video_connected_) |
156 handler_->OnConnectionOpened(this); | 159 handler_->OnConnectionOpened(this); |
157 } | 160 } |
158 | 161 |
159 void ConnectionToClient::CloseOnError() { | 162 void ConnectionToClient::CloseOnError() { |
160 CloseChannels(); | 163 CloseChannels(); |
161 handler_->OnConnectionFailed(this); | 164 handler_->OnConnectionFailed(this); |
162 } | 165 } |
163 | 166 |
164 void ConnectionToClient::CloseChannels() { | 167 void ConnectionToClient::CloseChannels() { |
| 168 control_dispatcher_.reset(); |
| 169 input_dispatcher_.reset(); |
165 video_writer_.reset(); | 170 video_writer_.reset(); |
166 client_control_sender_.reset(); | |
167 dispatcher_.reset(); | |
168 } | 171 } |
169 | 172 |
170 } // namespace protocol | 173 } // namespace protocol |
171 } // namespace remoting | 174 } // namespace remoting |
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